Mercurial > mm7
changeset 162:3a8e7802f241
Слияние
author | Ritor1 |
---|---|
date | Wed, 13 Feb 2013 09:52:42 +0600 |
parents | 49e74dee4eab (current diff) f4ebd13c2a8e (diff) |
children | a0e7ad5425d4 |
files | mm7_2.cpp |
diffstat | 7 files changed, 54 insertions(+), 57 deletions(-) [+] |
line wrap: on
line diff
--- a/GUIWindow.cpp Wed Feb 13 09:52:33 2013 +0600 +++ b/GUIWindow.cpp Wed Feb 13 09:52:42 2013 +0600 @@ -2027,7 +2027,7 @@ } else { - if (eWindowType == WINDOW_1A) + if (eWindowType == WINDOW_Transition) { pMainScreenNum = pCurrentScreen; pCurrentScreen = SCREEN_INPUT_BLV; @@ -2047,7 +2047,7 @@ ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2u);// return pWindow; } - if (eWindowType == WINDOW_1E) + if (eWindowType == WINDOW_Scroll) //goto LABEL_62; { pWindow->CreateButton(0x3Du, 0x1A8u, 0x1Fu, 0, 2, 94, 0x6Eu, 1u, 0x31u, "", 0);
--- a/GUIWindow.h Wed Feb 13 09:52:33 2013 +0600 +++ b/GUIWindow.h Wed Feb 13 09:52:42 2013 +0600 @@ -38,20 +38,20 @@ WINDOW_CharacterRecord = 0x4, WINDOW_Options = 0x6, WINDOW_Book = 0x9, - WINDOW_A = 0xA, //10, - WINDOW_C = 0xC, //12, - WINDOW_10 = 0x10, //16, - WINDOW_ChangeLocation = 0x11, //17, - WINDOW_SpellBook = 0x12, //18, - WINDOW_GreetingNPC = 0x13, //19, + WINDOW_A = 0xA, + WINDOW_QuickReference = 0xC, + WINDOW_Rest = 0x10, + WINDOW_ChangeLocation = 0x11, + WINDOW_SpellBook = 0x12, + WINDOW_GreetingNPC = 0x13, WINDOW_Chest = 0x14, WINDOW_17 = 0x17, WINDOW_MainMenu_Load = 0x18, WINDOW_HouseInterior = 0x19, - WINDOW_1A = 0x1A, //26, - WINDOW_1B = 0x1B, //27, - WINDOW_1E = 0x1E, //30, - WINDOW_1F = 0x1F, //31, + WINDOW_Transition = 0x1A, + WINDOW_1B = 0x1B, + WINDOW_Scroll = 0x1E, + WINDOW_1F = 0x1F, WINDOW_FinalWindow = 0x46, WINDOW_50 = 0x50, WINDOW_59 = 0x59,
--- a/Vis.cpp Wed Feb 13 09:52:33 2013 +0600 +++ b/Vis.cpp Wed Feb 13 09:52:42 2013 +0600 @@ -1410,8 +1410,9 @@ memcpy(&v12, &v5[v8], sizeof(v12)); memcpy(&v5[v8], v15, sizeof(v5[v8])); memcpy(v15, &v12, 0x20u); - SortVerticesByX(v5, uStart, v8 - 1); - SortVerticesByX(a2, v8 + 1, uEnd); + __debugbreak(); + //SortVerticesByX(v5, uStart, v8 - 1); + //SortVerticesByX(a2, v8 + 1, uEnd); } return true; }
--- a/mm7_2.cpp Wed Feb 13 09:52:33 2013 +0600 +++ b/mm7_2.cpp Wed Feb 13 09:52:42 2013 +0600 @@ -14990,7 +14990,7 @@ } //----- (00467FB6) -------------------------------------------------------- -char __cdecl sub_467FB6() +char __cdecl CreateScrollWindow() { unsigned int v0; // eax@1 char *v1; // ST18_4@3
--- a/mm7_3.cpp Wed Feb 13 09:52:33 2013 +0600 +++ b/mm7_3.cpp Wed Feb 13 09:52:42 2013 +0600 @@ -4138,10 +4138,6 @@ } } - - - - //----- (0047531C) -------------------------------------------------------- bool __fastcall sub_47531C(int a1, int *a2, int a3, int a4, int a5, int a6, int a7, int a8, BLVFace *a9, int a10) {
--- a/mm7_5.cpp Wed Feb 13 09:52:33 2013 +0600 +++ b/mm7_5.cpp Wed Feb 13 09:52:42 2013 +0600 @@ -13297,7 +13297,7 @@ } //----- (00412B58) -------------------------------------------------------- -void __cdecl sub_412B58() +void __cdecl DrawSpellBookContent() { Player *v0; // ebx@1 int v1; // ebp@1 @@ -13315,7 +13315,7 @@ signed int v13; // ecx@18 unsigned int v14; // esi@18 unsigned int v15; // edi@18 - Texture *v16; // eax@21 + Texture *pPageTexture; // eax@21 unsigned int v17; // [sp-Ch] [bp-2Ch]@8 unsigned int v18; // [sp-Ch] [bp-2Ch]@15 unsigned int v19; // [sp-8h] [bp-28h]@8 @@ -13399,7 +13399,7 @@ { if ( v0->pNumSpellBookPage == v13 ) { - v16 = pTextures_tabs[v13][1]; + pPageTexture = pTextures_tabs[v13][1]; switch ( v13 ) { case 0: @@ -13439,7 +13439,7 @@ } else { - v16 = pTextures_tabs[v13][0]; + pPageTexture = pTextures_tabs[v13][0]; switch ( v13 ) { case 0: @@ -13485,7 +13485,7 @@ break; } } - pRenderer->DrawTextureTransparent(v14, v15, v16); + pRenderer->DrawTextureTransparent(v14, v15, pPageTexture); v13 = v25; } a2.x += 2; @@ -15091,15 +15091,15 @@ v38 = v37 - 2; if ( v38 )//pWindowType > 105 { - if ( v38 == 1 )//pWindowType == 106 (0x6A) WINDOW_VideoOptions + if ( pWindowType == WINDOW_VideoOptions ) GameMenuUI_DrawVideoOptions(); } - else//pWindowType == 105 (0x69) WINDOW_KeyMappingOptions + else if ( pWindowType == WINDOW_KeyMappingOptions ) { GameMenuUI_DrawKeyBindings(); } } - else//pWindowType == 103 (0x67) WINDOW_67 + else//pWindowType == WINDOW_67 { pWindow->DrawMessageBox(0); pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); @@ -15149,7 +15149,7 @@ pGUIWindow2->Release(); continue; } - if ( pWindow->Hint != (char *)1 )//pWindowType == 97 (0x61) WINDOW_61 + if ( pWindow->Hint != (char *)1 )//pWindowType == WINDOW_61 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); v32 = pWindow->ptr_1C; pRenderer->DrawTextureIndexed(pWindow->uFrameX, pWindow->uFrameY, *((Texture **)v32 + 16)); @@ -15188,7 +15188,7 @@ if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) //goto LABEL_151; { - pMessageQueue_50CBD0->pMessages[pNumMessages].eType = (UIMessageType)113; + pMessageQueue_50CBD0->pMessages[pNumMessages].eType = (UIMessageType)113; //0x71 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; ++pMessageQueue_50CBD0->uNumMessages; @@ -15200,7 +15200,7 @@ if ( v14 )//pWindowType > 80 { v15 = v14 - 9; - if ( !v15 )//pWindowType == 89 (0x59) WINDOW_59 + if ( pWindowType == WINDOW_59) { pWindow->DrawMessageBox(0); pWindow->DrawText(pFontLucida, 10, 20, 0, "Making item number", 0, 0, 0); @@ -15237,7 +15237,7 @@ continue; } v16 = v15 - 1; - if ( !v16 )// pWindowType == 90 (0x5A) WINDOW_5A + if ( pWindowType == WINDOW_5A ) // Press buttons in title menu and in game, and escape in game { if ( pWindow->Hint != (char *)1 ) pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); @@ -15288,7 +15288,7 @@ continue; } v17 = v16 - 1; - if ( !v17 )//pWindowType == 91 (0x5B) WINDOW_5B + if ( pWindowType == WINDOW_5B )//Change button in Character window { if ( pWindow->Hint != (char *)1 ) pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); @@ -15313,7 +15313,7 @@ continue; } v18 = v17 - 1; - if ( !v18 )//pWindowType == 92 (0x5C) WINDOW_5C + if ( pWindowType == WINDOW_5C ) // Change page in AutonotesBook { if ( pWindow->Hint != (char *)1 ) pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); @@ -15333,7 +15333,7 @@ continue; } v19 = v18 - 1; - if ( !v19 )//pWindowType == 93 (0x5D) WINDOW_5D + if ( pWindowType == WINDOW_5D ) { if ( pWindow->Hint != (char *)1 ) pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0); @@ -15346,7 +15346,7 @@ continue; } } - else//pWindowType == 80 (0x50) WINDOW_50 + else if ( pWindowType == WINDOW_50 ) { v27 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); if ( ptr_507BD0->field_40 == 1 ) @@ -15389,7 +15389,7 @@ } else { - if ( pWindowType == 70 ) // 0x46 WINDOW_FinalWindow + if ( pWindowType == WINDOW_FinalWindow ) { sub_41420D_press_esc(); continue; @@ -15404,7 +15404,7 @@ v13 = v12 - 4; if ( v13 )//pWindowType > 30 { - if ( v13 == 1 ) //pWindowType == 31 (0x1F) WINDOW_1F + if ( pWindowType == WINDOW_1F) { pRenderer->ClearZBuffer(0, 479); draw_leather(); @@ -15414,12 +15414,12 @@ (Texture *)(uTextureID_x_x_u != -1 ? &pIcons_LOD->pTextures[uTextureID_x_x_u] : 0)); } } - else// pWindowType == 30 (0x1E) WINDOW_1E - { - sub_467FB6(); - } - } - else //pWindowType == 26 (0x1A) WINDOW_1A + else if( pWindowType == WINDOW_Scroll) + { + CreateScrollWindow(); + } + } + else if ( pWindowType == WINDOW_Transition ) { TransitionUI_Draw(); } @@ -15439,12 +15439,12 @@ //if ( v9 == 1 ) //pWindowType == 24 (0x18) WINDOW_MainMenu_Load // sub_4606F7(); } - else//pWindowType == 23 (0x17) WINDOW_17 + else if ( pWindowType == WINDOW_17 ) { sub_4606FE(); } } - else//pWindowType == 20 (0x14) WINDOW_Chest + else if ( pWindowType == WINDOW_Chest ) { if ( pCurrentScreen == SCREEN_CHEST ) { @@ -15463,7 +15463,7 @@ } } } - else//pWindowType == 19 (0x13) WINDOW_GreetingNPC + else if (pWindowType == WINDOW_GreetingNPC ) { DrawBranchlessDialogueUI(); } @@ -15500,9 +15500,9 @@ } continue; } - if ( pWindowType == 18 ) //(0x12) WINDOW_SpellBook - { - sub_412B58(); + if ( pWindowType == WINDOW_SpellBook ) + { + DrawSpellBookContent(); } else { @@ -15514,15 +15514,15 @@ v6 = v5 - 4; if ( v6 )//pWindowType > 16 { - if ( v6 == 1 )//pWindowType == 17 (0x11) WINDOW_ChangeLocation + if ( pWindowType == WINDOW_ChangeLocation ) TravelUI_Draw(); } - else//pWindowType == 16 (0x10) WINDOW_10 + else if ( pWindowType == WINDOW_Rest ) { RestUI_Draw(); } } - else// pWindowType == 12 (0xC) WINDOW_C + else if (pWindowType == WINDOW_QuickReference ) { QuickRefDraw(); } @@ -15539,15 +15539,15 @@ v4 = v3 - 2; if ( v4 )//pWindowType > 6 { - if ( v4 == 3 )//pWindowType == 9 (0x9) WINDOW_Book + if ( pWindowType == WINDOW_Book ) SellectDrawBook((unsigned int)pWindow->ptr_1C); } - else//pWindowType == 6 (0x6) WINDOW_Options + else if (pWindowType == WINDOW_Options) { sub_414F82_DrawGameOptions(); } } - else//pWindowType == 4 (0x4) WINDOW_CharacterRecord + else if (pWindowType == WINDOW_CharacterRecord) { CharacterUI_CharacterScreen_Draw(uActiveCharacter); }
--- a/mm7_data.h Wed Feb 13 09:52:33 2013 +0600 +++ b/mm7_data.h Wed Feb 13 09:52:42 2013 +0600 @@ -1835,7 +1835,7 @@ void __cdecl InitializeBookFonts(); void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); void __cdecl sub_412AF9(); -void __cdecl sub_412B58(); +void __cdecl DrawSpellBookContent(); char __cdecl DrawBook_History(); void __cdecl DrawBook_Quests(); void __cdecl DrawBook_Autonotes(); @@ -2143,7 +2143,7 @@ void __thiscall sub_467E7F_EquipBody(unsigned int uEquipType); // idb void __fastcall sub_467F48(signed int a1); void __cdecl free_book_subwindow(); -char __cdecl sub_467FB6(); +char __cdecl CreateScrollWindow(); void __cdecl OnPaperdollLeftClick(); int __thiscall UnprojectX(int x); int __thiscall UnprojectY(int _this);