changeset 1164:6b911d7e09a5

RenderHWLContainer::RenderHWLContainer, Render::SetPixel, Render::ChangeBetweenWinFullscreenModes cleanup
author Grumpy7
date Tue, 04 Jun 2013 02:03:43 +0200
parents 3d96daa7e069
children 29a8defbad9e
files Render.cpp
diffstat 1 files changed, 47 insertions(+), 82 deletions(-) [+]
line wrap: on
line diff
--- a/Render.cpp	Tue Jun 04 01:41:12 2013 +0200
+++ b/Render.cpp	Tue Jun 04 02:03:43 2013 +0200
@@ -10555,27 +10555,19 @@
 void Render::ChangeBetweenWinFullscreenModes()
 {
   float v0; // ST14_4@17
-  bool v1; // edx@24
-  signed int v2; // ecx@24
-  int v3; // esi@25
   int v4; // edx@26
   ObjectDesc *v5; // eax@26
   RGBTexture *v6; // esi@33
-  const char *v7; // eax@34
   const char *v8; // [sp-4h] [bp-28h]@33
-  int v9; // [sp+0h] [bp-24h]@33
   struct tagRECT Rect; // [sp+14h] [bp-10h]@15
 
-  if ( pRenderer->bWindowMode )
-    goto LABEL_52;
-  if ( dword_6BE364_game_settings_1 & 2 )
+  if ( !pRenderer->bWindowMode && (dword_6BE364_game_settings_1 & 2) )
   {
     ModalWindow(pGlobalTXT_LocalizationStrings[62], 0);// "Might and Magic VII requires your desktop to be in 16bit (32k or 65k) Color mode in order to operate in a window."
     return;
   }
-  if ( !pRenderer->pRenderD3D || pRenderer->pRenderD3D->pAvailableDevices->bIsDeviceCompatible )
-  {
-LABEL_52:
+  if ( pRenderer->bWindowMode || !pRenderer->pRenderD3D || pRenderer->pRenderD3D->pAvailableDevices->bIsDeviceCompatible )
+  {
     if ( pEventTimer->bPaused )
       BYTE1(dword_6BE364_game_settings_1) |= 8u;
     else
@@ -10618,59 +10610,49 @@
       pBitmaps_LOD->_410423_move_textures_to_device();
       pSprites_LOD->MoveSpritesToVideoMemory();
     }
-    if ( pPaletteManager->uNumTargetBBits == pRenderer->uTargetBBits
+    if (!( pPaletteManager->uNumTargetBBits == pRenderer->uTargetBBits
       && pPaletteManager->uNumTargetGBits == pRenderer->uTargetGBits
-      && pPaletteManager->uNumTargetRBits == pRenderer->uTargetRBits )
-      goto LABEL_38;
-    pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
-    pPaletteManager->RecalculateAll();
-    pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
-    pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
-    v2 = 0;
-    if ( (signed int)pObjectList->uNumObjects > 0 )
-    {
-      v3 = 0;
-      do
+      && pPaletteManager->uNumTargetRBits == pRenderer->uTargetRBits ))
+    {
+      pPaletteManager->SetColorChannelInfo(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
+      pPaletteManager->RecalculateAll();
+      pBitmaps_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
+      pIcons_LOD->SetupPalettes(pRenderer->uTargetRBits, pRenderer->uTargetGBits, pRenderer->uTargetBBits);
+      for (int i = 0; i < pObjectList->uNumObjects; i++)
       {
         BYTE3(v4) = 0;
-        v5 = &pObjectList->pObjects[v3];
-        ++v3;
+        v5 = &pObjectList->pObjects[i];
         *(short *)((char *)&v4 + 1) = v5->uParticleTrailColorR;
         LOBYTE(v4) = v5->uParticleTrailColorG;
         v5->uParticleTrailColor = v5->uParticleTrailColorB | (v4 << 8);
-        ++v2;
-      }
-      while ( v2 < (signed int)pObjectList->uNumObjects );
-    }
-    LOBYTE(v1) = 1;
-    SetUserInterface(pParty->alignment, v1);
-    if ( pVideoPlayer->pVideoFrame.pPixels )
-      pVideoPlayer->pVideoFrame.Load(pVideoPlayer->pVideoFrameTextureFilename, 1);
-    if ( uCurrentMenuID )
-    {
+      }
+      SetUserInterface(pParty->alignment, true);
+      if ( pVideoPlayer->pVideoFrame.pPixels )
+        pVideoPlayer->pVideoFrame.Load(pVideoPlayer->pVideoFrameTextureFilename, 1);
       if ( uCurrentMenuID != 6 )
       {
         if ( uCurrentMenuID == 8 )
-          dword_A74C88 = 1;
-        goto LABEL_38;
-      }
-      v6 = &pTexture_PCX;
-      pTexture_PCX.Release();
-      v9 = 0;
-      v8 = "makeme.pcx";
-    }
-    else
-    {
-      v6 = &pTexture_PCX;
-      pTexture_PCX.Release();
-      v7 = "title.pcx";
-      if ( uCurrentMenuID )
-        v7 = "lsave640.pcx";
-      v9 = 0;
-      v8 = v7;
-    }
-    v6->Load(v8, v9);
-LABEL_38:
+          dword_A74C88 = 1; 
+      }
+      else
+      {
+        if ( uCurrentMenuID )
+        {
+          v6 = &pTexture_PCX;
+          pTexture_PCX.Release();
+          v8 = "makeme.pcx";
+        }
+        else
+        {
+          v6 = &pTexture_PCX;
+          pTexture_PCX.Release();
+          v8 = "title.pcx";
+          if ( uCurrentMenuID )
+            v8 = "lsave640.pcx";
+        }
+        v6->Load(v8, 0);
+      }
+    }
     viewparams->bRedrawGameUI = 1;
     viewparams->InitGrayPalette();
     pMouse->SetCurrentCursorBitmap();
@@ -10705,28 +10687,14 @@
 //----- (0040DBD3) --------------------------------------------------------
 void __fastcall Render::SetPixel(Vec2_int_ *pTargetXY, unsigned __int16 uColor)
 {
-  Vec2_int_ *pTargetXY_; // esi@1
-  unsigned __int16 v3; // di@1
-  signed int v4; // ecx@2
-  signed int v5; // eax@4
-
-  pTargetXY_ = pTargetXY;
-  v3 = uColor;
   pRenderer->BeginScene();
   if ( pRenderer->uNumSceneBegins )
   {
-    v4 = pTargetXY_->x;
-    if ( pTargetXY_->x >= 0 )
-    {
-      if ( v4 <= 639 )
-      {
-        v5 = pTargetXY_->y;
-        if ( v5 >= 0 )
-        {
-          if ( v5 <= 479 )
-            pRenderer->pTargetSurface[v4 + pRenderer->uTargetSurfacePitch * v5] = v3;
-        }
-      }
+    int xVal = pTargetXY->x;
+    int yVal = pTargetXY->y;
+    if ( xVal >= 0 && xVal <= 639 && yVal >= 0 && yVal <= 479)
+    {
+      pRenderer->pTargetSurface[xVal + pRenderer->uTargetSurfacePitch * yVal] = uColor;
     }
     pRenderer->EndScene();
   }
@@ -10810,7 +10778,7 @@
     else
       fread(pTex->pPixels, 2, pTex->uWidth * pTex->uHeight, pFile);
 
-    if ( field_61A94_scale_hwls_to_half )
+    if ( field_61A94_scale_hwls_to_half )     //is it even possible to ever get here? field_61A94_scale_hwls_to_half is only set to zero
     {
       v11 = pTex->uHeight / 2;
       v12 = pTex->uWidth / 2;
@@ -10904,15 +10872,12 @@
 RenderHWLContainer::RenderHWLContainer():
   bDumpDebug(false)
 {
-  RenderHWLContainer *v1; // esi@1
-
-  v1 = this;
   this->pFile = 0;
   uSignature = 0;
-  v1->uDataOffset = 0;
-  memset(&v1->uNumItems, 0, 0x61A84u);
-  v1->uNumItems = 0;
-  v1->field_61A94_scale_hwls_to_half = 0;
+  this->uDataOffset = 0;
+  memset(&this->uNumItems, 0, 0x61A84u);
+  this->uNumItems = 0;
+  this->field_61A94_scale_hwls_to_half = 0;
 }
 
 //----- (0045237F) --------------------------------------------------------