changeset 1753:999bf8c99514

Слияние
author Ritor1
date Mon, 30 Sep 2013 11:41:55 +0600
parents 07c7f446a929 (diff) 42a1874a2171 (current diff)
children 421c29d4ab3e
files UI/UIShops.cpp
diffstat 1 files changed, 262 insertions(+), 487 deletions(-) [+]
line wrap: on
line diff
--- a/UI/UIShops.cpp	Mon Sep 30 06:09:29 2013 +0200
+++ b/UI/UIShops.cpp	Mon Sep 30 11:41:55 2013 +0600
@@ -689,10 +689,10 @@
   signed int v5; // esi@9
   int v18; // eax@23
   char *pText; // edx@29
-  unsigned int v47; // edi@55
-  unsigned int v48; // esi@57
-  unsigned int v51; // edi@67
-  unsigned int v52; // esi@69
+  unsigned int product_height_1row; // edi@55
+  unsigned int product_width_1row; // esi@57
+  unsigned int product_height_2row; // edi@67
+  unsigned int product_width_2row; // esi@69
   ItemGen *item; // esi@118
   int v71; // eax@123
   int all_text_height; // edi@125
@@ -750,47 +750,47 @@
       {
         if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID )
         {
-          v47 = 152 - ItemsInShopTexture[i]->uTextureHeight;
-          if ( (signed int)v47 < 1 )
-            v47 = 0;
-          v48 = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+          product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+          if ( (signed int)product_height_1row < 1 )
+            product_height_1row = 0;
+          product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v48 > 457 - ItemsInShopTexture[5]->uTextureWidth )
-                v48 = 457 - ItemsInShopTexture[5]->uTextureWidth;
+              if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+                product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
             }
           }
-          else if ( (signed int)v48 < 18 )
-            v48 = 18;
-          pRenderer->DrawTextureTransparent(v48, v47, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v48 + 640 * v47], ItemsInShopTexture[i], i + 1);
+          else if ( (signed int)product_width_1row < 18 )
+            product_width_1row = 18;
+          pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
         }
       }
       for ( uint i = 0; i < 6; ++i )
       {
         if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i + 6].uItemID )
         {
-          v51 = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
-          if ( (signed int)v51 < 1 )
-            v51 = 0;
-          v52 = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+          product_height_2row = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
+          if ( (signed int)product_height_2row < 1 )
+            product_height_2row = 0;
+          product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v52 > 457 - ItemsInShopTexture[11]->uTextureWidth )
-                v52 = 457 - ItemsInShopTexture[11]->uTextureWidth;
+              if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+                product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
             }
           }
           else
           {
-            if ( (signed int)v52 < 18 )
-              v52 = 18;
+            if ( (signed int)product_width_2row < 18 )
+              product_width_2row = 18;
           }
-          pRenderer->DrawTextureTransparent(v52, v51, ItemsInShopTexture[i + 6]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[i + 6], i + 7);
+          pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
         }
       }
       if ( HouseUI_CheckIfPlayerCanInteract() )
@@ -835,50 +835,50 @@
       {
         if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
         {
-          v47 = 152 - ItemsInShopTexture[i]->uTextureHeight;
-          if ( (signed int)v47 < 1 )
-            v47 = 0;
-          v48 = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+          product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+          if ( (signed int)product_height_1row < 1 )
+            product_height_1row = 0;
+          product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v48 > 457 - ItemsInShopTexture[5]->uTextureWidth )
-                v48 = 457 - ItemsInShopTexture[5]->uTextureWidth;
+              if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+                product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
             }
           }
           else
           {
-            if ( (signed int)v48 < 18 )
-              v48 = 18;
+            if ( (signed int)product_width_1row < 18 )
+              product_width_1row = 18;
           }
-          pRenderer->DrawTextureTransparent(v48, v47, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v48 + 640 * v47], ItemsInShopTexture[i], i + 1);
+          pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
         }
       }
       for ( uint i = 0; i < 6; ++i )
       {
         if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(signed int)i + 6].uItemID) //not itemid
         {
-          v51 = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
-          if ( (signed int)v51 < 1 )
-            v51 = 0;
-          v52 = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+          product_height_2row = 308 - ItemsInShopTexture[i + 6]->uTextureHeight;
+          if ( (signed int)product_height_2row < 1 )
+            product_height_2row = 0;
+          product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
           if ( i )
           {
             if ( i == 5 )
             {
-              if ( (signed int)v52 > 457 - ItemsInShopTexture[11]->uTextureWidth )
-                v52 = 457 - ItemsInShopTexture[11]->uTextureWidth;
+              if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+                product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
             }
           }
           else
           {
-            if ( (signed int)v52 < 18 )
-              v52 = 18;
+            if ( (signed int)product_width_2row < 18 )
+              product_width_2row = 18;
           }
-          pRenderer->DrawTextureTransparent(v52, v51, ItemsInShopTexture[i + 6]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[i + 6], i + 7);
+          pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
         }
       }
       if ( HouseUI_CheckIfPlayerCanInteract() )
@@ -1062,125 +1062,30 @@
 //----- (004B4FCF) --------------------------------------------------------
 void MagicShopDialog()
 {
-  int result; // eax@6
-  signed int v2; // esi@8
-  unsigned int v3; // ebx@10
-  char *v4; // eax@11
-  char *v5; // eax@12
-  unsigned int v6; // eax@12
-  int v7; // ST08_4@14
-  int v8; // eax@14
-  unsigned __int8 v9; // dl@14
-  char *v10; // ecx@14
-  signed int v11; // esi@16
-  int v12; // ST08_4@19
-  int v13; // eax@19
   int all_text_height; // edi@21
-  char **v15; // esi@21
-  int v16; // eax@22
-  int v18; // edx@23
-  int v19; // edi@23
-  unsigned __int8 v20; // sf@23
   GUIButton *control_button; // esi@25
-  const char **v22; // eax@25
   int v23; // eax@25
-  unsigned int v24; // ecx@25
-  const char **v25; // edx@25
   unsigned __int16 text_color; // ax@25
-  signed int pTextHeight; // esi@30
-  int v28; // ST08_4@34
-  int v29; // eax@34
   char *v30; // edx@35
-  void *v32; // eax@40
   signed int v33; // esi@40
-  unsigned int v34; // esi@42
-  int v35; // eax@42
-  unsigned int v36; // eax@43
-  int v37; // eax@45
-  int v38; // ecx@50
-  int v41; // eax@52
-  char *v42; // eax@54
-  int v43; // eax@54
-  unsigned int v44; // ecx@54
-  int v45; // edx@54
-  int v46; // eax@54
-  unsigned __int16 v47; // ax@54
-  int v48; // eax@58
-  signed int v49; // esi@62
-  Texture *v50; // ecx@64
-  unsigned int v51; // edi@64
-  unsigned int v52; // esi@66
-  int v53; // edx@70
-  Texture *v54; // ecx@76
-  unsigned int v55; // edi@76
-  unsigned int v56; // esi@76
-  int v57; // edx@80
-  unsigned int v59; // edi@86
-  unsigned int v60; // esi@88
-  int v61; // edx@92
-  unsigned int v63; // edi@98
-  unsigned int v64; // esi@100
-  int v65; // edx@104
-  signed int v66; // ecx@109
-  SHORT v67; // di@117
-  bool v68; // eax@117
-  const char *v69; // ecx@119
-  POINT *v70; // esi@124
-  int v71; // ecx@125
-  int v73; // ecx@125
+  unsigned int product_height_1row; // edi@64
+  unsigned int product_width_1row; // esi@66
+  unsigned int product_height_2row; // edi@76
+  unsigned int product_width_2row; // esi@76
   int v75; // eax@130
-  int v78; // eax@132
-  int v80; // edx@133
-  int v81; // edi@133
-  const char **v83; // eax@135
-  int v84; // eax@135
-  unsigned int v85; // ecx@135
-  int v86; // edx@135
-  int v89; // [sp-14h] [bp-10Ch]@35
-  int v91; // [sp-10h] [bp-108h]@35
-  unsigned __int16 v92; // [sp-Ch] [bp-104h]@12
-  void *v93; // [sp-Ch] [bp-104h]@14
-  int v94; // [sp-8h] [bp-100h]@11
-  char *v95; // [sp-8h] [bp-100h]@12
-  __int64 *v96; // [sp-4h] [bp-FCh]@11
-  unsigned int v97; // [sp-4h] [bp-FCh]@12
-  POINT v98; // [sp+Ch] [bp-ECh]@8
-  POINT v99; // [sp+14h] [bp-E4h]@16
-  POINT v100; // [sp+1Ch] [bp-DCh]@124
-  POINT v101; // [sp+24h] [bp-D4h]@17
-  POINT v102; // [sp+2Ch] [bp-CCh]@124
-  POINT v103; // [sp+34h] [bp-C4h]@9
-  POINT v104; // [sp+3Ch] [bp-BCh]@31
-  POINT v105; // [sp+44h] [bp-B4h]@16
-  POINT v106; // [sp+4Ch] [bp-ACh]@30
-  POINT v107; // [sp+54h] [bp-A4h]@16
-  POINT v108; // [sp+5Ch] [bp-9Ch]@30
-  POINT a2; // [sp+64h] [bp-94h]@8
-  POINT v110; // [sp+6Ch] [bp-8Ch]@30
-  POINT v111; // [sp+74h] [bp-84h]@8
+  POINT mouse; // [sp+6Ch] [bp-8Ch]@30
   GUIWindow dialog_window; // [sp+7Ch] [bp-7Ch]@1
-  char *Str; // [sp+D0h] [bp-28h]@54
-  int v146; // [sp+D4h] [bp-24h]@23
-  unsigned int pYellowColor; // [sp+D8h] [bp-20h]@1
-  unsigned int pWhiteColor; // [sp+DCh] [bp-1Ch]@1
-  __int32 v117; // [sp+E0h] [bp-18h]@8
-  int v118; // [sp+E4h] [bp-14h]@40
-  const char **v119; // [sp+E8h] [bp-10h]@24
-  int _this; // [sp+ECh] [bp-Ch]@1
-  unsigned __int8 uPlayerID; // [sp+F3h] [bp-5h]@14
-  int v152; // [sp+F4h] [bp-4h]@23
-  int v122;
-  int v114;
+  int item_num; // [sp+E0h] [bp-18h]@8
+  int v117; // [sp+E4h] [bp-14h]@40
+  int pPrice; // [sp+E8h] [bp-10h]@24
+  int one_string; // [sp+ECh] [bp-Ch]@1
   int pSrtingNum;
-  int pActiveItemNum;
   ItemGen *item;
 
   memcpy(&dialog_window, window_SpeakInHouse, sizeof(dialog_window));
   dialog_window.uFrameX = 483;
   dialog_window.uFrameWidth = 148;
   dialog_window.uFrameZ = 334;
-  pWhiteColor = TargetColor(255, 255, 255);
-  pYellowColor = TargetColor(225, 205, 35);
   if ( dialog_menu_id == HOUSE_DIALOGUE_MAIN)
   {
     if ( !HouseUI_CheckIfPlayerCanInteract() )
@@ -1192,292 +1097,200 @@
     all_text_height = 0;
     for ( int i = 0; i < 4; ++i )
       all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0);
-    v146 = (174 - all_text_height) / 4;
-    v23 = (174 - 4 * (174 - all_text_height) / 4 - all_text_height) / 2 - (174 - all_text_height) / 4 / 2 + 138;
-    int j = 0;
-    if ( pDialogueWindow->pNumPresenceButton>=0 )
+    one_string = (174 - all_text_height) / 4;
+    v23 = (174 - 4 * one_string - all_text_height) / 2 - one_string / 2 + 138;
+    int pNumString = 0;
+    for (int i = pDialogueWindow->pStartingPosActiveItem;
+             i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem;  ++i)
     {
-      int th = 2;
-      for (v152 = pDialogueWindow->pStartingPosActiveItem; v152 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem;  ++v152)
-      {
-        control_button = pDialogueWindow->GetControl(v152);
-        control_button->uY = v146 + v23;
-        pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[j], &dialog_window, 0, 0);
-        control_button->uHeight = pTextHeight;
-        v23 = control_button->uY + control_button->uHeight - 1;
-        control_button->uW = v23;
-        text_color = pYellowColor;
-        if ( pDialogueWindow->pCurrentPosActiveItem != th )
-          text_color = pWhiteColor;
-        dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pShopOptions[j], 3);
-        ++th;               
-        ++j;
-      }
+      control_button = pDialogueWindow->GetControl(i);
+      control_button->uY = one_string + v23;
+      control_button->uHeight = pFontArrus->CalcTextHeight(pShopOptions[pNumString], &dialog_window, 0, 0);
+      v23 = control_button->uY + control_button->uHeight - 1;
+      control_button->uW = v23;
+      text_color = TargetColor(225, 205, 35);
+      if ( pDialogueWindow->pCurrentPosActiveItem != i )
+        text_color = TargetColor(255, 255, 255);
+      dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pShopOptions[pNumString], 3);
+      ++pNumString;
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
   {
     pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
-    v3 = 0;
-    v49 = 0;
-    v122 = 0;
-    do
+    for ( uint i = 0; i < 6; ++i )
     {
-      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID)
+      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
       {
-        v50 = ItemsInShopTexture[v49];
-        v51 = 152 - v50->uTextureHeight;
-        if ( (signed int)v51 < 1 )
-          v51 = 0;
-        v52 = 75 * v49 - v50->uTextureWidth / 2 + 40;
-        if ( v122 )
+        product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+        if ( (signed int)product_height_1row < 1 )
+          product_height_1row = 0;
+        product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+        if ( i )
         {
-          if ( v122 == 5 )
+          if ( i == 5 )
           {
-            v53 = ItemsInShopTexture[5]->uTextureWidth;
-            if ( (signed int)v52 > 457 - v53 )
-              v52 = 457 - v53;
+            if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+              product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
           }
         }
         else
         {
-          if ( (signed int)v52 < 18 )
-            v52 = 18;
+          if ( (signed int)product_width_1row < 18 )
+            product_width_1row = 18;
         }
-        pRenderer->DrawTextureTransparent(v52, v51, v50);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v52 + 640 * v51], ItemsInShopTexture[v122], v122 + 1);
-        v49 = v122;
+        pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
       }
-      ++v49;
-      v122 = v49;
     }
-    while ( v49 < 6 );
-    v122 = 0;
-    do
+    for ( uint i = 0; i < 6; ++i )
     {
-      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 6].uItemID)
+      if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i + 6].uItemID)
       {
-        v54 = ItemsInShopTexture[v122 + 6];
-        v55 = 306 - v54->uTextureHeight;
-        v56 = 75 * v122 - v54->uTextureWidth / 2 + 40;
-        if ( v122 )
+        product_height_2row = 306 - ItemsInShopTexture[i + 6]->uTextureHeight;
+        product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+        if ( i )
         {
-          if ( v122 == 5 )
+          if ( i == 5 )
           {
-            v57 = ItemsInShopTexture[11]->uTextureWidth;
-            if ( (signed int)v56 > 457 - v57 )
-              v56 = 457 - v57;
+            if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+              product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
           }
         }
         else
         {
-          if ( (signed int)v56 < 18 )
-            v56 = 18;
+          if ( (signed int)product_width_2row < 18 )
+            product_width_2row = 18;
         }
-        pRenderer->DrawTextureTransparent(v56, v55, v54);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v56 + 640 * v55], ItemsInShopTexture[v122 + 6], v122 + 7);
+        pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
       }
-      ++v122;
     }
-    while ( v122 < 6 );
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v66 = 0;
-      v117 = 0;
-      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-      {
-        do
-        {
-          if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
-      }
-      else
+      item_num = 0;
+      for ( uint i = 0; i < 12; ++i )
       {
-        do
-        {
-          if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID)
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
+        if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID )
+          ++item_num;
       }
-      v67 = GetAsyncKeyState(VK_CONTROL);
-      v68 = pPlayers[uActiveCharacter]->CanSteal();
-      Str = (char *)v68;
-      if ( v67 && v68 )
-      {
-        v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item"
-      }
+      if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[185], 0);// "Steal item"
       else
-      {
-        v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy"
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy"
-      }
-      DrawTextAtStatusBar(v69, 0);
-      if ( !v117 )
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[195], 0);// "Select the Item to Buy"
+      if ( !item_num )
       {
         dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
         return;
       }
-      v70 = pMouse->GetCursorPos(&v102);
-      result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y];
-      if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
+      pMouse->GetCursorPos(&mouse);
+      if ( pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF )
       {
-        v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
-        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( v67 && Str )
-          v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
+        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][(pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF) - 1];
+        if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+          v30 = BuildDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);// "Steal %24"
         else
         {
           v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2);
-          v10 = (char *)pMerchantsBuyPhrases[v75];
+          v30 = BuildDialogueString((char *)pMerchantsBuyPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
         }
-        v30 = BuildDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
-        v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+        dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
         return;
       }
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL)
   {
     pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
-    v3 = 0;
-    v49 = 0;
-    v122 = 0;
-    do
+    for ( uint i = 0; i < 6; ++i )
     {
-      if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID)
+      if ( pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID )
       {
-        v59 = 152 - ItemsInShopTexture[v49]->uTextureHeight;
-        if ( (signed int)v59 < 1 )
-          v59 = 0;
-        v60 = 75 * v49 - ItemsInShopTexture[v49]->uTextureWidth / 2 + 40;
-        if ( v122 )
-        {
-          if ( v122 == 5 )
-          {
-            v61 = ItemsInShopTexture[5]->uTextureWidth;
-            if ( (signed int)v60 > 457 - v61 )
-              v60 = 457 - v61;
-          }
-        }
-        else
+        product_height_1row = 152 - ItemsInShopTexture[i]->uTextureHeight;
+        if ( (signed int)product_height_1row < 1 )
+          product_height_1row = 0;
+        product_width_1row = 75 * i - ItemsInShopTexture[i]->uTextureWidth / 2 + 40;
+        if ( i )
         {
-          if ( (signed int)v60 < 18 )
-            v60 = 18;
-        }
-        pRenderer->DrawTextureTransparent(v60, v59, ItemsInShopTexture[v49]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v60 + 640 * v59], ItemsInShopTexture[v122], v122 + 1);
-        v49 = v122;
-      }
-      ++v49;
-      v122 = v49;
-    }
-    while ( v49 < 6 );
-    v122 = 0;
-    do
-    {
-      if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 6].uItemID)
-      {
-        v63 = 306 - ItemsInShopTexture[v122 + 6]->uTextureHeight;
-        if ( (signed int)v63 < 1 )
-          v63 = 0;
-        v64 = 75 * v122 - ItemsInShopTexture[v122 + 6]->uTextureWidth / 2 + 40;
-        if ( v122 )
-        {
-          if ( v122 == 5 )
+          if ( i == 5 )
           {
-            v65 = ItemsInShopTexture[11]->uTextureWidth;
-            if ( (signed int)v64 > 457 - v65 )
-              v64 = 457 - v65;
+            if ( (signed int)product_width_1row > 457 - ItemsInShopTexture[5]->uTextureWidth )
+              product_width_1row = 457 - ItemsInShopTexture[5]->uTextureWidth;
           }
         }
         else
         {
-          if ( (signed int)v64 < 18 )
-            v64 = 18;
+          if ( (signed int)product_width_1row < 18 )
+            product_width_1row = 18;
         }
-        pRenderer->DrawTextureTransparent(v64, v63, ItemsInShopTexture[v122 + 6]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[v64 + 640 * v63], ItemsInShopTexture[v122 + 6], v122 + 7);
+        pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
       }
-      ++v122;
     }
-    while ( v122 < 6 );
+    for ( uint i = 0; i < 6; ++i )
+    {
+      if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i + 6].uItemID)
+      {
+        product_height_2row = 306 - ItemsInShopTexture[i + 6]->uTextureHeight;
+        if ( (signed int)product_height_2row < 1 )
+          product_height_2row = 0;
+        product_width_2row = 75 * i - ItemsInShopTexture[i + 6]->uTextureWidth / 2 + 40;
+        if ( i )
+        {
+          if ( i == 5 )
+          {
+            if ( (signed int)product_width_2row > 457 - ItemsInShopTexture[11]->uTextureWidth )
+              product_width_2row = 457 - ItemsInShopTexture[11]->uTextureWidth;
+          }
+        }
+        else
+        {
+          if ( (signed int)product_width_2row < 18 )
+            product_width_2row = 18;
+        }
+        pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
+      }
+    }
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v66 = 0;
-      v117 = 0;
-      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-      {
-        do
-        {
-          if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
-      }
-      else
+      item_num = 0;
+      for ( uint i = 0; i < 12; ++i )
       {
-        do
-        {
-          if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID)
-            ++v117;
-          ++v66;
-        }
-        while ( v66 < 12 );
+        if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
+          ++item_num;
       }
-      v67 = GetAsyncKeyState(VK_CONTROL);
-      v68 = pPlayers[uActiveCharacter]->CanSteal();
-      Str = (char *)v68;
-      if ( v67 && v68 )
-      {
-        v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item"
-      }
+      if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[185], 0);// "Steal item"
       else
-      {
-        v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy"
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy"
-      }
-      DrawTextAtStatusBar(v69, 0);
-      if ( !v117 )
+        DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[196], 0);// "Select the Special Item to Buy"
+      if ( !item_num )
       {
         dialog_window.DrawCurrentTime( pParty->PartyTimes.Shops_next_generation_time[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
         return;
       }
-      v70 = pMouse->GetCursorPos(&v102);
-      result = v70->x + pSRZBufferLineOffsets[v70->y];
-      if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
+      pMouse->GetCursorPos(&mouse);
+      if ( pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF )
       {
-        v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
-        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-          item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
-        if ( v67 && Str )
-          v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
+        item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][(pRenderer->pActiveZBuffer[mouse.x + pSRZBufferLineOffsets[mouse.y]] & 0xFFFF) - 1];
+        if ( GetAsyncKeyState(VK_CONTROL) && pPlayers[uActiveCharacter]->CanSteal() )
+          v30 = BuildDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);// "Steal %24"
         else
         {
           v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2);
-          v10 = (char *)pMerchantsBuyPhrases[v75];
+          v30 = BuildDialogueString((char *)pMerchantsBuyPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
         }
-        v30 = BuildDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
-        v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+        dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
         return;
       }
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT )
   {
     draw_leather();
@@ -1488,55 +1301,46 @@
     all_text_height = 0;
     for ( uint i = 0; i < 3; ++i )
       all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0);
-    _this = ((174 - all_text_height) / 3);
-    v81 = (3 * (58 - (signed int)_this) - all_text_height) / 2 - (174 - all_text_height) / 3 / 2 + 138;
-    v20 = -pDialogueWindow->pNumPresenceButton < 0;
-    v118 = pDialogueWindow->pStartingPosActiveItem;
-    if ( v20 ^ (pDialogueWindow->pStartingPosActiveItem > pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton) )
+    one_string = ((174 - all_text_height) / 3);
+    v23 = (3 * (58 - (signed int)one_string) - all_text_height) / 2 - (174 - all_text_height) / 3 / 2 + 138;
+    pSrtingNum = 0;
+    for ( int i = pDialogueWindow->pStartingPosActiveItem;
+              i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
     {
-      v122 = 2;
-      pSrtingNum = 0;
-      do
-      {
-        control_button = pDialogueWindow->GetControl(v118);
-        control_button->uY = (unsigned int)((char *)_this + v81);
-        pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[pSrtingNum], &dialog_window, 0, 0);
-        v85 = control_button->uY;
-        control_button->uHeight = pTextHeight;
-        v81 = pTextHeight + v85 - 1;
-        control_button->uW = v81;
-        text_color = pYellowColor;
-        if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
-          text_color = pWhiteColor;
-        dialog_window.DrawTitleText(pFontArrus, 0, v85, text_color, pShopOptions[pSrtingNum], 3);
-        ++v122;
-        ++pSrtingNum;
-        ++v118;
-      }
-      while ( v118 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+      control_button = pDialogueWindow->GetControl(i);
+      control_button->uY = one_string + v23;
+      control_button->uHeight = pFontArrus->CalcTextHeight(pShopOptions[pSrtingNum], &dialog_window, 0, 0);
+      v23 = control_button->uHeight + control_button->uY - 1;
+      control_button->uW = v23;
+      text_color = TargetColor(225, 205, 35);
+      if ( pDialogueWindow->pCurrentPosActiveItem != i )
+        text_color = TargetColor(255, 255, 255);
+      dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pShopOptions[pSrtingNum], 3);
+      ++pSrtingNum;
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL)
   {
     draw_leather();
     CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true);
     DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);// "Select the Item to Sell"
-    if ( !HouseUI_CheckIfPlayerCanInteract()
-      || (v11 = pMouse->GetCursorPos(&v107)->x - 14,
-          v117 = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v99)->y - 17) >> 5),
-          result = (int)pMouse->GetCursorPos(&v105),
-          *(int *)result <= 13)
-      || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462)
-      || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) )
+    if ( !HouseUI_CheckIfPlayerCanInteract() )
+      return;
+    pMouse->GetCursorPos(&mouse);
+    v117 = ((mouse.x - 14) >> 5) + 14 * ((mouse.y - 17) >> 5);
+    if ( mouse.x <= 13 || mouse.x >= 462 )
       return;
-    item = &pPlayers[uActiveCharacter]->pInventoryItemList[result - 1];
-    v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3);
-    v30 = BuildDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0);
-    v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-    dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+    if ( !pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) )
+      return;
+    item = &pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1];
+    v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3);
+    v30 = BuildDialogueString((char *)pMerchantsSellPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0);
+    dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_IDENTIFY)
   {
     draw_leather();
@@ -1544,137 +1348,108 @@
     DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0);// "Select the Item to Identify"
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v2 = pMouse->GetCursorPos(&a2)->x - 14;
-      v117 = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v98)->y - 17) >> 5);
-      result = (int)pMouse->GetCursorPos(&v111);
-      if ( *(int *)result > 13 )
+      pMouse->GetCursorPos(&mouse);
+      v117 = ((mouse.x -14) >> 5) + 14 * ((mouse.y - 17) >> 5);
+      if ( mouse.x > 13 && mouse.x < 462 )
       {
-        result = (int)pMouse->GetCursorPos(&v103);
-        if ( *(int *)result < 462 )
+        if ( pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) )
         {
-          result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117);
-          if ( result )
+          item = &pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1];
+          if ( item->uAttributes & 1 )
           {
-            item = &pPlayers[uActiveCharacter]->pInventoryItemList[result-1];
-            if ( item->uAttributes & 1 )
-            {
-              v5 = BuildDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
-              v6 = (212 - pFontArrus->CalcTextHeight(v5, &dialog_window, 0, 0)) / 2 + 101;
-              dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v5, 3); 
-              return;
-            }
-            v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 4);
-            v30 = BuildDialogueString((char *)pMerchantsIdentifyPhrases[v8], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
-            v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138;
-            dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v30, 3);
+            dialog_window.DrawTitleText(pFontArrus, 0, (212 - pFontArrus->CalcTextHeight(BuildDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0), &dialog_window, 0, 0)) / 2 + 101,
+               TargetColor(255, 255, 255), BuildDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0), 3); 
             return;
           }
+          v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 4);
+          v30 = BuildDialogueString((char *)pMerchantsIdentifyPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
+          dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
+          return;
         }
       }
     }
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_REPAIR)
   {
     draw_leather();
     CharacterUI_InventoryTab_Draw(pPlayers[uActiveCharacter], true);
     DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0);// "Select the Item to Repair"
-    if ( !HouseUI_CheckIfPlayerCanInteract()
-      || (pTextHeight = pMouse->GetCursorPos(&v110)->x - 14,
-          v117 = (pTextHeight >> 5) + 14 * ((pMouse->GetCursorPos(&v108)->y - 17) >> 5),
-          result = (int)pMouse->GetCursorPos(&v106),
-          *(int *)result <= 13)
-      || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462)
-      || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result)
-     // || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) )
-        || (!(pPlayers[uActiveCharacter]->pOwnItems[result-1].uAttributes& 2)) )
+    if ( !HouseUI_CheckIfPlayerCanInteract() )
+      return;
+    pMouse->GetCursorPos(&mouse);
+    v117 = ((mouse.x - 14) >> 5) + 14 * ((mouse.y - 17) >> 5);
+    if ( mouse.x <= 13 || mouse.x >= 462 )
       return;
-    item = &pPlayers[uActiveCharacter]->pInventoryItemList[result - 1];
-    v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItemList[result - 1], BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5);
-    v30 = BuildDialogueString((char *)pMerchantsRepairPhrases[v29], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0);
-    v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-    dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+    if ( !pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117)
+      || !(pPlayers[uActiveCharacter]->pOwnItems[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117)-1].uAttributes& 2) )
+      return;
+    item = &pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1];
+    v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItemList[pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117) - 1],
+             BuildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5);
+    v30 = BuildDialogueString((char *)pMerchantsRepairPhrases[v75], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0);
+    dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138, TargetColor(255, 255, 255), v30, 3);
     return;
   }
+
   if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
   {
     if ( HouseUI_CheckIfPlayerCanInteract() )
     {
-      v3 = 0;
       all_text_height = 0;
       v33 = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
-      v119 = (const char **)(v33 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100);
-      if ( (signed int)v119 < v33 / 3 )
-        v119 = (const char **)(v33 / 3);
-      pActiveItemNum = pDialogueWindow->pStartingPosActiveItem;
-      v122 = 0;
-      if ( (signed int)pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+      pPrice = v33 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100;
+      if ( pPrice < v33 / 3 )
+        pPrice = v33 / 3;
+      item_num = 0;
+      for ( int i = pDialogueWindow->pStartingPosActiveItem;
+                i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
+      {
+        if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][pDialogueWindow->GetControl(i)->msg_param - 36]
+          && !pPlayers[uActiveCharacter]->pActiveSkills[pDialogueWindow->GetControl(i)->msg_param - 36] )
+        {
+          all_text_height += pFontArrus->CalcTextHeight(pSkillNames[pDialogueWindow->GetControl(i)->msg_param - 36], &dialog_window, 0, 0);
+          ++item_num;
+        }
+      }
+      if ( !item_num )
       {
         sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
                                             // "Seek knowledge elsewhere %s the %s"
         strcat(pTmpBuf.data(), "\n \n");
         strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
-        v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf.data(), 3);
-        return;
-      }
-      do
-      {
-        v36 = pDialogueWindow->GetControl(pActiveItemNum)->msg_param - 36;
-        if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v36] && !pPlayers[uActiveCharacter]->pActiveSkills[v36] )
-        {
-          all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v36], &dialog_window, 0, 0);
-          ++v122;
-        }
-        ++pActiveItemNum;
-      }
-      while ( pActiveItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
-      if ( !v122 )
-      {
-        sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
-                                            // "Seek knowledge elsewhere %s the %s"
-        strcat(pTmpBuf.data(), "\n \n");
-        strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
-        v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138;
-        dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf.data(), 3);
+        dialog_window.DrawTitleText(pFontArrus, 0, (174 - pFontArrus->CalcTextHeight(pTmpBuf.data(), &dialog_window, 0, 0)) / 2 + 138, TargetColor(225, 205, 35), pTmpBuf.data(), 3);
         return;
       }
-      sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], v119);// "Skill Cost: %lu"
-      dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3u);
-      v119 = (const char **)((149 - all_text_height) / v122);
-      if ( (149 - all_text_height) / v122 > 32 )
-        v119 = (const char **)32;
-      v38 = (149 - v122 * (signed int)v119 - all_text_height) / 2 - (signed int)v119 / 2 + 162;
-      v118 = 2;
-      if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+      sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pPrice);// "Skill Cost: %lu"
+      dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3);
+      one_string = (149 - all_text_height) / item_num;
+      if ( one_string > 32 )
+        one_string = 32;
+      v23 = (149 - item_num * one_string - all_text_height) / 2 - one_string / 2 + 162;
+      for ( int i = pDialogueWindow->pStartingPosActiveItem;
+                i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i)
       {
-        v122 = 2;
-        do
+        control_button = pDialogueWindow->GetControl(i);
+        if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][control_button->msg_param - 36]
+           || pPlayers[uActiveCharacter]->pActiveSkills[control_button->msg_param - 36] )
         {
-          control_button = pDialogueWindow->GetControl(v122);
-          v41 = control_button->msg_param - 36;
-          if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v41] || pPlayers[uActiveCharacter]->pActiveSkills[v41] )
-          {
-            control_button->uW = 0;
-            control_button->uHeight = 0;
-            control_button->uY = 0;
-          }
-          else
-          {
-            control_button->uY = (unsigned int)((char *)v119 + v38);
-            pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v41], &dialog_window, 0, 0);
-            v44 = control_button->uY;
-            control_button->uHeight = pTextHeight;
-            v38 = v44 + pTextHeight - 1;
-            control_button->uW = v38;
-            text_color = pYellowColor;
-            if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
-              text_color = pWhiteColor;
-            dialog_window.DrawTitleText(pFontArrus, 0, v44, text_color, pSkillNames[v41], 3);
-          }
-          ++v122;
+          control_button->uW = 0;
+          control_button->uHeight = 0;
+          control_button->uY = 0;
         }
-        while ( v122 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+        else
+        {
+          control_button->uY = one_string + v23;
+          control_button->uHeight = pFontArrus->CalcTextHeight(pSkillNames[control_button->msg_param - 36], &dialog_window, 0, 0);
+          v23 = control_button->uY + control_button->uHeight - 1;
+          control_button->uW = v23;
+          text_color = TargetColor(225, 205, 35);
+          if ( pDialogueWindow->pCurrentPosActiveItem != i )
+            text_color = TargetColor(255, 255, 255);
+          dialog_window.DrawTitleText(pFontArrus, 0, control_button->uY, text_color, pSkillNames[control_button->msg_param - 36], 3);
+        }
       }
     }
     return;