Mercurial > mm7
changeset 1479:59d1da1863df
Rename DECORATION_FLAGS to DECORATION_DESC_FLAGS.
author | yoctozepto |
---|---|
date | Wed, 28 Aug 2013 22:02:03 +0200 |
parents | 251111bac49f |
children | 61451d5980bf |
files | AudioPlayer.cpp DecorationList.h Indoor.cpp |
diffstat | 3 files changed, 19 insertions(+), 19 deletions(-) [+] |
line wrap: on
line diff
--- a/AudioPlayer.cpp Wed Aug 28 18:43:31 2013 +0200 +++ b/AudioPlayer.cpp Wed Aug 28 22:02:03 2013 +0200 @@ -1681,7 +1681,7 @@ auto decor_desc = &pDecorationList->pDecorations[decor->uDecorationDescID]; //v48 = &pDecorationList->pDecorations[decor->uDecorationDescID]; //v49 = v48->uFlags; - uNumRepeats = (~(unsigned __int8)decor_desc->uFlags & DECORATION_SLOW_LOOP) >> 6; + uNumRepeats = (~(unsigned __int8)decor_desc->uFlags & DECORATION_DESC_SLOW_LOOP) >> 6; if (decor_desc->SoundOnDawn() || decor_desc->SoundOnDusk()) {
--- a/DecorationList.h Wed Aug 28 18:43:31 2013 +0200 +++ b/DecorationList.h Wed Aug 28 22:02:03 2013 +0200 @@ -4,19 +4,19 @@ /* 321 */ -enum DECORATION_FLAGS +enum DECORATION_DESC_FLAGS { - DECORATION_MOVE_THROUGH = 0x1, - DECORATION_DONT_DRAW = 0x2, - DECORATION_FLICKER_SLOW = 0x4, - DECORATION_FICKER_AVERAGE = 0x8, - DECORATION_FICKER_FAST = 0x10, - DECORATION_MARKER = 0x20, - DECORATION_SLOW_LOOP = 0x40, - DECORATION_EMITS_FIRE = 0x80, - DECORATION_SOUND_ON_DAWN = 0x100, - DECORATION_SOUND_ON_DUSK = 0x200, - DECORATION_EMITS_SMOKE = 0x400, + DECORATION_DESC_MOVE_THROUGH = 0x0001, + DECORATION_DESC_DONT_DRAW = 0x0002, + DECORATION_DESC_FLICKER_SLOW = 0x0004, + DECORATION_DESC_FICKER_AVERAGE = 0x0008, + DECORATION_DESC_FICKER_FAST = 0x0010, + DECORATION_DESC_MARKER = 0x0020, + DECORATION_DESC_SLOW_LOOP = 0x0040, + DECORATION_DESC_EMITS_FIRE = 0x0080, + DECORATION_DESC_SOUND_ON_DAWN = 0x0100, + DECORATION_DESC_SOUND_ON_DUSK = 0x0200, + DECORATION_DESC_EMITS_SMOKE = 0x0400, }; @@ -25,10 +25,10 @@ #pragma pack(push, 1) struct DecorationDesc_mm6 { - inline bool CanMoveThrough() {return (uFlags & DECORATION_MOVE_THROUGH) != 0;} - inline bool DontDraw() {return (uFlags & DECORATION_DONT_DRAW) != 0;} - inline bool SoundOnDawn() {return (uFlags & DECORATION_SOUND_ON_DAWN) != 0;} - inline bool SoundOnDusk() {return (uFlags & DECORATION_SOUND_ON_DUSK) != 0;} + inline bool CanMoveThrough() {return (uFlags & DECORATION_DESC_MOVE_THROUGH) != 0;} + inline bool DontDraw() {return (uFlags & DECORATION_DESC_DONT_DRAW) != 0;} + inline bool SoundOnDawn() {return (uFlags & DECORATION_DESC_SOUND_ON_DAWN) != 0;} + inline bool SoundOnDusk() {return (uFlags & DECORATION_DESC_SOUND_ON_DUSK) != 0;} char pName[32]; char field_20[32];
--- a/Indoor.cpp Wed Aug 28 18:43:31 2013 +0200 +++ b/Indoor.cpp Wed Aug 28 22:02:03 2013 +0200 @@ -4989,7 +4989,7 @@ v3 = &pDecorationList->pDecorations[v2->uDecorationDescID]; v4 = v3->uFlags; - if (v3->uFlags & DECORATION_EMITS_FIRE) + if (v3->uFlags & DECORATION_DESC_EMITS_FIRE) { memset(&local_0, 0, 0x68u); // fire, like at the Pit's tavern v5 = (double)v2->vPosition.x; @@ -5009,7 +5009,7 @@ } - if (v4 & DECORATION_DONT_DRAW) + if (v4 & DECORATION_DESC_DONT_DRAW) return; v6 = v2->vPosition.x;