changeset 187:49728858c35e

On player voices
author Nomad
date Fri, 15 Feb 2013 22:38:05 +0200
parents d65528fc3bda
children 207b2492e14b
files Actor.cpp AudioPlayer.h GUIWindow.h Game.cpp LayingItem.cpp LayingItem.h MM7.h Outdoor.cpp Player.cpp Player.h mm7_1.cpp mm7_2.cpp mm7_3.cpp mm7_4.cpp mm7_5.cpp mm7_6.cpp mm7_data.cpp mm7_data.h
diffstat 18 files changed, 429 insertions(+), 322 deletions(-) [+]
line wrap: on
line diff
--- a/Actor.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/Actor.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -155,9 +155,9 @@
   int v10; // eax@11
   GUIWindow *v11; // ecx@19
   signed int v12; // eax@21
-  int v13; // [sp-8h] [bp-44h]@34
+  //int v13; // [sp-8h] [bp-44h]@34
   const char *v14; // [sp-4h] [bp-40h]@4
-  int v15; // [sp-4h] [bp-40h]@34
+  //int v15; // [sp-4h] [bp-40h]@34
   signed int v16; // [sp-4h] [bp-40h]@35
   int v17; // [sp+10h] [bp-2Ch]@1
   char pContainer[32]; // [sp+14h] [bp-28h]@3
@@ -271,17 +271,11 @@
   pDialogueWindow->CreateButton(407u, 424u, 0x1Fu, 0x28u, 2, 94, 0x6Eu, 4u, 0x34u, "", 0);
   if ( v17 && uActiveCharacter && !(v5->uFlags & 0x80) )
   {
-    if ( pParty->uCurrentHour < 5 || pParty->uCurrentHour > 0x15 )
-    {
-      v15 = 0;
-      v13 = 23;
-    }
+    __debugbreak(); // find out what's the speech
+    if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_23, 0);
     else
-    {
-      v15 = 0;
-      v13 = 22;
-    }
-    pPlayers[uActiveCharacter]->PlaySound(v13, v15);
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_22, 0);
   }
 }
 
--- a/AudioPlayer.h	Fri Feb 15 19:53:40 2013 +0200
+++ b/AudioPlayer.h	Fri Feb 15 22:38:05 2013 +0200
@@ -77,6 +77,7 @@
   SOUND_EnteringAHouse = 0x6,
   SOUND_8 = 0x8,
   SOUND_27 = 0x1B,
+  SOUND_Button = 66,
   SOUND_Arcomage_LoseResources = 0x78,
   SOUND_Arcomage_AddResources = 0x79,
   SOUND_Arcomage_TowerWallDamage = 0x7A,
--- a/GUIWindow.h	Fri Feb 15 19:53:40 2013 +0200
+++ b/GUIWindow.h	Fri Feb 15 22:38:05 2013 +0200
@@ -67,7 +67,7 @@
   WINDOW_59 = 0x59,
   WINDOW_5A = 0x5A,
   WINDOW_5B = 0x5B,
-  WINDOW_5C = 0x5C,
+  WINDOW_VoiceSwitcherButton = 0x5C,
   WINDOW_5D = 0x5D,
   WINDOW_5E = 0x5E,
   WINDOW_5F = 0x5F,
@@ -207,7 +207,7 @@
   UIMSG_73 = 0x73,
   UIMSG_74 = 0x74,
   UIMSG_75 = 0x75,
-  UIMSG_PlayerCreationSelectQuality = 0x76,
+  UIMSG_PlayerCreation_SelectAttribute = 0x76,
   UIMSG_InventoryLeftClick = 0x78,
   UIMSG_SkillUp = 0x79,
   UIMSG_7A = 0x7A,
@@ -227,8 +227,8 @@
   UIMSG_8D = 0x8D,
   UIMSG_8E = 0x8E,
   UIMSG_8F = 0x8F,
-  UIMSG_PlayerCreationVoiceBack = 0x90,
-  UIMSG_PlayerCreationVoiceForward = 0x91,
+  UIMSG_PlayerCreation_VoicePrev = 0x90,
+  UIMSG_PlayerCreation_VoiceNext = 0x91,
   UIMSG_92 = 0x92,
   UIMSG_StartNPCDialogue = 0xA1,
   UIMSG_ArrowUp = 0xA2,
@@ -240,8 +240,8 @@
   UIMSG_A8 = 0xA8,
   UIMSG_A9 = 0xA9,
   UIMSG_AA = 0xAA,
-  UIMSG_SelectFacePlayerBack = 0xAB,
-  UIMSG_SelectFacePlayerForward = 0xAC,
+  UIMSG_PlayerCreation_FacePrev = 0xAB,
+  UIMSG_PlayerCreation_FaceNext = 0xAC,
   UIMSG_AD = 0xAD,
   UIMSG_AE = 0xAE,
   UIMSG_AF = 0xAF,
--- a/Game.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/Game.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -470,7 +470,7 @@
       if ( v11 )
       {
         v12 = rand();
-        pPlayers[v17[v12 % v11]]->PlaySound(99, 0);
+        pPlayers[v17[v12 % v11]]->PlaySound(SPEECH_99, 0);
       }
       ShowStatusBarString(pGlobalTXT_LocalizationStrings[524], 2u);// "Once again you've cheated death!.." "Вы снова обхитрили смерть! …"
       uGameState = 0;
--- a/LayingItem.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/LayingItem.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -13,7 +13,7 @@
 
 
 //----- (00438E35) --------------------------------------------------------
-__int16 LayingItem::_438E35()
+void LayingItem::_438E35()
 {
   LayingItem *v1; // edi@1
   MapInfo *pMapInfo; // esi@1
@@ -85,9 +85,9 @@
         v18 = 2;
         break;
       default:
-        LOWORD(v10) = v1->uItemType - 814;
+        //LOWORD(v10) = v1->uItemType - 814;
         if ( v1->uItemType != 814 )
-          return v10;
+          return;
         v18 = 8;
         break;
     }
@@ -95,14 +95,13 @@
     do
     {
       if ( (*v12)->CanAct() && (v13 = (*v12)->GetPerception() + 20, rand() % v13 > 20) )
-        LOWORD(v10) = (*v12)->PlaySound(6, 0);
+        (*v12)->PlaySound(SPEECH_6, 0);
       else
-        LOWORD(v10) = (*v12)->ReceiveDamage(v11, v18);
+        (*v12)->ReceiveDamage(v11, v18);
       ++v12;
     }
     while ( (signed int)v12 <= (signed int)&pPlayers[4] );
   }
-  return v10;
 }
 
 
--- a/LayingItem.h	Fri Feb 15 19:53:40 2013 +0200
+++ b/LayingItem.h	Fri Feb 15 22:38:05 2013 +0200
@@ -10,7 +10,7 @@
   LayingItem();
   int Create(int yaw, int pitch, int a4, int a5);
   void _46BEF1_apply_spells();
-  __int16 _438E35();
+  void _438E35();
 
   static void UpdateObject_fn0_BLV(unsigned int uLayingItemID);
   static void UpdateObject_fn0_ODM(unsigned int uLayingItemID);
--- a/MM7.h	Fri Feb 15 19:53:40 2013 +0200
+++ b/MM7.h	Fri Feb 15 22:38:05 2013 +0200
@@ -225,15 +225,6 @@
 
 
 
-/*  301 */
-enum PlayerSpeech
-{
-  SPEECH_Yell = 0x41,
-};
-
-
-
-
 
 
 
--- a/Outdoor.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/Outdoor.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -2009,8 +2009,7 @@
       header.pMagic[2] != 'i' ||
       header.pMagic[3] != 'i' )
   {
-    MessageBoxW(nullptr, L"Can't load file!",
-                L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Odmap.cpp:746", 0);
+    MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Odmap.cpp:746", 0);
     Str2 = (char *)1;
   }
   //v74 = 0;
--- a/Player.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/Player.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -1,5 +1,6 @@
+#include <assert.h>
+
 #include "OSAPI.h"
-
 #include "Player.h"
 #include "PlayerFrameTable.h"
 #include "Texture.h"
@@ -569,43 +570,44 @@
 }
 
 //----- (004948B1) --------------------------------------------------------
-__int16 Player::PlaySound(int a2, int a3)
-{
-  Player *pPlayer; // edi@1
-  int v4; // eax@4
+void Player::PlaySound(PlayerSpeech speech, int a3)
+{
+  //Player *pPlayer; // edi@1
+  //int v4; // eax@4
   signed int v5; // esi@4
-  short *v6; // ebx@4
+  char *v6; // ebx@4
   signed int v7; // ecx@5
   unsigned __int8 v8; // al@6
   int v9; // eax@10
-  unsigned int pVoiceID; // ecx@10
+  //unsigned int pVoiceID; // ecx@10
   int v11; // esi@10
   signed int v12; // eax@11
   signed int v13; // esi@12
   int v14; // eax@12
-  int v15; // eax@17
+  //int v15; // eax@17
   int pExpression; // ebx@17
   signed int v17; // ecx@19
   char *pSoundID; // edi@20
   int v20[5]; // [sp+Ch] [bp-1Ch]@7
-  Player *pPlayer2; // [sp+20h] [bp-8h]@1
+  //Player *pPlayer2; // [sp+20h] [bp-8h]@1
   int pPlayerNum; // [sp+24h] [bp-4h]@1
   int pSoundId; // [sp+30h] [bp+8h]@4
 
-  pPlayer = this;
-  pPlayer2 = this;
+  //pPlayer = this;
+  //pPlayer2 = this;
+
   pPlayerNum = 1;
-  do
-  {
-    if ( this == pPlayers[pPlayerNum] )
+  for (int i = 0; i < 4; ++i)
+    if (&pParty->pPlayers[i] == this)
+    {
+      pPlayerNum = i + 1;
       break;
-    ++pPlayerNum;
-  }
-  while ( pPlayerNum <= 4 );
-  v4 = a2;//102
+    }
+
+  //v4 = a2;//102
   v5 = 0;
   pSoundId = 0;
-  v6 = &SoundSetAction[8 * v4];//byte_4ED280 &byte_4ED3D8[4 * v4] ???
+  v6 = (char *)&SoundSetAction[4 * speech];//byte_4ED280 &byte_4ED3D8[4 * v4] ???
   if ( uVoicesVolumeMultiplier )
   {
     v7 = 0;
@@ -620,15 +622,15 @@
     if ( v5 )
     {
       v9 = rand();
-      pVoiceID = pPlayer->uVoiceID;
+      //pVoiceID = uVoiceID;
       v11 = v20[v9 % v5];
-      if ( LOBYTE((&(&dlhu_texnames_by_face[19])[25 * v11 + 3])[pVoiceID]) )
-      {
-        pSoundId = rand() % SLOBYTE((&(&dlhu_texnames_by_face[19])[25 * v11 + 3])[pVoiceID])
-            + 2 * (v11 + 50 * pPlayer2->uVoiceID)
+      if ( LOBYTE((&(&dlhu_texnames_by_face[19])[25 * v11 + 3])[uVoiceID]) )
+      {
+        pSoundId = rand() % SLOBYTE((&(&dlhu_texnames_by_face[19])[25 * v11 + 3])[uVoiceID])
+            + 2 * (v11 + 50 * uVoiceID)
             + 4998;
         v12 = 8 * pPlayerNum + 312;
-        LOBYTE(v12) = v12 | 4;
+        LOBYTE(v12) = v12 | OBJECT_Player;
         pAudioPlayer->PlaySound((SoundID)pSoundId, v12, 0, -1, 0, 0, (pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0), 0);
       }
     }
@@ -644,9 +646,8 @@
   while ( -3 - (signed int)v6 + v14 < 5 );
   if ( v13 )
   {
-    v15 = rand();
     pPlayerNum = 0;
-    pExpression = v20[v15 % v13];
+    pExpression = v20[rand() % v13];
     if ( pExpression == 21 && pSoundId )
     {
       v17 = 0;
@@ -669,26 +670,27 @@
       if ( pSoundList->pSounds[v17].pSoundData[0] )
         pPlayerNum = (sLastTrackLengthMS << 7) / 1000;
     }
-    LOWORD(v14) = pPlayer2->PlayEmotion((CHARACTER_EXPRESSION_ID)pExpression, pPlayerNum);
-  }
-  return v14;
+    /*LOWORD(v14) = */PlayEmotion((CHARACTER_EXPRESSION_ID)pExpression, pPlayerNum);
+  }
+  //return v14;
 }
 // 4948B1: using guessed type int var_1C[5];
 
 //----- (00494A25) --------------------------------------------------------
-__int16 Player::PlayEmotion(CHARACTER_EXPRESSION_ID expr, int a3)
-{
-  signed int v3; // eax@1
-  CHARACTER_EXPRESSION_ID v4; // dx@1
+void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
+{
+  //signed int v3; // eax@1
+  //CHARACTER_EXPRESSION_ID v4; // dx@1
   signed int v5; // edi@15
   PlayerFrame *v6; // esi@17
   signed int v7; // eax@20
 
-  LOWORD(v3) = this->expression;
-  v4 = expr;
-  if ( (short)v3 != 4 && (short)v3 != 12 || expr != 58 )
-  {
-    v3 = (unsigned __int16)v3;
+  //LOWORD(v3) = this->expression;
+  //v4 = expr;
+  if (expression != CHARACTER_EXPRESSION_SLEEP &&
+      expression != CHARACTER_EXPRESSION_PERTIFIED || new_expression != CHARACTER_EXPRESSION_58)
+  {
+    int v3 = (unsigned)expression;
     if ( (signed int)(unsigned __int16)v3 >= 2 )
     {
       if ( v3 <= 7 )
@@ -697,19 +699,19 @@
       {
         if ( v3 > 11 )
         {
-          if ( v3 == 12 || v3 > 97 && v3 <= 99 )
-            return v3;
+          if ( v3 == CHARACTER_EXPRESSION_PERTIFIED || v3 > 97 && v3 <= 99 )
+            return;
           goto LABEL_15;
         }
 LABEL_12:
-        if ( expr != 34 && expr != 35 && expr != 36 )
-          return v3;
+        if (new_expression != CHARACTER_EXPRESSION_34 && new_expression != CHARACTER_EXPRESSION_35 && new_expression != CHARACTER_EXPRESSION_36)
+          return;
         goto LABEL_15;
       }
     }
   }
 LABEL_15:
-  LOWORD(v3) = a3;
+  //LOWORD(v3) = a3;
   v5 = 0;
   this->uExpressionTimeLength = a3;
   this->uExpressionTimePassed = 0;
@@ -723,7 +725,7 @@
     else
     {
       v6 = pPlayerFrameTable->pFrames;
-      while ( v6->expression != expr )
+      while ( v6->expression != new_expression )
       {
         ++v5;
         ++v6;
@@ -732,13 +734,11 @@
       }
       v7 = v5;
     }
-    v4 = expr;
-    LOWORD(v3) = 8 * pPlayerFrameTable->pFrames[v3].uAnimLength;
-    this->uExpressionTimeLength = v3;
-  }
-  this->expression = v4;
+    //v4 = expr;
+    this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
+  }
+  expression = new_expression;
   viewparams->bRedrawGameUI = 1;
-  return v3;
 }
 
 //----- (0049327B) --------------------------------------------------------
@@ -1237,7 +1237,7 @@
           goto LABEL_76;
         goto LABEL_82;
       case 0xDu:
-        v3->PlaySound(32, 0);
+        v3->PlaySound(SPEECH_32, 0);
         v13 = (char *)&v3->sHealth;
         goto LABEL_70;
       case 0xEu:
@@ -1268,9 +1268,9 @@
           goto LABEL_76;
         }
         v28 = 0;
-        v25 = 35;
+        v25 = SPEECH_35;
 LABEL_67:
-        v3->PlaySound(v25, v28);
+        v3->PlaySound((PlayerSpeech)v25, v28);
         if ( v3->sHealth > 0 )
           v3->sHealth = 0;
         v13 = (char *)&v3->sMana;
@@ -1295,7 +1295,7 @@
         if ( v30 == 2 )
         {
           if ( v31 == 1 )
-            pPlayers[v21]->PlaySound(107, 0);
+            pPlayers[v21]->PlaySound(SPEECH_107, 0);
         }
         result = 1;
         break;
@@ -1345,11 +1345,11 @@
         }
         v26 = 0;
         v20 = (v18 != 0) + 23;
-        v23 = 99;
+        v23 = SPEECH_99;
         v3->uFace = v20;
         v3->uVoiceID = v20;
 LABEL_81:
-        v3->PlaySound(v23, v26);
+        v3->PlaySound((PlayerSpeech)v23, v26);
         goto LABEL_82;
       default:
         goto LABEL_82;
@@ -1462,7 +1462,7 @@
   if ( v12 == -1 )
   {
     if ( uActiveCharacter )
-      pPlayers[uActiveCharacter]->PlaySound(15, 0);
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_15, 0);
     result = 0;
   }
   else
@@ -2390,7 +2390,7 @@
     memcpy(&v9->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v10 + 5], pItem, 0x24u);
     pItem->Reset();
     pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
-    v19->PlaySound(60, 0);
+    v19->PlaySound(SPEECH_60, 0);
     if ( !v21 )
     {
       v7->Release();
@@ -3666,13 +3666,13 @@
   unsigned int v7; // eax@8
   char *v8; // ecx@9
   int v9; // eax@9
-  signed int typea; // [sp+14h] [bp+8h]@1
+  //signed int typea; // [sp+14h] [bp+8h]@1
 
   v3 = this;
   this->pConditions[2] = 0i64;
   v4 = CalculateIncommingDamage(resistance, type);
   v3->sHealth -= v4;
-  typea = v4;
+  //typea = v4;
   v5 = v3->sHealth;
   v6 = v5 < -10;
   LOBYTE(v6) = v5 <= -10;
@@ -3705,9 +3705,9 @@
       }
     }
   }
-  if ( typea && CanAct() )
-    PlaySound(24, 0);
-  return typea;
+  if ( v4 && CanAct() )
+    PlaySound(SPEECH_24, 0);
+  return v4;
 }
 
 //----- (0048DCF6) --------------------------------------------------------
@@ -4018,11 +4018,11 @@
         v26 = v48;
         if ( *(char *)(v48 + 21) & 2 )
           goto LABEL_84;
-        PlaySound(40, 0);
+        PlaySound(SPEECH_40, 0);
         *(int *)(v26 + 20) |= 2u;
         goto LABEL_79;
       case 20:
-        PlaySound(40, 0);
+        PlaySound(SPEECH_40, 0);
         v27 = pActor->array_000234;
         if ( pActor->array_000234[0].uItemID )
         {
@@ -4044,11 +4044,11 @@
         v30 = (SoundID)47;
         goto LABEL_83;
       case 21:
-        PlaySound(42, 0);
+        PlaySound(SPEECH_42, 0);
         ++v5->sAgeModifier;
         goto LABEL_82;
       case 22:
-        PlaySound(41, 0);
+        PlaySound(SPEECH_41, 0);
         v5->sMana = 0;
 LABEL_82:
         v42 = 0;
@@ -6407,7 +6407,7 @@
 }
 
 //----- (00490141) --------------------------------------------------------
-int Player::GetSexByVoice()
+PLAYER_SEX Player::GetSexByVoice()
 {
   signed int result; // eax@1
 
@@ -6426,8 +6426,8 @@
     case 0x11u:
     case 0x14u:
     case 0x17u:
-      result = 0;
-      break;
+      return SEX_MALE;
+
     case 4u:
     case 5u:
     case 6u:
@@ -6440,12 +6440,11 @@
     case 0x13u:
     case 0x15u:
     case 0x18u:
-      result = 1;
-      break;
+      return SEX_FEMALE;
+
     default:
-      return result;
-  }
-  return result;
+      assert(false);
+  }
 }
 
 //----- (00490188) --------------------------------------------------------
@@ -7006,7 +7005,7 @@
         pParty->pPlayers[a2-1].Heal(v69);//((Player *)&stru_AA1058[3].pSounds[6972 * a2 + 40552])->Heal(v69);
       }
 LABEL_112:
-      v3->PlaySound(36, 0);
+      v3->PlaySound(SPEECH_36, 0);
       goto LABEL_173;
     }
 LABEL_172:
@@ -7448,7 +7447,7 @@
               ShowStatusBarString(pTmpBuf, 2u);
               pMouse->RemoveHoldingItem();
               pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, a2 - 1);
-              v3->PlaySound(93, 0);
+              v3->PlaySound(SPEECH_93, 0);
               pAudioPlayer->PlaySound((SoundID)(SOUND_Bell|0x2), 0, 0, -1, 0, 0, 0, 0);
               if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
               {
@@ -7551,9 +7550,9 @@
       {
         sub_467F48(pParty->pPickedItem.uItemID);
         v65 = 0;
-        v56 = 37;
+        v56 = SPEECH_37;
 LABEL_67:
-        v3->PlaySound(v56, v65);
+        v3->PlaySound((PlayerSpeech)v56, v65);
         return;
       }
 LABEL_89:
@@ -7623,7 +7622,7 @@
               goto LABEL_67;
             }
             *v72 = 1;
-            v3->PlaySound(21, 0);
+            v3->PlaySound(SPEECH_21, 0);
             v73 = 0;
 LABEL_173:
             v36 = pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType;
@@ -8434,7 +8433,7 @@
     {
       v20 = pPlayers[v3 + 1];
       v30 = 1;
-      v20->PlaySound(96, 0);
+      v20->PlaySound(SPEECH_96, 0);
 	  v21 = pAutonoteTxt[a3-1].eType;// dword_72371C[2 * a3];
       bFlashAutonotesBook = 1;
       dword_506568 = v21;
@@ -8505,7 +8504,7 @@
             v12 = pPlayers[v3 + 1];
             v30 = 1;
             v31 = 1;
-            v12->PlaySound(96, 0);
+            v12->PlaySound(SPEECH_96, 0);
           }
           v13 = v4->field_152;
           goto LABEL_51;
@@ -8521,7 +8520,7 @@
             bFlashQuestBook = 1;
             v30 = 1;
             v31 = 1;
-            v14->PlaySound(93, 0);
+            v14->PlaySound(SPEECH_93, 0);
           }
           v13 = (char *)pParty->_award_bits;
 LABEL_51:
@@ -8621,11 +8620,11 @@
     this->uMightBonus = (unsigned __int8)a3;
 LABEL_111:
     v28 = 0;
-    v26 = 91;
+    v26 = SPEECH_91;
 LABEL_112:
     v19 = pPlayers[v3 + 1];
     v31 = 1;
-    v19->PlaySound(v26, v28);
+    v19->PlaySound((PlayerSpeech)v26, v28);
     goto LABEL_169;
   }
   if ( var <= VAR_FireResistanceBonus )
@@ -8934,7 +8933,7 @@
                 v14 = pPlayers[uPlayerIdx + 1];
                 v34 = 1;
                 v3 = 1;
-                v14->PlaySound(96, 0);
+                v14->PlaySound(SPEECH_96, 0);
               }
               v15 = v4->field_152;
               goto LABEL_44;
@@ -8954,7 +8953,7 @@
                 bFlashQuestBook = 1;
                 v34 = 1;
                 v3 = 1;
-                v17->PlaySound(93, 0);
+                v17->PlaySound(SPEECH_93, 0);
               }
               v15 = (char *)pParty->_award_bits;
 LABEL_44:
@@ -9105,10 +9104,10 @@
         if ( *v19 > 255 )
           *v19 = 255;
         v31 = 0;
-        v29 = 91;
+        v29 = SPEECH_91;
 LABEL_116:
         v3 = 1;
-        pPlayers[uPlayerIdx + 1]->PlaySound(v29, v31);
+        pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
         goto _play_anim_and_maybe_sound;
       }
       if ( var <= VAR_DisarmTrapSkill )
@@ -9217,7 +9216,7 @@
     {
       v23 = pPlayers[uPlayerIdx + 1];
       v34 = 1;
-      v23->PlaySound(96, 0);
+      v23->PlaySound(SPEECH_96, 0);
 	  v24 = pAutonoteTxt[val-1].eType;//dword_72371C[2 * val];
       bFlashAutonotesBook = 1;
       dword_506568 = v24;
@@ -9565,7 +9564,7 @@
           goto LABEL_17;
         case VAR_QBits_QuestsDone:
           _449B7E_toggle_bit(pParty->_award_bits, (__int16)a3, 0);
-          pPlayers[v4 + 1]->PlaySound(96, 0);
+          pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
           return;
         case VAR_PlayerItemInHands:
           v15 = (char *)this->pInventoryIndices;
@@ -9688,9 +9687,9 @@
           this->sResMagicBonus -= (signed __int16)a3;
 LABEL_72:
           v25 = 0;
-          v23 = 91;
+          v23 = SPEECH_91;
 LABEL_73:
-          pPlayers[v4 + 1]->PlaySound(v23, v25);
+          pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
           goto LABEL_17;
         case VAR_FixedFood:
           Party::TakeFood((unsigned int)a3);
--- a/Player.h	Fri Feb 15 19:53:40 2013 +0200
+++ b/Player.h	Fri Feb 15 22:38:05 2013 +0200
@@ -6,6 +6,124 @@
 
 
 
+
+
+/*  301 */
+enum PlayerSpeech
+{
+  SPEECH_1 = 1,
+  SPEECH_2 = 2,
+  SPEECH_3 = 3,
+  SPEECH_4 = 4,
+  SPEECH_5 = 5,
+  SPEECH_6 = 6,
+  SPEECH_7 = 7,
+  SPEECH_8 = 8,
+  SPEECH_9 = 9,
+  SPEECH_10 = 10,
+  SPEECH_11 = 11,
+  SPEECH_12 = 12,
+  SPEECH_14 = 14,
+  SPEECH_15 = 15,
+  SPEECH_16 = 16,
+  SPEECH_17 = 17,
+  SPEECH_18 = 18,
+  SPEECH_19 = 19,
+  SPEECH_20 = 20,
+  SPEECH_21 = 21,
+  SPEECH_22 = 22,
+  SPEECH_23 = 23,
+  SPEECH_24 = 24,
+  SPEECH_25 = 25,
+  SPEECH_26 = 26,
+  SPEECH_27 = 27,
+  SPEECH_28 = 28,
+  SPEECH_29 = 29,
+  SPEECH_30 = 30,
+  SPEECH_31 = 31,
+  SPEECH_32 = 32,
+  SPEECH_33 = 33,
+  SPEECH_34 = 34,
+  SPEECH_35 = 35,
+  SPEECH_36 = 36,
+  SPEECH_37 = 37,
+  SPEECH_38 = 38,
+  SPEECH_39 = 39,
+  SPEECH_40 = 40,
+  SPEECH_41 = 41,
+  SPEECH_42 = 42,
+  SPEECH_43 = 43,
+  SPEECH_44 = 44,
+  SPEECH_45 = 45,
+  SPEECH_46 = 46,
+  SPEECH_47 = 47,
+  SPEECH_48 = 48,
+  SPEECH_49 = 49,
+  SPEECH_50 = 50,
+  SPEECH_51 = 51,
+  SPEECH_52 = 52,
+  SPEECH_53 = 53,
+  SPEECH_54 = 54,
+  SPEECH_55 = 55,
+  SPEECH_56 = 56,
+  SPEECH_57 = 57,
+  SPEECH_58 = 58,
+  SPEECH_59 = 59,
+  SPEECH_60 = 60,
+  SPEECH_61 = 61,
+  SPEECH_62 = 62,
+  SPEECH_63 = 63,
+  SPEECH_64 = 64,
+  SPEECH_Yell = 65,
+  SPEECH_66 = 66,
+  SPEECH_67 = 67,
+  SPEECH_68 = 68,
+  SPEECH_69 = 69,
+  SPEECH_70 = 70,
+  SPEECH_71 = 71,
+  SPEECH_72 = 72,
+  SPEECH_73 = 73,
+  SPEECH_74 = 74,
+  SPEECH_75 = 75,
+  SPEECH_76 = 76,
+  SPEECH_77 = 77,
+  SPEECH_78 = 78,
+  SPEECH_79 = 79,
+  SPEECH_80 = 80,
+  SPEECH_81 = 81,
+  SPEECH_82 = 82,
+  SPEECH_83 = 83,
+  SPEECH_84 = 84,
+  SPEECH_85 = 85,
+  SPEECH_86 = 86,
+  SPEECH_87 = 87,
+  SPEECH_88 = 88,
+  SPEECH_89 = 89,
+  SPEECH_90 = 90,
+  SPEECH_91 = 91,
+  SPEECH_92 = 92,
+  SPEECH_93 = 93,
+  SPEECH_94 = 94,
+  SPEECH_95 = 95,
+  SPEECH_96 = 96,
+  SPEECH_97 = 97,
+  SPEECH_98 = 98,
+  SPEECH_99 = 99,
+  SPEECH_100 = 100,
+  SPEECH_101 = 101,
+  SPEECH_PickMe = 102,
+  SPEECH_103 = 103,
+  SPEECH_104 = 104,
+  SPEECH_105 = 105,
+  SPEECH_106 = 106,
+  SPEECH_107 = 107,
+  SPEECH_108 = 108,
+  SPEECH_109 = 109,
+  SPEECH_110 = 110,
+};
+
+
+
 /*  339 */
 enum CHARACTER_RACE
 {
@@ -255,6 +373,7 @@
   CHARACTER_EXPRESSION_55 = 55,
   CHARACTER_EXPRESSION_56 = 56,
   CHARACTER_EXPRESSION_57 = 57,
+  CHARACTER_EXPRESSION_58 = 58,
 
   // ?
 
@@ -363,7 +482,7 @@
   char GetActualSkillLevel(enum PLAYER_SKILL_TYPE uSkillType);
   int GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE a2);
   enum CHARACTER_RACE GetRace();
-  int GetSexByVoice();
+  PLAYER_SEX GetSexByVoice();
   void SetInitialStats();
   int SetSexByVoice();
   void Reset(PLAYER_CLASS_TYPE classType);
@@ -397,8 +516,8 @@
   bool CanEquip_RaceAndAlignmentCheck(unsigned int uItemID);
   int SetCondition(unsigned int uConditionIdx, int a3);
   int _49327B(unsigned int uClass, int a3);
-  __int16 PlaySound(int a2, int a3);
-  __int16 PlayEmotion(CHARACTER_EXPRESSION_ID expression, int a3);
+  void PlaySound(PlayerSpeech speech, int a3);
+  void PlayEmotion(CHARACTER_EXPRESSION_ID expression, int a3);
   char _4160CA(int a2);
   unsigned int GetItemIDAtInventoryIndex(int *a2);
   int _4B6FF9();
--- a/mm7_1.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_1.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -2081,7 +2081,7 @@
       pWindowList[v3].pCurrentPosActiveItem -= v12;
       if ( v8 )
       {
-        pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1);
+        pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1);
         v2 = pMessageQueue_50CBD0->uNumMessages;
       }
     }
@@ -2121,7 +2121,7 @@
         pWindowList[v3].pCurrentPosActiveItem = v7;
         if ( v8 )
         {
-          pAudioPlayer->PlaySound((SoundID)66, v1, v1, -1, v1, v1, v1, v1);
+          pAudioPlayer->PlaySound(SOUND_Button, v1, v1, -1, v1, v1, v1, v1);
           v2 = pMessageQueue_50CBD0->uNumMessages;
         }
       }
@@ -2450,13 +2450,13 @@
         }
         else
         {
-          v83 = (char *)8;
+          v83 = (char *)SPEECH_8;
           if ( _this->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) )
-            v83 = (char *)7;
+            v83 = (char *)SPEECH_7;
         }
         if ( dword_4E455C )
         {
-          pPlayers[uActiveCharacter]->PlaySound((int)v83, 0);
+          pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0);
           dword_4E455C = 0;
         }
       }
@@ -2468,14 +2468,14 @@
         if ( v10 )
           _this->uAttributes = _this->uAttributes & 0xFFFFFFFD | 1;
         v10 = (v12->uAttributes & 2) == 0;
-        v83 = (char *)11;
+        v83 = (char *)SPEECH_11;
         if ( v10 )
-          v83 = (char *)10;
+          v83 = (char *)SPEECH_10;
         else
           ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u);
         if ( dword_4E455C )
         {
-          pPlayers[uActiveCharacter]->PlaySound((int)v83, 0);
+          pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0);
           dword_4E455C = 0;
         }
       }
@@ -3263,15 +3263,15 @@
     if ( v119 | v116 | i | (unsigned int)v112 )
     {
       if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 )
-        v73 = 105;
+        v73 = SPEECH_105;
       else
-        v73 = 104;
+        v73 = SPEECH_104;
     }
     else
     {
-      v73 = 106;
-    }
-    v47->PlaySound(v73, 0);
+      v73 = SPEECH_106;
+    }
+    v47->PlaySound((PlayerSpeech)v73, 0);
   }
 LABEL_84:
   a2 = pParty->pPlayers;
@@ -4089,7 +4089,7 @@
     if ( v22 == v5 )
     {
       if ( uActiveCharacter )
-        pPlayers[uActiveCharacter]->PlaySound(15, 0);
+        pPlayers[uActiveCharacter]->PlaySound(SPEECH_15, 0);
       return 0;
     }
     v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v4->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
@@ -4519,7 +4519,7 @@
   if ( *(float *)&sRotY != 0.0 )
   {
     if ( !dword_507CD8 )
-      pPlayers[uActiveCharacter]->PlaySound(4, 0);
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_4, 0);
   }
   dword_507CD8 = 0;
   v3 = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Chest, a4, 0);
@@ -5756,7 +5756,7 @@
         goto LABEL_9;
       v4 = pPlayers[uActiveCharacter];
     }
-    v4->PlaySound(15, 0);
+    v4->PlaySound(SPEECH_15, 0);
   }
 LABEL_9:
   if ( !pCurrentScreen )
--- a/mm7_2.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_2.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -243,7 +243,7 @@
         if ( pParty->uFine < 0 )
           pParty->uFine = 0;
         if ( uActiveCharacter )
-          pPlayers[uActiveCharacter]->PlaySound(81, 0);
+          pPlayers[uActiveCharacter]->PlaySound(SPEECH_81, 0);
         v0 = ptr_507BC0;
       }
       else
@@ -347,7 +347,7 @@
             Party::TakeGold(v7);
             pParty->uNumGoldInBank += v7;
             if ( uActiveCharacter )
-              pPlayers[uActiveCharacter]->PlaySound(81, 0);
+              pPlayers[uActiveCharacter]->PlaySound(SPEECH_81, 0);
           }
           v0 = ptr_507BC0;
 LABEL_16:
@@ -743,7 +743,7 @@
         {
           ShowStatusBarString(pGlobalTXT_LocalizationStrings[140], 2u);
           if ( uActiveCharacter )
-            pPlayers[uActiveCharacter]->PlaySound(67, 0);
+            pPlayers[uActiveCharacter]->PlaySound(SPEECH_67, 0);
           goto LABEL_43;
         }
         if ( pParty->uNumGold >= v7 )
@@ -4188,7 +4188,7 @@
                     Party::TakeGold(v37);
                     dword_F8B1E4 = 1;
                     *(short *)v38 = 1;
-                    v35->PlaySound(78, 0);
+                    v35->PlaySound(SPEECH_78, 0);
                   }
                 }
               }
@@ -4599,7 +4599,7 @@
       memcpy(&v0->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v25 + 5], v20, 0x24u);
       goto LABEL_42;
     }
-    v0->PlaySound(15, 0);
+    v0->PlaySound(SPEECH_15, 0);
     v54 = 5;
 LABEL_70:
     v9 = pGlobalTXT_LocalizationStrings[563];   // "Pack is Full!"
@@ -4689,12 +4689,12 @@
       pRenderer->ClearZBuffer(0, 479);
       v27 = v77;
       v53 = 0;
-      v51 = 75;
+      v51 = SPEECH_75;
 LABEL_81:
-      v27->PlaySound(v51, v53);
+      v27->PlaySound((PlayerSpeech)v51, v53);
       return;
     }
-    v0->PlaySound(15, 0);
+    v0->PlaySound(SPEECH_15, 0);
     v54 = 2;
     goto LABEL_70;
   }
@@ -4717,7 +4717,7 @@
       v51 = 77;
       goto LABEL_80;
     }
-    v0->PlaySound(79, 0);
+    v0->PlaySound(SPEECH_79, 0);
     v56 = 0;
     v52 = 0;
     v50 = 0;
@@ -4753,7 +4753,7 @@
                 dword_F8B1E4 = 1;
                 Party::TakeGold(v80);
                 *(int *)(v12 + 20) |= 1u;
-                v0->PlaySound(73, 0);
+                v0->PlaySound(SPEECH_73, 0);
                 v9 = pGlobalTXT_LocalizationStrings[569];
                 goto LABEL_25;
               }
@@ -4806,7 +4806,7 @@
                   v8 = *(int *)(v3 + 20);
                   LOBYTE(v8) = v8 & 0xFD;
                   *(int *)(v3 + 20) = v8 | 1;
-                  v0->PlaySound(74, 0);
+                  v0->PlaySound(SPEECH_74, 0);
                   v9 = pGlobalTXT_LocalizationStrings[570];
 LABEL_25:
                   v54 = 2;
@@ -15119,7 +15119,7 @@
         if ( (signed int)SkillToMastery(v5) < 3 )
         {
 LABEL_8:
-          v0->PlaySound(39, 0);
+          v0->PlaySound(SPEECH_39, 0);
           return;
         }
         v3 = pParty->pPickedItem.uItemID;
--- a/mm7_3.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_3.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -2676,7 +2676,7 @@
         if ( !uActiveCharacter )
           goto LABEL_87;
         v65 = 0;
-        v63 = 63;
+        v63 = SPEECH_63;
         goto LABEL_76;
       case PARTY_LookDown:
         __debugbreak();
@@ -2687,9 +2687,9 @@
         if ( uActiveCharacter )
         {
           v65 = 0;
-          v63 = 64;
+          v63 = SPEECH_64;
 LABEL_76:
-          pPlayers[v35]->PlaySound(v63, v65);
+          pPlayers[v35]->PlaySound((PlayerSpeech)v63, v65);
         }
         break;
       case PARTY_CenterView:
@@ -3507,7 +3507,7 @@
         if ( _angle_x > 128 )
           _angle_x = 128;
         if (uActiveCharacter)
-          pPlayers[uActiveCharacter]->PlaySound(63, 0);
+          pPlayers[uActiveCharacter]->PlaySound(SPEECH_63, 0);
       break;
 
       case PARTY_LookDown:
@@ -3515,7 +3515,7 @@
         if ( _angle_x < -128 )
           _angle_x = -128;
         if (uActiveCharacter)
-          pPlayers[uActiveCharacter]->PlaySound(64, 0);
+          pPlayers[uActiveCharacter]->PlaySound(SPEECH_64, 0);
       break;
 
       case PARTY_Jump:
@@ -3623,7 +3623,7 @@
       {
         auto player = pParty->pPlayers + i;
         if (!player->HasEnchantedItemEquipped(72) && !player->WearsItem(529, 8) && player->CanAct())
-          player->PlaySound(66, 0);
+          player->PlaySound(SPEECH_66, 0);
       }
     }
   }
@@ -18141,7 +18141,7 @@
 LABEL_119:
               v56 = &pParty->pPlayers[v57];
 LABEL_120:
-              v56->PlaySound(v114, v118);
+              v56->PlaySound((PlayerSpeech)v114, v118);
               ++v122;
               //v4 = v124;
               //v5 = pSomeEVT;
@@ -18150,12 +18150,12 @@
               break;
             }
             v55 = pParty->pPlayers;
-            do
-            {
-              v55->PlaySound(_evt->v6, 0);
+            for (int iii = 0; iii < 4; ++iii)
+            {
+              v55->PlaySound((PlayerSpeech)_evt->v6, 0);
               ++v55;
             }
-            while ( (signed int)v55 < (signed int)pParty->pHirelings );
+            //while ( (signed int)v55 < (signed int)pParty->pHirelings );
             ++v122;
             //v4 = v124;
             //v5 = pSomeEVT;
--- a/mm7_4.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_4.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -3147,7 +3147,7 @@
     if ( qword_A750D8 <= 0 )
     {
       if ( pPlayers[word_A750E2]->CanAct() )
-        pPlayers[word_A750E2]->PlaySound(word_A750E0, 0);
+        pPlayers[word_A750E2]->PlaySound((PlayerSpeech)word_A750E0, 0);
       qword_A750D8 = 0i64;
     }
   }
@@ -9565,7 +9565,7 @@
                 v13[1] |= 1u;
                 break;
             }
-            pPlayers[uActiveCharacter]->PlaySound(85, 0);
+            pPlayers[uActiveCharacter]->PlaySound(SPEECH_85, 0);
           }
           if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
           {
@@ -9635,9 +9635,9 @@
           if ( uActiveCharacter )
           {
             v25 = 0;
-            v23 = 86;
+            v23 = SPEECH_86;
 LABEL_50:
-            pPlayers[v11]->PlaySound(v23, v25);
+            pPlayers[v11]->PlaySound((PlayerSpeech)v23, v25);
             goto _return;
           }
         }
@@ -9664,7 +9664,7 @@
       ptr_F8B1E8 = (char *)*(&pNPCStats->field_13A64 + 5 * v2->uProfession);
       ptr_F8B1E8 = sub_495461((char *)ptr_F8B1E8, uActiveCharacter - 1, 0, 0, 0, 0);
       if ( uActiveCharacter )
-        pPlayers[uActiveCharacter]->PlaySound(38, 0);
+        pPlayers[uActiveCharacter]->PlaySound(SPEECH_38, 0);
       v19 = pGlobalTXT_LocalizationStrings[155];
       goto LABEL_77;
     }
@@ -11762,7 +11762,7 @@
               if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor )
                 pOutdoor->SetFog();
             }
-            v0->PlaySound(87, 0);
+            v0->PlaySound(SPEECH_87, 0);
             sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[430], v0->pName, v0->uLevel, v0->uLevel / 10 + 5);// 
                                                 // "%s is now Level %lu and has earned %lu Skill Points!"
             ShowStatusBarString(pTmpBuf, 2u);
@@ -12692,7 +12692,7 @@
         byte_F8B1EC = 0;
         uDialogueType = 13;
         if ( uActiveCharacter )
-          pPlayers[uActiveCharacter]->PlaySound(38, 0);
+          pPlayers[uActiveCharacter]->PlaySound(SPEECH_38, 0);
         v7 = pGlobalTXT_LocalizationStrings[155];
         goto LABEL_64;
       }
@@ -12724,7 +12724,7 @@
     if ( (uDialogue_SpeakingActorNPC_ID & 0x80000000u) == 0 )
       pDialogue_SpeakingActor->uAIState = Removed;
     if ( uActiveCharacter )
-      pPlayers[uActiveCharacter]->PlaySound(61, 0);
+      pPlayers[uActiveCharacter]->PlaySound(SPEECH_61, 0);
     goto LABEL_87;
   }
   if ( v3 == 22 )
@@ -13496,7 +13496,7 @@
           }
         }
         ++byte_F8B1EF[v29];
-        v1->PlaySound(83, 0);
+        v1->PlaySound(SPEECH_83, 0);
         ShowStatusBarString(pGlobalTXT_LocalizationStrings[527], 2u);
         goto LABEL_46;
       }
@@ -13557,7 +13557,7 @@
     HIDWORD(v1->pConditions[17]) = (int)v39;
 LABEL_63:
     pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x2), -1, 0, -1, 0, 0, 0, 0);
-    v1->PlaySound(82, 0);
+    v1->PlaySound(SPEECH_82, 0);
     pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536);
 LABEL_46:
     result = pMessageQueue_50CBD0->uNumMessages;
@@ -14220,7 +14220,7 @@
         v12 = (unsigned __int8)v5[8];
         if ( (signed int)ptr_507BC0->ptr_1C >= 63 )
         {
-          v63 = 72;
+          v63 = SPEECH_72;
           v13 = 2500;
           if ( CheckHiredNPCSpeciality(8u) )
             v12 -= 2;
@@ -14230,7 +14230,7 @@
         }
         else
         {
-          v63 = 71;
+          v63 = SPEECH_71;
           v13 = 1500;
           v47[1] = (const char *)35;
         }
@@ -14241,7 +14241,7 @@
         if ( v12 < 1 )
           v12 = 1;
         RestAndHeal(1440 * v12);
-        v61->PlaySound(v63, 0);
+        v61->PlaySound((PlayerSpeech)v63, 0);
         v14 = GetTickCount();
         v15 = v14 + v13;
         if ( v15 < v14 )
@@ -14900,7 +14900,7 @@
   if ( BYTE1(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_C) )
     HousePlaySomeSound(v9, 1);
   if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 )
-    pPlayers[uActiveCharacter]->PlaySound(47, 0);
+    pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0);
   result = v23;
   if ( v23 )
     uCurrentHouse_Animation = v23;
@@ -15106,7 +15106,7 @@
       sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[414], v6, aAMPMNames[v7], v9, aAMPMNames[v8]);
       ShowStatusBarString(pTmpBuf, 2u);
       if ( uActiveCharacter )
-        pPlayers[uActiveCharacter]->PlaySound(3, 0);
+        pPlayers[uActiveCharacter]->PlaySound(SPEECH_3, 0);
       return 0;
     }
   }
--- a/mm7_5.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_5.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -2879,9 +2879,9 @@
             {
               v89 = uActiveCharacter;
               v176 = 0;
-              v160 = 108;
+              v160 = SPEECH_108;
 LABEL_619:
-              pPlayers[v89]->PlaySound(v160, v176);
+              pPlayers[v89]->PlaySound((PlayerSpeech)v160, v176);
             }
           }
           else
@@ -3022,7 +3022,7 @@
           pPlayers[uActiveCharacter]->uQuickSpell = v99;
           stru_A750F8[uActiveCharacter + 3]._494836(v99, uActiveCharacter);
           if ( uActiveCharacter )
-            pPlayer10->PlaySound(12, 0);
+            pPlayer10->PlaySound(SPEECH_12, 0);
           byte_506550 = 0;
           continue;
         case UIMSG_33:
@@ -3243,7 +3243,7 @@
           pRenderer->SavePCXImage("gamma.pcx", (char *)uNumSeconds, 155, 117);
           free((void *)uNumSeconds);
           stru_506E40._40E55E("gamma.pcx", 0);
-          GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, (enum WindowType)92, (int)pBtn_GameSettings, 0);
+          GUIWindow::Create(0x25Au, 0x1C2u, 0, 0, WINDOW_VoiceSwitcherButton, (int)pBtn_GameSettings, 0);
 //LABEL_453:
           if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
             continue;
@@ -3342,7 +3342,7 @@
             {
               *(short *)v105 = uNumSeconds + 1;
               pPlayer4->uSkillPoints -= pPlayer4->pActiveSkills[uMessageParam] & 0x3F;
-              pPlayer4->PlaySound(14, 0);
+              pPlayer4->PlaySound(SPEECH_14, 0);
               v165 = 0;
               v151 = 0;
               v144 = 0;
@@ -3744,11 +3744,11 @@
   enum PLAYER_SKILL_TYPE v6; // edi@37
   GUIWindow *pWindow; // eax@56
   unsigned int v8; // edx@56
-  Player *pCurrentPlayer; // edi@57
+  //Player *pCurrentPlayer; // edi@57
   signed int v10; // eax@58
   GUIButton *pButton; // eax@59
-  unsigned __int8 v12; // sf@62
-  signed int v13; // eax@64
+  //unsigned __int8 v12; // sf@62
+  //signed int v13; // eax@64
   unsigned int v14; // eax@66
   int v15; // edi@70
   char v16; // zf@73
@@ -3777,7 +3777,7 @@
   int v43; // [sp-10h] [bp-20h]@56
   int uNum; // [sp+4h] [bp-Ch]@3
   UIMessageType pUIMessageType; // [sp+8h] [bp-8h]@3
-  int pSex; // [sp+Ch] [bp-4h]@3
+  //int pSex; // [sp+Ch] [bp-4h]@3
   Player *pPlayer;
 
   if ( pMessageQueue_50CBD0->uNumMessages )
@@ -3787,7 +3787,9 @@
     pPlayer = pParty->pPlayers;
     do
     {
-      pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &uNum, &pSex);
+      int param2;
+      pMessageQueue_50CBD0->PopMessage(&pUIMessageType, &uNum, &param2);
+
       switch (pUIMessageType) // For buttons of window MainMenu
       {
         case UIMSG_MainMenu_ShowPartyCreationWnd:
@@ -3816,6 +3818,99 @@
         continue;
       }
 
+      
+      switch (pUIMessageType) // For buttons of Party Creation Window
+      {
+        case UIMSG_PlayerCreation_SelectAttribute:
+        {
+            pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
+                                                      % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * uNum;
+            uPlayerCreationUI_SelectedCharacter = uNum;
+            pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
+        }
+        continue;
+
+        case UIMSG_PlayerCreation_VoicePrev:
+        {
+            auto player = &pParty->pPlayers[uNum];
+            auto sex = player->GetSexByVoice();
+            do
+            {
+              if (player->uVoiceID == 0)
+                player->uVoiceID = 19;
+              else --player->uVoiceID;
+            }
+            while (player->GetSexByVoice() != sex);
+
+            pButton = pCreationUI_BtnPressLeft2[uNum];
+            GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_VoiceSwitcherButton, (int)pButton, 1);
+            pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
+            player->PlaySound(SPEECH_PickMe, 0);
+        }
+        continue;
+
+        case UIMSG_PlayerCreation_VoiceNext:
+        {
+            auto player = &pParty->pPlayers[uNum];
+            auto sex = player->GetSexByVoice();
+            do
+            {
+              player->uVoiceID = (player->uVoiceID + 1) % 20;
+            }
+            while (player->GetSexByVoice() != sex);
+
+            pButton = pCreationUI_BtnPressRight2[uNum];
+            GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, WINDOW_VoiceSwitcherButton, (int)pButton, 1);
+            pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
+            player->PlaySound(SPEECH_PickMe, 0);
+        }
+        continue;
+
+        case UIMSG_PlayerCreation_FacePrev:
+        {
+            pPlayer = &pParty->pPlayers[uNum];
+            unsigned char v12 = (char)((int)pPlayer->uFace - 1) < 0;
+            --pPlayer->uFace;
+            if ( v12 )
+              pPlayer->uFace = 19;
+            pPlayer->uVoiceID = pPlayer->uFace;
+            pPlayer->SetInitialStats();
+            pPlayer->SetSexByVoice();
+            pPlayer->RandomizeName();
+            v25 = uNum;
+            pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
+                                                      % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * uNum;
+            uPlayerCreationUI_SelectedCharacter = v25;
+            GUIWindow::Create(pCreationUI_BtnPressLeft[v25]->uX, pCreationUI_BtnPressLeft[v25]->uY, 0, 0, WINDOW_VoiceSwitcherButton, (int)pCreationUI_BtnPressLeft[v25], 1);
+            //v0 = pAudioPlayer;
+            pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0.0, 0);
+            pPlayer->PlaySound(SPEECH_PickMe, 0);
+            //v1 = (char *)pParty->pPlayers;
+        }
+        continue;
+
+        case UIMSG_PlayerCreation_FaceNext:
+        {
+            pPlayer = &pParty->pPlayers[uNum];
+            v20 = (char)((int)pPlayer->uFace + 1) % 20;
+            pPlayer->uFace = v20;
+            pPlayer->uVoiceID = v20;
+            pPlayer->SetInitialStats();
+            pPlayer->SetSexByVoice();
+            pPlayer->RandomizeName();
+            v21 = uNum;
+            pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
+                                                      % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * uNum;
+            uPlayerCreationUI_SelectedCharacter = v21;
+            GUIWindow::Create(pCreationUI_BtnPressRight[v21]->uX, pCreationUI_BtnPressRight[v21]->uY, 0, 0, WINDOW_VoiceSwitcherButton, (int)pCreationUI_BtnPressRight[v21], 1);
+            //v0 = pAudioPlayer;
+            pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
+            pPlayer->PlaySound(SPEECH_PickMe, 0);
+            //v1 = (char *)pParty->pPlayers;
+        }
+        continue;
+      }
+
       switch (pUIMessageType) // For buttons of window LoadGame
       {
         case UIMSG_LoadGame:
@@ -3887,50 +3982,6 @@
       {
         if ( pUIMessageType > UIMSG_DownArrow )
         {
-          if ( pUIMessageType == UIMSG_SelectFacePlayerBack )
-          {
-            pPlayer = &pParty->pPlayers[uNum];
-            v12 = (char)((int)pPlayer->uFace - 1) < 0;
-            --pPlayer->uFace;
-            if ( v12 )
-              pPlayer->uFace = 19;
-            pPlayer->uVoiceID = pPlayer->uFace;
-            pPlayer->SetInitialStats();
-            pPlayer->SetSexByVoice();
-            pPlayer->RandomizeName();
-            v25 = uNum;
-            pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
-                                                      % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * uNum;
-            uPlayerCreationUI_SelectedCharacter = v25;
-            GUIWindow::Create(pCreationUI_BtnPressLeft[v25]->uX, pCreationUI_BtnPressLeft[v25]->uY, 0, 0,
-              (enum WindowType)92, (int)pCreationUI_BtnPressLeft[v25], 1);
-            //v0 = pAudioPlayer;
-            pAudioPlayer->PlaySound((SoundID)66, 0, 0, -1, 0, 0, 0.0, 0);
-            pPlayer->PlaySound(102, 0);
-            //v1 = (char *)pParty->pPlayers;
-            continue;
-          }
-          if ( pUIMessageType == UIMSG_SelectFacePlayerForward )
-          {
-            pPlayer = &pParty->pPlayers[uNum];
-            v20 = (char)((int)pPlayer->uFace + 1) % 20;
-            pPlayer->uFace = v20;
-            pPlayer->uVoiceID = v20;
-            pPlayer->SetInitialStats();
-            pPlayer->SetSexByVoice();
-            pPlayer->RandomizeName();
-            v21 = uNum;
-            pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
-                                                      % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * uNum;
-            uPlayerCreationUI_SelectedCharacter = v21;
-            GUIWindow::Create(pCreationUI_BtnPressRight[v21]->uX, pCreationUI_BtnPressRight[v21]->uY, 0, 0, (enum WindowType)92,
-            (int)pCreationUI_BtnPressRight[v21], 1);
-            //v0 = pAudioPlayer;
-            pAudioPlayer->PlaySound((SoundID)66, 0, 0, -1, 0, 0, 0, 0);
-            pPlayer->PlaySound(102, 0);
-            //v1 = (char *)pParty->pPlayers;
-            continue;
-          }
           if ( pUIMessageType == UIMSG_AD )//unknow
           {
             __debugbreak();
@@ -3957,7 +4008,7 @@
             pCurrentScreen = SCREEN_GAME;
             viewparams->bRedrawGameUI = 1;
           }
-          GUIWindow::Create(602, 450, 0, 0, (enum WindowType)92, (int)pBtn_GameSettings, 0);
+          GUIWindow::Create(602, 450, 0, 0, WINDOW_VoiceSwitcherButton, (int)pBtn_GameSettings, 0);
           if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
             continue;
           pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Escape;
@@ -4045,50 +4096,6 @@
             //VideoPlayer::dtor();
           }
         }
-        else
-        {
-          if ( pUIMessageType == UIMSG_PlayerCreationSelectQuality )
-          {
-            pGUIWindow_CurrentMenu->pCurrentPosActiveItem = (pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem)
-                                                      % 7 + pGUIWindow_CurrentMenu->pStartingPosActiveItem + 7 * uNum;
-            uPlayerCreationUI_SelectedCharacter = uNum;
-            pAudioPlayer->PlaySound((SoundID)66, 0, 0, -1, 0, 0, 0, 0);
-            continue;
-          }
-          if ( pUIMessageType == UIMSG_PlayerCreationVoiceBack )// есть проблема со звуками
-          {
-            pCurrentPlayer = &pPlayer[uNum];
-            pSex = pCurrentPlayer->GetSexByVoice();
-            do
-            {
-              v12 = (pCurrentPlayer->uVoiceID-- - 1) == 0;
-              if ( v12 )
-                pCurrentPlayer->uVoiceID = 19;
-              v13 = pCurrentPlayer->GetSexByVoice();
-            }
-            while ( v13 != pSex );
-            pButton = pCreationUI_BtnPressLeft2[uNum];
-            GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, (enum WindowType)92, (int)pButton, 1);
-            pAudioPlayer->PlaySound((SoundID)66, 0, 0, -1, 0, 0, 0, 0);
-            pCurrentPlayer->PlaySound(102, 0);
-            continue;
-          }
-          if ( pUIMessageType == UIMSG_PlayerCreationVoiceForward )
-          {
-            pCurrentPlayer = &pPlayer[uNum];
-            pSex = pCurrentPlayer->GetSexByVoice();
-            do
-            {
-              pCurrentPlayer->uVoiceID = (signed int)(pCurrentPlayer->uVoiceID + 1) % 20;
-            }
-            while ( pCurrentPlayer->GetSexByVoice() != pSex );
-            pButton = pCreationUI_BtnPressRight2[uNum];
-            GUIWindow::Create(pButton->uX, pButton->uY, 0, 0, (enum WindowType)92, (int)pButton, 1);
-            pAudioPlayer->PlaySound((SoundID)66, 0, 0, -1, 0, 0, 0, 0);
-            pCurrentPlayer->PlaySound(102, 0);
-            continue;
-          }
-        }
       }
       else
       {
@@ -4133,7 +4140,7 @@
           if ( pUIMessageType == UIMSG_PlayerCreationSelectClass )
           {
             pPlayer[uPlayerCreationUI_SelectedCharacter].Reset((PLAYER_CLASS_TYPE)uNum);
-            pAudioPlayer->PlaySound((SoundID)66, 0, 0, -1, 0, 0, 0, 0);
+            pAudioPlayer->PlaySound(SOUND_Button, 0, 0, -1, 0, 0, 0, 0);
             continue;
           }
           if ( pUIMessageType == UIMSG_PlayerCreationClickOK )
@@ -4156,7 +4163,7 @@
             {
               uPlayerCreationUI_SelectedCharacter = uNum;
               v4 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem - pGUIWindow_CurrentMenu->pStartingPosActiveItem;
-              pSex = pGUIWindow_CurrentMenu->pStartingPosActiveItem;
+              int pSex = pGUIWindow_CurrentMenu->pStartingPosActiveItem;
               v41 = 2;
               v5 = v4 % 7 + pSex + 7 * uNum;
               pGUIWindow_CurrentMenu->pCurrentPosActiveItem = v5;
@@ -5127,7 +5134,7 @@
 // 50FE08: using guessed type stru298 stru_50FE08;
 
 //----- (00439474) --------------------------------------------------------
-bool __fastcall DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
+void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, Vec3_int_ *pVelocity)
 {
   signed int v3; // eax@1
   LayingItem *v4; // ebx@1
@@ -5212,8 +5219,8 @@
   }
   v5 = v3 & 7;
   uPlayerID = v3 >> 3;
-  if ( v5 != 4 )
-    return uPlayerID;
+  if (v5 != OBJECT_Player)
+    return;
   pPlayer = &pParty->pPlayers[uPlayerID];
   if ( uPlayerID < 0 && uPlayerID > 3 )
   {
@@ -5222,7 +5229,7 @@
   pMonster = &pActors[uActorID_Monster_];
   uPlayerID = pMonster->IsAlive();
   if ( uPlayerID )
-    return uPlayerID;
+    return;
   BYTE1(pMonster->uAttributes) |= 0xC0u;
   if ( pMonster->uAIState == Fleeing )
     pMonster->uAttributes |= 0x20000u;
@@ -5311,7 +5318,7 @@
     if ( uPlayerID >= 2560 )
     {
       if ( v61 >= 5120 && !(BYTE1(pMonster->uAttributes) & 4) )
-        return uPlayerID;
+        return;
       v61 = 2;
     }
     else
@@ -5363,8 +5370,8 @@
       if ( !stru_50C198.PlayerHitOrMiss(pPlayer, pMonster, v61, a4) )
       {
 LABEL_68:
-        LOWORD(uPlayerID) = pPlayer->PlaySound(52, 0);
-        return uPlayerID;
+        pPlayer->PlaySound(SPEECH_52, 0);
+        return;
       }
       goto LABEL_69;
     }
@@ -5515,10 +5522,10 @@
     Actor::_43AC45(uActorID_Monster_, 1);
     if ( pMonster->pMonsterInfo.uExp )
       sub_4269A2_GivePartyExp(pMonsterStats->pInfos[pMonster->pMonsterInfo.uID].uExp);
-    v40 = 51;
+    v40 = SPEECH_51;
     if ( rand() % 100 < 20 )
       v40 = ((signed int)pMonster->pMonsterInfo.uHP >= 100) + 1;
-    pPlayer->PlaySound(v40, 0);
+    pPlayer->PlaySound((PlayerSpeech)v40, 0);
     v41 = 0;
     if ( bShowDamage )
     {
@@ -5585,7 +5592,7 @@
     pMonster->vVelocity.y = 50 * LOWORD(pVelocity->y);
     pMonster->vVelocity.z = 50 * LOWORD(pVelocity->z);
   }
-  return Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
+  Actor::AddBloodsplatOnDamageOverlay(uActorID_Monster_, 1, v61);
 }
 // 4D864C: using guessed type char byte_4D864C;
 
@@ -5832,10 +5839,10 @@
                 Actor::_43AC45(uActorID, 1);
                 if ( v7->pMonsterInfo.uExp )
                   sub_4269A2_GivePartyExp(pMonsterStats->pInfos[v7->pMonsterInfo.uID].uExp);
-                v34 = 51;
+                v34 = SPEECH_51;
                 if ( rand() % 100 < 20 )
                   v34 = ((signed int)v7->pMonsterInfo.uHP >= 100) + 1;
-                v6->PlaySound(v34, 0);
+                v6->PlaySound((PlayerSpeech)v34, 0);
               }
             }
           }
@@ -5860,7 +5867,7 @@
         if ( v6->sHealth > 0 )
         {
           if ( (double)v6->GetMaxHealth() * 0.25 >= (double)v6->sHealth )
-            v6->PlaySound(48, 0);
+            v6->PlaySound(SPEECH_48, 0);
         }
       }
     }
@@ -5892,7 +5899,7 @@
       {
 		  sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[637], v45->pName);
         ShowStatusBarString(pTmpBuf, 2u);
-        v45->PlaySound(6, 0);
+        v45->PlaySound(SPEECH_6, 0);
         return;
       }
     }
@@ -6018,10 +6025,10 @@
                       Actor::_43AC45(uActorID, 1);
                       if ( v44->pMonsterInfo.uExp )
                         sub_4269A2_GivePartyExp(pMonsterStats->pInfos[v44->pMonsterInfo.uID].uExp);
-                      v64 = 51;
+                      v64 = SPEECH_51;
                       if ( rand() % 100 < 20 )
                         v64 = ((signed int)v44->pMonsterInfo.uHP >= 100) + 1;
-                      v45->PlaySound(v64, 0);
+                      v45->PlaySound((PlayerSpeech)v64, 0);
                     }
                   }
                 }
@@ -15294,7 +15301,7 @@
           continue;
         }
         v18 = v17 - 1;
-        if ( pWindowType == WINDOW_5C ) // Change page in AutonotesBook
+        if ( pWindowType == WINDOW_VoiceSwitcherButton ) // Change page in AutonotesBook
         {
           if ( pWindow->Hint != (char *)1 )
             pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
@@ -15890,7 +15897,7 @@
                 *(int *)(v22 + 552) |= 1u;
               if ( !dword_4E455C )
                 goto LABEL_92;
-              v0->PlaySound(16, 0);
+              v0->PlaySound(SPEECH_16, 0);
               goto LABEL_91;
             }
             if ( v45 )
@@ -15931,7 +15938,7 @@
     if ( dword_4E455C )
     {
       if ( v0->CanAct() )
-        v0->PlaySound(17, 0);
+        v0->PlaySound(SPEECH_17, 0);
       ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2u);
 LABEL_91:
       dword_4E455C = 0;
@@ -15979,7 +15986,7 @@
   dword_50CDCC = 1;
   if ( dword_4E455C )
   {
-    v0->PlaySound(16, 0);
+    v0->PlaySound(SPEECH_16, 0);
     dword_4E455C = 0;
   }
 }
--- a/mm7_6.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_6.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -4071,7 +4071,7 @@
                       }
                       if ( v727 != 0.0 )
                       {
-                        pPlayer->PlaySound(49, 0);
+                        pPlayer->PlaySound(SPEECH_49, 0);
                         goto LABEL_1162;
                       }
                     }
@@ -5312,7 +5312,7 @@
             pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1);
             v318 = v726;
             v3->spellnum = v1;
-            v318->PlaySound(43, v1);
+            v318->PlaySound(SPEECH_43, v1);
           }
           goto LABEL_83;
         }
@@ -6089,7 +6089,7 @@
           || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
         {
           if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
-            pParty->pPlayers[v396].PlaySound(25, v1);
+            pParty->pPlayers[v396].PlaySound(SPEECH_25, v1);
           if ( v731 == 4 )
           {
             v397 = v3->uPlayerID_2;
@@ -6424,7 +6424,7 @@
         if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
         {
           if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
-            pParty->pPlayers[v440].PlaySound(25, v1);
+            pParty->pPlayers[v440].PlaySound(SPEECH_25, v1);
           if ( v731 == 4 )
           {
             v441 = v3->uPlayerID_2;
@@ -7740,7 +7740,7 @@
         v222 = (char *)HIDWORD(v733);
         if ( v223 )
 LABEL_439:
-          ((Player *)v222)->PlaySound(103, v1);
+          ((Player *)v222)->PlaySound(SPEECH_103, v1);
       }
       v222 += 6972;
       HIDWORD(v733) = (int)v222;
@@ -8049,7 +8049,7 @@
         else
         {
           v34 = 5;
-          v1->PlaySound(50, v3);
+          v1->PlaySound(SPEECH_50, v3);
         }
         switch ( v34 )
         {
@@ -9110,14 +9110,12 @@
             v5->Add(partyAction);
             break;
           case INPUT_Yell:
-            //__debugbreak();
-            if ( !pCurrentScreen
-              && uActiveCharacter )
+            if (!pCurrentScreen && uActiveCharacter)
             {
               pParty->Yell();
-              pPlayers[uActiveCharacter]->PlaySound(65, 0);
+              pPlayers[uActiveCharacter]->PlaySound(SPEECH_Yell, 0);
             }
-            break;
+          break;
           case INPUT_Pass:
             //__debugbreak();
             if ( pCurrentScreen )
--- a/mm7_data.cpp	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_data.cpp	Fri Feb 15 22:38:05 2013 +0200
@@ -1094,7 +1094,7 @@
   "pc19lhu", "pc20lhu", "pc21lhu", "pc22lhu", "pc23lhu", "pc24lhu",
   "pc25lhu"
 };
-short SoundSetAction[192]=
+short SoundSetAction[192]= // 4ED3D8
 {
 	0, 0, 0, 0, 0, 0, 0, 0, 38, 0, 0, 37, 38, 45, 0, 0, 37, 0, 0, 47, 53, 0, 0, 0, 2, 0, 0, 25, 0, 0, 0, 0, 1, 0, 0, 47, 0,
 	0, 0, 0, 3, 0, 0, 41, 42, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 5, 0, 0, 21, 22, 23, 24, 45, 6, 0, 0, 47, 0, 0, 0, 0, 7, 0,
--- a/mm7_data.h	Fri Feb 15 19:53:40 2013 +0200
+++ b/mm7_data.h	Fri Feb 15 22:38:05 2013 +0200
@@ -2386,7 +2386,7 @@
 int /*__usercall*/ sr_sub_4D72EC/*<eax>*/(int a1/*<ebp>*/);
 int /*__usercall*/ sr_sub_4D73DF/*<eax>*/(int a1/*<ebp>*/);
 signed int __fastcall SpawnRandomTreasure(struct MapInfo *a1, struct SpawnPointMM7 *a2);
-bool __fastcall DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity);
+void DamageMonsterFromParty(signed int a1, unsigned int uActorID_Monster, struct Vec3_int_ *pVelocity);
 
 
 #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0)