Mercurial > mm7
changeset 677:551f74425b17
Merge
author | Nomad |
---|---|
date | Fri, 15 Mar 2013 04:17:54 +0200 |
parents | ecfb1b3c9a39 (current diff) 638bd256ca46 (diff) |
children | 35a97ce58790 08b6d89d6a10 |
files | mm7_2.cpp |
diffstat | 8 files changed, 1383 insertions(+), 1033 deletions(-) [+] |
line wrap: on
line diff
--- a/LOD.cpp Fri Mar 15 04:13:24 2013 +0200 +++ b/LOD.cpp Fri Mar 15 04:17:54 2013 +0200 @@ -227,140 +227,98 @@ //----- (004AC7C0) -------------------------------------------------------- int LODFile_Sprites::LoadSprite(const char *pContainerName, unsigned int uPaletteID) -{ signed int v3; // edi@1 - LODFile_Sprites *v4; // esi@1 - unsigned int v5; // eax@6 - signed int v6; // ecx@10 - Sprite *v7; // eax@11 - FILE *v8; // eax@12 - Sprite *v10; // edx@21 - int v11; // eax@21 - int v12; // eax@22 - unsigned __int8 v13; // zf@23 - unsigned __int8 v14; // sf@23 - LODSprite DstBuf; // [sp+Ch] [bp-3Ch]@12 - char *Str1; // [sp+34h] [bp-14h]@24 - LODSprite *v17; // [sp+38h] [bp-10h]@3 - int v18; // [sp+44h] [bp-4h]@12 + { + + FILE *sprite_file; // eax@12 + LODSprite temp_sprite_hdr; // [sp+Ch] [bp-3Ch]@12 + int i, sprite_indx; + + //find if already loaded + if ( pRenderer->pRenderD3D ) + { + for (i=0; i<uNumLoadedSprites;++i) + { + if (!(_strcmpi(pHardwareSprites[i].pName, pContainerName))) + return i; + } + } + else + { + for (i=0; i<uNumLoadedSprites;++i) + { + if (!(_strcmpi(pSpriteHeaders[i].pName, pContainerName))) + return i; + } + } + + if (uNumLoadedSprites == 1500 ) + return -1; + //if not loaded - load from file - auto a3 = uPaletteID; - v3 = 0; - v4 = this; - if ( pRenderer->pRenderD3D ) - { - if ( (signed int)this->uNumLoadedSprites > 0 ) - { - v17 = 0; - while ( _strcmpi(*(const char **)&v17->pName[(unsigned int)v4->pHardwareSprites], pContainerName) ) - { - ++v17; - ++v3; - if ( v3 >= (signed int)v4->uNumLoadedSprites ) - goto LABEL_6; - } - return v3; - } - } - else - { - if ( (signed int)this->uNumLoadedSprites > 0 ) - { - v17 = this->pSpriteHeaders; - while ( _strcmpi(v17->pName, pContainerName) ) - { - ++v17; - ++v3; - if ( v3 >= (signed int)v4->uNumLoadedSprites ) - goto LABEL_6; - } - return v3; - } - } -LABEL_6: - v5 = v4->uNumLoadedSprites; - if ( v5 == 1500 ) - return -1; - if ( pRenderer->pRenderD3D && v4->field_ECAC ) - { - if ( !v4->pHardwareSprites ) - { - v4->pHardwareSprites = (Sprite *)pAllocator->AllocNamedChunk(0, 0xEA60u, "hardSprites"); - v6 = 0; - do - { - v7 = &v4->pHardwareSprites[v6]; - ++v6; - v7->pName = 0; - v7->pTextureSurface = 0; - v7->pTexture = 0; - } - while ( v6 < 1500 ); - } - DstBuf.uHeight = 0; - DstBuf.uPaletteId = 0; - DstBuf.word_1A = 0; - DstBuf.pSpriteLines = 0; - DstBuf.pDecompressedBytes = 0; - v18 = 0; - v8 = FindContainer(pContainerName, 0); - if ( !v8 ) - { - v18 = -1; - //LODSprite::dtor(&DstBuf); - return -1; - } - fread(&DstBuf, 1u, 0x20u, v8); - v10 = v4->pHardwareSprites; - v11 = 5 * v4->uNumLoadedSprites; - v18 = -1; - pHardwareSprites[uNumLoadedSprites].uBufferWidth = DstBuf.uWidth; - pHardwareSprites[uNumLoadedSprites].uBufferHeight = DstBuf.uHeight; - pSpriteHeaders[uNumLoadedSprites].uWidth = DstBuf.uWidth; - pSpriteHeaders[uNumLoadedSprites].uHeight = DstBuf.uHeight; - //LODSprite::dtor(&DstBuf); - goto LABEL_29; - } - v12 = LoadSpriteFromFile( &v4->pSpriteHeaders[v5], pContainerName); - v4->pSpriteHeaders[v4->uNumLoadedSprites].word_1A = 0; - if ( v12 != -1 ) - { -LABEL_28: - v4->pSpriteHeaders[v4->uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette( - v4->pSpriteHeaders[v4->uNumLoadedSprites].uPaletteId); -LABEL_29: + if ( pRenderer->pRenderD3D && field_ECAC ) + { + if ( !pHardwareSprites ) + { + pHardwareSprites = (Sprite *)pAllocator->AllocNamedChunk(0, 1500*sizeof(Sprite) , "hardSprites");//0xEA60u + for (i=0; i<1500;++i) + { + pHardwareSprites[i].pName=NULL; + pHardwareSprites[i].pTextureSurface=NULL; + pHardwareSprites[i].pTexture=NULL; + } + } + temp_sprite_hdr.uHeight = 0; + temp_sprite_hdr.uPaletteId = 0; + temp_sprite_hdr.word_1A = 0; + temp_sprite_hdr.pSpriteLines = 0; + temp_sprite_hdr.pDecompressedBytes = 0; + sprite_file = FindContainer(pContainerName, 0); + if ( !sprite_file ) + return -1; + fread(&temp_sprite_hdr, 1, sizeof(LODSprite), sprite_file); + pHardwareSprites[uNumLoadedSprites].uBufferWidth = temp_sprite_hdr.uWidth; + pHardwareSprites[uNumLoadedSprites].uBufferHeight = temp_sprite_hdr.uHeight; + pSpriteHeaders[uNumLoadedSprites].uWidth = temp_sprite_hdr.uWidth; + pSpriteHeaders[uNumLoadedSprites].uHeight = temp_sprite_hdr.uHeight; + } + else + { + sprite_indx = LoadSpriteFromFile( &pSpriteHeaders[uNumLoadedSprites], pContainerName); + pSpriteHeaders[uNumLoadedSprites].word_1A = 0; + + if ( sprite_indx != -1 ) + { + pSpriteHeaders[uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette(pSpriteHeaders[uNumLoadedSprites].uPaletteId); + } + else + { + if ( uNumLoadedSprites<=0 ) + uNumLoadedSprites=0; + else + { + for (i=0; i<uNumLoadedSprites;++i) + { + if (!(_strcmpi(pSpriteHeaders[i].pName, "pending"))) + return i; + } + } + if ( LoadSpriteFromFile(&pSpriteHeaders[uNumLoadedSprites], "pending") == -1 ) + return -1; + pSpriteHeaders[uNumLoadedSprites].uPaletteId = pPaletteManager->LoadPalette(pSpriteHeaders[uNumLoadedSprites].uPaletteId); + } + } + if ( pRenderer->pRenderD3D ) - { - v4->pHardwareSprites[v4->uNumLoadedSprites].pName = (const char *)pAllocator->AllocNamedChunk( - v4->pHardwareSprites[v4->uNumLoadedSprites].pName, - 0x14u, - pContainerName); - strcpy((char *)pHardwareSprites[uNumLoadedSprites].pName, pContainerName); - v4->pHardwareSprites[v4->uNumLoadedSprites].uPaletteID = uPaletteID; - pRenderer->MoveSpriteToDevice(&pHardwareSprites[uNumLoadedSprites]); - } - ++v4->uNumLoadedSprites; - return v4->uNumLoadedSprites - 1; - } - v13 = v4->uNumLoadedSprites == 0; - v14 = (v4->uNumLoadedSprites & 0x80000000u) != 0; - v17 = 0; - if ( v14 | v13 ) - { -LABEL_27: - if ( LoadSpriteFromFile(&v4->pSpriteHeaders[v4->uNumLoadedSprites], "pending") == -1 ) - return -1; - goto LABEL_28; - } - Str1 = (char *)v4->pSpriteHeaders; - while ( _strcmpi(Str1, "pending") ) - { - v17 = (LODSprite *)((char *)v17 + 1); - Str1 += 40; - if ( (signed int)v17 >= (signed int)v4->uNumLoadedSprites ) - goto LABEL_27; - } - return (int)v17; -} + { + pHardwareSprites[uNumLoadedSprites].pName = (const char *)pAllocator->AllocNamedChunk(pHardwareSprites[uNumLoadedSprites].pName, 20, pContainerName); + strcpy((char *)pHardwareSprites[uNumLoadedSprites].pName, pContainerName); + pHardwareSprites[uNumLoadedSprites].uPaletteID = uPaletteID; + pRenderer->MoveSpriteToDevice(&pHardwareSprites[uNumLoadedSprites]); + } + ++uNumLoadedSprites; + return uNumLoadedSprites - 1; + + } //----- (004ACADA) -------------------------------------------------------- void LODFile_Sprites::ReleaseLostHardwareSprites()
--- a/LOD.h Fri Mar 15 04:13:24 2013 +0200 +++ b/LOD.h Fri Mar 15 04:17:54 2013 +0200 @@ -224,17 +224,17 @@ int _4ACC38(struct RenderBillboardTransform_local0 *a2, char a3); int _4AD2D1(struct RenderBillboardTransform_local0 *a2, int a3); - char pName[12]; - int uSpriteSize; - __int16 uWidth; - __int16 uHeight; - __int16 uPaletteId; - __int16 word_16; - __int16 uTexturePitch; - __int16 word_1A; - int uDecompressedSize; - struct LODSprite_stru0 *pSpriteLines; - void *pDecompressedBytes; + char pName[12]; //0 + int uSpriteSize; //C + __int16 uWidth; //10 + __int16 uHeight; //12 + __int16 uPaletteId; //14 + __int16 word_16; //16 + __int16 uTexturePitch; //18 + __int16 word_1A; //1a + int uDecompressedSize; //1c + struct LODSprite_stru0 *pSpriteLines; //20 + void *pDecompressedBytes; //24 }; #pragma pack(pop) @@ -272,7 +272,7 @@ unsigned int uOffsetToSubIndex; FILE *pOutputFileHandle;*/ struct LODSprite pSpriteHeaders[1500]; - unsigned int uNumLoadedSprites; + signed int uNumLoadedSprites; int field_ECA0; int field_ECA4; int field_ECA8;
--- a/PaletteManager.cpp Fri Mar 15 04:13:24 2013 +0200 +++ b/PaletteManager.cpp Fri Mar 15 04:17:54 2013 +0200 @@ -582,7 +582,7 @@ //----- (0048A300) -------------------------------------------------------- PaletteManager::PaletteManager(): - uNumTargetRBits(0), uNumTargetGBits(0),uNumTargetBBits(0) + uNumTargetRBits(0), uNumTargetGBits(0),uNumTargetBBits(0),_num_locked(0) { for (uint i = 0; i < 256; ++i) {
--- a/Render.cpp Fri Mar 15 04:13:24 2013 +0200 +++ b/Render.cpp Fri Mar 15 04:17:54 2013 +0200 @@ -9044,80 +9044,54 @@ } //----- (004A5048) -------------------------------------------------------- -HWLTexture *Render::MoveSpriteToDevice(Sprite *pSprite) -{ - Sprite *v2; // edi@1 - Render *v3; // ebx@1 - HWLTexture *result; // eax@1 - HWLTexture *v5; // esi@1 - //unsigned int v6; // ST18_4@2 - //RenderD3D *v7; // ecx@2 - Sprite *v8; // ebx@4 +bool Render::MoveSpriteToDevice( Sprite *pSprite ) + { + + HWLTexture *sprite_texture; // eax@1 unsigned __int16 *v9; // edx@5 LPVOID v10; // eax@5 - signed int v11; // ebx@5 - signed int v12; // ecx@6 - signed int v13; // edi@7 - HRESULT v14; // eax@10 DDSURFACEDESC2 Dst; // [sp+Ch] [bp-7Ch]@4 - v2 = pSprite; - v3 = this; - result = pD3DSprites.LoadTexture(pSprite->pName, pSprite->uPaletteID); - v5 = result; - if ( result ) - { - v3->_gpu_memory_used += 2 * result->uWidth * result->uHeight; - v2->uAreaX = result->field_30; - v2->uAreaY = result->field_34; - v2->uBufferWidth = result->field_18; - v2->uBufferHeight = result->field_1C; - v2->uAreaWidth = result->field_20; - v2->uAreaHeight = result->field_24; + sprite_texture = pD3DSprites.LoadTexture(pSprite->pName, pSprite->uPaletteID); + if ( sprite_texture ) + { + _gpu_memory_used += 2 * sprite_texture->uWidth * sprite_texture->uHeight; + pSprite->uAreaX = sprite_texture->uAreaX; + pSprite->uAreaY = sprite_texture->uAreaY; + pSprite->uBufferWidth = sprite_texture->uBufferWidth; + pSprite->uBufferHeight = sprite_texture->uBufferHeight; + pSprite->uAreaWidth = sprite_texture->uAreaWidth; + pSprite->uAreaHeight = sprite_texture->uAreaHeigth; //v6 = v3->uMinDeviceTextureDim; //v7 = v3->pRenderD3D; - if (!pRenderD3D->CreateTexture(result->uWidth, result->uHeight, &v2->pTextureSurface, &v2->pTexture, 1u, 0, uMinDeviceTextureDim)) + if (!pRenderD3D->CreateTexture(sprite_texture->uWidth, sprite_texture->uHeight, &pSprite->pTextureSurface, &pSprite->pTexture, 1u, 0, uMinDeviceTextureDim)) Abortf("HiScreen16::LoadTexture - D3Drend->CreateTexture() failed: %x", 0); //pSprite = v2->pTextureSurface; //pSprite = (Sprite *)pSprite->pName; //v8 = pSprite; - memset(&Dst, 0, 0x7Cu); + memset(&Dst, 0, sizeof(DDSURFACEDESC2)); Dst.dwSize = 124; - if ( LockSurface_DDraw4((IDirectDrawSurface4 *)v2->pTextureSurface, &Dst, DDLOCK_WAIT | DDLOCK_WRITEONLY) ) - { - v9 = v5->pPixels; - v10 = Dst.lpSurface; - v11 = 0; - if ( (signed int)v5->uHeight > 0 ) - { - v12 = (signed int)v5->uWidth >> 1; - do - { - v13 = 0; - if ( v12 > 0 ) + if ( LockSurface_DDraw4((IDirectDrawSurface4 *)pSprite->pTextureSurface, &Dst, DDLOCK_WAIT | DDLOCK_WRITEONLY) ) + { + v9 = sprite_texture->pPixels; + v10 = Dst.lpSurface; + for (int i=0; i<sprite_texture->uHeight; ++i) { - do - { - ++v13; + for (int j=0; j<sprite_texture->uWidth/2; ++j) + { *(int *)v10 = *(int *)v9; v9 += 2; v10 = (char *)v10 + 4; - } - while ( v13 < (signed int)v5->uWidth >> 1 ); + } + v10 = (char *)v10+Dst.lPitch-sprite_texture->uWidth*2; } - v12 = (signed int)v5->uWidth >> 1; - ++v11; - v10 = (char *)v10 + 4 * ((Dst.lPitch >> 2) - v12); - } - while ( v11 < (signed int)v5->uHeight ); - } - ErrD3D(v2->pTextureSurface->Unlock(0)); - } - free(v5->pPixels); - free(v5); - result = (HWLTexture *)1; - } - return result; + ErrD3D(pSprite->pTextureSurface->Unlock(0)); + } + free(sprite_texture->pPixels); + free(sprite_texture); + return true; + } + return false; } //----- (004A51CB) -------------------------------------------------------- @@ -11222,14 +11196,14 @@ fread(&uCompressedSize, 4, 1, pFile); auto pTex = new HWLTexture; - fread(&pTex->field_18, 4, 1, pFile); - fread(&pTex->field_1C, 4, 1, pFile); - fread(&pTex->field_20, 4, 1, pFile); - fread(&pTex->field_24, 4, 1, pFile); + fread(&pTex->uBufferWidth, 4, 1, pFile); + fread(&pTex->uBufferHeight, 4, 1, pFile); + fread(&pTex->uAreaWidth, 4, 1, pFile); + fread(&pTex->uAreaHeigth, 4, 1, pFile); fread(&pTex->uWidth, 4, 1, pFile); fread(&pTex->uHeight, 4, 1, pFile); - fread(&pTex->field_30, 4, 1, pFile); - fread(&pTex->field_34, 4, 1, pFile); + fread(&pTex->uAreaX, 4, 1, pFile); + fread(&pTex->uAreaY, 4, 1, pFile); pTex->pPixels = new unsigned __int16[pTex->uWidth * pTex->uHeight]; if (uCompressedSize)
--- a/Render.h Fri Mar 15 04:13:24 2013 +0200 +++ b/Render.h Fri Mar 15 04:17:54 2013 +0200 @@ -144,14 +144,14 @@ int field_C; int field_10; int field_14; - int field_18; - int field_1C; - int field_20; - int field_24; + int uBufferWidth; + int uBufferHeight; + int uAreaWidth; + int uAreaHeigth; unsigned int uWidth; unsigned int uHeight; - int field_30; - int field_34; + int uAreaX; + int uAreaY; unsigned __int16 *pPixels; }; #pragma pack(pop) @@ -334,7 +334,7 @@ void DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, IDirect3DTexture2 *a9); void _4A4CC9(struct stru6_stru1_indoor_sw_billboard *a1, int a2); bool LoadTexture(const char *pName, unsigned int bMipMaps, IDirectDrawSurface4 **pOutSurface, IDirect3DTexture2 **pOutTexture); - HWLTexture *MoveSpriteToDevice(Sprite *pSprite); + bool MoveSpriteToDevice(Sprite *pSprite); void BeginScene(); void EndScene(); unsigned int _4A52F1(unsigned int this_, float a3);
--- a/Sprites.cpp Fri Mar 15 04:13:24 2013 +0200 +++ b/Sprites.cpp Fri Mar 15 04:17:54 2013 +0200 @@ -47,217 +47,180 @@ } //----- (0044D513) -------------------------------------------------------- -void SpriteFrameTable::InitializeSprite(unsigned int uSpriteID) -{ - //SpriteFrameTable *v2; // esi@1 - unsigned int v3; // ebx@3 - //char *v4; // edx@3 - //int v5; // eax@3 - SpriteFrame *v6; // ecx@5 - int v7; // eax@5 - __int16 v8; // ax@6 - //signed int v9; // edx@6 - //int v10; // ecx@6 - signed int v11; // edi@10 - __int16 v12; // ax@16 - int v13; // ecx@16 - size_t v14; // eax@19 - signed int v15; // edi@19 - __int16 v16; // ax@27 - int v17; // ecx@27 - signed int v18; // edi@29 - SpriteFrame *v19; // eax@30 - __int16 v20; // ax@45 - int v21; // ecx@45 - const char *v22; // [sp-8h] [bp-50h]@12 - const char *v23; // [sp-8h] [bp-50h]@21 - const char *v24; // [sp-8h] [bp-50h]@37 - const char *v25; // [sp-4h] [bp-4Ch]@12 - char *v26; // [sp-4h] [bp-4Ch]@21 - const char *v27; // [sp-4h] [bp-4Ch]@37 - char v28[3]; // [sp+9h] [bp-3Fh]@19 - char Str; // [sp+Ch] [bp-3Ch]@19 - char Size[20]; // [sp+2Ch] [bp-1Ch]@15 - char Source[4]; // [sp+40h] [bp-8h]@19 - int v32; // [sp+44h] [bp-4h]@19 - unsigned int uSpriteIDa; // [sp+50h] [bp+8h]@4 +void SpriteFrameTable::InitializeSprite( signed int uSpriteID ) + { + //SpriteFrameTable *v2; // esi@1 + unsigned int v3; // ebx@3 + //char *v4; // edx@3 + //int v5; // eax@3 + SpriteFrame *v6; // ecx@5 + int v7; // eax@5 + __int16 v8; // ax@6 + //signed int v9; // edx@6 + //int v10; // ecx@6 + signed int v11; // edi@10 + __int16 v12; // ax@16 + int v13; // ecx@16 + size_t v14; // eax@19 + signed int v15; // edi@19 + __int16 v16; // ax@27 + int v17; // ecx@27 + signed int v18; // edi@29 + SpriteFrame *v19; // eax@30 + __int16 v20; // ax@45 + int v21; // ecx@45 - //v2 = this; - if ( (signed int)uSpriteID <= (signed int)this->uNumSpriteFrames ) - { - if ( (uSpriteID & 0x80000000u) == 0 ) - { - v3 = uSpriteID; + char Str[32]; // [sp+Ch] [bp-3Ch]@19 + char sprite_name[20]; // [sp+2Ch] [bp-1Ch]@15 + char Source[4]; // [sp+40h] [bp-8h]@19 - auto uFlags = pSpriteSFrames[uSpriteID].uFlags; - if (uFlags & 0x7F) - { - pSpriteSFrames[uSpriteID].uFlags |= 0x80; - uSpriteIDa = 30 * uSpriteID + 12; - while ( 1 ) + //v2 = this; + if ( uSpriteID <= this->uNumSpriteFrames ) { - pSpriteSFrames[v3].uPaletteIndex = pPaletteManager->LoadPalette(pSpriteSFrames[uSpriteID].uPaletteID); - v6 = &pSpriteSFrames[uSpriteID]; - v7 = v6->uFlags; - if ( v7 & 0x10 ) - { - v8 = pSprites_LOD->LoadSprite(v6->pTextureName, v6->uPaletteID); - - for (uint i = 0; i < 8; ++i) - pSpriteSFrames[v3].pHwSpriteIDs[i] = v8; - goto LABEL_46; - } - if ( v7 & 0x10000 ) - { - v11 = 0; - do + if ( uSpriteID >= 0 ) { - switch ( v11 ) - { - case 3: - case 4: - case 5: - v25 = pSpriteSFrames[v3].pTextureName; - v22 = "%s4"; - goto LABEL_15; - case 2: - case 6: - v25 = pSpriteSFrames[v3].pTextureName; - v22 = "%s2"; - goto LABEL_15; - case 0: - case 1: - case 7: - v25 = pSpriteSFrames[v3].pTextureName; - v22 = "%s0"; -LABEL_15: - sprintf(Size, v22, v25); - break; - default: - break; - } - v12 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID); - v13 = v11++ + uSpriteIDa; - *(short *)&pSpriteSFrames->pIconName[2 * v13] = v12; - } - while ( v11 < 8 ); - goto LABEL_46; - } - if ( !(v7 & 0x40) ) - break; - strcpy(Source, "stA"); - v32 = 0; - strcpy(&Str, v6->pTextureName); - v14 = strlen(&Str); - strcpy(&v28[v14], Source); - v15 = 0; - do - { - switch ( v15 ) - { - case 0: - v26 = pSpriteSFrames[v3].pTextureName; - v23 = "%s0"; - goto LABEL_26; - case 4: - v26 = &Str; - v23 = "%s4"; - goto LABEL_26; - case 3: - case 5: - v26 = &Str; - v23 = "%s3"; - goto LABEL_26; - case 2: - case 6: - v26 = pSpriteSFrames[v3].pTextureName; - v23 = "%s2"; - goto LABEL_26; - case 1: - case 7: - v26 = pSpriteSFrames[v3].pTextureName; - v23 = "%s1"; -LABEL_26: - sprintf(Size, v23, v26); - break; - default: - break; - } - v16 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID); - v17 = v15++ + uSpriteIDa; - *(short *)&pSpriteSFrames->pIconName[2 * v17] = v16; - } - while ( v15 < 8 ); -LABEL_46: - if ( !(pSpriteSFrames[v3].uFlags & 1) ) - return; - uSpriteIDa += 30; - ++v3; + v3 = uSpriteID; + + auto uFlags = pSpriteSFrames[v3].uFlags; + if (!(uFlags & 0x0080)) //not loaded + { + pSpriteSFrames[v3].uFlags |= 0x80; //set loaded + while ( 1 ) + { + pSpriteSFrames[v3].uPaletteIndex = pPaletteManager->LoadPalette(pSpriteSFrames[v3].uPaletteID); + if ( uFlags & 0x10 ) //single frame per frame sequence + { + v8 = pSprites_LOD->LoadSprite(pSpriteSFrames[v3].pTextureName, pSpriteSFrames[v3].uPaletteID); + for (uint i = 0; i < 8; ++i) + { + + pSpriteSFrames[v3].pHwSpriteIDs[i] = v8; + } + + } + else if ( uFlags & 0x10000 ) + { + for (uint i = 0; i < 8; ++i) + { + switch ( i ) + { + case 3: + case 4: + case 5: + sprintf(sprite_name, "%s4", pSpriteSFrames[v3].pTextureName); + break; + case 2: + case 6: + sprintf(sprite_name, "%s2", pSpriteSFrames[v3].pTextureName); + break; + case 0: + case 1: + case 7: + sprintf(sprite_name, "%s0", pSpriteSFrames[v3].pTextureName); + break; + } + v12 = pSprites_LOD->LoadSprite(sprite_name, pSpriteSFrames[v3].uPaletteID); + + pSpriteSFrames[v3].pHwSpriteIDs[i]=v12; + } + + } + else if ( uFlags & 0x40 ) //part of monster fidgeting seq + { + strcpy(Source, "stA"); + strcpy(Str, pSpriteSFrames[v3].pTextureName); + v14 = strlen(Str); + strcpy(&Str[v14-3], Source); + for (uint i = 0; i < 8; ++i) + { + switch ( i ) + { + case 0: + sprintf(sprite_name, "%s0", pSpriteSFrames[v3].pTextureName); + break; + case 4: + sprintf(sprite_name, "%s4",&Str ); + break; + case 3: + case 5: + sprintf(sprite_name, "%s3",&Str ); + break; + case 2: + case 6: + sprintf(sprite_name, "%s2", pSpriteSFrames[v3].pTextureName); + break; + case 1: + case 7: + sprintf(sprite_name, "%s1", pSpriteSFrames[v3].pTextureName); + break; + } + v12 = pSprites_LOD->LoadSprite(sprite_name, pSpriteSFrames[v3].uPaletteID); + pSpriteSFrames[v3].pHwSpriteIDs[i]=v12; + } + } + + else + { + for (uint i = 0; i < 8; ++i) + + { + + if (((0x0100 << i) & pSpriteSFrames[v3].uFlags) ) //mirrors + { + switch ( i ) + { + case 1: + sprintf(sprite_name, "%s7", pSpriteSFrames[v3].pTextureName); + break; + case 2: + sprintf(sprite_name, "%s6", pSpriteSFrames[v3].pTextureName); + break; + case 3: + sprintf(sprite_name, "%s5", pSpriteSFrames[v3].pTextureName); + break; + case 4: + sprintf(sprite_name, "%s4", pSpriteSFrames[v3].pTextureName); + break; + + case 5: + sprintf(sprite_name, "%s3", pSpriteSFrames[v3].pTextureName); + break; + + case 6: + sprintf(sprite_name, "%s2", pSpriteSFrames[v3].pTextureName); + break; + case 7: + sprintf(sprite_name, "%s1", pSpriteSFrames[v3].pTextureName); + break; + } + } + else + { + sprintf(sprite_name, "%s%i", pSpriteSFrames[v3].pTextureName, i); + + } + v12 = pSprites_LOD->LoadSprite(sprite_name, pSpriteSFrames[v3].uPaletteID); + pSpriteSFrames[v3].pHwSpriteIDs[i]=v12; + + } + } + + if ( !(pSpriteSFrames[v3].uFlags & 1) ) + return; + ++v3; + } + } + } } - v18 = 0; - while ( 1 ) - { - v19 = &pSpriteSFrames[v3]; - if ( !((256 << v18) & v19->uFlags) ) - { - sprintf(Size, "%s%i", v19->pTextureName, v18); - goto LABEL_45; - } - if ( v18 == 1 ) - { - v27 = v19->pTextureName; - v24 = "%s7"; - goto LABEL_42; - } - if ( v18 == 2 ) - { - v27 = v19->pTextureName; - v24 = "%s6"; - goto LABEL_42; - } - if ( v18 == 3 ) - { - v27 = v19->pTextureName; - v24 = "%s5"; - goto LABEL_42; - } - if ( v18 == 5 ) - { - v27 = v19->pTextureName; - v24 = "%s3"; - goto LABEL_42; - } - if ( v18 == 6 ) - break; - if ( v18 == 7 ) - { - v27 = v19->pTextureName; - v24 = "%s1"; -LABEL_42: - sprintf(Size, v24, v27); - } -LABEL_45: - v20 = pSprites_LOD->LoadSprite(Size, pSpriteSFrames[v3].uPaletteID); - v21 = v18++ + uSpriteIDa; - *(short *)&pSpriteSFrames->pIconName[2 * v21] = v20; - if ( v18 >= 8 ) - goto LABEL_46; - } - v27 = v19->pTextureName; - v24 = "%s2"; - goto LABEL_42; - } } - } -} //----- (0044D813) -------------------------------------------------------- -unsigned int SpriteFrameTable::FastFindSprite(char *pSpriteName) -{ +signed int SpriteFrameTable::FastFindSprite( char *pSpriteName ) + { SpriteFrameTable *v2; // esi@1 int v3; // eax@1 - unsigned int result; // eax@2 + signed int result; // eax@2 v2 = this; BinarySearch(0, this->uNumEFrames, pSpriteName); @@ -511,14 +474,8 @@ } v2->uNumSpriteFrames = v4; v2->pSpriteSFrames = (SpriteFrame *)pAllocator->AllocNamedChunk(v2->pSpriteSFrames, 60 * v4, "S Frames"); - v2->pSpriteEFrames = (__int16 *)pAllocator->AllocNamedChunk( - v2->pSpriteEFrames, - 2 * v2->uNumSpriteFrames, - "E Frames"); - v2->pSpritePFrames = (SpriteFrame **)pAllocator->AllocNamedChunk( - v2->pSpritePFrames, - 4 * v2->uNumSpriteFrames, - "P Frames"); + v2->pSpriteEFrames = (__int16 *)pAllocator->AllocNamedChunk( v2->pSpriteEFrames, 2 * v2->uNumSpriteFrames, "E Frames"); + v2->pSpritePFrames = (SpriteFrame **)pAllocator->AllocNamedChunk( v2->pSpritePFrames, 4 * v2->uNumSpriteFrames, "P Frames"); if ( v2->pSpriteSFrames ) { v6 = File;
--- a/Sprites.h Fri Mar 15 04:13:24 2013 +0200 +++ b/Sprites.h Fri Mar 15 04:17:54 2013 +0200 @@ -3,20 +3,20 @@ /* 18 */ #pragma pack(push, 1) -struct Sprite +struct Sprite //28h { void Release(); - const char *pName; - int uPaletteID; - struct IDirectDrawSurface4 *pTextureSurface; - struct IDirect3DTexture2 *pTexture; - int uAreaX; - int uAreaY; - int uBufferWidth; - int uBufferHeight; - int uAreaWidth; - int uAreaHeight; + const char *pName; //0 + int uPaletteID; //4 + struct IDirectDrawSurface4 *pTextureSurface; //8 + struct IDirect3DTexture2 *pTexture; //ch + int uAreaX; //10h + int uAreaY; //14h + int uBufferWidth; //18h + int uBufferHeight; //1ch + int uAreaWidth; //20h + int uAreaHeight; //24h }; #pragma pack(pop) @@ -25,13 +25,13 @@ #pragma pack(push, 1) struct SpriteFrame { - char pIconName[12]; - char pTextureName[12]; - __int16 pHwSpriteIDs[8]; - int scale; - int uFlags; - __int16 uGlowRadius; - __int16 uPaletteID; + char pIconName[12]; + char pTextureName[12]; //c + __int16 pHwSpriteIDs[8]; //18h + int scale; //28h + int uFlags; //2c + __int16 uGlowRadius; //30 + __int16 uPaletteID; //32 __int16 uPaletteIndex; __int16 uAnimTime; __int16 uAnimLength; @@ -56,18 +56,18 @@ bool FromFileTxt(const char *Args); void ReleaseSFrames(); void ResetSomeSpriteFlags(); - void InitializeSprite(unsigned int uSpriteID); - unsigned int FastFindSprite(char *pSpriteName); + void InitializeSprite(signed int uSpriteID); + signed int FastFindSprite(char *pSpriteName); void BinarySearch(int a2, int a3, const char *pSpriteName); SpriteFrame *GetFrame(unsigned int uSpriteID, unsigned int uTime); SpriteFrame *GetFrameBy_x(unsigned int uSpriteID, signed int a3); - unsigned int uNumSpriteFrames; + signed int uNumSpriteFrames; unsigned int uNumEFrames;//field_4; int field_8; - struct SpriteFrame *pSpriteSFrames; - struct SpriteFrame **pSpritePFrames; - __int16 *pSpriteEFrames; + struct SpriteFrame *pSpriteSFrames; //0c + struct SpriteFrame **pSpritePFrames; //10h + __int16 *pSpriteEFrames; //14h }; #pragma pack(pop)
--- a/mm7_2.cpp Fri Mar 15 04:13:24 2013 +0200 +++ b/mm7_2.cpp Fri Mar 15 04:17:54 2013 +0200 @@ -894,7 +894,8 @@ { v8 = window_SpeakInHouse; } - else + //else + if ( dialog_menu_id == 1 ) { if ( in_current_building_type == BildingType_Training ) { @@ -923,7 +924,8 @@ //v3 = dword_F8B198; v8 = window_SpeakInHouse; } - else + //else + if ( in_current_building_type != BildingType_Training ) { v8 = window_SpeakInHouse; if ( (in_current_building_type == BildingType_Stables || in_current_building_type == BildingType_Boats) @@ -958,6 +960,287 @@ v8 = window_SpeakInHouse; } } + + //NEW + switch(in_current_building_type) + { + case 5: + case 6: + case 7: + case 8: + case 9: + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + case 16: + { + if ( (signed __int64)__PAIR__( + *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44472], + *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44468]) >= (signed __int64)pParty->uTimePlayed ) + { + v32 = 0; + do + { + //v33 = *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v32 + 12 * (unsigned int)v8->ptr_1C)); + v33 = pParty->SpellBooksInGuilds[v8->par1C-139][v32].uItemID; + if ( v33 ) + { + v34 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v33].pIconName, TEXTURE_16BIT_PALETTE); + v8 = window_SpeakInHouse; + ItemsInShopTexture[v32] = &pIcons_LOD->pTextures[v34]; + } + ++v32; + } + while ( v32 < 12 ); + } + else + { + SpellBookGenerator(); + v30 = window_SpeakInHouse->ptr_1C; + v31 = pParty->uTimePlayed + + (signed __int64)((double)(0xA8C000 + //* (signed int)p2DEvents_minus1[26 * (unsigned int)ptr_507BC0->ptr_1C]) + * (signed int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].field_1C) + * 0.033333335); + *(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44468] = v31; + *(int *)&stru_AA1058[3].pSounds[8 * (int)v30 + 44472] = HIDWORD(v31); + } + return; + break; + } + case 17: + { + if ( uMessageParam == 99 ) + { + v10 = (int)((char *)v8->ptr_1C - 102); + v56 = v10; + v11 = 8 * v10 + 11325428; + if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v10 + 1], pParty->field_3C.field_0[2 * v10]) >= (signed __int64)pParty->uTimePlayed ) + { + v13 = 0; + } + else + { + v12 = v10; + v13 = 0; + pParty->field_75A[v12] = 0; + *(_QWORD *)v11 = (signed __int64)((double)(309657600 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335); + v14 = rand() % 258; + v15 = window_SpeakInHouse; + pParty->field_750[v12] = v14 + 1; + v16 = (int)((char *)v15->ptr_1C - 102); + if ( v16 ) + { + v17 = v16 - 1; + if ( v17 ) + { + v18 = v17 - 1; + if ( v18 ) + { + v19 = v18 - 1; + if ( v19 ) + { + if ( v19 == 1 ) + { + while ( 1 ) + { + v20 = pParty->field_750[v12]; + if ( (unsigned __int16)v20 < 0x73u || (unsigned __int16)v20 > 0x84u ) + { + if ( ((unsigned __int16)v20 < 0xE8u || (unsigned __int16)v20 > 0xF9u) + && ((unsigned __int16)v20 < 0x85u || (unsigned __int16)v20 > 0x96u) + && ((unsigned __int16)v20 < 0x97u || (unsigned __int16)v20 > 0xBAu) + && ((unsigned __int16)v20 < 0xBEu || (unsigned __int16)v20 > 0xC0u) + && ((unsigned __int16)v20 < 0xC4u || (unsigned __int16)v20 > 0xC6u) + && ((unsigned __int16)v20 < 0x2Bu || (unsigned __int16)v20 > 0x2Du) + && ((unsigned __int16)v20 < 0x6Du || (unsigned __int16)v20 > 0x6Fu) + && ((unsigned __int16)v20 < 0x46u || (unsigned __int16)v20 > 0x48u) + && ((unsigned __int16)v20 < 0x100u || (unsigned __int16)v20 > 0x102u) + && ((unsigned __int16)v20 < 0xD9u || (unsigned __int16)v20 > 0xDBu) + && ((unsigned __int16)v20 < 0xC7u || (unsigned __int16)v20 > 0xC9u) + && ((unsigned __int16)v20 < 0xE5u || (unsigned __int16)v20 > 0xE7u) + && ((unsigned __int16)v20 < 0xDFu || (unsigned __int16)v20 > 0xE1u) + && ((unsigned __int16)v20 < 0x5Bu || (unsigned __int16)v20 > 0x5Du) + && ((unsigned __int16)v20 < 0x49u || (unsigned __int16)v20 > 0x4Bu) + && ((unsigned __int16)v20 < 0xFDu || (unsigned __int16)v20 > 0xFFu) + && ((unsigned __int16)v20 < 0x61u || (unsigned __int16)v20 > 0x63u) + && ((unsigned __int16)v20 < 0x10u || (unsigned __int16)v20 > 0x12u) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v21 = pParty->field_750[v12]; + if ( (unsigned __int16)v21 < 0x73u || (unsigned __int16)v21 > 0x84u ) + { + if ( ((unsigned __int16)v21 < 0xE8u || (unsigned __int16)v21 > 0xF9u) + && ((unsigned __int16)v21 < 0x85u || (unsigned __int16)v21 > 0x96u) + && ((unsigned __int16)v21 < 0x97u || (unsigned __int16)v21 > 0xBAu) + && ((unsigned __int16)v21 < 0xBEu || (unsigned __int16)v21 > 0xC0u) + && ((unsigned __int16)v21 < 0xC4u || (unsigned __int16)v21 > 0xC6u) + && ((unsigned __int16)v21 < 0x2Bu || (unsigned __int16)v21 > 0x2Du) + && ((unsigned __int16)v21 < 0x5Eu || (unsigned __int16)v21 > 0x60u) + && ((unsigned __int16)v21 < 0x43u || (unsigned __int16)v21 > 0x45u) + && ((unsigned __int16)v21 < 0x4Fu || (unsigned __int16)v21 > 0x51u) + && ((unsigned __int16)v21 < 0xC1u || (unsigned __int16)v21 > 0xC3u) + && ((unsigned __int16)v21 < 0x13u || (unsigned __int16)v21 > 0x15u) + && ((unsigned __int16)v21 < 0xFDu || (unsigned __int16)v21 > 0xFFu) + && ((unsigned __int16)v21 < 0x61u || (unsigned __int16)v21 > 0x63u) + && ((unsigned __int16)v21 < 0x6Au || (unsigned __int16)v21 > 0x6Cu) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v22 = pParty->field_750[v12]; + if ( (unsigned __int16)v22 < 0x73u || (unsigned __int16)v22 > 0x84u ) + { + if ( ((unsigned __int16)v22 < 0xE8u || (unsigned __int16)v22 > 0xF9u) + && ((unsigned __int16)v22 < 0x85u || (unsigned __int16)v22 > 0x96u) + && ((unsigned __int16)v22 < 0x97u || (unsigned __int16)v22 > 0xBAu) + && ((unsigned __int16)v22 < 0xBEu || (unsigned __int16)v22 > 0xC0u) + && ((unsigned __int16)v22 < 0xC4u || (unsigned __int16)v22 > 0xC6u) + && ((unsigned __int16)v22 < 0x2Bu || (unsigned __int16)v22 > 0x2Du) + && ((unsigned __int16)v22 < 0x31u || (unsigned __int16)v22 > 0x33u) + && ((unsigned __int16)v22 < 0x34u || (unsigned __int16)v22 > 0x36u) + && ((unsigned __int16)v22 < 0xFDu || (unsigned __int16)v22 > 0xFFu) + && ((unsigned __int16)v22 < 0x61u || (unsigned __int16)v22 > 0x63u) + && ((unsigned __int16)v22 < 0x1Cu || (unsigned __int16)v22 > 0x1Eu) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v23 = pParty->field_750[v12]; + if ( (unsigned __int16)v23 < 0x73u || (unsigned __int16)v23 > 0x84u ) + { + if ( ((unsigned __int16)v23 < 0xE8u || (unsigned __int16)v23 > 0xF9u) + && ((unsigned __int16)v23 < 0x85u || (unsigned __int16)v23 > 0x96u) + && ((unsigned __int16)v23 < 0x97u || (unsigned __int16)v23 > 0xBAu) + && ((unsigned __int16)v23 < 0xBEu || (unsigned __int16)v23 > 0xC0u) + && ((unsigned __int16)v23 < 0xC4u || (unsigned __int16)v23 > 0xC6u) + && ((unsigned __int16)v23 < 0x2Bu || (unsigned __int16)v23 > 0x2Du) + && ((unsigned __int16)v23 < 0x52u || (unsigned __int16)v23 > 0x54u) + && ((unsigned __int16)v23 < 4u || (unsigned __int16)v23 > 6u) + && ((unsigned __int16)v23 < 0x37u || (unsigned __int16)v23 > 0x39u) + && ((unsigned __int16)v23 < 0x3Au || (unsigned __int16)v23 > 0x3Cu) + && ((unsigned __int16)v23 < 0x3Du || (unsigned __int16)v23 > 0x3Fu) + && ((unsigned __int16)v23 < 0xFDu || (unsigned __int16)v23 > 0xFFu) + && ((unsigned __int16)v23 < 0x61u || (unsigned __int16)v23 > 0x63u) + && ((unsigned __int16)v23 < 0xCDu || (unsigned __int16)v23 > 0xCFu) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v24 = pParty->field_750[v12]; + if ( (unsigned __int16)v24 < 0x73u || (unsigned __int16)v24 > 0x84u ) + { + if ( ((unsigned __int16)v24 < 0xEBu || (unsigned __int16)v24 > 0xFCu) + && ((unsigned __int16)v24 < 0x85u || (unsigned __int16)v24 > 0x96u) + && ((unsigned __int16)v24 < 0x97u || (unsigned __int16)v24 > 0xBAu) + && ((unsigned __int16)v24 < 0xBEu || (unsigned __int16)v24 > 0xC0u) + && ((unsigned __int16)v24 < 0xC4u || (unsigned __int16)v24 > 0xC6u) + && ((unsigned __int16)v24 < 0x2Bu || (unsigned __int16)v24 > 0x2Du) + && ((unsigned __int16)v24 < 0xCDu || (unsigned __int16)v24 > 0xCFu) + && ((unsigned __int16)v24 < 0x5Eu || (unsigned __int16)v24 > 0x60u) + && ((unsigned __int16)v24 < 0xFDu || (unsigned __int16)v24 > 0xFFu) + && ((unsigned __int16)v24 < 0x6Du || (unsigned __int16)v24 > 0x6Fu) + && ((unsigned __int16)v24 < 0x61u || (unsigned __int16)v24 > 0x63u) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + v10 = v56; + } + v25 = v10; + v26 = pParty->field_750[v25]; + v27 = pParty->field_75A[v25] == v13; + word_F8B1A0 = pParty->field_750[v25]; + if ( v27 ) + { + //v1 = 0; + v27 = v26 == v13; + v29 = (int)pNPCTopics[351].pText; + if ( v27 ) + v29 = (int)pNPCTopics[353].pText; + dword_F8B1A4 = (char *)v29; + } + else + { + if ( v26 != v13 ) + { + party_finds_gold(100 * pMonsterStats->pInfos[(unsigned __int16)v26].uLevel, 0); + v28 = pParty->pPlayers; + do + { + v28->SetVariable(VAR_Award, 86); + ++v28; + } + while ( (signed int)v28 < (signed int)pParty->pHirelings ); + pParty->uNumBountiesCollected += 100 * pMonsterStats->pInfos[pParty->field_750[v25]].uLevel; + pParty->field_750[v25] = v13; + pParty->field_75A[v25] = v13; + } + //v1 = 0; + dword_F8B1A4 = pNPCTopics[352].pText; + } + } + else if ( uMessageParam == 100 ) + { + pKeyActionMap->EnterText(1, 10, v8); + } + break; + } + case 22: + { + if ( dialog_menu_id >= 7 && dialog_menu_id <= 8 ) + pKeyActionMap->EnterText(1, 10, v8); + return; + break; + } + case 1: + case 2: + case 3: + case 4: + case 21: + case 23: + case 30: + { + break; + } + default: + { + return; + break; + } + } + + /* if ( in_current_building_type > BildingType_Tavern ) { if ( in_current_building_type == BildingType_Bank ) @@ -969,10 +1252,9 @@ if ( in_current_building_type != BildingType_Temple && in_current_building_type != BildingType_Training ) return; } - else - { - if ( in_current_building_type != BildingType_Tavern ) - { + //else + if ( in_current_building_type < BildingType_Tavern ) + { if (in_current_building_type <= 0) return; if ( in_current_building_type > BildingType_AlchemistShop ) @@ -1014,232 +1296,240 @@ } if ( in_current_building_type != BildingType_TownHall ) return; - if ( uMessageParam == 99 ) - { - v10 = (int)((char *)v8->ptr_1C - 102); - v56 = v10; - v11 = 8 * v10 + 11325428; - if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v10 + 1], pParty->field_3C.field_0[2 * v10]) >= (signed __int64)pParty->uTimePlayed ) - { - v13 = 0; - } - else - { - v12 = v10; - v13 = 0; - pParty->field_75A[v12] = 0; - *(_QWORD *)v11 = (signed __int64)((double)(309657600 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335); - v14 = rand() % 258; - v15 = window_SpeakInHouse; - pParty->field_750[v12] = v14 + 1; - v16 = (int)((char *)v15->ptr_1C - 102); - if ( v16 ) - { - v17 = v16 - 1; - if ( v17 ) - { - v18 = v17 - 1; - if ( v18 ) - { - v19 = v18 - 1; - if ( v19 ) - { - if ( v19 == 1 ) - { - while ( 1 ) - { - v20 = pParty->field_750[v12]; - if ( (unsigned __int16)v20 < 0x73u || (unsigned __int16)v20 > 0x84u ) - { - if ( ((unsigned __int16)v20 < 0xE8u || (unsigned __int16)v20 > 0xF9u) - && ((unsigned __int16)v20 < 0x85u || (unsigned __int16)v20 > 0x96u) - && ((unsigned __int16)v20 < 0x97u || (unsigned __int16)v20 > 0xBAu) - && ((unsigned __int16)v20 < 0xBEu || (unsigned __int16)v20 > 0xC0u) - && ((unsigned __int16)v20 < 0xC4u || (unsigned __int16)v20 > 0xC6u) - && ((unsigned __int16)v20 < 0x2Bu || (unsigned __int16)v20 > 0x2Du) - && ((unsigned __int16)v20 < 0x6Du || (unsigned __int16)v20 > 0x6Fu) - && ((unsigned __int16)v20 < 0x46u || (unsigned __int16)v20 > 0x48u) - && ((unsigned __int16)v20 < 0x100u || (unsigned __int16)v20 > 0x102u) - && ((unsigned __int16)v20 < 0xD9u || (unsigned __int16)v20 > 0xDBu) - && ((unsigned __int16)v20 < 0xC7u || (unsigned __int16)v20 > 0xC9u) - && ((unsigned __int16)v20 < 0xE5u || (unsigned __int16)v20 > 0xE7u) - && ((unsigned __int16)v20 < 0xDFu || (unsigned __int16)v20 > 0xE1u) - && ((unsigned __int16)v20 < 0x5Bu || (unsigned __int16)v20 > 0x5Du) - && ((unsigned __int16)v20 < 0x49u || (unsigned __int16)v20 > 0x4Bu) - && ((unsigned __int16)v20 < 0xFDu || (unsigned __int16)v20 > 0xFFu) - && ((unsigned __int16)v20 < 0x61u || (unsigned __int16)v20 > 0x63u) - && ((unsigned __int16)v20 < 0x10u || (unsigned __int16)v20 > 0x12u) ) - break; - } - pParty->field_750[v12] = rand() % 258 + 1; - } - } - } - else - { - while ( 1 ) - { - v21 = pParty->field_750[v12]; - if ( (unsigned __int16)v21 < 0x73u || (unsigned __int16)v21 > 0x84u ) - { - if ( ((unsigned __int16)v21 < 0xE8u || (unsigned __int16)v21 > 0xF9u) - && ((unsigned __int16)v21 < 0x85u || (unsigned __int16)v21 > 0x96u) - && ((unsigned __int16)v21 < 0x97u || (unsigned __int16)v21 > 0xBAu) - && ((unsigned __int16)v21 < 0xBEu || (unsigned __int16)v21 > 0xC0u) - && ((unsigned __int16)v21 < 0xC4u || (unsigned __int16)v21 > 0xC6u) - && ((unsigned __int16)v21 < 0x2Bu || (unsigned __int16)v21 > 0x2Du) - && ((unsigned __int16)v21 < 0x5Eu || (unsigned __int16)v21 > 0x60u) - && ((unsigned __int16)v21 < 0x43u || (unsigned __int16)v21 > 0x45u) - && ((unsigned __int16)v21 < 0x4Fu || (unsigned __int16)v21 > 0x51u) - && ((unsigned __int16)v21 < 0xC1u || (unsigned __int16)v21 > 0xC3u) - && ((unsigned __int16)v21 < 0x13u || (unsigned __int16)v21 > 0x15u) - && ((unsigned __int16)v21 < 0xFDu || (unsigned __int16)v21 > 0xFFu) - && ((unsigned __int16)v21 < 0x61u || (unsigned __int16)v21 > 0x63u) - && ((unsigned __int16)v21 < 0x6Au || (unsigned __int16)v21 > 0x6Cu) ) - break; - } - pParty->field_750[v12] = rand() % 258 + 1; - } - } - } - else - { - while ( 1 ) - { - v22 = pParty->field_750[v12]; - if ( (unsigned __int16)v22 < 0x73u || (unsigned __int16)v22 > 0x84u ) - { - if ( ((unsigned __int16)v22 < 0xE8u || (unsigned __int16)v22 > 0xF9u) - && ((unsigned __int16)v22 < 0x85u || (unsigned __int16)v22 > 0x96u) - && ((unsigned __int16)v22 < 0x97u || (unsigned __int16)v22 > 0xBAu) - && ((unsigned __int16)v22 < 0xBEu || (unsigned __int16)v22 > 0xC0u) - && ((unsigned __int16)v22 < 0xC4u || (unsigned __int16)v22 > 0xC6u) - && ((unsigned __int16)v22 < 0x2Bu || (unsigned __int16)v22 > 0x2Du) - && ((unsigned __int16)v22 < 0x31u || (unsigned __int16)v22 > 0x33u) - && ((unsigned __int16)v22 < 0x34u || (unsigned __int16)v22 > 0x36u) - && ((unsigned __int16)v22 < 0xFDu || (unsigned __int16)v22 > 0xFFu) - && ((unsigned __int16)v22 < 0x61u || (unsigned __int16)v22 > 0x63u) - && ((unsigned __int16)v22 < 0x1Cu || (unsigned __int16)v22 > 0x1Eu) ) - break; - } - pParty->field_750[v12] = rand() % 258 + 1; - } - } - } - else - { - while ( 1 ) - { - v23 = pParty->field_750[v12]; - if ( (unsigned __int16)v23 < 0x73u || (unsigned __int16)v23 > 0x84u ) - { - if ( ((unsigned __int16)v23 < 0xE8u || (unsigned __int16)v23 > 0xF9u) - && ((unsigned __int16)v23 < 0x85u || (unsigned __int16)v23 > 0x96u) - && ((unsigned __int16)v23 < 0x97u || (unsigned __int16)v23 > 0xBAu) - && ((unsigned __int16)v23 < 0xBEu || (unsigned __int16)v23 > 0xC0u) - && ((unsigned __int16)v23 < 0xC4u || (unsigned __int16)v23 > 0xC6u) - && ((unsigned __int16)v23 < 0x2Bu || (unsigned __int16)v23 > 0x2Du) - && ((unsigned __int16)v23 < 0x52u || (unsigned __int16)v23 > 0x54u) - && ((unsigned __int16)v23 < 4u || (unsigned __int16)v23 > 6u) - && ((unsigned __int16)v23 < 0x37u || (unsigned __int16)v23 > 0x39u) - && ((unsigned __int16)v23 < 0x3Au || (unsigned __int16)v23 > 0x3Cu) - && ((unsigned __int16)v23 < 0x3Du || (unsigned __int16)v23 > 0x3Fu) - && ((unsigned __int16)v23 < 0xFDu || (unsigned __int16)v23 > 0xFFu) - && ((unsigned __int16)v23 < 0x61u || (unsigned __int16)v23 > 0x63u) - && ((unsigned __int16)v23 < 0xCDu || (unsigned __int16)v23 > 0xCFu) ) - break; - } - pParty->field_750[v12] = rand() % 258 + 1; - } - } - } - else - { - while ( 1 ) - { - v24 = pParty->field_750[v12]; - if ( (unsigned __int16)v24 < 0x73u || (unsigned __int16)v24 > 0x84u ) - { - if ( ((unsigned __int16)v24 < 0xEBu || (unsigned __int16)v24 > 0xFCu) - && ((unsigned __int16)v24 < 0x85u || (unsigned __int16)v24 > 0x96u) - && ((unsigned __int16)v24 < 0x97u || (unsigned __int16)v24 > 0xBAu) - && ((unsigned __int16)v24 < 0xBEu || (unsigned __int16)v24 > 0xC0u) - && ((unsigned __int16)v24 < 0xC4u || (unsigned __int16)v24 > 0xC6u) - && ((unsigned __int16)v24 < 0x2Bu || (unsigned __int16)v24 > 0x2Du) - && ((unsigned __int16)v24 < 0xCDu || (unsigned __int16)v24 > 0xCFu) - && ((unsigned __int16)v24 < 0x5Eu || (unsigned __int16)v24 > 0x60u) - && ((unsigned __int16)v24 < 0xFDu || (unsigned __int16)v24 > 0xFFu) - && ((unsigned __int16)v24 < 0x6Du || (unsigned __int16)v24 > 0x6Fu) - && ((unsigned __int16)v24 < 0x61u || (unsigned __int16)v24 > 0x63u) ) - break; - } - pParty->field_750[v12] = rand() % 258 + 1; - } - } - v10 = v56; - } - v25 = v10; - v26 = pParty->field_750[v25]; - v27 = pParty->field_75A[v25] == v13; - word_F8B1A0 = pParty->field_750[v25]; - if ( v27 ) - { - //v1 = 0; - v27 = v26 == v13; - v29 = (int)pNPCTopics[351].pText; - if ( v27 ) - v29 = (int)pNPCTopics[353].pText; - dword_F8B1A4 = (char *)v29; - } - else - { - if ( v26 != v13 ) - { - party_finds_gold(100 * pMonsterStats->pInfos[(unsigned __int16)v26].uLevel, 0); - v28 = pParty->pPlayers; - do - { - v28->SetVariable(VAR_Award, 86); - ++v28; - } - while ( (signed int)v28 < (signed int)pParty->pHirelings ); - pParty->uNumBountiesCollected += 100 * pMonsterStats->pInfos[pParty->field_750[v25]].uLevel; - pParty->field_750[v25] = v13; - pParty->field_75A[v25] = v13; - } - //v1 = 0; - dword_F8B1A4 = pNPCTopics[352].pText; - } - } - else if ( uMessageParam == 100 ) - { - pKeyActionMap->EnterText(1, 10, v8); - } - } - } - } - if ( uMessageParam > 95 ) - { -LABEL_196: - switch ( uMessageParam ) - { - case 96: + if ( in_current_building_type == BildingType_TownHall ) + { + if ( uMessageParam == 99 ) + { + v10 = (int)((char *)v8->ptr_1C - 102); + v56 = v10; + v11 = 8 * v10 + 11325428; + if ( (signed __int64)__PAIR__(pParty->field_3C.field_0[2 * v10 + 1], pParty->field_3C.field_0[2 * v10]) >= (signed __int64)pParty->uTimePlayed ) + { + v13 = 0; + } + else + { + v12 = v10; + v13 = 0; + pParty->field_75A[v12] = 0; + *(_QWORD *)v11 = (signed __int64)((double)(309657600 * (pParty->uCurrentMonth + 12i64 * pParty->uCurrentYear - 14015)) * 0.033333335); + v14 = rand() % 258; + v15 = window_SpeakInHouse; + pParty->field_750[v12] = v14 + 1; + v16 = (int)((char *)v15->ptr_1C - 102); + if ( v16 ) + { + v17 = v16 - 1; + if ( v17 ) + { + v18 = v17 - 1; + if ( v18 ) + { + v19 = v18 - 1; + if ( v19 ) + { + if ( v19 == 1 ) + { + while ( 1 ) + { + v20 = pParty->field_750[v12]; + if ( (unsigned __int16)v20 < 0x73u || (unsigned __int16)v20 > 0x84u ) + { + if ( ((unsigned __int16)v20 < 0xE8u || (unsigned __int16)v20 > 0xF9u) + && ((unsigned __int16)v20 < 0x85u || (unsigned __int16)v20 > 0x96u) + && ((unsigned __int16)v20 < 0x97u || (unsigned __int16)v20 > 0xBAu) + && ((unsigned __int16)v20 < 0xBEu || (unsigned __int16)v20 > 0xC0u) + && ((unsigned __int16)v20 < 0xC4u || (unsigned __int16)v20 > 0xC6u) + && ((unsigned __int16)v20 < 0x2Bu || (unsigned __int16)v20 > 0x2Du) + && ((unsigned __int16)v20 < 0x6Du || (unsigned __int16)v20 > 0x6Fu) + && ((unsigned __int16)v20 < 0x46u || (unsigned __int16)v20 > 0x48u) + && ((unsigned __int16)v20 < 0x100u || (unsigned __int16)v20 > 0x102u) + && ((unsigned __int16)v20 < 0xD9u || (unsigned __int16)v20 > 0xDBu) + && ((unsigned __int16)v20 < 0xC7u || (unsigned __int16)v20 > 0xC9u) + && ((unsigned __int16)v20 < 0xE5u || (unsigned __int16)v20 > 0xE7u) + && ((unsigned __int16)v20 < 0xDFu || (unsigned __int16)v20 > 0xE1u) + && ((unsigned __int16)v20 < 0x5Bu || (unsigned __int16)v20 > 0x5Du) + && ((unsigned __int16)v20 < 0x49u || (unsigned __int16)v20 > 0x4Bu) + && ((unsigned __int16)v20 < 0xFDu || (unsigned __int16)v20 > 0xFFu) + && ((unsigned __int16)v20 < 0x61u || (unsigned __int16)v20 > 0x63u) + && ((unsigned __int16)v20 < 0x10u || (unsigned __int16)v20 > 0x12u) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v21 = pParty->field_750[v12]; + if ( (unsigned __int16)v21 < 0x73u || (unsigned __int16)v21 > 0x84u ) + { + if ( ((unsigned __int16)v21 < 0xE8u || (unsigned __int16)v21 > 0xF9u) + && ((unsigned __int16)v21 < 0x85u || (unsigned __int16)v21 > 0x96u) + && ((unsigned __int16)v21 < 0x97u || (unsigned __int16)v21 > 0xBAu) + && ((unsigned __int16)v21 < 0xBEu || (unsigned __int16)v21 > 0xC0u) + && ((unsigned __int16)v21 < 0xC4u || (unsigned __int16)v21 > 0xC6u) + && ((unsigned __int16)v21 < 0x2Bu || (unsigned __int16)v21 > 0x2Du) + && ((unsigned __int16)v21 < 0x5Eu || (unsigned __int16)v21 > 0x60u) + && ((unsigned __int16)v21 < 0x43u || (unsigned __int16)v21 > 0x45u) + && ((unsigned __int16)v21 < 0x4Fu || (unsigned __int16)v21 > 0x51u) + && ((unsigned __int16)v21 < 0xC1u || (unsigned __int16)v21 > 0xC3u) + && ((unsigned __int16)v21 < 0x13u || (unsigned __int16)v21 > 0x15u) + && ((unsigned __int16)v21 < 0xFDu || (unsigned __int16)v21 > 0xFFu) + && ((unsigned __int16)v21 < 0x61u || (unsigned __int16)v21 > 0x63u) + && ((unsigned __int16)v21 < 0x6Au || (unsigned __int16)v21 > 0x6Cu) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v22 = pParty->field_750[v12]; + if ( (unsigned __int16)v22 < 0x73u || (unsigned __int16)v22 > 0x84u ) + { + if ( ((unsigned __int16)v22 < 0xE8u || (unsigned __int16)v22 > 0xF9u) + && ((unsigned __int16)v22 < 0x85u || (unsigned __int16)v22 > 0x96u) + && ((unsigned __int16)v22 < 0x97u || (unsigned __int16)v22 > 0xBAu) + && ((unsigned __int16)v22 < 0xBEu || (unsigned __int16)v22 > 0xC0u) + && ((unsigned __int16)v22 < 0xC4u || (unsigned __int16)v22 > 0xC6u) + && ((unsigned __int16)v22 < 0x2Bu || (unsigned __int16)v22 > 0x2Du) + && ((unsigned __int16)v22 < 0x31u || (unsigned __int16)v22 > 0x33u) + && ((unsigned __int16)v22 < 0x34u || (unsigned __int16)v22 > 0x36u) + && ((unsigned __int16)v22 < 0xFDu || (unsigned __int16)v22 > 0xFFu) + && ((unsigned __int16)v22 < 0x61u || (unsigned __int16)v22 > 0x63u) + && ((unsigned __int16)v22 < 0x1Cu || (unsigned __int16)v22 > 0x1Eu) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v23 = pParty->field_750[v12]; + if ( (unsigned __int16)v23 < 0x73u || (unsigned __int16)v23 > 0x84u ) + { + if ( ((unsigned __int16)v23 < 0xE8u || (unsigned __int16)v23 > 0xF9u) + && ((unsigned __int16)v23 < 0x85u || (unsigned __int16)v23 > 0x96u) + && ((unsigned __int16)v23 < 0x97u || (unsigned __int16)v23 > 0xBAu) + && ((unsigned __int16)v23 < 0xBEu || (unsigned __int16)v23 > 0xC0u) + && ((unsigned __int16)v23 < 0xC4u || (unsigned __int16)v23 > 0xC6u) + && ((unsigned __int16)v23 < 0x2Bu || (unsigned __int16)v23 > 0x2Du) + && ((unsigned __int16)v23 < 0x52u || (unsigned __int16)v23 > 0x54u) + && ((unsigned __int16)v23 < 4u || (unsigned __int16)v23 > 6u) + && ((unsigned __int16)v23 < 0x37u || (unsigned __int16)v23 > 0x39u) + && ((unsigned __int16)v23 < 0x3Au || (unsigned __int16)v23 > 0x3Cu) + && ((unsigned __int16)v23 < 0x3Du || (unsigned __int16)v23 > 0x3Fu) + && ((unsigned __int16)v23 < 0xFDu || (unsigned __int16)v23 > 0xFFu) + && ((unsigned __int16)v23 < 0x61u || (unsigned __int16)v23 > 0x63u) + && ((unsigned __int16)v23 < 0xCDu || (unsigned __int16)v23 > 0xCFu) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + } + else + { + while ( 1 ) + { + v24 = pParty->field_750[v12]; + if ( (unsigned __int16)v24 < 0x73u || (unsigned __int16)v24 > 0x84u ) + { + if ( ((unsigned __int16)v24 < 0xEBu || (unsigned __int16)v24 > 0xFCu) + && ((unsigned __int16)v24 < 0x85u || (unsigned __int16)v24 > 0x96u) + && ((unsigned __int16)v24 < 0x97u || (unsigned __int16)v24 > 0xBAu) + && ((unsigned __int16)v24 < 0xBEu || (unsigned __int16)v24 > 0xC0u) + && ((unsigned __int16)v24 < 0xC4u || (unsigned __int16)v24 > 0xC6u) + && ((unsigned __int16)v24 < 0x2Bu || (unsigned __int16)v24 > 0x2Du) + && ((unsigned __int16)v24 < 0xCDu || (unsigned __int16)v24 > 0xCFu) + && ((unsigned __int16)v24 < 0x5Eu || (unsigned __int16)v24 > 0x60u) + && ((unsigned __int16)v24 < 0xFDu || (unsigned __int16)v24 > 0xFFu) + && ((unsigned __int16)v24 < 0x6Du || (unsigned __int16)v24 > 0x6Fu) + && ((unsigned __int16)v24 < 0x61u || (unsigned __int16)v24 > 0x63u) ) + break; + } + pParty->field_750[v12] = rand() % 258 + 1; + } + } + v10 = v56; + } + v25 = v10; + v26 = pParty->field_750[v25]; + v27 = pParty->field_75A[v25] == v13; + word_F8B1A0 = pParty->field_750[v25]; + if ( v27 ) + { + //v1 = 0; + v27 = v26 == v13; + v29 = (int)pNPCTopics[351].pText; + if ( v27 ) + v29 = (int)pNPCTopics[353].pText; + dword_F8B1A4 = (char *)v29; + } + else + { + if ( v26 != v13 ) + { + party_finds_gold(100 * pMonsterStats->pInfos[(unsigned __int16)v26].uLevel, 0); + v28 = pParty->pPlayers; + do + { + v28->SetVariable(VAR_Award, 86); + ++v28; + } + while ( (signed int)v28 < (signed int)pParty->pHirelings ); + pParty->uNumBountiesCollected += 100 * pMonsterStats->pInfos[pParty->field_750[v25]].uLevel; + pParty->field_750[v25] = v13; + pParty->field_75A[v25] = v13; + } + //v1 = 0; + dword_F8B1A4 = pNPCTopics[352].pText; + } + } + else if ( uMessageParam == 100 ) + { + pKeyActionMap->EnterText(1, 10, v8); + } + } + } + } + */ + + +//LABEL_196: + switch ( uMessageParam ) + { + case 96: + { pDialogueWindow->eWindowType = WINDOW_MainMenu; UI_CreateEndConversationButton(); FillAviableSkillsToTeach(in_current_building_type); break; - case 101: + } + case 101: + { pDialogueWindow->eWindowType = WINDOW_MainMenu; UI_CreateEndConversationButton(); sub_4B3A72(in_current_building_type); break; - case 102: - dialog_menu_id = 102; + } + case 102: + case 103: + { + dialog_menu_id = uMessageParam; break; - case 103: - dialog_menu_id = 103; - break; - case 104: + } + case 104: + { /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) { pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)29; @@ -1250,9 +1540,181 @@ pMessageQueue_50CBD0->AddMessage(UIMSG_PlayArcomage, 0, 0); dialog_menu_id = 104; break; - } - return; - } + } + case 2: + case 95: + { + if ( pParty->field_3C.field_50[(unsigned int)v8->ptr_1C] < (signed __int64)pParty->uTimePlayed ) + { + GenerateStandartShopItems(); + GenerateSpecialShopItems(); + v8 = window_SpeakInHouse; + v40 = window_SpeakInHouse->par1C; + //v3 = dword_F8B198; + v41 = pParty->uTimePlayed + //+ (signed __int64)((double)(11059200 * (signed int)p2DEvents_minus1[26 * (unsigned int)ptr_507BC0->ptr_1C]) + + (signed __int64)((double)(11059200 * (signed int)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].field_1C) + * 0.033333335); + pParty->field_3C.field_50[v40] = v41; + } + v42 = v8->ptr_1C; + v43 = 0; + //v44 = p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]; + v44 = p2DEvents[(unsigned int)v8->ptr_1C - 1].uType; + if ( uMessageParam == 2 ) + { + if ( uItemsAmountPerShopType[v44] ) + { + do + { + v45 = pParty->StandartItemsInShops[(int)v42][v43].uItemID; + if ( v45 ) + { + v46 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v45].pIconName, TEXTURE_16BIT_PALETTE); + //v3 = dword_F8B198; + v8 = window_SpeakInHouse; + ItemsInShopTexture[v43] = &pIcons_LOD->pTextures[v46]; + } + v42 = v8->ptr_1C; + ++v43; + } + //while ( v43 < (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ); + while ( v43 < (unsigned __int8)uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType] ); + } + if ( in_current_building_type == BildingType_WeaponShop ) + { + v47 = v8->ptr_1C; + v48 = 0; + //if ( _4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ) + if ( uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType] ) + { + do + { + // if ( pParty->field_777C[9 * (v48 + 12 * (int)v47)] ) + if ( pParty->StandartItemsInShops[(int)v47][v48].uItemID); + { + v49 = rand(); + v8 = window_SpeakInHouse; + word_F8B158[v48] = v49 % (300 - ItemsInShopTexture[v48]->uTextureHeight); + } + v47 = v8->ptr_1C; + ++v48; + } + //while ( v48 < (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ); + while ( v48 < (unsigned __int8)uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType] ); + } + } + } + if ( uMessageParam == 95 ) + { + if ( uItemsAmountPerShopType[v44] ) + { + do + { + //v50 = pParty->field_C59C[9 * (v43 + 12 * (int)v42) + 724]; + v50=pParty->SpecialItemsInShops[(unsigned int)v42][(signed int)v43].uItemID; + if ( v50 ) + { + v51 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v50].pIconName, TEXTURE_16BIT_PALETTE); + //v3 = dword_F8B198; + v8 = window_SpeakInHouse; + ItemsInShopTexture[v43] = &pIcons_LOD->pTextures[v51]; + } + v42 = v8->ptr_1C; + ++v43; + } + //while ( v43 < (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ); + while ( v43 < (unsigned __int8)uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType] ); + } + if ( in_current_building_type == BildingType_WeaponShop ) + { + v52 = v8->ptr_1C; + v53 = 0; + //if ( _4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ) + if ( uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType] ) + { + do + { + // if ( pParty->field_C59C[9 * (v53 + 12 * (int)v52) + 724] ) + if (pParty->SpecialItemsInShops[(unsigned int)v52][v53].uItemID) + { + v54 = rand(); + v8 = window_SpeakInHouse; + word_F8B158[v53] = v54 % (300 - ItemsInShopTexture[v53]->uTextureHeight); + } + v52 = v8->ptr_1C; + ++v53; + } + //while ( v53 < (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ); + while ( v53 < (unsigned __int8)uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType ] ); + } + } + } + break; + } + case 3: + case 4: + case 5: + { + dialog_menu_id = uMessageParam; + sub_421B2C_PlaceInInventory_or_DropPickedItem(); + break; + } + case 94: + { + pDialogueWindow->eWindowType = WINDOW_MainMenu; + UI_CreateEndConversationButton(); + sub_4B3AD4(in_current_building_type); + break; + } + default: + { + if( uMessageParam >= 36 && uMessageParam <= 72 ) + { + v35 = pPlayers[uActiveCharacter]; + //v36 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)v8->ptr_1C] * 500.0); + v36 = (signed __int64)(p2DEvents[(unsigned int)v8->ptr_1C - 1].flt_24 * 500.0); + v37 = v36 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; + if ( v37 < v36 / 3 ) + v37 = v36 / 3; + + __debugbreak(); + //pSkillAvailabilityPerClass[8 + v58->uClass][4 + v23] + // or + //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass][v23 - 36] + // or + //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] + + //if (false) + if(byte_4ED970_skill_learn_ability_by_class_table[v35->classType][uMessageParam-36]) + //if ( *(&byte_4ED94C[37 * v35->uClass] + v55) ) + { + v38 = (int)(&v35->uIntelligence + uMessageParam); + if ( !*(short *)v38 ) + { + if ( pParty->uNumGold < v37 ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); + if ( in_current_building_type == BildingType_Training || in_current_building_type == BildingType_Tavern ) + v39 = 4; + else + v39 = 2; + HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v39); + } + else + { + Party::TakeGold(v37); + dword_F8B1E4 = 1; + *(short *)v38 = 1; + v35->PlaySound(SPEECH_78, 0); + } + } + } + } + break; + } + } + /* if ( uMessageParam != 95 && uMessageParam != 2 ) { if ( uMessageParam == 3 ) @@ -1392,7 +1854,7 @@ } } } - else + if ( uMessageParam == 95 ) { if ( uItemsAmountPerShopType[v44] ) { @@ -1437,6 +1899,7 @@ } } } +*/ } //----- (004BD8B5) -------------------------------------------------------- @@ -1646,367 +2109,365 @@ pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56); return; } - if ( dialog_menu_id > 18 ) - { - if ( dialog_menu_id < 36 ) - return; - if ( dialog_menu_id <= 72 ) - { - v42 = dialog_menu_id - 36; - //v43 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0); - v43 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); - v44 = v43 * (100 - v0->GetMerchant()) / 100; - if ( v44 < v43 / 3 ) - v44 = v43 / 3; - if ( byte_4ED970_skill_learn_ability_by_class_table[v0->classType][v42] ) - { - pSkill = &v0->pActiveSkills[v42]; - if ( !*pSkill ) - { - if ( pParty->uNumGold < v44 ) - { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" - v13 = window_SpeakInHouse->ptr_1C; - if ( in_current_building_type == BildingType_Training ) - v55 = 4; - else - v55 = 2; - HousePlaySomeSound((unsigned int)v13, v55); - return; - } - Party::TakeGold(v44); - v53 = 0; - dword_F8B1E4 = 1; - *pSkill = 1; - v51 = 78; - v27 = v0; - v27->PlaySound((PlayerSpeech)v51, v53); - return; - } - } - return; - } - if ( dialog_menu_id != 94 ) - { - if ( dialog_menu_id != 95 ) - return; - goto LABEL_49; - } - pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; -//LABEL_73: - sub_421EA6_OnInventoryLeftClick(); - return; - } - if ( dialog_menu_id == 18 ) - { - v17 = pMouse->GetCursorPos(&v63); - v18 = pRenderer->pActiveZBuffer[v17->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v61)->y]] & 0xFFFF; - if ( !v18 ) - return; - v19 = window_SpeakInHouse->ptr_1C; - v20 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v18 + 12 * (int)v19)); - //v21 = p2DEvents_minus1__20[13 * (signed int)v19]; - v21 = p2DEvents[(signed int)v19 - 1].fPriceMultiplier; - _this = v20; - v22 = v20->GetValue(); - v23 = v0->_4B8142(v22, v21); - v80 = v23; - GetAsyncKeyState(VK_CONTROL); - if ( pParty->uNumGold < v23 ) - { - v24 = 2; -//LABEL_62: - HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24); - v9 = pGlobalTXT_LocalizationStrings[155]; - v54 = 2; - ShowStatusBarString(v9, v54); - return; - } - v25 = v0->AddItem(0xFFFFFFFFu, v20->uItemID); - if ( v25 ) - { - v26 = 1; - v20->SetIdentified(); - memcpy(&v0->pInventoryItems[v25-1], v20, 0x24u); - dword_F8B1E4 = v26; - Party::TakeGold(v80); - viewparams->bRedrawGameUI = v26; - _this->Reset(); - pRenderer->ClearZBuffer(0, 479); - v27 = v77; - v53 = 0; - v51 = SPEECH_75; - v27->PlaySound((PlayerSpeech)v51, v53); - return; - } - v0->PlaySound(SPEECH_NoRoom, 0); - v54 = 5; -//LABEL_70: - v9 = pGlobalTXT_LocalizationStrings[563]; // "Pack is Full!" - ShowStatusBarString(v9, v54); - return; - } - if ( dialog_menu_id == 2 ) - { -LABEL_49: - v28 = pMouse->GetCursorPos(&v59); - v29 = pRenderer->pActiveZBuffer[v28->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v57)->y]] & 0xFFFF; - if ( !v29 ) - return; - v30 = window_SpeakInHouse->ptr_1C; - // v31 = 9 * (v29 - 1 + 12 * (int)v30); - if ( dialog_menu_id == 2 ) - { - v32 = (ItemGen *)&pParty->StandartItemsInShops[(int)v30][v29-1]; - _this = (ItemGen *)&pParty->StandartItemsInShops[(int)v30][v29-1]; - } - else - { - _this =&pParty->SpecialItemsInShops[(int)v30][v29-1]; //(ItemGen *)&pParty->field_C59C[v31 + 724]; - v32 = &pParty->SpecialItemsInShops[(int)v30][v29-1];//(ItemGen *)&pParty->field_C59C[v31 + 724]; - } - //v33 = p2DEvents_minus1__20[13 * (signed int)v30]; - v33 = p2DEvents[(signed int)v30 - 1].fPriceMultiplier; - v34 = v32->GetValue(); - v80 = v0->_4B8142(v34, v33); - LOWORD(v35) = GetAsyncKeyState(VK_CONTROL); - v74 = v35; - v36 = v0->CanSteal(); - uNumSeconds = 0; - a3 = 0; - v73 = v36; - v37 = pMapStats->GetMapInfo(pCurrentMapName); - if ( v37 ) - a3 = pMapStats->pInfos[v37]._steal_perm; - v38 = GetPartyReputation(); - v26 = 1; - if ( v73 == 1 ) - { - if ( (short)v74 ) - { - uNumSeconds = v0->StealFromShop(v32, a3, v38, 0, &a6); - if ( !uNumSeconds ) - { - sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, 0, a6); - return; - } - } - } - if ( pParty->uNumGold < v80 ) - { - v24 = 2; - if ( uNumSeconds != 2 ) - { - if ( uNumSeconds != 1 ) + switch(dialog_menu_id) + { + case 94: + { + pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; + sub_421EA6_OnInventoryLeftClick(); + break; + } + case 18: + { + v17 = pMouse->GetCursorPos(&v63); + v18 = pRenderer->pActiveZBuffer[v17->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v61)->y]] & 0xFFFF; + if ( !v18 ) + return; + v19 = window_SpeakInHouse->ptr_1C; + v20 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v18 + 12 * (int)v19)); + //v21 = p2DEvents_minus1__20[13 * (signed int)v19]; + v21 = p2DEvents[(signed int)v19 - 1].fPriceMultiplier; + _this = v20; + v22 = v20->GetValue(); + v23 = v0->_4B8142(v22, v21); + v80 = v23; + GetAsyncKeyState(VK_CONTROL); + if ( pParty->uNumGold < v23 ) + { + v24 = 2; + //LABEL_62: + HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24); + v9 = pGlobalTXT_LocalizationStrings[155]; + v54 = 2; + ShowStatusBarString(v9, v54); + return; + } + v25 = v0->AddItem(0xFFFFFFFFu, v20->uItemID); + if ( v25 ) + { + v26 = 1; + v20->SetIdentified(); + memcpy(&v0->pInventoryItems[v25-1], v20, 0x24u); + dword_F8B1E4 = v26; + Party::TakeGold(v80); + viewparams->bRedrawGameUI = v26; + _this->Reset(); + pRenderer->ClearZBuffer(0, 479); + v27 = v77; + v53 = 0; + v51 = SPEECH_75; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + v0->PlaySound(SPEECH_NoRoom, 0); + v54 = 5; + //LABEL_70: + v9 = pGlobalTXT_LocalizationStrings[563]; // "Pack is Full!" + ShowStatusBarString(v9, v54); + break; + } + case 3: + { + v14 = pMouse->GetCursorPos(&v71)->x - 14; + v79 = (v14 >> 5) + 14 * ((pMouse->GetCursorPos(&v69)->y - 17) >> 5); + if ( pMouse->GetCursorPos(&v67)->x <= 13 + || pMouse->GetCursorPos(&v65)->x >= 462 + || (v15 = v0->GetItemIDAtInventoryIndex((int *)&v79), (v77 = (Player *)v15) == 0) ) + return; + v16 = window_SpeakInHouse; + if ( sub_4BDAAF((ItemGen *)&v0->pInventoryItems[v15-1], (int)window_SpeakInHouse->ptr_1C) ) { - HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24); - v9 = pGlobalTXT_LocalizationStrings[155]; - v54 = 2; - ShowStatusBarString(v9, v54); - return; + dword_F8B1E4 = 1; + v0->_4BE2DD(v79, (int)((char *)v77 - 1), (int)v16->ptr_1C); + viewparams->bRedrawGameUI = 1; + pRenderer->ClearZBuffer(0, 479); + v53 = 0; + v51 = 77; + v27 = v0; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + v0->PlaySound(SPEECH_79, 0); + v56 = 0; + v52 = 0; + v50 = 0; + v49 = 0; + v48 = -1; + v47 = 0; + v46 = 0; + //LABEL_87: + pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56); + break; + } + case 4: + { + v10 = pMouse->GetCursorPos(&v62)->x - 14; + v79 = (v10 >> 5) + 14 * ((pMouse->GetCursorPos(&v66)->y - 17) >> 5); + if ( pMouse->GetCursorPos(&v58)->x > 13 ) + { + if ( pMouse->GetCursorPos(&v64)->x < 462 ) + { + v11 = v0->GetItemIDAtInventoryIndex((int *)&v79); + if ( v11 ) + { + //v80 = v0->_4B8179(p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C]); + v80 = v0->_4B8179(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier); + v12 = (int)&v0->pInventoryItems[v11-1]; + if ( !(*(char *)(v12 + 20) & 1) ) + { + _this = (ItemGen *)window_SpeakInHouse->ptr_1C; + if ( sub_4BDAAF((ItemGen *)v12, (int)_this) ) + { + if ( pParty->uNumGold >= v80 ) + { + dword_F8B1E4 = 1; + Party::TakeGold(v80); + *(int *)(v12 + 20) |= 1u; + v0->PlaySound(SPEECH_73, 0); + v9 = pGlobalTXT_LocalizationStrings[569]; + v54 = 2; + ShowStatusBarString(v9, v54); + return; + } + v13 = _this; + v55 = 2; + HousePlaySomeSound((unsigned int)v13, v55); + return; + } + pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); + v53 = 0; + v51 = 79; + v27 = v0; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + v53 = 0; + //LABEL_30: + v51 = 76; + v27 = v0; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + } + } + break; } - } - } - v39 = v0->AddItem(0xFFFFFFFFu, v32->uItemID); - if ( v39 ) - { - v32->SetIdentified(); - v7 = v73 == 1; - v40 = (int)((char *)v0 + 36 * v39); - memcpy((void *)(v40 + 496), v32, 0x24u); - if ( v7 ) - { - if ( (short)v74 ) - { - v41 = uNumSeconds; - if ( uNumSeconds == 1 || uNumSeconds == 2 ) - { - *(char *)(v40 + 517) |= 1u; - sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, v41, a6); - viewparams->bRedrawGameUI = v26; - _this->Reset(); - pRenderer->ClearZBuffer(0, 479); - v27 = v77; - v53 = 0; - v51 = SPEECH_75; - v27->PlaySound((PlayerSpeech)v51, v53); - return; - } - } - } -//LABEL_42: - dword_F8B1E4 = v26; - Party::TakeGold(v80); -//LABEL_43: - viewparams->bRedrawGameUI = v26; - _this->Reset(); - pRenderer->ClearZBuffer(0, 479); - v27 = v77; - v53 = 0; - v51 = SPEECH_75; -//LABEL_81: - v27->PlaySound((PlayerSpeech)v51, v53); - return; - } - v0->PlaySound(SPEECH_NoRoom, 0); - v54 = 2; - v9 = pGlobalTXT_LocalizationStrings[563]; // "Pack is Full!" - ShowStatusBarString(v9, v54); - return; - } - if ( dialog_menu_id == 3 ) - { - v14 = pMouse->GetCursorPos(&v71)->x - 14; - v79 = (v14 >> 5) + 14 * ((pMouse->GetCursorPos(&v69)->y - 17) >> 5); - if ( pMouse->GetCursorPos(&v67)->x <= 13 - || pMouse->GetCursorPos(&v65)->x >= 462 - || (v15 = v0->GetItemIDAtInventoryIndex((int *)&v79), (v77 = (Player *)v15) == 0) ) - return; - v16 = window_SpeakInHouse; - if ( sub_4BDAAF((ItemGen *)&v0->pInventoryItems[v15-1], (int)window_SpeakInHouse->ptr_1C) ) - { - dword_F8B1E4 = 1; - v0->_4BE2DD(v79, (int)((char *)v77 - 1), (int)v16->ptr_1C); - viewparams->bRedrawGameUI = 1; - pRenderer->ClearZBuffer(0, 479); - v53 = 0; - v51 = 77; - v27 = v0; - v27->PlaySound((PlayerSpeech)v51, v53); - return; - } - v0->PlaySound(SPEECH_79, 0); - v56 = 0; - v52 = 0; - v50 = 0; - v49 = 0; - v48 = -1; - v47 = 0; - v46 = 0; -//LABEL_87: - pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56); - return; - } - if ( dialog_menu_id == 4 ) - { - v10 = pMouse->GetCursorPos(&v62)->x - 14; - v79 = (v10 >> 5) + 14 * ((pMouse->GetCursorPos(&v66)->y - 17) >> 5); - if ( pMouse->GetCursorPos(&v58)->x > 13 ) - { - if ( pMouse->GetCursorPos(&v64)->x < 462 ) - { - v11 = v0->GetItemIDAtInventoryIndex((int *)&v79); - if ( v11 ) - { - //v80 = v0->_4B8179(p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C]); - v80 = v0->_4B8179(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier); - v12 = (int)&v0->pInventoryItems[v11-1]; - if ( !(*(char *)(v12 + 20) & 1) ) - { - _this = (ItemGen *)window_SpeakInHouse->ptr_1C; - if ( sub_4BDAAF((ItemGen *)v12, (int)_this) ) - { - if ( pParty->uNumGold >= v80 ) - { - dword_F8B1E4 = 1; - Party::TakeGold(v80); - *(int *)(v12 + 20) |= 1u; - v0->PlaySound(SPEECH_73, 0); - v9 = pGlobalTXT_LocalizationStrings[569]; - v54 = 2; - ShowStatusBarString(v9, v54); - return; - } - v13 = _this; - v55 = 2; - HousePlaySomeSound((unsigned int)v13, v55); - return; - } - pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); - v53 = 0; - v51 = 79; - v27 = v0; - v27->PlaySound((PlayerSpeech)v51, v53); - return; - } - v53 = 0; -//LABEL_30: - v51 = 76; - v27 = v0; - v27->PlaySound((PlayerSpeech)v51, v53); - return; + case 5: + { + v1 = pMouse->GetCursorPos(&a2)->x - 14; + v79 = (v1 >> 5) + 14 * ((pMouse->GetCursorPos(&v70)->y - 17) >> 5); + if ( pMouse->GetCursorPos(&v60)->x > 13 ) + { + if ( pMouse->GetCursorPos(&v72)->x < 462 ) + { + v2 = v0->GetItemIDAtInventoryIndex((int *)&v79); + if ( v2 ) + { + v3 = (int)&v0->pInventoryItems[v2-1]; + //v4 = p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C]; + v4 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; + + auto _v = (ItemGen *)&v0->pInventoryItems[v2-1]; + v5 = _v->GetValue(); + + v6 = v0->_4B81C3(v5, v4); + v7 = (*(char *)(v3 + 20) & 2) == 0; + v80 = v6; + if ( !v7 ) + { + _this = (ItemGen *)window_SpeakInHouse->ptr_1C; + if ( sub_4BDAAF((ItemGen *)v3, (int)_this) ) + { + if ( pParty->uNumGold >= v80 ) + { + dword_F8B1E4 = 1; + Party::TakeGold(v80); + v8 = *(int *)(v3 + 20); + LOBYTE(v8) = v8 & 0xFD; + *(int *)(v3 + 20) = v8 | 1; + v0->PlaySound(SPEECH_74, 0); + v9 = pGlobalTXT_LocalizationStrings[570]; + //LABEL_25: + v54 = 2; + //LABEL_71: + ShowStatusBarString(v9, v54); + return; + } + //LABEL_26: + v13 = _this; + v55 = 2; + //LABEL_84: + HousePlaySomeSound((unsigned int)v13, v55); + return; + } + pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); + v53 = 0; + //LABEL_28: + v51 = 79; + //LABEL_80: + v27 = v0; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + v53 = 0; + v51 = 76; + v27 = v0; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + } + } + break; + } + case 2: + case 95: + { + //LABEL_49: + v28 = pMouse->GetCursorPos(&v59); + v29 = pRenderer->pActiveZBuffer[v28->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v57)->y]] & 0xFFFF; + if ( !v29 ) + return; + v30 = window_SpeakInHouse->ptr_1C; + // v31 = 9 * (v29 - 1 + 12 * (int)v30); + if ( dialog_menu_id == 2 ) + { + v32 = (ItemGen *)&pParty->StandartItemsInShops[(int)v30][v29-1]; + _this = (ItemGen *)&pParty->StandartItemsInShops[(int)v30][v29-1]; + } + else + { + _this =&pParty->SpecialItemsInShops[(int)v30][v29-1]; //(ItemGen *)&pParty->field_C59C[v31 + 724]; + v32 = &pParty->SpecialItemsInShops[(int)v30][v29-1];//(ItemGen *)&pParty->field_C59C[v31 + 724]; } - } - } - } - else - { - if ( dialog_menu_id == 5 ) - { - v1 = pMouse->GetCursorPos(&a2)->x - 14; - v79 = (v1 >> 5) + 14 * ((pMouse->GetCursorPos(&v70)->y - 17) >> 5); - if ( pMouse->GetCursorPos(&v60)->x > 13 ) - { - if ( pMouse->GetCursorPos(&v72)->x < 462 ) - { - v2 = v0->GetItemIDAtInventoryIndex((int *)&v79); - if ( v2 ) - { - v3 = (int)&v0->pInventoryItems[v2-1]; - //v4 = p2DEvents_minus1__20[13 * (unsigned int)ptr_507BC0->ptr_1C]; - v4 = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; - - auto _v = (ItemGen *)&v0->pInventoryItems[v2-1]; - v5 = _v->GetValue(); - - v6 = v0->_4B81C3(v5, v4); - v7 = (*(char *)(v3 + 20) & 2) == 0; - v80 = v6; - if ( !v7 ) - { - _this = (ItemGen *)window_SpeakInHouse->ptr_1C; - if ( sub_4BDAAF((ItemGen *)v3, (int)_this) ) - { - if ( pParty->uNumGold >= v80 ) - { - dword_F8B1E4 = 1; - Party::TakeGold(v80); - v8 = *(int *)(v3 + 20); - LOBYTE(v8) = v8 & 0xFD; - *(int *)(v3 + 20) = v8 | 1; - v0->PlaySound(SPEECH_74, 0); - v9 = pGlobalTXT_LocalizationStrings[570]; -//LABEL_25: - v54 = 2; -//LABEL_71: - ShowStatusBarString(v9, v54); - return; - } -//LABEL_26: - v13 = _this; - v55 = 2; -//LABEL_84: - HousePlaySomeSound((unsigned int)v13, v55); - return; - } - pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); - v53 = 0; -//LABEL_28: - v51 = 79; -//LABEL_80: - v27 = v0; - v27->PlaySound((PlayerSpeech)v51, v53); + //v33 = p2DEvents_minus1__20[13 * (signed int)v30]; + v33 = p2DEvents[(signed int)v30 - 1].fPriceMultiplier; + v34 = v32->GetValue(); + v80 = v0->_4B8142(v34, v33); + LOWORD(v35) = GetAsyncKeyState(VK_CONTROL); + v74 = v35; + v36 = v0->CanSteal(); + uNumSeconds = 0; + a3 = 0; + v73 = v36; + v37 = pMapStats->GetMapInfo(pCurrentMapName); + if ( v37 ) + a3 = pMapStats->pInfos[v37]._steal_perm; + v38 = GetPartyReputation(); + v26 = 1; + if ( v73 == 1 ) + { + if ( (short)v74 ) + { + uNumSeconds = v0->StealFromShop(v32, a3, v38, 0, &a6); + if ( !uNumSeconds ) + { + sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, 0, a6); + return; + } + } + } + if ( pParty->uNumGold < v80 ) + { + v24 = 2; + if ( uNumSeconds != 2 ) + { + if ( uNumSeconds != 1 ) + { + HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, v24); + v9 = pGlobalTXT_LocalizationStrings[155]; + v54 = 2; + ShowStatusBarString(v9, v54); + return; + } + } + } + v39 = v0->AddItem(0xFFFFFFFFu, v32->uItemID); + if ( v39 ) + { + v32->SetIdentified(); + v7 = v73 == 1; + v40 = (int)((char *)v0 + 36 * v39); + memcpy((void *)(v40 + 496), v32, 0x24u); + if ( v7 ) + { + if ( (short)v74 ) + { + v41 = uNumSeconds; + if ( uNumSeconds == 1 || uNumSeconds == 2 ) + { + *(char *)(v40 + 517) |= 1u; + sub_4B1447_party_fine((int)window_SpeakInHouse->ptr_1C, v41, a6); + viewparams->bRedrawGameUI = v26; + _this->Reset(); + pRenderer->ClearZBuffer(0, 479); + v27 = v77; + v53 = 0; + v51 = SPEECH_75; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + } + } + //LABEL_42: + dword_F8B1E4 = v26; + Party::TakeGold(v80); + //LABEL_43: + viewparams->bRedrawGameUI = v26; + _this->Reset(); + pRenderer->ClearZBuffer(0, 479); + v27 = v77; + v53 = 0; + v51 = SPEECH_75; + //LABEL_81: + v27->PlaySound((PlayerSpeech)v51, v53); return; - } - v53 = 0; - v51 = 76; - v27 = v0; - v27->PlaySound((PlayerSpeech)v51, v53); - return; - } - } - } - } + } + v0->PlaySound(SPEECH_NoRoom, 0); + v54 = 2; + v9 = pGlobalTXT_LocalizationStrings[563]; // "Pack is Full!" + ShowStatusBarString(v9, v54); + break; + } + + default: + { + if( dialog_menu_id >= 36 && dialog_menu_id <= 72 ) + { + v42 = dialog_menu_id - 36; + //v43 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0); + v43 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); + v44 = v43 * (100 - v0->GetMerchant()) / 100; + if ( v44 < v43 / 3 ) + v44 = v43 / 3; + if ( byte_4ED970_skill_learn_ability_by_class_table[v0->classType][v42] ) + { + pSkill = &v0->pActiveSkills[v42]; + if ( !*pSkill ) + { + if ( pParty->uNumGold < v44 ) + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" + v13 = window_SpeakInHouse->ptr_1C; + if ( in_current_building_type == BildingType_Training ) + v55 = 4; + else + v55 = 2; + HousePlaySomeSound((unsigned int)v13, v55); + return; + } + Party::TakeGold(v44); + v53 = 0; + dword_F8B1E4 = 1; + *pSkill = 1; + v51 = 78; + v27 = v0; + v27->PlaySound((PlayerSpeech)v51, v53); + return; + } + } + } + break; + } } } @@ -10460,7 +10921,7 @@ } bool new_sky = false; -bool change_seasons = true; +bool change_seasons = false; //----- (00462C94) -------------------------------------------------------- bool MM_Main(const wchar_t *pCmdLine)