Mercurial > mm7
changeset 1140:3bc7bb4ab1a5
Слияние
author | Ritor1 |
---|---|
date | Sat, 01 Jun 2013 19:40:42 +0600 |
parents | a3ad3f38a7da (diff) 71ba92960bc5 (current diff) |
children | 9604cb70c67b |
files | mm7_2.cpp |
diffstat | 5 files changed, 51 insertions(+), 70 deletions(-) [+] |
line wrap: on
line diff
--- a/Arcomage.cpp Sat Jun 01 13:52:00 2013 +0200 +++ b/Arcomage.cpp Sat Jun 01 19:40:42 2013 +0600 @@ -1602,7 +1602,7 @@ while ( v2 ); v0 += 47; } - while ( (signed int)v0 < (signed int)&pArcomageGame->msg.pt.y ); + while ( (signed int)v0 < 2 );//(signed int)&pArcomageGame->msg.pt.y ); v4 = 0; do { @@ -1616,7 +1616,7 @@ *v7 = 1; dword_505314[v4] = dword_505554[v6]; result = byte_5054E8[v6]; - array_4FAC10[9].field_4[v4++ + 4232] = result; + array_4FAC10[9].field_4[v4++ + 4232] = result;// pArcomageGame } while ( v4 < 108 ); dword_4FABC8 = 0; @@ -5801,7 +5801,7 @@ v5->_40DFD1(); ++v5; } - while ( (signed int)v5 < (signed int)&unk_5052C8 ); + while ( (signed int)v5 < 10 );//(signed int)&unk_5052C8 ); dword_4FABBC = -1; amuint_4FAA4C = -1; byte_4FAA74 = 0;
--- a/Outdoor.cpp Sat Jun 01 13:52:00 2013 +0200 +++ b/Outdoor.cpp Sat Jun 01 19:40:42 2013 +0600 @@ -198,7 +198,6 @@ array_5118E8._440F07(); } - //----- (00488E23) -------------------------------------------------------- double OutdoorLocation::GetFogDensityByTime() {
--- a/Vis.cpp Sat Jun 01 13:52:00 2013 +0200 +++ b/Vis.cpp Sat Jun 01 19:40:42 2013 +0600 @@ -27,15 +27,15 @@ //----- (004C1026) -------------------------------------------------------- -Vis_ObjectInfo *Vis::DetermineFacetIntersection(BLVFace *face, unsigned int a3, float pick_depth) +Vis_ObjectInfo *Vis::DetermineFacetIntersection(BLVFace *face, unsigned int pid, float pick_depth) { char *v4; // eax@4 signed int v5; // ecx@4 RenderVertexSoft pRay[2]; // [sp+20h] [bp-70h]@17 int v20; // [sp+84h] [bp-Ch]@10 - static Vis_SelectionList static_DetermineFacetIntersection_stru_F8FE00; - static_DetermineFacetIntersection_stru_F8FE00.uNumPointers = 0; + static Vis_SelectionList SelectedPointersList; + SelectedPointersList.uNumPointers = 0; static bool _init_flag = false; static RenderVertexSoft static_DetermineFacetIntersection_array_F8F200[64]; @@ -60,7 +60,7 @@ } else if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) { - uint bmodel_id = a3 >> 9; + uint bmodel_id = pid >> 9; auto v = (Vec3_int_ *)pOutdoor->pBModels[bmodel_id].pVertices.pVertices; for (uint i = 0; i < face->uNumVertices; ++i) { @@ -88,21 +88,21 @@ CastPickRay(pRay, screenspace_center_x, screenspace_center_y, pick_depth); if (uCurrentlyLoadedLevelType == LEVEL_Outdoor) - PickOutdoorFaces_Mouse(pick_depth, pRay, &static_DetermineFacetIntersection_stru_F8FE00, &vis_face_filter, true); + PickOutdoorFaces_Mouse(pick_depth, pRay, &SelectedPointersList, &vis_face_filter, true); else if (uCurrentlyLoadedLevelType == LEVEL_Indoor) - PickIndoorFaces_Mouse(pick_depth, pRay, &static_DetermineFacetIntersection_stru_F8FE00, &vis_face_filter); + PickIndoorFaces_Mouse(pick_depth, pRay, &SelectedPointersList, &vis_face_filter); else assert(false); - static_DetermineFacetIntersection_stru_F8FE00.create_object_pointers(); - sort_object_pointers(static_DetermineFacetIntersection_stru_F8FE00.object_pointers, 0, static_DetermineFacetIntersection_stru_F8FE00.uNumPointers - 1); - if (!static_DetermineFacetIntersection_stru_F8FE00.uNumPointers) + SelectedPointersList.create_object_pointers(); + sort_object_pointers(SelectedPointersList.object_pointers, 0, SelectedPointersList.uNumPointers - 1); + if (!SelectedPointersList.uNumPointers) return nullptr; - if (!static_DetermineFacetIntersection_stru_F8FE00.sub_4C2551(2, a3)) + if (!SelectedPointersList.SelectionPointers(VisObjectType_Face, pid)) return nullptr; - if (static_DetermineFacetIntersection_stru_F8FE00.uNumPointers) - return static_DetermineFacetIntersection_stru_F8FE00.object_pointers[0]; + if (SelectedPointersList.uNumPointers) + return SelectedPointersList.object_pointers[0]; else return nullptr; } // F91E08: using guessed type char static_DetermineFacetIntersection_byte_F91E08__init_flags; @@ -376,8 +376,6 @@ auto bmodel = &pOutdoor->pBModels[i]; for (uint j = 0; j < bmodel->uNumFaces; ++j) { - //if ( i == 1 && j == 30 )// - //__debugbreak();// auto face = &bmodel->pFaces[j]; if (is_part_of_selection(face, filter)) { @@ -902,33 +900,17 @@ } //----- (004C2551) -------------------------------------------------------- -Vis_ObjectInfo *Vis_SelectionList::sub_4C2551(int a2, int a3) +Vis_ObjectInfo *Vis_SelectionList::SelectionPointers(int pVisObjectType, int pid) { - unsigned int v3; // esi@1 - signed int v4; // edx@1 - char *v5; // eax@2 - Vis_ObjectInfo *result; // eax@6 - - v3 = this->uNumPointers; - v4 = 0; - if ( (signed int)v3 <= 0 ) + if ( this->uNumPointers > 0 ) { -LABEL_6: - result = 0; + for ( uint i = 0; i < this->uNumPointers; ++i ) + { + if ( this->object_pool[i].object_type == pVisObjectType && (this->object_pool[i].sZValue & 0xFFFF) == pid ) + return &this->object_pool[i]; + } } - else - { - v5 = (char *)&this->object_pool[0].sZValue; - while ( *((int *)v5 + 1) != a2 || (*(int *)v5 & 0xFFFF) != a3 ) - { - ++v4; - v5 += 12; - if ( v4 >= (signed int)v3 ) - goto LABEL_6; - } - result = &this->object_pool[v4]; - } - return result; + return false; } //----- (004C2591) -------------------------------------------------------- @@ -972,56 +954,56 @@ //----- (004C264A) -------------------------------------------------------- void Vis::sort_object_pointers(Vis_ObjectInfo **pPointers, int left, int right) { - int v4; // edx@1 - int v5; // ebx@1 + //int v4; // edx@1 + //int v5; // ebx@1 int v6; // esi@2 signed int i; // ecx@2 - int v8; // eax@3 - int v9; // ebx@4 - int v10; // ebx@6 + //int v8; // eax@3 + //int v9; // ebx@4 + //int v10; // ebx@6 Vis_ObjectInfo *v11; // eax@7 - Vis *thisa; // [sp+4h] [bp-4h]@1 - Vis_ObjectInfo *a3a; // [sp+14h] [bp+Ch]@2 + //Vis *thisa; // [sp+4h] [bp-4h]@1 + //Vis_ObjectInfo *a3a; // [sp+14h] [bp+Ch]@2 - v4 = left; - v5 = right; - thisa = this; + //v4 = left; + //v5 = right; + //thisa = this; if ( right > left ) { do { - v6 = v4 - 1; - a3a = pPointers[v5]; - for ( i = v5; ; pPointers[i] = v11 ) + v6 = left - 1; + //a3a = pPointers[right]; + for ( i = right; ; pPointers[i] = v11 ) { - v8 = a3a->sZValue; - LOWORD(v8) = 0; + //v8 = a3a->sZValue; + //LOWORD(v8) = 0; do { ++v6; - v9 = pPointers[v6]->sZValue; - LOWORD(v9) = 0; + //v9 = pPointers[v6]->sZValue; + //LOWORD(v9) = 0; } - while ( v9 < (unsigned int)v8 ); + while ( pPointers[v6]->sZValue < pPointers[right]->sZValue ); do { if ( i < 1 ) break; --i; - v10 = pPointers[i]->sZValue; - LOWORD(v10) = 0; + //v10 = pPointers[i]->sZValue; + //LOWORD(v10) = 0; } - while ( v10 > (unsigned int)v8 ); + while ( pPointers[i]->sZValue > pPointers[right]->sZValue ); v11 = pPointers[v6]; if ( v6 >= i ) break; pPointers[v6] = pPointers[i]; } - v5 = right; + //v5 = right; pPointers[v6] = pPointers[right]; pPointers[right] = v11; - sort_object_pointers(pPointers, v4, v6 - 1); - v4 = v6 + 1; + sort_object_pointers(pPointers, left, v6 - 1); + left = v6 + 1; } while ( right > v6 + 1 ); }
--- a/Vis.h Sat Jun 01 13:52:00 2013 +0200 +++ b/Vis.h Sat Jun 01 19:40:42 2013 +0600 @@ -60,7 +60,7 @@ Vis_SelectionList(); //----- (004C0585) -------------------------------------------------------- ~Vis_SelectionList() {} - Vis_ObjectInfo *sub_4C2551(int a2, int a3); + Vis_ObjectInfo *SelectionPointers(int a2, int a3); void create_object_pointers(PointerCreationType type = All); inline void AddObject(void *object, VisObjectType type, int packed_zval)
--- a/mm7_2.cpp Sat Jun 01 13:52:00 2013 +0200 +++ b/mm7_2.cpp Sat Jun 01 19:40:42 2013 +0600 @@ -9641,13 +9641,13 @@ if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor ) { int bmodel_id = a1 >> 9, - face_id = PID_ID(a1) &0x3F; + face_id = PID_ID(a1) & 0x3F; if (bmodel_id >= pOutdoor->uNumBModels) return 1; auto face = &pOutdoor->pBModels[bmodel_id].pFaces[face_id]; - if (face->uAttributes & 0x100000 || (v6 = face->sCogTriggeredID) == 0 ) + if (face->uAttributes & 0x100000 || face->sCogTriggeredID == 0 ) return 1; - EventProcessor((signed __int16)v6, v2, 1); + EventProcessor((signed __int16)face->sCogTriggeredID, v2, 1); } else {