Mercurial > mm7
changeset 1574:2d9c8f609a3c
Here and there cleanings.
author | Nomad |
---|---|
date | Mon, 09 Sep 2013 17:17:53 +0200 |
parents | 6d759814a817 |
children | 43d3536a20f7 |
files | Render.cpp SpriteObject.cpp _deleted.cpp mm7_6.cpp mm7_data.h |
diffstat | 5 files changed, 87 insertions(+), 118 deletions(-) [+] |
line wrap: on
line diff
--- a/Render.cpp Sun Sep 08 19:16:37 2013 +0600 +++ b/Render.cpp Mon Sep 09 17:17:53 2013 +0200 @@ -6701,8 +6701,11 @@ auto ecx0 = this; v3 = 0; - if ( ecx0->pRenderD3D ) - { + + if (!this->pRenderD3D) + __debugbreak(); // sw render + + //{ v4 = a3; if ( a3 <= 1.0 ) { @@ -6713,6 +6716,7 @@ { v4 = 1.0; } + __debugbreak(); // banker's rounding again a3 = v4 * 255.0; v39 = a3 + 6.7553994e15; LODWORD(v40) = LODWORD(v39); @@ -6774,7 +6778,7 @@ ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZWRITEENABLE, TRUE)); ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_DITHERENABLE, TRUE)); ErrD3D(pRenderD3D->pDevice->SetRenderState(D3DRENDERSTATE_ZFUNC, D3DCMP_LESS)); - } + /*} else { v40 = (1.0 - a3) * 65536.0; @@ -6800,7 +6804,7 @@ if ( pRenderer->uTargetGBits == 6 ) { - v17 = _42690D_colors_cvt(this_); + v17 = sr_42690D_colors_cvt(this_); v18 = (65536 - LODWORD(a3)) * (v17 & 0x1F); this_ = (((65536 - LODWORD(a3)) * (unsigned __int16)(v17 & 0xF800) & 0xF800FFFF | v18 & 0x1F0000 | (65536 - LODWORD(a3)) * (v17 & 0x7E0) & 0x7E00000u) >> 16 << 16) | (((65536 - LODWORD(a3)) * (unsigned __int16)(v17 & 0xF800) & 0xF800FFFF | v18 & 0x1F0000 | (65536 - LODWORD(a3)) * (v17 & 0x7E0) & 0x7E00000u) >> 16); v19 = v40; @@ -6831,7 +6835,7 @@ } else { - v24 = _4268E3_smthn_to_a1r5g5b5(this_); + v24 = sr_4268E3_smthn_to_a1r5g5b5(this_); v25 = (65536 - LODWORD(a3)) * (v24 & 0x1F); this_ = (((65536 - LODWORD(a3)) * (v24 & 0x7C00) & 0x7C000000 | v25 & 0x1F0000 | (65536 - LODWORD(a3)) * (v24 & 0x3E0) & 0x3E00000u) >> 16 << 16) | (((65536 - LODWORD(a3)) * (v24 & 0x7C00) & 0x7C000000 | v25 & 0x1F0000 | (65536 - LODWORD(a3)) * (v24 & 0x3E0) & 0x3E00000u) >> 16); @@ -6860,7 +6864,7 @@ } while ( v32 != 1 ); } - } + }*/ return result; }
--- a/SpriteObject.cpp Sun Sep 08 19:16:37 2013 +0600 +++ b/SpriteObject.cpp Mon Sep 09 17:17:53 2013 +0200 @@ -82,11 +82,11 @@ pSpriteObjects[v6].vVelocity.z = 0; if ( a4 ) { - v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16; - pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16; - pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16; + v13 = fixpoint_sub0(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)); + a5a = fixpoint_sub0(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)); + pSpriteObjects[v6].vVelocity.x = fixpoint_sub0(v13, a4); + pSpriteObjects[v6].vVelocity.y = fixpoint_sub0(a5a, a4); + pSpriteObjects[v6].vVelocity.z = fixpoint_sub0(stru_5C6E00->Sin(pitch), a4); } else { @@ -107,11 +107,11 @@ pSpriteObjects[v6].vVelocity.z = 0; if ( a4 ) { - v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16; - pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16; - pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16; + v13 = fixpoint_sub0(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)); + a5a = fixpoint_sub0(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)); + pSpriteObjects[v6].vVelocity.x = fixpoint_sub0(v13, a4); + pSpriteObjects[v6].vVelocity.y = fixpoint_sub0(a5a, a4); + pSpriteObjects[v6].vVelocity.z = fixpoint_sub0(stru_5C6E00->Sin(pitch), a4); } else { @@ -132,11 +132,11 @@ pSpriteObjects[v6].vVelocity.z = 0; if ( a4 ) { - v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16; - pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16; - pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16; + v13 = fixpoint_sub0(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)) >> 16; + a5a = fixpoint_sub0(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)) >> 16; + pSpriteObjects[v6].vVelocity.x = fixpoint_sub0(v13, a4); + pSpriteObjects[v6].vVelocity.y = fixpoint_sub0(a5a, a4); + pSpriteObjects[v6].vVelocity.z = fixpoint_sub0(stru_5C6E00->Sin(pitch), a4); } else { @@ -157,11 +157,11 @@ pSpriteObjects[v6].vVelocity.z = 0; if ( a4 ) { - v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16; - pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16; - pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16; + v13 = fixpoint_sub0(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)); + a5a = fixpoint_sub0(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)); + pSpriteObjects[v6].vVelocity.x = fixpoint_sub0(v13, a4); + pSpriteObjects[v6].vVelocity.y = fixpoint_sub0(a5a, a4); + pSpriteObjects[v6].vVelocity.z = fixpoint_sub0(stru_5C6E00->Sin(pitch), a4); } else { @@ -182,11 +182,11 @@ pSpriteObjects[v6].vVelocity.z = 0; if ( a4 ) { - v13 = (unsigned __int64)(stru_5C6E00->Cos(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - a5a = (unsigned __int64)(stru_5C6E00->Sin(angle) * (signed __int64)stru_5C6E00->Cos(pitch)) >> 16; - pSpriteObjects[v6].vVelocity.x = (unsigned int)(v13 * a4) >> 16; - pSpriteObjects[v6].vVelocity.y = (unsigned int)(a5a * a4) >> 16; - pSpriteObjects[v6].vVelocity.z = (unsigned int)(stru_5C6E00->Sin(pitch) * a4) >> 16; + v13 = fixpoint_sub0(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)); + a5a = fixpoint_sub0(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)); + pSpriteObjects[v6].vVelocity.x = fixpoint_sub0(v13, a4); + pSpriteObjects[v6].vVelocity.y = fixpoint_sub0(a5a, a4); + pSpriteObjects[v6].vVelocity.z = fixpoint_sub0(stru_5C6E00->Sin(pitch), a4); } else { @@ -331,9 +331,9 @@ if ( !(v2->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -v1->vVelocity.z >> 1, v1->vVelocity.z = v21, (signed __int16)v21 < 10) ) v1->vVelocity.z = 0; - v1->vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.x) >> 16); - v1->vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.y) >> 16); - v1->vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)v1->vVelocity.z) >> 16); + v1->vVelocity.x = fixpoint_sub0(58500, v1->vVelocity.x); + v1->vVelocity.y = fixpoint_sub0(58500, v1->vVelocity.y); + v1->vVelocity.z = fixpoint_sub0(58500, v1->vVelocity.z); if ( (v1->vVelocity.y * v1->vVelocity.y + v1->vVelocity.x * v1->vVelocity.x) < 400 ) { @@ -620,12 +620,12 @@ int v18; // eax@52 int v19; // ecx@52 Vec3_short_ *v20; // ecx@53 - int v21; // ecx@57 + //int v21; // ecx@57 __int16 v22; // ax@57 int v23; // edi@62 - int v24; // edi@62 - int v25; // eax@62 - unsigned __int64 v26; // qax@62 + //int v24; // edi@62 + //int v25; // eax@62 + //unsigned __int64 v26; // qax@62 unsigned __int8 v27; // sf@64 unsigned __int8 v28; // of@64 __int16 v29; // di@67 @@ -641,7 +641,7 @@ int v39; // [sp+80h] [bp-10h]@33 Actor *v39b; int v40; // [sp+84h] [bp-Ch]@28 - int v41; // [sp+88h] [bp-8h]@34 + //int v41; // [sp+88h] [bp-8h]@34 int v42; // [sp+8Ch] [bp-4h]@4 //uLayingItemID_ = uLayingItemID; @@ -791,7 +791,7 @@ pSpriteObject->vPosition.y += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.y); //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16; pSpriteObject->vPosition.z += fixpoint_sub0(stru_721530.field_7C, stru_721530.direction.z); - pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID); + pSpriteObject->uSectorID = stru_721530.uSectorID; stru_721530.field_70 += stru_721530.field_7C; if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) ) return; @@ -801,15 +801,8 @@ v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y); v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x, pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y); - v42 = stru_5C6E00->Cos(v23); - v41 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; - v24 = v23; - pSpriteObject->vVelocity.x = (unsigned int)(v42 * v40) >> 16; - v25 = stru_5C6E00->Sin(v23); - v42 = v25; - v26 = v25 * (signed __int64)v40; - v41 = v26 >> 16; - pSpriteObject->vVelocity.y = WORD1(v26); + pSpriteObject->vVelocity.x = fixpoint_sub0(stru_5C6E00->Cos(v23), v40); + pSpriteObject->vVelocity.y = fixpoint_sub0(stru_5C6E00->Sin(v23), v40); } else { @@ -823,25 +816,17 @@ + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16; if ( (stru_721530.speed >> 3) > v42 ) v42 = stru_721530.speed >> 3; - v40 = v16->pFacePlane_old.vNormal.x; - v40 = (unsigned __int64)(v42 * (signed __int64)v40) >> 16; - v41 = v16->pFacePlane_old.vNormal.y; - v41 = (unsigned __int64)(v42 * (signed __int64)v41) >> 16; - v39 = v16->pFacePlane_old.vNormal.z; - v39 = (unsigned __int64)(v42 * (signed __int64)v39) >> 16; - pSpriteObject->vVelocity.x += 2 * v40; - pSpriteObject->vVelocity.y += 2 * v41; + pSpriteObject->vVelocity.x += 2 * fixpoint_sub0(v42, v16->pFacePlane_old.vNormal.x); + pSpriteObject->vVelocity.y += 2 * fixpoint_sub0(v42, v16->pFacePlane_old.vNormal.y); + v39 = fixpoint_sub0(v42, v16->pFacePlane_old.vNormal.z); if ( v16->pFacePlane_old.vNormal.z <= 32000 ) { v22 = 2 * v39; } else { - v21 = v39; - v40 = 32000; pSpriteObject->vVelocity.z += v39; - v41 = (unsigned __int64)(v40 * (signed __int64)v21) >> 16; - v22 = (unsigned int)(v40 * v21) >> 16; + v22 = fixpoint_sub0(32000, v39); } pSpriteObject->vVelocity.z += v22; if ( BYTE3(v16->uAttributes) & 0x10 ) @@ -876,20 +861,12 @@ LABEL_63: //v2 = v37; LABEL_64: - v41 = pSpriteObject->vVelocity.x; - v40 = 58500; - v41 = (unsigned __int64)(58500i64 * v41) >> 16; - pSpriteObject->vVelocity.x = v41; - v41 = pSpriteObject->vVelocity.y; - v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; - v40 = 58500; - pSpriteObject->vVelocity.y = v41; - v41 = pSpriteObject->vVelocity.z; - v41 = (unsigned __int64)(v40 * (signed __int64)v41) >> 16; + pSpriteObject->vVelocity.x = fixpoint_sub0(58500, pSpriteObject->vVelocity.x); + pSpriteObject->vVelocity.y = fixpoint_sub0(58500, pSpriteObject->vVelocity.y); + pSpriteObject->vVelocity.z = fixpoint_sub0(58500, pSpriteObject->vVelocity.z); ++uFaceID; v28 = __OFSUB__(uFaceID, 100); v27 = uFaceID - 100 < 0; - pSpriteObject->vVelocity.z = v41; if ( !(v27 ^ v28) ) return; v8 = 0; @@ -916,18 +893,10 @@ pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength(); v8 = 0; } - v42 = pSpriteObject->vVelocity.x; - uFaceID = 58500; - v42 = (unsigned __int64)(58500i64 * v42) >> 16; - pSpriteObject->vVelocity.x = v42; - v42 = pSpriteObject->vVelocity.y; - v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; - uFaceID = 58500; - pSpriteObject->vVelocity.y = v42; - v42 = pSpriteObject->vVelocity.z; - v42 = (unsigned __int64)(uFaceID * (signed __int64)v42) >> 16; + pSpriteObject->vVelocity.x = fixpoint_sub0(58500, pSpriteObject->vVelocity.x); + pSpriteObject->vVelocity.y = fixpoint_sub0(58500, pSpriteObject->vVelocity.y); + pSpriteObject->vVelocity.z = fixpoint_sub0(58500, pSpriteObject->vVelocity.z); v9 = pSpriteObject->vVelocity.x; - pSpriteObject->vVelocity.z = v42; if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 ) { pSpriteObject->vVelocity.z = v8;
--- a/_deleted.cpp Sun Sep 08 19:16:37 2013 +0600 +++ b/_deleted.cpp Mon Sep 09 17:17:53 2013 +0200 @@ -12319,7 +12319,6 @@ } return 0; } - //----- (0046271C) -------------------------------------------------------- void CreateDefaultBLVLevel() { @@ -12344,6 +12343,37 @@ ofn.lpTemplateName = 0; ofn.lpstrFileTitle = pTmpBuf.data(); } +//----- (004268E3) -------------------------------------------------------- +int __fastcall sr_4268E3_smthn_to_a1r5g5b5(unsigned int uColor) +{ + unsigned int v1; // eax@1 + unsigned int v2; // edx@1 + int v3; // eax@1 + int v4; // edx@1 + unsigned int v5; // ecx@1 + + v1 = uColor >> 9; + v2 = uColor >> 6; + LOWORD(v1) = (uColor >> 9) & 0x7C00; + LOWORD(v2) = (uColor >> 6) & 0x3E0; + v3 = v2 | v1; + v4 = (unsigned __int8)uColor >> 3; + v5 = uColor >> 16; + LOWORD(v5) = v5 & 0x8000; + return v5 | v4 | v3; +} +//----- (0042690D) -------------------------------------------------------- +int __fastcall sr_42690D_colors_cvt(unsigned int a1) +{ + unsigned int v1; // eax@1 + unsigned int v2; // edx@1 + + v1 = a1 >> 8; + v2 = a1 >> 5; + LOWORD(v1) = (a1 >> 8) & 0xF800; + LOWORD(v2) = (a1 >> 5) & 0x7E0; + return ((unsigned __int8)a1 >> 3) | v2 | v1; +} const wchar_t *UIMessage2String(UIMessageType msg) {
--- a/mm7_6.cpp Sun Sep 08 19:16:37 2013 +0600 +++ b/mm7_6.cpp Mon Sep 09 17:17:53 2013 +0200 @@ -209,38 +209,6 @@ return result; } -//----- (004268E3) -------------------------------------------------------- -int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor) -{ - unsigned int v1; // eax@1 - unsigned int v2; // edx@1 - int v3; // eax@1 - int v4; // edx@1 - unsigned int v5; // ecx@1 - - v1 = uColor >> 9; - v2 = uColor >> 6; - LOWORD(v1) = (uColor >> 9) & 0x7C00; - LOWORD(v2) = (uColor >> 6) & 0x3E0; - v3 = v2 | v1; - v4 = (unsigned __int8)uColor >> 3; - v5 = uColor >> 16; - LOWORD(v5) = v5 & 0x8000; - return v5 | v4 | v3; -} - -//----- (0042690D) -------------------------------------------------------- -int __fastcall _42690D_colors_cvt(unsigned int a1) -{ - unsigned int v1; // eax@1 - unsigned int v2; // edx@1 - - v1 = a1 >> 8; - v2 = a1 >> 5; - LOWORD(v1) = (a1 >> 8) & 0xF800; - LOWORD(v2) = (a1 >> 5) & 0x7E0; - return ((unsigned __int8)a1 >> 3) | v2 | v1; -} //----- (00426A5A) -------------------------------------------------------- void stru319::LootActor(Actor *pActor)
--- a/mm7_data.h Sun Sep 08 19:16:37 2013 +0600 +++ b/mm7_data.h Mon Sep 09 17:17:53 2013 +0200 @@ -1122,8 +1122,6 @@ bool PortalFrustrum(int pNumVertices, struct BspRenderer_PortalViewportData *a2, struct BspRenderer_PortalViewportData *near_portal, int uFaceID); int sr_424CD7(unsigned int uVertexID); // idb int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID); // idb -int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb -int __fastcall _42690D_colors_cvt(unsigned int a1); void __fastcall GivePartyExp(unsigned int pEXPNum); bool __fastcall sub_427769_spell(unsigned int uSpellID); void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6);