changeset 804:9a3121bbc1d0

Слияние
author Ritor1
date Mon, 25 Mar 2013 15:18:40 +0600
parents d2deab4991fa (diff) 4a00901e063c (current diff)
children 305ba6e71c71
files Game.cpp
diffstat 2 files changed, 13 insertions(+), 11 deletions(-) [+]
line wrap: on
line diff
--- a/Events.cpp	Mon Mar 25 11:58:38 2013 +0200
+++ b/Events.cpp	Mon Mar 25 15:18:40 2013 +0600
@@ -338,12 +338,10 @@
 		memcpy(pSomeEVT_Events, pLevelEVT_Index, sizeof(EventIndex)*4400);
 		}
 
-
 	v4 = 0;
 	v124 = 0;
 	//for (uint i = 0; i < uSomeEVT_NumEvents; ++i)
 	//	{
-		
 		//v6 = v123;
 		//v7 = "";
 		while ( 1 )
@@ -1040,8 +1038,7 @@
 					sub_4451A8_press_any_key(uEventID, v105, v121);
 LABEL_301:
 					if ( v133 == 1 )
-LABEL_302:
-					OnMapLeave();
+						OnMapLeave();
 					return;
 					}
 				v84 = _evt->v13 + ((_evt->v14 + ((_evt->v15 + ((uint)_evt->v16 << 8)) << 8)) << 8);
@@ -1071,12 +1068,16 @@
 			case EVENT_ReceiveDamage:
 				v85 = EVT_DWORD(_evt->v7 );
 				v86 = _evt->v5;
-				if ( (unsigned __int8)v86 <= 3u )
+				if ( (unsigned __int8)v86 <= 3 )
 					{
 					v119 = _evt->v6;
 					v115 = EVT_DWORD(_evt->v7 );
 					v89 = (unsigned __int8)v86;
-					goto LABEL_233;
+					v88 = &pParty->pPlayers[v89];
+					v88->ReceiveDamage(v115, v119);
+					++curr_seq_num;
+					v4 = v124;
+					break;
 					}
 				if ( v86 == 4 )
 					{
@@ -1092,16 +1093,17 @@
 					v119 = _evt->v6;
 					v88 = pPlayers[uActiveCharacter];
 					v115 = EVT_DWORD(_evt->v7 );
-					goto LABEL_234;
+					v88->ReceiveDamage(v115, v119);
+					++curr_seq_num;
+					v4 = v124;
+					break;
 					}
 				if ( v86 != 5 )
 					{
 					v119 = _evt->v6;
 					v115 = EVT_DWORD(_evt->v7 );
 					v89 = rand() % 4;
-LABEL_233:
 					v88 = &pParty->pPlayers[v89];
-LABEL_234:
 					v88->ReceiveDamage(v115, v119);
 					++curr_seq_num;
 					v4 = v124;
@@ -1372,7 +1374,8 @@
 							pDialogueWindow = 0;
 							pIcons_LOD->_40F9C5();
 							}
-						goto LABEL_302;
+						OnMapLeave();
+						return;
 						}
 					}
 				++curr_seq_num;
--- a/Game.cpp	Mon Mar 25 11:58:38 2013 +0200
+++ b/Game.cpp	Mon Mar 25 15:18:40 2013 +0600
@@ -334,7 +334,6 @@
       if ( pArcomageGame->bGameInProgress )
       {
         ArcomageGame::Loop();
-//LABEL_89:
         pRenderer->Present();
         continue;
       }