Mercurial > mm7
changeset 2549:3121fb54a110
Rest & Spelbook refactored into class
author | a.parshin |
---|---|
date | Tue, 12 May 2015 11:07:32 +0200 |
parents | 87e5590d034b |
children | fb42e2662c38 |
files | Build/Visual Studio 2013/World of Might and Magic.vcxproj Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters Engine/Party.h Engine/Spells/Spells.cpp GUI/GUIWindow.cpp GUI/GUIWindow.h GUI/UI/Books/UISpellBook.cpp GUI/UI/Books/UISpellBook.h GUI/UI/Spellbook.cpp GUI/UI/Spellbook.h GUI/UI/UIBooks.cpp GUI/UI/UIBooks.h GUI/UI/UIRest.cpp GUI/UI/UIRest.h GUI/UI/UITransition.cpp Game/Game.cpp |
diffstat | 15 files changed, 402 insertions(+), 358 deletions(-) [+] |
line wrap: on
line diff
--- a/Build/Visual Studio 2013/World of Might and Magic.vcxproj Tue May 12 03:24:19 2015 +0200 +++ b/Build/Visual Studio 2013/World of Might and Magic.vcxproj Tue May 12 11:07:32 2015 +0200 @@ -167,7 +167,7 @@ <ClCompile Include="..\..\GUI\UI\Books\MapBook.cpp" /> <ClCompile Include="..\..\GUI\UI\Books\QuestBook.cpp" /> <ClCompile Include="..\..\GUI\UI\Books\TownPortalBook.cpp" /> - <ClCompile Include="..\..\GUI\UI\Books\UISpellBook.cpp" /> + <ClCompile Include="..\..\GUI\UI\Spellbook.cpp" /> <ClCompile Include="..\..\GUI\UI\UIArena.cpp" /> <ClCompile Include="..\..\GUI\UI\UIBooks.cpp" /> <ClCompile Include="..\..\GUI\UI\UICharacter.cpp" /> @@ -345,7 +345,7 @@ <ClInclude Include="..\..\GUI\UI\Books\MapBook.h" /> <ClInclude Include="..\..\GUI\UI\Books\QuestBook.h" /> <ClInclude Include="..\..\GUI\UI\Books\TownPortalBook.h" /> - <ClInclude Include="..\..\GUI\UI\Books\UISpellBook.h" /> + <ClInclude Include="..\..\GUI\UI\Spellbook.h" /> <ClInclude Include="..\..\GUI\UI\UIArena.h" /> <ClInclude Include="..\..\GUI\UI\UIBooks.h" /> <ClInclude Include="..\..\GUI\UI\UICharacter.h" />
--- a/Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters Tue May 12 03:24:19 2015 +0200 +++ b/Build/Visual Studio 2013/World of Might and Magic.vcxproj.filters Tue May 12 11:07:32 2015 +0200 @@ -487,9 +487,6 @@ <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp"> <Filter>GUI\NewUI</Filter> </ClCompile> - <ClCompile Include="..\..\GUI\UI\Books\UISpellBook.cpp"> - <Filter>GUI\UI\Books</Filter> - </ClCompile> <ClCompile Include="..\..\GUI\UI\UIGuilds.cpp"> <Filter>GUI\UI</Filter> </ClCompile> @@ -598,6 +595,9 @@ <ClCompile Include="..\..\GUI\UI\Books\JournalBook.cpp"> <Filter>GUI\UI\Books</Filter> </ClCompile> + <ClCompile Include="..\..\GUI\UI\Spellbook.cpp"> + <Filter>GUI\UI</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> @@ -1249,9 +1249,6 @@ <ClInclude Include="..\..\GUI\NewUI\MainMenu.h"> <Filter>GUI\NewUI</Filter> </ClInclude> - <ClInclude Include="..\..\GUI\UI\Books\UISpellBook.h"> - <Filter>GUI\UI\Books</Filter> - </ClInclude> <ClInclude Include="..\..\GUI\UI\UIGame.h"> <Filter>GUI\UI</Filter> </ClInclude> @@ -1363,6 +1360,9 @@ <ClInclude Include="..\..\GUI\UI\Books\JournalBook.h"> <Filter>GUI\UI\Books</Filter> </ClInclude> + <ClInclude Include="..\..\GUI\UI\Spellbook.h"> + <Filter>GUI\UI</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">
--- a/Engine/Party.h Tue May 12 03:24:19 2015 +0200 +++ b/Engine/Party.h Tue May 12 11:07:32 2015 +0200 @@ -19,6 +19,9 @@ PARTY_QUEST_EMERALD_MARGARETH_OFF = 17, PARTY_QUEST_EVENMORN_MAP_FOUND = 64, + + PARTY_QUEST_HARMONDALE_REBUILT = 98, + PARTY_QUEST_FINISHED_EMERALD_ISLE = 136, PARTY_QUEST_OBELISK_HARMONDALE = 164,
--- a/Engine/Spells/Spells.cpp Tue May 12 03:24:19 2015 +0200 +++ b/Engine/Spells/Spells.cpp Tue May 12 11:07:32 2015 +0200 @@ -200,19 +200,6 @@ }; -std::array<std::array<unsigned char, 12>, 9> pSpellbookSpellIndices = // 4E2430 - {{ //0 1 2 3 4 5 6 7 8 9 10 11 - {0, 3, 1, 8, 11, 7, 4, 10, 6, 2, 5, 9}, - {0, 11, 2, 9, 6, 8, 5, 10, 3, 7, 1, 4}, - {0, 4, 8, 9, 1, 10, 3, 11, 7, 6, 2, 5}, - {0, 7, 10, 8, 2, 11, 1, 5, 3, 6, 4, 9}, - {0, 5, 10, 11, 7, 2, 8, 1, 4, 9, 3, 6}, - {0, 5, 9, 8, 3, 7, 6, 4, 1, 11, 2, 10}, - {0, 1, 6, 9, 3, 5, 8, 11, 7, 10, 4, 2}, - {0, 1, 10, 11, 9, 4, 3, 6, 5, 7, 8, 2}, - {0, 9, 3, 7, 1, 5, 2, 10, 11, 8, 6, 4} -}}; - std::array<std::array<struct SpellBookIconPos, 12>, 9> pIconPos={{ { 0, 0, 17, 13, 115, 2, 217, 15,
--- a/GUI/GUIWindow.cpp Tue May 12 03:24:19 2015 +0200 +++ b/GUI/GUIWindow.cpp Tue May 12 11:07:32 2015 +0200 @@ -216,13 +216,6 @@ } -GUIWindow_Spellbook::GUIWindow_Spellbook(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : - GUIWindow(x, y, width, height, button, hint) -{ - InitializeSpellBookTextures(); - OpenSpellBook(); -} - GUIWindow_GenericDialogue::GUIWindow_GenericDialogue(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : GUIWindow(x, y, width, height, button, hint) { @@ -401,6 +394,8 @@ void GUIWindow_Dialogue::Release() { +// ----------------------------------------- +// 0041C26A void GUIWindow::Release --- part if (!dword_591084) pDialogueNPCPortraits[0]->Release(); uNumDialogueNPCPortraits = 0; @@ -412,16 +407,10 @@ GUIWindow::Release(); } -void GUIWindow_Spellbook::Release() -{ - OnCloseSpellBookPage(); - OnCloseSpellBook(); - - GUIWindow::Release(); -} - void GUIWindow_GenericDialogue::Release() { +// ----------------------------------------- +// 0041C26A void GUIWindow::Release --- part pIcons_LOD->SyncLoadedFilesCount(); current_screen_type = prev_screen_type; pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_CANCELLED); @@ -431,6 +420,8 @@ void GUIWindow_House::Release() { +// ----------------------------------------- +// 0041C26A void GUIWindow::Release --- part for (int i = 0; i < uNumDialogueNPCPortraits; ++i) pDialogueNPCPortraits[i]->Release(); uNumDialogueNPCPortraits = 0; @@ -607,61 +598,6 @@ } -//----- (00411621) -------------------------------------------------------- -void GUIWindow::OpenSpellBook() -{ - Player *pPlayer; // edi@1 - //GUIWindow *pWindow; // esi@1 - //unsigned int v3; // ebp@1 - int v4; // eax@3 - ///GUIButton *result; // eax@25 - int a2; // [sp+10h] [bp-8h]@1 - //int v7; // [sp+14h] [bp-4h]@1 - - pPlayer = pPlayers[uActiveCharacter]; - //pWindow = this; - LoadSpellbook(pPlayer->lastOpenedSpellbookPage); - //v3 = 0; - a2 = 0; - - PlayerSpellbookChapter* chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; - for (uint i = 0; i < 11; ++i) - { - if (!chapter->bIsSpellAvailable[i]) - continue; - v4= pPlayer->lastOpenedSpellbookPage; - //v4 = (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); - CreateButton(pViewport->uViewportTL_X + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Xpos, - pViewport->uViewportTL_Y + pIconPos[v4][pSpellbookSpellIndices[v4][i+1]].Ypos, //dword_4E20D0 - SBPageSSpellsTextureList[i + 1]->uTextureWidth, - SBPageSSpellsTextureList[i + 1]->uTextureHeight, - 1, 79, UIMSG_SelectSpell, i, 0, "", 0); - ++a2; - //++v3; - } - //while ( (signed int)v3 < 11 ); - - CreateButton(0, 0, 0, 0, 1, 0, UIMSG_SpellBook_PressTab, 0, '\t', "", 0); - if ( a2 ) - _41D08F_set_keyboard_control_group(a2, 0, 0, 0); - - if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) CreateButton(399, 10, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 0, 0, aSpellSchoolNames[0], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) CreateButton(399, 46, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 1, 0, aSpellSchoolNames[1], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) CreateButton(399, 83, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 2, 0, aSpellSchoolNames[2], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) CreateButton(399, 121, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 3, 0, aSpellSchoolNames[3], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) CreateButton(399, 158, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 4, 0, aSpellSchoolNames[4], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) CreateButton(400, 196, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 5, 0, aSpellSchoolNames[5], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) CreateButton(400, 234, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 6, 0, aSpellSchoolNames[6], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) CreateButton(400, 271, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 7, 0, aSpellSchoolNames[7], 0); - if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) CreateButton(400, 307, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 8, 0, aSpellSchoolNames[8], 0); - - CreateButton(476, 450, pSBClickQuickSpellBtnTextr->uTextureWidth, pSBClickQuickSpellBtnTextr->uTextureHeight, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", 0); - pBtn_InstallRemoveSpell = CreateButton(476, 450, 48, 32, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", pSBClickQuickSpellBtnTextr, 0); - CreateButton(561, 450, pSpellBookClickCloseBtnTextr->uTextureWidth, pSpellBookClickCloseBtnTextr->uTextureHeight, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); - pBtn_CloseBook = CreateButton(561, 450, 48, 32, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pSpellBookClickCloseBtnTextr, 0); -} -// 50640C: using guessed type int dword_50640C[]; - //----- (004B3157) -------------------------------------------------------- void GUIWindow::HouseDialogManager() { @@ -1378,13 +1314,6 @@ GameUI_DrawBranchlessDialogue(); } -void GUIWindow_Spellbook::Update() -{ -// ----------------------------------- -// 004156F0 GUI_UpdateWindows --- part - DrawSpellBookContent(pPlayers[uActiveCharacter]); -} - void GUIWindow_Chest::Update() { // -----------------------------------
--- a/GUI/GUIWindow.h Tue May 12 03:24:19 2015 +0200 +++ b/GUI/GUIWindow.h Tue May 12 11:07:32 2015 +0200 @@ -342,7 +342,6 @@ void DrawTitleText(GUIFont *a2, signed int uHorizontalMargin, unsigned int uVerticalMargin, unsigned __int16 uDefaultColor, const char *pInString, unsigned int uLineSpacing); void DrawShops_next_generation_time_string(__int64 next_generation_time); void HouseDialogManager(); - void OpenSpellBook(); void DrawMessageBox(int arg0); GUIButton *GetControl(unsigned int uID); void _41D08F_set_keyboard_control_group(int num_buttons, int a3, int a4, int a5); @@ -380,15 +379,6 @@ -struct GUIWindow_BooksButtonOverlay : public GUIWindow -{ - GUIWindow_BooksButtonOverlay(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : - GUIWindow(x, y, width, height, button, hint) - {} - virtual ~GUIWindow_BooksButtonOverlay() {} - - virtual void Update(); -}; struct GUIWindow_Dialogue : public GUIWindow { GUIWindow_Dialogue(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint); @@ -397,14 +387,6 @@ virtual void Update(); virtual void Release(); }; -struct GUIWindow_Spellbook : public GUIWindow -{ - GUIWindow_Spellbook(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint); - virtual ~GUIWindow_Spellbook() {} - - virtual void Update(); - virtual void Release(); -}; struct GUIWindow_GenericDialogue : public GUIWindow { GUIWindow_GenericDialogue(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint); @@ -697,19 +679,7 @@ // book ui -void InitializeSpellBookTextures(); -void DrawSpellBookContent(Player *player); -void LoadSpellbook(unsigned int uID); // idb void DrawSpellDescriptionPopup(int spell_index); -void OnCloseSpellBookPage(); -void OnCloseSpellBook(); - - - -// rest ui -void PrepareToLoadRestUI(); -GUIWindow *RestUI_Load(); -
--- a/GUI/UI/Books/UISpellBook.cpp Tue May 12 03:24:19 2015 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,138 +0,0 @@ -#define _CRT_SECURE_NO_WARNINGS - -#include "Engine/Engine.h" - -#include "..\..\..\Engine/Graphics/Render.h" -#include "..\..\..\IO/Mouse.h" -#include "..\UIBooks.h" -#include "..\..\..\GUI/GUIWindow.h" -#include "..\..\..\GUI/GUIFont.h" -#include "..\..\..\Engine/Party.h" -#include "..\..\..\Media/Audio/AudioPlayer.h" -#include "..\..\..\Engine/LOD.h" -#include "..\..\..\Engine/Graphics/Viewport.h" -#include "..\..\..\Engine/texts.h" - -std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak - -//----- (00411300) -------------------------------------------------------- -void LoadSpellbook(unsigned int spell_school) -{ - char pContainer[20]; // [sp+Ch] [bp-1Ch]@7 - - byte_506550 = 0; - if ( pPlayers[uActiveCharacter]->uQuickSpell && (unsigned __int8)pPlayers[uActiveCharacter]->uQuickSpell / 11 == spell_school ) - quick_spell_at_page = (unsigned __int8)pPlayers[uActiveCharacter]->uQuickSpell - 11 * spell_school; - else - quick_spell_at_page = 0; - - for (uint i = 1; i <= 11; ++i) - { - if (pPlayers[uActiveCharacter]->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1]) - { - sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); - SBPageSSpellsTextureList[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); - - sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); - SBPageCSpellsTextureList[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); - } - } -} - -//----- (00412AF9) -------------------------------------------------------- -static void BookUI_Spellbook_DrawCurrentSchoolBackground() -{ - int pTexID = 0; - if ( uActiveCharacter ) - pTexID = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage; - pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[pTexID]); - pRenderer->DrawTextureIndexed(476, 450, pSBQuickSpellBtnTextr); - pRenderer->DrawTextureIndexed(561, 450, pSpellBookCloseBtnTextr); -} - -//----- (00412B58) -------------------------------------------------------- -void DrawSpellBookContent(Player *player) -{ - Texture *PendingTexture; // edi@1 - Texture *pTexture; // edx@5 - int v10; // eax@13 - unsigned int pX_coord; // esi@18 - unsigned int pY_coord; // edi@18 - Texture *pPageTexture; // eax@21 -// signed int v22; // [sp-4h] [bp-24h]@22 - POINT a2; // [sp+18h] [bp-8h]@13 - - static unsigned int texture_tab_coord1[9][2]= - {{406, 9}, {406, 46}, {406, 84}, {406,121}, {407,158}, {405, 196}, {405, 234}, {405, 272}, {405,309} }; - - static unsigned int texture_tab_coord0[9][2]= - {{415, 10}, {415, 46}, {415, 83}, {415,121}, {415,158}, {416, 196}, {416, 234}, {416, 271}, {416,307} }; - - BookUI_Spellbook_DrawCurrentSchoolBackground(); - - PendingTexture = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending")); - pRenderer->ClearZBuffer(0, 479); - if ( (11 * player->lastOpenedSpellbookPage) || ((11 * player->lastOpenedSpellbookPage) + 11) )//??? maybe structure need fix - { - for ( uint i = 1; i <= 11; ++i ) - { - if (player->_achieved_awards_bits[(11 * player->lastOpenedSpellbookPage) + i + 63] ) - { - if ( SBPageSSpellsTextureList[i] != PendingTexture ) - { - if ( quick_spell_at_page == i ) - pTexture = SBPageCSpellsTextureList[i]; - else - pTexture = SBPageSSpellsTextureList[i]; - if ( pTexture->pLevelOfDetail0_prolly_alpha_mask ) - { - pX_coord = pViewport->uViewportTL_X + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos; - pY_coord = pViewport->uViewportTL_Y + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos; - if ( pTexture->pBits & 0x200 ) - pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, pTexture); - else - pRenderer->DrawTextureIndexed(pX_coord, pY_coord, pTexture); - pRenderer->DrawMaskToZBuffer(pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos, - pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos, pTexture, i); - } - } - } - } - } - - pMouse->GetCursorPos(&a2); - v10 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; - if ( v10 ) - { - if ( SBPageCSpellsTextureList[v10]->pLevelOfDetail0_prolly_alpha_mask ) - { - pX_coord = pViewport->uViewportTL_X + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Xpos; - pY_coord = pViewport->uViewportTL_Y + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Ypos; - if ( SBPageCSpellsTextureList[v10]->pBits & 0x200 ) - pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, SBPageCSpellsTextureList[v10]); - else - pRenderer->DrawTextureIndexed(pX_coord, pY_coord, SBPageCSpellsTextureList[v10]); - } - } - //pX_coord = (unsigned int)&player->pActiveSkills[PLAYER_SKILL_FIRE]; - //pY_coord = (unsigned int)&player->pActiveSkills[PLAYER_SKILL_FIRE]; - for ( uint i = 0; i < 9; i++ ) - { - if ( player->pActiveSkills[PLAYER_SKILL_FIRE + i] ) - { - if ( player->lastOpenedSpellbookPage == i ) - { - pPageTexture = pTextures_tabs[i][1]; - pX_coord = texture_tab_coord1[i][0]; - pY_coord = texture_tab_coord1[i][1]; - } - else - { - pPageTexture = pTextures_tabs[i][0]; - pX_coord = texture_tab_coord0[i][0]; - pY_coord = texture_tab_coord0[i][1]; - } - pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, pPageTexture); - } - } -} \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GUI/UI/Spellbook.cpp Tue May 12 11:07:32 2015 +0200 @@ -0,0 +1,321 @@ +#include "Engine/Engine.h" +#include "Engine/Party.h" +#include "Engine/LOD.h" +#include "Engine/Timer.h" +#include "Engine/texts.h" +#include "Engine/Graphics/Render.h" +#include "Engine/Graphics/Viewport.h" + +#include "IO/Mouse.h" + +#include "GUI/UI/Spellbook.h" +#include "GUI/GUIFont.h" + +#include "Media/Audio/AudioPlayer.h" + + + +void InitializeSpellBookTextures(); +void OnCloseSpellBookPage(); +void OnCloseSpellBook(); +void LoadSpellbook(unsigned int spell_school); +void BookUI_Spellbook_DrawCurrentSchoolBackground(); + + +std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; + +std::array<std::array<unsigned char, 12>, 9> pSpellbookSpellIndices = // 4E2430 from pSpellbookSpellIndices[9][12] +{ + { //0 1 2 3 4 5 6 7 8 9 10 11 + { 0, 3, 1, 8, 11, 7, 4, 10, 6, 2, 5, 9 }, + { 0, 11, 2, 9, 6, 8, 5, 10, 3, 7, 1, 4 }, + { 0, 4, 8, 9, 1, 10, 3, 11, 7, 6, 2, 5 }, + { 0, 7, 10, 8, 2, 11, 1, 5, 3, 6, 4, 9 }, + { 0, 5, 10, 11, 7, 2, 8, 1, 4, 9, 3, 6 }, + { 0, 5, 9, 8, 3, 7, 6, 4, 1, 11, 2, 10 }, + { 0, 1, 6, 9, 3, 5, 8, 11, 7, 10, 4, 2 }, + { 0, 1, 10, 11, 9, 4, 3, 6, 5, 7, 8, 2 }, + { 0, 9, 3, 7, 1, 5, 2, 10, 11, 8, 6, 4 } + } +}; + + + + +GUIWindow_Spellbook::GUIWindow_Spellbook() : + GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr) +{ +// ------------------------------------ +// 004304E7 void Game_EventLoop -- part + current_screen_type = SCREEN_SPELL_BOOK; + pEventTimer->Pause(); + + InitializeSpellBookTextures(); + OpenSpellbook(); + +// ------------------------------------ +// 004304E7 void Game_EventLoop -- part + pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); + viewparams->field_48 = 1; +} + + +void GUIWindow_Spellbook::OpenSpellbookPage(int page) +{ +// ------------------------------------ +// 004304E7 void Game_EventLoop -- part + + OnCloseSpellBookPage(); + pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = page; + OpenSpellbook(); + pAudioPlayer->PlaySound((SoundID)(SOUND_TurnPageU + rand() % 2), 0, 0, -1, 0, 0, 0, 0); +} + +//----- (00411621) -------------------------------------------------------- +void GUIWindow_Spellbook::OpenSpellbook() +{ + Player *pPlayer; // edi@1 + //GUIWindow *pWindow; // esi@1 + //unsigned int v3; // ebp@1 + int v4; // eax@3 + ///GUIButton *result; // eax@25 + int a2; // [sp+10h] [bp-8h]@1 + //int v7; // [sp+14h] [bp-4h]@1 + + pPlayer = pPlayers[uActiveCharacter]; + //pWindow = this; + LoadSpellbook(pPlayer->lastOpenedSpellbookPage); + //v3 = 0; + a2 = 0; + + PlayerSpellbookChapter* chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; + for (uint i = 0; i < 11; ++i) + { + if (!chapter->bIsSpellAvailable[i]) + continue; + v4 = pPlayer->lastOpenedSpellbookPage; + //v4 = (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); + CreateButton(pViewport->uViewportTL_X + pIconPos[v4][pSpellbookSpellIndices[v4][i + 1]].Xpos, + pViewport->uViewportTL_Y + pIconPos[v4][pSpellbookSpellIndices[v4][i + 1]].Ypos, //dword_4E20D0 + SBPageSSpellsTextureList[i + 1]->uTextureWidth, + SBPageSSpellsTextureList[i + 1]->uTextureHeight, + 1, 79, UIMSG_SelectSpell, i, 0, "", 0); + ++a2; + //++v3; + } + //while ( (signed int)v3 < 11 ); + + CreateButton(0, 0, 0, 0, 1, 0, UIMSG_SpellBook_PressTab, 0, '\t', "", 0); + if (a2) + _41D08F_set_keyboard_control_group(a2, 0, 0, 0); + + if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) CreateButton(399, 10, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 0, 0, aSpellSchoolNames[0], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) CreateButton(399, 46, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 1, 0, aSpellSchoolNames[1], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) CreateButton(399, 83, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 2, 0, aSpellSchoolNames[2], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) CreateButton(399, 121, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 3, 0, aSpellSchoolNames[3], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) CreateButton(399, 158, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 4, 0, aSpellSchoolNames[4], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) CreateButton(400, 196, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 5, 0, aSpellSchoolNames[5], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) CreateButton(400, 234, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 6, 0, aSpellSchoolNames[6], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) CreateButton(400, 271, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 7, 0, aSpellSchoolNames[7], 0); + if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) CreateButton(400, 307, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 8, 0, aSpellSchoolNames[8], 0); + + CreateButton(476, 450, pSBClickQuickSpellBtnTextr->uTextureWidth, pSBClickQuickSpellBtnTextr->uTextureHeight, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", 0); + pBtn_InstallRemoveSpell = CreateButton(476, 450, 48, 32, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", pSBClickQuickSpellBtnTextr, 0); + CreateButton(561, 450, pSpellBookClickCloseBtnTextr->uTextureWidth, pSpellBookClickCloseBtnTextr->uTextureHeight, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); + pBtn_CloseBook = CreateButton(561, 450, 48, 32, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pSpellBookClickCloseBtnTextr, 0); +} + +void GUIWindow_Spellbook::Update() +{ +// ----------------------------------- +// 004156F0 GUI_UpdateWindows --- part +// { +// DrawSpellBookContent(pPlayers[uActiveCharacter]); +// } +// +// -------------------------------------------------- +// 00412B58 void DrawSpellBookContent(Player *player) + auto player = pPlayers[uActiveCharacter]; + + Texture *PendingTexture; // edi@1 + Texture *pTexture; // edx@5 + int v10; // eax@13 + unsigned int pX_coord; // esi@18 + unsigned int pY_coord; // edi@18 + Texture *pPageTexture; // eax@21 + // signed int v22; // [sp-4h] [bp-24h]@22 + POINT a2; // [sp+18h] [bp-8h]@13 + + static unsigned int texture_tab_coord1[9][2] = + { { 406, 9 }, { 406, 46 }, { 406, 84 }, { 406, 121 }, { 407, 158 }, { 405, 196 }, { 405, 234 }, { 405, 272 }, { 405, 309 } }; + + static unsigned int texture_tab_coord0[9][2] = + { { 415, 10 }, { 415, 46 }, { 415, 83 }, { 415, 121 }, { 415, 158 }, { 416, 196 }, { 416, 234 }, { 416, 271 }, { 416, 307 } }; + + BookUI_Spellbook_DrawCurrentSchoolBackground(); + + PendingTexture = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending")); + pRenderer->ClearZBuffer(0, 479); + if ((11 * player->lastOpenedSpellbookPage) || ((11 * player->lastOpenedSpellbookPage) + 11))//??? maybe structure need fix + { + for (uint i = 1; i <= 11; ++i) + { + if (player->_achieved_awards_bits[(11 * player->lastOpenedSpellbookPage) + i + 63]) + { + if (SBPageSSpellsTextureList[i] != PendingTexture) + { + if (quick_spell_at_page == i) + pTexture = SBPageCSpellsTextureList[i]; + else + pTexture = SBPageSSpellsTextureList[i]; + if (pTexture->pLevelOfDetail0_prolly_alpha_mask) + { + pX_coord = pViewport->uViewportTL_X + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos; + pY_coord = pViewport->uViewportTL_Y + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos; + if (pTexture->pBits & 0x200) + pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, pTexture); + else + pRenderer->DrawTextureIndexed(pX_coord, pY_coord, pTexture); + pRenderer->DrawMaskToZBuffer(pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos, + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos, pTexture, i); + } + } + } + } + } + + pMouse->GetCursorPos(&a2); + v10 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; + if (v10) + { + if (SBPageCSpellsTextureList[v10]->pLevelOfDetail0_prolly_alpha_mask) + { + pX_coord = pViewport->uViewportTL_X + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Xpos; + pY_coord = pViewport->uViewportTL_Y + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Ypos; + if (SBPageCSpellsTextureList[v10]->pBits & 0x200) + pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, SBPageCSpellsTextureList[v10]); + else + pRenderer->DrawTextureIndexed(pX_coord, pY_coord, SBPageCSpellsTextureList[v10]); + } + } + //pX_coord = (unsigned int)&player->pActiveSkills[PLAYER_SKILL_FIRE]; + //pY_coord = (unsigned int)&player->pActiveSkills[PLAYER_SKILL_FIRE]; + for (uint i = 0; i < 9; i++) + { + if (player->pActiveSkills[PLAYER_SKILL_FIRE + i]) + { + if (player->lastOpenedSpellbookPage == i) + { + pPageTexture = pTextures_tabs[i][1]; + pX_coord = texture_tab_coord1[i][0]; + pY_coord = texture_tab_coord1[i][1]; + } + else + { + pPageTexture = pTextures_tabs[i][0]; + pX_coord = texture_tab_coord0[i][0]; + pY_coord = texture_tab_coord0[i][1]; + } + pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, pPageTexture); + } + } +} + + +void GUIWindow_Spellbook::Release() +{ +// ----------------------------------------- +// 0041C26A void GUIWindow::Release --- part + OnCloseSpellBookPage(); + OnCloseSpellBook(); + + GUIWindow::Release(); +} + + +//----- (00411300) -------------------------------------------------------- +void LoadSpellbook(unsigned int spell_school) +{ + char pContainer[20]; // [sp+Ch] [bp-1Ch]@7 + + byte_506550 = 0; + if ( pPlayers[uActiveCharacter]->uQuickSpell && (unsigned __int8)pPlayers[uActiveCharacter]->uQuickSpell / 11 == spell_school ) + quick_spell_at_page = (unsigned __int8)pPlayers[uActiveCharacter]->uQuickSpell - 11 * spell_school; + else + quick_spell_at_page = 0; + + for (uint i = 1; i <= 11; ++i) + { + if (pPlayers[uActiveCharacter]->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1]) + { + sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); + SBPageSSpellsTextureList[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); + + sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); + SBPageCSpellsTextureList[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); + } + } +} + +//----- (00412AF9) -------------------------------------------------------- +static void BookUI_Spellbook_DrawCurrentSchoolBackground() +{ + int pTexID = 0; + if ( uActiveCharacter ) + pTexID = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage; + pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[pTexID]); + pRenderer->DrawTextureIndexed(476, 450, pSBQuickSpellBtnTextr); + pRenderer->DrawTextureIndexed(561, 450, pSpellBookCloseBtnTextr); +} + + + + + +//----- (0041192C) -------------------------------------------------------- +void InitializeSpellBookTextures() +{ + pAudioPlayer->StopChannels(-1, -1); + ++pIcons_LOD->uTexturePacksCount; + if (!pIcons_LOD->uNumPrevLoadedFiles) + pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; + pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); + pSpellBookPagesTextr_9 = pIcons_LOD->LoadTexturePtr("book", TEXTURE_16BIT_PALETTE); + pTexture_pagemask = pIcons_LOD->LoadTexturePtr("pagemask", TEXTURE_16BIT_PALETTE); + pSpellBookCloseBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m5-u", TEXTURE_16BIT_PALETTE); + pSpellBookClickCloseBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m5-d", TEXTURE_16BIT_PALETTE); + pSBQuickSpellBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m6-u", TEXTURE_16BIT_PALETTE); + + static const char *texNames[9] = // 004E24EC + { + "SBFB00", "SBAB00", "SBWB00", "SBEB00", + "SBSB00", "SBMB00", "SBBB00", "SBLB00", "SBDB00" + }; + + pSBClickQuickSpellBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m6-d", TEXTURE_16BIT_PALETTE); + for (uint i = 0; i < 9; ++i) + { + pSpellBookPagesTextr[i] = pIcons_LOD->LoadTexturePtr(texNames[i], TEXTURE_16BIT_PALETTE); + sprintf(pTmpBuf.data(), "tab%da", i + 1); + pTextures_tabs[i][0] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); + sprintf(pTmpBuf.data(), "tab%db", i + 1); + pTextures_tabs[i][1] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); + } +} + + +//----- (00411473) -------------------------------------------------------- +void OnCloseSpellBook() +{ + pTexture_pagemask->Release(); + pSpellBookCloseBtnTextr->Release(); + pSBQuickSpellBtnTextr->Release(); + for (uint i = 0; i < 9; ++i) + { + pSpellBookPagesTextr[i]->Release(); + pTextures_tabs[i][0]->Release(); + pTextures_tabs[i][1]->Release(); + } + pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); + pIcons_LOD->RemoveTexturesPackFromTextureList(); +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GUI/UI/Spellbook.h Tue May 12 11:07:32 2015 +0200 @@ -0,0 +1,14 @@ +#pragma once +#include "GUI/GUIWindow.h" + +struct GUIWindow_Spellbook : public GUIWindow +{ + GUIWindow_Spellbook(); + virtual ~GUIWindow_Spellbook() {} + + virtual void Update(); + virtual void Release(); + + void OpenSpellbook(); + void OpenSpellbookPage(int page); +}; \ No newline at end of file
--- a/GUI/UI/UIBooks.cpp Tue May 12 03:24:19 2015 +0200 +++ b/GUI/UI/UIBooks.cpp Tue May 12 11:07:32 2015 +0200 @@ -19,6 +19,8 @@ //----- (00411597) -------------------------------------------------------- void GUIWindow_Book::Release() { +// ----------------------------------------- +// 0041C26A void GUIWindow::Release --- part free(pSpellFont); pSpellFont = nullptr; free(pBookFont); @@ -71,36 +73,6 @@ pSpellFont = LoadFont("spell.fnt", "FONTPAL", NULL); } -//----- (0041192C) -------------------------------------------------------- -void InitializeSpellBookTextures() -{ - pAudioPlayer->StopChannels(-1, -1); - ++pIcons_LOD->uTexturePacksCount; - if ( !pIcons_LOD->uNumPrevLoadedFiles ) - pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; - pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); - pSpellBookPagesTextr_9 = pIcons_LOD->LoadTexturePtr("book", TEXTURE_16BIT_PALETTE); - pTexture_pagemask = pIcons_LOD->LoadTexturePtr("pagemask", TEXTURE_16BIT_PALETTE); - pSpellBookCloseBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m5-u", TEXTURE_16BIT_PALETTE); - pSpellBookClickCloseBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m5-d", TEXTURE_16BIT_PALETTE); - pSBQuickSpellBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m6-u",TEXTURE_16BIT_PALETTE); - - static const char *texNames[9] = // 004E24EC - { - "SBFB00", "SBAB00", "SBWB00", "SBEB00", - "SBSB00", "SBMB00", "SBBB00", "SBLB00", "SBDB00" - }; - - pSBClickQuickSpellBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m6-d",TEXTURE_16BIT_PALETTE); - for ( uint i = 0; i < 9; ++i ) - { - pSpellBookPagesTextr[i] = pIcons_LOD->LoadTexturePtr(texNames[i], TEXTURE_16BIT_PALETTE); - sprintf(pTmpBuf.data(), "tab%da", i + 1); - pTextures_tabs[i][0] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); - sprintf(pTmpBuf.data(), "tab%db", i + 1); - pTextures_tabs[i][1] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); - } -} //----- (0041140B) -------------------------------------------------------- void OnCloseSpellBookPage() @@ -126,19 +98,3 @@ pGUIWindow_CurrentMenu->pControlsTail = 0; pGUIWindow_CurrentMenu->uNumControls = 0; } - -//----- (00411473) -------------------------------------------------------- -void OnCloseSpellBook() -{ - pTexture_pagemask->Release(); - pSpellBookCloseBtnTextr->Release(); - pSBQuickSpellBtnTextr->Release(); - for ( uint i = 0; i < 9; ++i ) - { - pSpellBookPagesTextr[i]->Release(); - pTextures_tabs[i][0]->Release(); - pTextures_tabs[i][1]->Release(); - } - pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); - pIcons_LOD->RemoveTexturesPackFromTextureList(); -}
--- a/GUI/UI/UIBooks.h Tue May 12 03:24:19 2015 +0200 +++ b/GUI/UI/UIBooks.h Tue May 12 11:07:32 2015 +0200 @@ -1,8 +1,6 @@ #pragma once #include "GUI/GUIWindow.h" -extern std::array<std::array<unsigned char, 12>, 9> pSpellbookSpellIndices; // 4E2430 from pSpellbookSpellIndices[9][12] - struct GUIWindow_Book : public GUIWindow { @@ -16,4 +14,15 @@ private: void InitializeFonts(); +}; + + +struct GUIWindow_BooksButtonOverlay : public GUIWindow +{ + GUIWindow_BooksButtonOverlay(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : + GUIWindow(x, y, width, height, button, hint) + {} + virtual ~GUIWindow_BooksButtonOverlay() {} + + virtual void Update(); }; \ No newline at end of file
--- a/GUI/UI/UIRest.cpp Tue May 12 03:24:19 2015 +0200 +++ b/GUI/UI/UIRest.cpp Tue May 12 11:07:32 2015 +0200 @@ -75,34 +75,41 @@ --uRestUI_FoodRequiredToRest; if (uRestUI_FoodRequiredToRest < 1) uRestUI_FoodRequiredToRest = 1; - if (!_stricmp(pCurrentMapName, "d29.blv") && _449B57_test_bit(pParty->_quest_bits, 98))//Замок Хармондейл + if (!_stricmp(pCurrentMapName, "d29.blv") && _449B57_test_bit(pParty->_quest_bits, PARTY_QUEST_HARMONDALE_REBUILT)) // d29 = Harmondale / Замок Хармондейл uRestUI_FoodRequiredToRest = 0; ++pIcons_LOD->uTexturePacksCount; if (!pIcons_LOD->uNumPrevLoadedFiles) pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; } + + + + //----- (0041F6C1) -------------------------------------------------------- -GUIWindow *RestUI_Load() +GUIWindow_Rest::GUIWindow_Rest() : + GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr) { - _507CD4_RestUI_hourglass_anim_controller = 0; - uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); - uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); + + PrepareToLoadRestUI(); + current_screen_type = SCREEN_REST; - OutdoorLocation::LoadActualSkyFrame(); + _507CD4_RestUI_hourglass_anim_controller = 0; + uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); + uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); + uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); + uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); + uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); + uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); - auto wnd = new GUIWindow_Rest(0, 0, window->GetWidth(), window->GetHeight()); - pButton_RestUI_Exit = wnd->CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0); - pButton_RestUI_Main = wnd->CreateButton( 24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0); - pButton_RestUI_WaitUntilDawn = wnd->CreateButton( 61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0); - pButton_RestUI_Wait1Hour = wnd->CreateButton( 61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0); - pButton_RestUI_Wait5Minutes = wnd->CreateButton( 61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0); + OutdoorLocation::LoadActualSkyFrame(); - return wnd; + //auto wnd = new GUIWindow_Rest(0, 0, window->GetWidth(), window->GetHeight()); + pButton_RestUI_Exit = CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0); + pButton_RestUI_Main = CreateButton(24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0); + pButton_RestUI_WaitUntilDawn = CreateButton(61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0); + pButton_RestUI_Wait1Hour = CreateButton(61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0); + pButton_RestUI_Wait5Minutes = CreateButton(61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0); }
--- a/GUI/UI/UIRest.h Tue May 12 03:24:19 2015 +0200 +++ b/GUI/UI/UIRest.h Tue May 12 11:07:32 2015 +0200 @@ -4,9 +4,7 @@ struct GUIWindow_Rest : public GUIWindow { - GUIWindow_Rest(unsigned int x, unsigned int y, unsigned int width, unsigned int height) : - GUIWindow(x, y, width, height, 0, nullptr) - {} + GUIWindow_Rest(); virtual ~GUIWindow_Rest() {} virtual void Update();
--- a/GUI/UI/UITransition.cpp Tue May 12 03:24:19 2015 +0200 +++ b/GUI/UI/UITransition.cpp Tue May 12 11:07:32 2015 +0200 @@ -28,6 +28,8 @@ void GUIWindow_Travel::Release() { +// ----------------------------------------- +// 0041C26A void GUIWindow::Release --- part pTexture_outside->Release(); pTexture_Dialogue_Background->Release(); pIcons_LOD->SyncLoadedFilesCount(); @@ -38,6 +40,8 @@ void GUIWindow_Transition::Release() { +// ----------------------------------------- +// 0041C26A void GUIWindow::Release --- part //pVideoPlayer->Unload(); pTexture_outside->Release(); pTexture_Dialogue_Background->Release();
--- a/Game/Game.cpp Tue May 12 03:24:19 2015 +0200 +++ b/Game/Game.cpp Tue May 12 11:07:32 2015 +0200 @@ -41,6 +41,8 @@ #include "GUI/UI/UIQuickReference.h" #include "GUI/UI/UISaveLoad.h" #include "GUI/UI/UIModal.h" +#include "GUI/UI/UIRest.h" +#include "GUI/UI/Spellbook.h" #include "GUI/UI/UIBooks.h" #include "GUI/UI/Books/LloydsBook.h" #include "GUI/UI/Books/TownPortalBook.h" @@ -2149,9 +2151,7 @@ case UIMSG_RentRoom: _506F14_resting_stage = 2; - PrepareToLoadRestUI(); - current_screen_type = SCREEN_REST; - pGUIWindow_CurrentMenu = RestUI_Load(); + pGUIWindow_CurrentMenu = new GUIWindow_Rest(); v86 = 60 * (_494820_training_time(pParty->uCurrentHour) + 1) - pParty->uCurrentMinute; _506F18_num_minutes_to_sleep = v86; @@ -2192,9 +2192,7 @@ } if (!(pParty->uFlags & 0x88)) { - PrepareToLoadRestUI(); - current_screen_type = SCREEN_REST; - pGUIWindow_CurrentMenu = RestUI_Load(); + pGUIWindow_CurrentMenu = new GUIWindow_Rest(); continue; } if (pParty->bTurnBasedModeOn == 1) @@ -2368,20 +2366,14 @@ if (uAction >= skill_count) uAction = 0; } - OnCloseSpellBookPage(); - pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = LOBYTE(v217[uAction]); - pGUIWindow_CurrentMenu->OpenSpellBook(); - pAudioPlayer->PlaySound((SoundID)(rand() % 2 + SOUND_TurnPageU), 0, 0, -1, 0, 0, 0, 0); + ((GUIWindow_Spellbook *)pGUIWindow_CurrentMenu)->OpenSpellbookPage(v217[uAction]); } continue; } case UIMSG_OpenSpellbookPage: if (pTurnEngine->turn_stage == TE_MOVEMENT || !uActiveCharacter || uMessageParam == pPlayers[uActiveCharacter]->lastOpenedSpellbookPage) continue; - OnCloseSpellBookPage(); - pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = uMessageParam; - pGUIWindow_CurrentMenu->OpenSpellBook(); - pAudioPlayer->PlaySound((SoundID)(rand() % 2 + SOUND_TurnPageU), 0, 0, -1, 0, 0, 0, 0); + ((GUIWindow_Spellbook *)pGUIWindow_CurrentMenu)->OpenSpellbookPage(uMessageParam); continue; case UIMSG_SelectSpell: { @@ -2448,11 +2440,7 @@ if (current_screen_type == SCREEN_GAME) { new OnButtonClick2(476, 450, 0, 0, (int)pBtn_CastSpell, 0); - current_screen_type = SCREEN_SPELL_BOOK; - pEventTimer->Pause(); - pGUIWindow_CurrentMenu = new GUIWindow_Spellbook(0, 0, window->GetWidth(), window->GetHeight(), 0, 0); - pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); - viewparams->field_48 = 1; + pGUIWindow_CurrentMenu = new GUIWindow_Spellbook(); continue; } if (current_screen_type != SCREEN_REST && current_screen_type != SCREEN_CHARACTERS @@ -2460,11 +2448,7 @@ { pGUIWindow_CurrentMenu->Release(); new OnButtonClick2(476, 450, 0, 0, (int)pBtn_CastSpell, 0); - current_screen_type = SCREEN_SPELL_BOOK; - pEventTimer->Pause(); - pGUIWindow_CurrentMenu = new GUIWindow_Spellbook(0, 0, window->GetWidth(), window->GetHeight(), 0, 0); - pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); - viewparams->field_48 = 1; + pGUIWindow_CurrentMenu = new GUIWindow_Spellbook(); continue; } }