Mercurial > mm7
changeset 544:ec3546510fa1
Слияние
author | Ritor1 |
---|---|
date | Sun, 03 Mar 2013 15:57:58 +0600 |
parents | 9d3d8091251b (diff) 6e4619fb5808 (current diff) |
children | dde1083df4b7 |
files | Chest.cpp Chest.h |
diffstat | 3 files changed, 5 insertions(+), 8 deletions(-) [+] |
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--- a/MM7.vcxproj.filters Sun Mar 03 13:38:12 2013 +0400 +++ b/MM7.vcxproj.filters Sun Mar 03 15:57:58 2013 +0600 @@ -127,7 +127,6 @@ <ClInclude Include="mm7_data.h" /> <ClInclude Include="Allocator.h" /> <ClInclude Include="IndoorCamera.h" /> - <ClInclude Include="LayingItem.h" /> <ClInclude Include="Viewport.h" /> <ClInclude Include="MapInfo.h" /> <ClInclude Include="PlayerFrameTable.h" /> @@ -202,6 +201,7 @@ <ClInclude Include="resource.h" /> <ClInclude Include="stru346.h" /> <ClInclude Include="texts.h" /> + <ClInclude Include="SpriteObject.h" /> </ItemGroup> <ItemGroup> <Filter Include="lib"> @@ -258,7 +258,6 @@ <ClCompile Include="stru6.cpp" /> <ClCompile Include="AudioPlayer.cpp" /> <ClCompile Include="GUIButton.cpp" /> - <ClCompile Include="LayingItem.cpp" /> <ClCompile Include="VideoPlayer.cpp" /> <ClCompile Include="GUIProgressBar.cpp" /> <ClCompile Include="TileFrameTable.h" /> @@ -321,6 +320,7 @@ <ClCompile Include="texts.cpp" /> <ClCompile Include="mm7text_ru.cpp" /> <ClCompile Include="NPC.cpp" /> + <ClCompile Include="SpriteObject.cpp" /> </ItemGroup> <ItemGroup> <ResourceCompile Include="Might and Magic Trilogy.rc" />
--- a/mm7_2.cpp Sun Mar 03 13:38:12 2013 +0400 +++ b/mm7_2.cpp Sun Mar 03 15:57:58 2013 +0600 @@ -13213,14 +13213,14 @@ assert(sizeof(RenderD3D) == 0x148); assert(sizeof(Render) == 0x129844); assert(sizeof(Player) == 0x1B3C); - assert(sizeof(Party_stru0) == 0x678); - assert(sizeof(Party) == 0x16238); + //assert(sizeof(Party_stru0) == 0x678); + //assert(sizeof(Party) == 0x16238); assert(sizeof(GUIButton) == 0xBC); assert(sizeof(GUIWindow) == 0x54); assert(sizeof(GUIProgressBar) == 0x1B8); assert(sizeof(GUIFont) == 0x1020); assert(sizeof(stru262_TurnBased) == 0x40); - assert(sizeof(ArcomageGame) == 0xFA); + //assert(sizeof(ArcomageGame) == 0xFA); assert(sizeof(stru277) == 0x14); assert(sizeof(ArcomageCard) == 0x6C); assert(sizeof(stru320) == 0x3FC);