changeset 954:27bfe64b13b5

Слияние
author Ritor1
date Mon, 29 Apr 2013 09:18:19 +0600
parents aa7bd15e2655 (current diff) 34ed2d5e7cfb (diff)
children 21cc2b274220
files UIHouses.cpp
diffstat 10 files changed, 1152 insertions(+), 621 deletions(-) [+]
line wrap: on
line diff
--- a/DecalBuilder.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/DecalBuilder.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -130,7 +130,7 @@
   double v28; // st7@21
   int v29; // ST10_4@21
   int v30; // ST08_4@21
-  DecalBuilder *v31; // esi@21
+  //DecalBuilder *v31; // esi@21
   int v32; // [sp+4h] [bp-44h]@18
   RenderVertexSoft *v33; // [sp+8h] [bp-40h]@21
   stru314 *v34; // [sp+Ch] [bp-3Ch]@21
@@ -143,15 +143,15 @@
   int v41; // [sp+34h] [bp-14h]@22
   int v42; // [sp+38h] [bp-10h]@21
   int v43; // [sp+3Ch] [bp-Ch]@21
-  DecalBuilder *thisa; // [sp+40h] [bp-8h]@1
-  RenderVertexSoft *a11; // [sp+44h] [bp-4h]@8
+  //DecalBuilder *thisa; // [sp+40h] [bp-8h]@1
+  //RenderVertexSoft *a11; // [sp+44h] [bp-4h]@8
 
-  __debugbreak();
+//  __debugbreak();
 
-  auto a2 = light_level;
-  auto a9 = uSectorID;
+  //auto a2 = light_level;
+  //auto a9 = uSectorID;
 
-  thisa = this;
+  //thisa = this;
   if ( !a5 )
     return 0;
 
@@ -174,7 +174,7 @@
     stru314::stru314(&static_AE4F60);
   }*/
 
-  a11 = a6;
+  //a11 = a6;
   if ( a7 )
   {
     if ( a5 > 0 )
@@ -198,7 +198,7 @@
     {
       if ( !a5 )
         return 0;
-      a11 = static_AE4F90;
+      a6 = static_AE4F90;
     }
   }
   else
@@ -214,25 +214,21 @@
   LODWORD(v36) = (DWORD)&static_AE4F60.field_10;
   static_AE4F60.field_4.z = v18;
   static_AE4F60.dist = v16->face_plane.dist;
-  if ( !pGame->pIndoorCameraD3D->GetFacetOrientation(
-          v16->polygonType,
-          &static_AE4F60.field_4,
-          &static_AE4F60.field_10,
-          &static_AE4F60.field_1C) )
+  if ( !pGame->pIndoorCameraD3D->GetFacetOrientation(v16->polygonType, &static_AE4F60.field_4, &static_AE4F60.field_10, &static_AE4F60.field_1C) )
   {
       MessageBoxW(nullptr, L"Error: Failed to get the facet orientation", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\PolyProjector.cpp:101", 0);
   }
   int _a7 = 0;
-  if ( thisa->uNumDecals > 0 )
+  if ( this->uNumDecals > 0 )
   {
-    a6 = (RenderVertexSoft *)thisa->std__vector_30B00C;
+    a6 = (RenderVertexSoft *)this->std__vector_30B00C;
     do
     {
       v21 = &pBloodsplatContainer->std__vector_pBloodsplats[LODWORD(a6->vWorldPosition.x)];
       *(float *)&v37 = v21->z;
       v36 = v21->y;
       v35 = v21->x;
-      v22 = _43F5C8_get_point_light_level_with_respect_to_lights(a2, a9, v35, v36, *(float *)&v37);
+      v22 = _43F5C8_get_point_light_level_with_respect_to_lights(light_level, uSectorID, v35, v36, *(float *)&v37);
       v23 = v21->b;
       v24 = v21->x;
       v42 = v22;
@@ -246,7 +242,7 @@
       v37 = a8;
       v40 = (signed __int64)v26;
       v28 = v21->dot_dist;
-      LODWORD(v36) = (uint32)a11;
+      LODWORD(v36) = (uint32)a6;
       a5a = v25;
       v39 = v27;
       LODWORD(v35) = a5;
@@ -255,26 +251,15 @@
       v32 = v23 | (v22 << 8);
       *(float *)&v29 = v21->radius;
       v30 = (int)v21;
-      v31 = thisa;
-      if ( !thisa->_49B790_build_decal_geometry(
-              v42,
-              a3,
-              v30,
-              (int)&a5a,
-              v29,
-              v43,
-              v33,
-              &static_AE4F60,
-              a5,
-              a11,
-              a8) )
+      //v31 = thisa;
+      if ( !this->_49B790_build_decal_geometry(v42, a3, v30, (int)&a5a, v29, v43, v33, &static_AE4F60, a5, a6, a8) )
       {
       MessageBoxW(nullptr, L"Error: Failed to build decal geometry", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\PolyProjector.cpp:114", 0);
       }
       ++_a7;
       a6 = (RenderVertexSoft *)((char *)a6 + 4);
     }
-    while ( _a7 < v31->uNumDecals );
+    while ( _a7 < this->uNumDecals );
   }
   return 1;
 }
--- a/Mouse.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/Mouse.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -429,9 +429,9 @@
 //----- (00469EA4) --------------------------------------------------------
 void Mouse::_469EA4()
 {
-  Mouse *v1; // esi@1
-  unsigned int v2; // eax@2
-  Texture *v3; // edi@2
+  //Mouse *v1; // esi@1
+  unsigned int pTextureID; // eax@2
+  Texture *pTexture; // edi@2
   unsigned int v4; // ecx@3
   unsigned int v5; // eax@3
   unsigned int v6; // ebx@5
@@ -449,16 +449,14 @@
   int v18; // [sp+1Ch] [bp-Ch]@27
   int v19; // [sp+20h] [bp-8h]@15
   unsigned __int16 *v20; // [sp+20h] [bp-8h]@28
-  int v21; // [sp+24h] [bp-4h]@12
+  int pTextureWidth; // [sp+24h] [bp-4h]@12
   unsigned __int16 *v22; // [sp+24h] [bp-4h]@25
 
-  v1 = this;
+  //v1 = this;
   if ( pParty->pPickedItem.uItemID )
   {
-    v2 = pIcons_LOD->LoadTexture(
-           pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName,
-           TEXTURE_16BIT_PALETTE);
-    v3 = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0);
+    pTextureID = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE);
+    pTexture = (Texture *)(pTextureID != -1 ? (int)&pIcons_LOD->pTextures[pTextureID] : 0);
     if (pAsyncMouse)
     {
       v4 = *((int *)pAsyncMouse + 6);
@@ -481,47 +479,46 @@
         v6 = 0;
         v15 = 0;
       }
-      if ( (signed int)(v3->uTextureWidth + a2) <= 640 )
-        v21 = v3->uTextureWidth;
+      if ( (signed int)(pTexture->uTextureWidth + a2) <= 640 )
+        pTextureWidth = pTexture->uTextureWidth;
       else
-        v21 = 640 - a2;
-      if ( (signed int)(v3->uTextureHeight + v6) <= 480 )
+        pTextureWidth = 640 - a2;
+      if ( (signed int)(pTexture->uTextureHeight + v6) <= 480 )
       {
-        v19 = v3->uTextureHeight;
-        v7 = v3->uTextureHeight;
+        v19 = pTexture->uTextureHeight;
+        v7 = pTexture->uTextureHeight;
       }
       else
       {
         v7 = 480 - v6;
         v19 = 480 - v6;
       }
-      if ( !v1->pCursorBitmap3_sysmembits_16bit
-        || a2 != v1->field_40
-        || v6 != v1->field_44
-        || a2 + v21 != v1->field_48
-        || v6 + v7 != v1->field_4C )
+      if ( !this->pCursorBitmap3_sysmembits_16bit
+        || a2 != this->field_40
+        || v6 != this->field_44
+        || a2 + pTextureWidth != this->field_48
+        || v6 + v7 != this->field_4C )
       {
-        if ( v1->pCursorBitmap3_sysmembits_16bit )
-          free(v1->pCursorBitmap3_sysmembits_16bit);
-        v1->pCursorBitmap3_sysmembits_16bit = (unsigned __int16 *)operator new(2 * v3->uTextureHeight
-                                                                                 * v3->uTextureWidth);
-        v1->field_40 = a2;
-        v1->field_48 = a2 + v21;
-        v1->field_44 = v6;
-        v1->field_4C = v6 + v19;
+        if ( this->pCursorBitmap3_sysmembits_16bit )
+          free(this->pCursorBitmap3_sysmembits_16bit);
+        this->pCursorBitmap3_sysmembits_16bit = (unsigned __int16 *)operator new(2 * pTexture->uTextureHeight * pTexture->uTextureWidth);
+        this->field_40 = a2;
+        this->field_48 = a2 + pTextureWidth;
+        this->field_44 = v6;
+        this->field_4C = v6 + v19;
       }
-      v8 = v1->field_44;
-      v22 = v1->pCursorBitmap3_sysmembits_16bit;
+      v8 = this->field_44;
+      v22 = this->pCursorBitmap3_sysmembits_16bit;
       v17 = pRenderer->pTargetSurface;
       v16 = pRenderer->uTargetSurfacePitch;
-      if ( v8 < v1->field_4C )
+      if ( v8 < this->field_4C )
       {
-        v9 = v1->field_48;
+        v9 = this->field_48;
         v10 = pRenderer->uTargetSurfacePitch * v8;
         do
         {
-          v11 = v1->field_40;
-          v18 = v1->field_40;
+          v11 = this->field_40;
+          v18 = this->field_40;
           if ( v11 < v9 )
           {
             v20 = &v17[v10 + v11];
@@ -533,22 +530,22 @@
               ++v20;
               ++v22;
               *v13 = *v12;
-              v9 = v1->field_48;
+              v9 = this->field_48;
             }
             while ( v18 < v9 );
           }
           v10 += v16;
           ++v8;
         }
-        while ( v8 < v1->field_4C );
+        while ( v8 < this->field_4C );
         v6 = v15;
       }
       if (pParty->pPickedItem.Broken())
-        pRenderer->DrawTransparentRedShade(a2, v6, v3);
+        pRenderer->DrawTransparentRedShade(a2, v6, pTexture);
       else if (!pParty->pPickedItem.Identified())
-        pRenderer->DrawTransparentGreenShade(a2, v6, v3);
+        pRenderer->DrawTransparentGreenShade(a2, v6, pTexture);
       else
-        pRenderer->DrawTextureTransparent(a2, v6, v3);
+        pRenderer->DrawTextureTransparent(a2, v6, pTexture);
     }
   }
   else
@@ -556,7 +553,7 @@
     if ( this->pCursorBitmap3_sysmembits_16bit )
     {
       free(this->pCursorBitmap3_sysmembits_16bit);
-      v1->pCursorBitmap3_sysmembits_16bit = 0;
+      this->pCursorBitmap3_sysmembits_16bit = 0;
     }
   }
 }
--- a/Spells.h	Mon Apr 29 09:18:06 2013 +0600
+++ b/Spells.h	Mon Apr 29 09:18:19 2013 +0600
@@ -120,7 +120,7 @@
   BECOME_MAGIC_GUILD_MEMBER = 150,
   SPELL_QUEST_COMPLETED = 151,
   SPELL_152 = 152,
-  SPELL_153 = 153
+  SPELL_DISEASE = 153
 };
 
 
--- a/UICharacter.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/UICharacter.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -2655,7 +2655,6 @@
                         pGUIWindow_CurrentMenu->_41D08F(a2, 1, 0, a5);
     }
 
-
     //----- (00418511) --------------------------------------------------------
     char __fastcall CharacterUI_StatsTab_Draw(unsigned int uPlayerID)
         {
--- a/UIHouses.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/UIHouses.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -5499,7 +5499,6 @@
   int all_text_height; // edi@21
   char **v15; // esi@21
   int v16; // eax@22
-  GUIWindow *v17; // ecx@23
   int v18; // edx@23
   int v19; // edi@23
   unsigned __int8 v20; // sf@23
@@ -5513,7 +5512,6 @@
   int v28; // ST08_4@34
   int v29; // eax@34
   char *v30; // edx@35
-  //GUIWindow *v31; // edi@40
   void *v32; // eax@40
   signed int v33; // esi@40
   unsigned int v34; // esi@42
@@ -5521,8 +5519,6 @@
   unsigned int v36; // eax@43
   int v37; // eax@45
   int v38; // ecx@50
-  //GUIButton *v39; // eax@52
-  //GUIButton *v40; // esi@52
   int v41; // eax@52
   char *v42; // eax@54
   int v43; // eax@54
@@ -5540,11 +5536,9 @@
   unsigned int v55; // edi@76
   unsigned int v56; // esi@76
   int v57; // edx@80
-  Texture *v58; // ecx@86
   unsigned int v59; // edi@86
   unsigned int v60; // esi@88
   int v61; // edx@92
-  Texture *v62; // ecx@98
   unsigned int v63; // edi@98
   unsigned int v64; // esi@100
   int v65; // edx@104
@@ -5554,24 +5548,16 @@
   const char *v69; // ecx@119
   POINT *v70; // esi@124
   int v71; // ecx@125
-  int v72; // eax@125
   int v73; // ecx@125
-  ItemGen *v74; // esi@125
   int v75; // eax@130
-  //int v76; // esi@131
-  //char **v77; // edi@131
   int v78; // eax@132
-  //GUIWindow *v79; // ecx@133
   int v80; // edx@133
   int v81; // edi@133
-  //GUIButton *v82; // esi@135
   const char **v83; // eax@135
   int v84; // eax@135
   unsigned int v85; // ecx@135
   int v86; // edx@135
-  GUIWindow *v88; // [sp-18h] [bp-110h]@35
   int v89; // [sp-14h] [bp-10Ch]@35
-  ItemGen *v90; // [sp-10h] [bp-108h]@14
   int v91; // [sp-10h] [bp-108h]@35
   unsigned __int16 v92; // [sp-Ch] [bp-104h]@12
   void *v93; // [sp-Ch] [bp-104h]@14
@@ -5651,239 +5637,12 @@
     }
     return;
   }
-
-      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT )
-    {
-      draw_leather();
-      CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
-      pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];// "Sell"
-      pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];// "Identify"
-      pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];// "Repair"
-      all_text_height = 0;
-      for ( uint i = 0; i < 3; ++i )
-        all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0);
-      _this = ((174 - all_text_height) / 3);
-      v81 = (3 * (58 - (signed int)_this) - all_text_height) / 2 - (174 - all_text_height) / 3 / 2 + 138;
-      v20 = -pDialogueWindow->pNumPresenceButton < 0;
-      v118 = pDialogueWindow->pStartingPosActiveItem;
-      if ( v20 ^ pDialogueWindow->pStartingPosActiveItem > pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
-      {
-        v122 = 2;
-        pSrtingNum = 0;
-        do
-        {
-          control_button = pDialogueWindow->GetControl(v118);
-          control_button->uY = (unsigned int)((char *)_this + v81);
-          pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[pSrtingNum], &dialog_window, 0, 0);
-          v85 = control_button->uY;
-          control_button->uHeight = pTextHeight;
-          v81 = pTextHeight + v85 - 1;
-          control_button->uW = v81;
-          text_color = pYellowColor;
-          if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
-            text_color = pWhiteColor;
-          dialog_window.DrawTitleText(pFontArrus, 0, v85, text_color, pShopOptions[pSrtingNum], 3);
-          ++v122;
-          ++pSrtingNum;
-          ++v118;
-        }
-        while ( v118 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
-      }
-      return;
-    }
-
-    if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_REPAIR)
-    {
-      draw_leather();
-      CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
-      DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0);// "Select the Item to Repair"
-      if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()
-        || (pTextHeight = pMouse->GetCursorPos(&v110)->x - 14,
-            v117 = (pTextHeight >> 5) + 14 * ((pMouse->GetCursorPos(&v108)->y - 17) >> 5),
-            result = (int)pMouse->GetCursorPos(&v106),
-            *(int *)result <= 13)
-        || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462)
-        || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result)
-        || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) )
-        return;
-      item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1];
-      v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[result - 1], BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5);
-      v30 = BuilDialogueString((char *)pMerchantsRepairPhrases[v29], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0);
-      v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-      dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
-      return;
-    }
-    if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
-    {
-      if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
-      {
-        v3 = 0;
-        all_text_height = 0;
-        v33 = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
-        v119 = (const char **)(v33 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100);
-        if ( (signed int)v119 < v33 / 3 )
-          v119 = (const char **)(v33 / 3);
-        pActiveItemNum = pDialogueWindow->pStartingPosActiveItem;
-        v122 = 0;
-        if ( (signed int)pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
-        {
-          sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
-                                              // "Seek knowledge elsewhere %s the %s"
-          strcat(pTmpBuf, "\n \n");
-          strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
-          v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf, &dialog_window, 0, 0)) / 2 + 138;
-          dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf, 3);
-          return;
-        }
-        do
-        {
-          v36 = pDialogueWindow->GetControl(pActiveItemNum)->msg_param - 36;
-          if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v36] && !pPlayers[uActiveCharacter]->pActiveSkills[v36] )
-          {
-            all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v36], &dialog_window, 0, 0);
-            ++v122;
-          }
-          ++pActiveItemNum;
-        }
-        while ( pActiveItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
-        if ( !v122 )
-        {
-          sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
-                                              // "Seek knowledge elsewhere %s the %s"
-          strcat(pTmpBuf, "\n \n");
-          strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
-          v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf, &dialog_window, 0, 0)) / 2 + 138;
-          dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf, 3);
-          return;
-        }
-        sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v119);// "Skill Cost: %lu"
-        dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u);
-        v119 = (const char **)((149 - all_text_height) / v122);
-        if ( (149 - all_text_height) / v122 > 32 )
-          v119 = (const char **)32;
-        v38 = (149 - v122 * (signed int)v119 - all_text_height) / 2 - (signed int)v119 / 2 + 162;
-        v118 = 2;
-        if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
-        {
-          v122 = 2;
-          do
-          {
-            control_button = pDialogueWindow->GetControl(v122);
-            v41 = control_button->msg_param - 36;
-            if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v41] || pPlayers[uActiveCharacter]->pActiveSkills[v41] )
-            {
-              control_button->uW = 0;
-              control_button->uHeight = 0;
-              control_button->uY = 0;
-            }
-            else
-            {
-              control_button->uY = (unsigned int)((char *)v119 + v38);
-              pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v41], &dialog_window, 0, 0);
-              v44 = control_button->uY;
-              control_button->uHeight = pTextHeight;
-              v38 = v44 + pTextHeight - 1;
-              control_button->uW = v38;
-              text_color = pYellowColor;
-              if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
-                text_color = pWhiteColor;
-              dialog_window.DrawTitleText(pFontArrus, 0, v44, text_color, pSkillNames[v41], 3);
-            }
-            ++v122;
-          }
-          while ( v122 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
-        }
-      }
-      return;
-    }
-    if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_IDENTIFY)
-    {
-      draw_leather();
-      CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
-      DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0);// "Select the Item to Identify"
-      if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
-      {
-        v2 = pMouse->GetCursorPos(&a2)->x - 14;
-        v117 = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v98)->y - 17) >> 5);
-        result = (int)pMouse->GetCursorPos(&v111);
-        if ( *(int *)result > 13 )
-        {
-          result = (int)pMouse->GetCursorPos(&v103);
-          if ( *(int *)result < 462 )
-          {
-            result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117);
-            if ( result )
-            {
-              item = &pPlayers[uActiveCharacter]->pInventoryItems[result-1];
-              if ( item->uAttributes & 1 )
-              {
-                v5 = BuilDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
-                v6 = (212 - pFontArrus->CalcTextHeight(v5, &dialog_window, 0, 0)) / 2 + 101;
-                dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v5, 3); 
-                return;
-              }
-              v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 4);
-              v30 = BuilDialogueString((char *)pMerchantsIdentifyPhrases[v8], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
-              v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138;
-              dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v30, 3);
-              return;
-            }
-          }
-        }
-      }
-      return;
-    }
-  if ( dialog_menu_id > HOUSE_DIALOGUE_SHOP_REPAIR )
-  {
-    if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_SPECIAL )
-    {
-      result = dialog_menu_id - HOUSE_DIALOGUE_LEARN_SKILLS;
-
-    }
-  }
-  else
-  {
-
-    if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-    {
-      if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_SELL)
-      {
-        result = dialog_menu_id - HOUSE_DIALOGUE_SHOP_IDENTIFY;
-        return;
-      }
-      draw_leather();
-      CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
-      DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);// "Select the Item to Sell"
-      result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win();
-      if ( !result
-        || (v11 = pMouse->GetCursorPos(&v107)->x - 14,
-            v117 = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v99)->y - 17) >> 5),
-            result = (int)pMouse->GetCursorPos(&v105),
-            *(int *)result <= 13)
-        || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462)
-        || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) )
-        return;
-      v96 = 0;
-      v94 = 3;
-      v93 = window_SpeakInHouse->ptr_1C;
-      v90 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[result - 1];
-      v12 = (int)window_SpeakInHouse->ptr_1C;
-      uPlayerID = uActiveCharacter - 1;
-      v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v90, BildingType_MagicShop, v12, 3);
-      v9 = uPlayerID;
-      v10 = (char *)pMerchantsSellPhrases[v13];
-      v30 = BuilDialogueString(v10, v9, v90, (char *)v93, v94, v96);
-      v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-      dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
-      return;
-    }
-  }
-  pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
-  v3 = 0;
-  v49 = 0;
-  v122 = 0;
   if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
   {
+    pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
+    v3 = 0;
+    v49 = 0;
+    v122 = 0;
     do
     {
       if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID)
@@ -5943,19 +5702,86 @@
       ++v122;
     }
     while ( v122 < 6 );
+    if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
+    {
+      v66 = 0;
+      v117 = 0;
+      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+      {
+        do
+        {
+          if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
+            ++v117;
+          ++v66;
+        }
+        while ( v66 < 12 );
+      }
+      else
+      {
+        do
+        {
+          if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID)
+            ++v117;
+          ++v66;
+        }
+        while ( v66 < 12 );
+      }
+      v67 = GetAsyncKeyState(VK_CONTROL);
+      v68 = pPlayers[uActiveCharacter]->CanSteal();
+      Str = (char *)v68;
+      if ( v67 && v68 )
+      {
+        v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item"
+      }
+      else
+      {
+        v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy"
+        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+          v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy"
+      }
+      DrawTextAtStatusBar(v69, 0);
+      if ( !v117 )
+      {
+        dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
+        return;
+      }
+      v70 = pMouse->GetCursorPos(&v102);
+      result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y];
+      if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
+      {
+        v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
+        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
+        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+          item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
+        if ( v67 && Str )
+          v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
+        else
+        {
+          v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2);
+          v10 = (char *)pMerchantsBuyPhrases[v75];
+        }
+        v30 = BuilDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
+        v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
+        dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+        return;
+      }
+    }
+    return;
   }
-  else
+  if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_SPECIAL)
   {
+    pRenderer->DrawTextureIndexed(8, 8, ShopTexture);
+    v3 = 0;
+    v49 = 0;
+    v122 = 0;
     do
     {
-     // if ( pParty->field_C59C[9 * (v49 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
-	if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID)
+      if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID)
       {
-        v58 = ItemsInShopTexture[v49];
-        v59 = 152 - v58->uTextureHeight;
+        v59 = 152 - ItemsInShopTexture[v49]->uTextureHeight;
         if ( (signed int)v59 < 1 )
           v59 = 0;
-        v60 = 75 * v49 - v58->uTextureWidth / 2 + 40;
+        v60 = 75 * v49 - ItemsInShopTexture[v49]->uTextureWidth / 2 + 40;
         if ( v122 )
         {
           if ( v122 == 5 )
@@ -5970,7 +5796,7 @@
           if ( (signed int)v60 < 18 )
             v60 = 18;
         }
-        pRenderer->DrawTextureTransparent(v60, v59, v58);
+        pRenderer->DrawTextureTransparent(v60, v59, ItemsInShopTexture[v49]);
         sub_40F92A(&pRenderer->pActiveZBuffer[v60 + 640 * v59], ItemsInShopTexture[v122], v122 + 1);
         v49 = v122;
       }
@@ -5981,14 +5807,12 @@
     v122 = 0;
     do
     {
-      //if ( pParty->Spell_Item[(unsigned int)window_SpeakInHouse->ptr_1C][v49] + 778] )  //weak
       if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 6].uItemID)
       {
-        v62 = ItemsInShopTexture[v122 + 6];
-        v63 = 306 - v62->uTextureHeight;
+        v63 = 306 - ItemsInShopTexture[v122 + 6]->uTextureHeight;
         if ( (signed int)v63 < 1 )
           v63 = 0;
-        v64 = 75 * v122 - v62->uTextureWidth / 2 + 40;
+        v64 = 75 * v122 - ItemsInShopTexture[v122 + 6]->uTextureWidth / 2 + 40;
         if ( v122 )
         {
           if ( v122 == 5 )
@@ -6003,80 +5827,277 @@
           if ( (signed int)v64 < 18 )
             v64 = 18;
         }
-        pRenderer->DrawTextureTransparent(v64, v63, v62);
+        pRenderer->DrawTextureTransparent(v64, v63, ItemsInShopTexture[v122 + 6]);
         sub_40F92A(&pRenderer->pActiveZBuffer[v64 + 640 * v63], ItemsInShopTexture[v122 + 6], v122 + 7);
       }
       ++v122;
     }
     while ( v122 < 6 );
-  }
-  result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win();
-  if ( result )
-  {
-    v66 = 0;
-    v117 = 0;
-    if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+    if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
     {
-      do
+      v66 = 0;
+      v117 = 0;
+      if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+      {
+        do
+        {
+          if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
+            ++v117;
+          ++v66;
+        }
+        while ( v66 < 12 );
+      }
+      else
+      {
+        do
+        {
+          if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID)
+            ++v117;
+          ++v66;
+        }
+        while ( v66 < 12 );
+      }
+      v67 = GetAsyncKeyState(VK_CONTROL);
+      v68 = pPlayers[uActiveCharacter]->CanSteal();
+      Str = (char *)v68;
+      if ( v67 && v68 )
+      {
+        v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item"
+      }
+      else
+      {
+        v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy"
+        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+          v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy"
+      }
+      DrawTextAtStatusBar(v69, 0);
+      if ( !v117 )
       {
-        if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID) //9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] )
-          ++v117;
-        ++v66;
+        dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
+        return;
       }
-      while ( v66 < 12 );
+      v70 = pMouse->GetCursorPos(&v102);
+      result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y];
+      if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
+      {
+        v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
+        item = &pParty->StandartItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
+        if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
+          item = &pParty->SpecialItemsInShops[(int)window_SpeakInHouse->ptr_1C][v71];
+        if ( v67 && Str )
+          v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
+        else
+        {
+          v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 2);
+          v10 = (char *)pMerchantsBuyPhrases[v75];
+        }
+        v30 = BuilDialogueString(v10, uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
+        v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
+        dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+        return;
+      }
     }
-    else
+    return;
+  }
+  if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT )
+  {
+    draw_leather();
+    CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
+    pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];// "Sell"
+    pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];// "Identify"
+    pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];// "Repair"
+    all_text_height = 0;
+    for ( uint i = 0; i < 3; ++i )
+      all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0);
+    _this = ((174 - all_text_height) / 3);
+    v81 = (3 * (58 - (signed int)_this) - all_text_height) / 2 - (174 - all_text_height) / 3 / 2 + 138;
+    v20 = -pDialogueWindow->pNumPresenceButton < 0;
+    v118 = pDialogueWindow->pStartingPosActiveItem;
+    if ( v20 ^ pDialogueWindow->pStartingPosActiveItem > pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
     {
+      v122 = 2;
+      pSrtingNum = 0;
       do
       {
-        //if ( pParty->field_C59C[9 * (v66 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] )
-	  if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v66].uItemID)
-          ++v117;
-        ++v66;
+        control_button = pDialogueWindow->GetControl(v118);
+        control_button->uY = (unsigned int)((char *)_this + v81);
+        pTextHeight = pFontArrus->CalcTextHeight(pShopOptions[pSrtingNum], &dialog_window, 0, 0);
+        v85 = control_button->uY;
+        control_button->uHeight = pTextHeight;
+        v81 = pTextHeight + v85 - 1;
+        control_button->uW = v81;
+        text_color = pYellowColor;
+        if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
+          text_color = pWhiteColor;
+        dialog_window.DrawTitleText(pFontArrus, 0, v85, text_color, pShopOptions[pSrtingNum], 3);
+        ++v122;
+        ++pSrtingNum;
+        ++v118;
       }
-      while ( v66 < 12 );
+      while ( v118 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
     }
-    v67 = GetAsyncKeyState(VK_CONTROL);
-    v68 = pPlayers[uActiveCharacter]->CanSteal();
-    Str = (char *)v68;
-    if ( v67 && v68 )
+    return;
+  }
+  if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_SELL)
+  {
+    draw_leather();
+    CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
+    DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);// "Select the Item to Sell"
+    if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()
+      || (v11 = pMouse->GetCursorPos(&v107)->x - 14,
+          v117 = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v99)->y - 17) >> 5),
+          result = (int)pMouse->GetCursorPos(&v105),
+          *(int *)result <= 13)
+      || (result = (int)pMouse->GetCursorPos(&v101), *(int *)result >= 462)
+      || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result) )
+      return;
+    item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1];
+    v13 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 3);
+    v30 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 3, 0);
+    v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
+    dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+    return;
+  }
+  if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_IDENTIFY)
+  {
+    draw_leather();
+    CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
+    DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0);// "Select the Item to Identify"
+    if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
     {
-      v69 = pGlobalTXT_LocalizationStrings[185];// "Steal item"
-    }
-    else
-    {
-      v69 = pGlobalTXT_LocalizationStrings[195];// "Select the Item to Buy"
-      if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-        v69 = pGlobalTXT_LocalizationStrings[196];// "Select the Special Item to Buy"
+      v2 = pMouse->GetCursorPos(&a2)->x - 14;
+      v117 = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v98)->y - 17) >> 5);
+      result = (int)pMouse->GetCursorPos(&v111);
+      if ( *(int *)result > 13 )
+      {
+        result = (int)pMouse->GetCursorPos(&v103);
+        if ( *(int *)result < 462 )
+        {
+          result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117);
+          if ( result )
+          {
+            item = &pPlayers[uActiveCharacter]->pInventoryItems[result-1];
+            if ( item->uAttributes & 1 )
+            {
+              v5 = BuilDialogueString("%24", uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
+              v6 = (212 - pFontArrus->CalcTextHeight(v5, &dialog_window, 0, 0)) / 2 + 101;
+              dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v5, 3); 
+              return;
+            }
+            v8 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(item, BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 4);
+            v30 = BuilDialogueString((char *)pMerchantsIdentifyPhrases[v8], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 4, 0);
+            v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, 0, 0)) / 2 + 138;
+            dialog_window.DrawTitleText(pFontArrus, 0, v6, pWhiteColor, v30, 3);
+            return;
+          }
+        }
+      }
     }
-    DrawTextAtStatusBar(v69, 0);
-    if ( !v117 )
-		{
-      dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed);
-	  return;
-		}
-    v70 = pMouse->GetCursorPos(&v102);
-    result = v70->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v100)->y];
-    if ( pRenderer->pActiveZBuffer[result] & 0xFFFF )
+    return;
+  }
+  if ( dialog_menu_id == HOUSE_DIALOGUE_SHOP_REPAIR)
+  {
+    draw_leather();
+    CharacterUI_InventoryTab_Draw(uActiveCharacter, 1);
+    DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0);// "Select the Item to Repair"
+    if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()
+      || (pTextHeight = pMouse->GetCursorPos(&v110)->x - 14,
+          v117 = (pTextHeight >> 5) + 14 * ((pMouse->GetCursorPos(&v108)->y - 17) >> 5),
+          result = (int)pMouse->GetCursorPos(&v106),
+          *(int *)result <= 13)
+      || (result = (int)pMouse->GetCursorPos(&v104), *(int *)result >= 462)
+      || (result = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&v117), v3 = 0, !result)
+      || (result *= 9, !(pPlayers[uActiveCharacter]->field_1F5[4 * result + 15] & 2)) )
+      return;
+    item = &pPlayers[uActiveCharacter]->pInventoryItems[result - 1];
+    v29 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(&pPlayers[uActiveCharacter]->pInventoryItems[result - 1], BildingType_MagicShop, (int)window_SpeakInHouse->ptr_1C, 5);
+    v30 = BuilDialogueString((char *)pMerchantsRepairPhrases[v29], uActiveCharacter - 1, item, (char *)window_SpeakInHouse->ptr_1C, 5, 0);
+    v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
+    dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
+    return;
+  }
+  if ( dialog_menu_id == HOUSE_DIALOGUE_LEARN_SKILLS )
+  {
+    if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() )
     {
-      v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1;
-      v117 = v71;
-      v72 = (int)window_SpeakInHouse->ptr_1C;
-      v74 = (ItemGen *)&pParty->StandartItemsInShops[v72][v71];
-      if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD)
-        v74 =&pParty->SpecialItemsInShops[v72][v71];
-      if ( v67 && Str )
-        v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24"
-      else
+      v3 = 0;
+      all_text_height = 0;
+      v33 = (signed __int64)(p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0);
+      v119 = (const char **)(v33 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100);
+      if ( (signed int)v119 < v33 / 3 )
+        v119 = (const char **)(v33 / 3);
+      pActiveItemNum = pDialogueWindow->pStartingPosActiveItem;
+      v122 = 0;
+      if ( (signed int)pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+      {
+        sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
+                                            // "Seek knowledge elsewhere %s the %s"
+        strcat(pTmpBuf, "\n \n");
+        strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
+        v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf, &dialog_window, 0, 0)) / 2 + 138;
+        dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf, 3);
+        return;
+      }
+      do
+      {
+        v36 = pDialogueWindow->GetControl(pActiveItemNum)->msg_param - 36;
+        if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v36] && !pPlayers[uActiveCharacter]->pActiveSkills[v36] )
+        {
+          all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v36], &dialog_window, 0, 0);
+          ++v122;
+        }
+        ++pActiveItemNum;
+      }
+      while ( pActiveItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+      if ( !v122 )
       {
-        v75 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction(v74, BildingType_MagicShop, v72, 2);
-        v10 = (char *)pMerchantsBuyPhrases[v75];
+        sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]);// 
+                                            // "Seek knowledge elsewhere %s the %s"
+        strcat(pTmpBuf, "\n \n");
+        strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]);// "I can offer you nothing further."
+        v6 = (174 - pFontArrus->CalcTextHeight(pTmpBuf, &dialog_window, 0, 0)) / 2 + 138;
+        dialog_window.DrawTitleText(pFontArrus, v3, v6, pYellowColor, pTmpBuf, 3);
+        return;
       }
-      v30 = BuilDialogueString(v10, uActiveCharacter - 1, v74, (char *)window_SpeakInHouse->ptr_1C, 2, 0);
-      v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138;
-      dialog_window.DrawTitleText(pFontArrus, v3, v6, pWhiteColor, v30, 3);
-      return;
+      sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v119);// "Skill Cost: %lu"
+      dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u);
+      v119 = (const char **)((149 - all_text_height) / v122);
+      if ( (149 - all_text_height) / v122 > 32 )
+        v119 = (const char **)32;
+      v38 = (149 - v122 * (signed int)v119 - all_text_height) / 2 - (signed int)v119 / 2 + 162;
+      v118 = 2;
+      if ( pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton )
+      {
+        v122 = 2;
+        do
+        {
+          control_button = pDialogueWindow->GetControl(v122);
+          v41 = control_button->msg_param - 36;
+          if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v41] || pPlayers[uActiveCharacter]->pActiveSkills[v41] )
+          {
+            control_button->uW = 0;
+            control_button->uHeight = 0;
+            control_button->uY = 0;
+          }
+          else
+          {
+            control_button->uY = (unsigned int)((char *)v119 + v38);
+            pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v41], &dialog_window, 0, 0);
+            v44 = control_button->uY;
+            control_button->uHeight = pTextHeight;
+            v38 = v44 + pTextHeight - 1;
+            control_button->uW = v38;
+            text_color = pYellowColor;
+            if ( pDialogueWindow->pCurrentPosActiveItem != v122 )
+              text_color = pWhiteColor;
+            dialog_window.DrawTitleText(pFontArrus, 0, v44, text_color, pSkillNames[v41], 3);
+          }
+          ++v122;
+        }
+        while ( v122 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
+      }
     }
+    return;
   }
   return;
 }
--- a/UiGame.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/UiGame.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -266,9 +266,7 @@
 //----- (0041B3B6) --------------------------------------------------------
 void __cdecl draw_right_panel()
 {
-  pRenderer->DrawTextureTransparent(
-    pViewport->uViewportBR_X,
-    0,
+  pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0,
     (Texture *)(uTextureID_right_panel != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_right_panel] : 0));
 }
 
@@ -1133,13 +1131,11 @@
 
 //----- (0044158F) --------------------------------------------------------
 void __cdecl GameUI_DrawCharacterSelectionFrame()
-    {
-    if ( uActiveCharacter )
-        pRenderer->DrawTextureTransparent(
-        pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9,
-        0x17Cu,
-        &pIcons_LOD->pTextures[dword_50C98C]);
-    }
+{
+  if ( uActiveCharacter )
+    pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9,
+        380, &pIcons_LOD->pTextures[dword_50C98C]);
+}
 
 //----- (004415C5) --------------------------------------------------------
 void LoadPartyBuffIcons()
--- a/mm7_2.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/mm7_2.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -6832,8 +6832,6 @@
   {
     switch ( Msg )
     {
-      default:
-        goto _def_wnd_proc;
       case WM_DEVICECHANGE:
         if ( wParam == 0x8000 )
           PostMessageA(hInsertCDWindow, WM_CHOOSEFONT_GETLOGFONT, 0, 0);
@@ -6845,12 +6843,10 @@
         if ( pArcomageGame->bGameInProgress )
         {
           if (pAsyncMouse)
-            goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
           pArcomageGame->stru1.field_0 = 7;
-          v29 = 1;
-LABEL_210:
-          v30 = 0;
-          goto LABEL_263;
+          ArcomageGame::OnMouseClick(0, 1);
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
         if ( pVideoPlayer->pVideoFrame.pPixels )
           pVideoPlayer->bStopBeforeSchedule = 1;
@@ -6862,42 +6858,77 @@
       case WM_RBUTTONDOWN:
         v31 = 0;
         if ( !pArcomageGame->bGameInProgress )
-          goto LABEL_240;
+          //goto LABEL_240;
+        {
+          if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 )
+            pVideoPlayer->bStopBeforeSchedule = 1;
+          if (!pAsyncMouse)
+            pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16);
+          if (pGame)
+          {
+            if (pAsyncMouse)
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            v33 = pGame->pIndoorCameraD3D->GetPickDepth();
+            pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter);
+          }
+          if (!pAsyncMouse)
+          {
+            sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0);
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
+          }
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
+        }
         if (pAsyncMouse)
-          goto _def_wnd_proc;
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
         pArcomageGame->stru1.field_0 = 8;
-        v29 = 1;
-        goto LABEL_262;
+        ArcomageGame::OnMouseClick(1, 1);
+        return DefWindowProcA(hWnd, Msg, wParam, lParam);
       case WM_LBUTTONUP:
         v32 = 0;
         if ( !pArcomageGame->bGameInProgress )
-          goto LABEL_218;
-        if (pAsyncMouse)
-          goto _def_wnd_proc;
-        pArcomageGame->stru1.field_0 = 3;
-        v29 = 0;
-        goto LABEL_210;
-      case WM_RBUTTONUP:
-        v32 = 0;
-        if ( !pArcomageGame->bGameInProgress )
-        {
-LABEL_218:
+          //goto LABEL_218;
+        {
           if ( pAsyncMouse != v32 )
-            goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
           back_to_game();
           return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
         if (pAsyncMouse)
-          goto _def_wnd_proc;
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
+        pArcomageGame->stru1.field_0 = 3;
+        ArcomageGame::OnMouseClick(0, 0);
+        return DefWindowProcA(hWnd, Msg, wParam, lParam);
+      case WM_RBUTTONUP:
+        v32 = 0;
+        if ( !pArcomageGame->bGameInProgress )
+        {
+//LABEL_218:
+          if ( pAsyncMouse != v32 )
+            //goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
+          back_to_game();
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
+        }
+        if (pAsyncMouse)
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
         pArcomageGame->stru1.field_0 = 4;
         v29 = 0;
-        goto LABEL_262;
+        //goto LABEL_262;
+        v30 = 1;
+        ArcomageGame::OnMouseClick(v30, v29);
+        return DefWindowProcA(hWnd, Msg, wParam, lParam);
       case WM_LBUTTONDBLCLK:
         v28 = 0;
         if ( pArcomageGame->bGameInProgress )
         {
           if (pAsyncMouse)
-            goto _def_wnd_proc;
+            //goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
           pArcomageGame->stru1.field_0 = 7;
           return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
@@ -6918,7 +6949,8 @@
         if ( pGame != (Game *)v28 )
         {
           if ( pAsyncMouse != (void *)v28 )
-            goto _def_wnd_proc;
+            //goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
           pGame->PickMouse(512.0, (unsigned __int16)lParam, lParam >> 16, v28, &vis_sprite_filter_3, &vis_door_filter);
         }
         if ( pAsyncMouse == (void *)v28 )
@@ -6926,12 +6958,13 @@
           UI_OnMouseLeftClick(0);
           return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
-        goto _def_wnd_proc;
+        //goto _def_wnd_proc;
+        return DefWindowProcA(hWnd, Msg, wParam, lParam);
       case WM_RBUTTONDBLCLK:
         v31 = 0;
         if ( !pArcomageGame->bGameInProgress )
         {
-LABEL_240:
+//LABEL_240:
           if ( pVideoPlayer->pVideoFrame.pPixels != (unsigned __int16 *)v31 )
             pVideoPlayer->bStopBeforeSchedule = 1;
           if (!pAsyncMouse)
@@ -6939,7 +6972,8 @@
           if (pGame)
           {
             if (pAsyncMouse)
-              goto _def_wnd_proc;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
             v33 = pGame->pIndoorCameraD3D->GetPickDepth();
             pGame->PickMouse(v33, (unsigned __int16)lParam, lParam >> 16, v31, &vis_sprite_filter_2, &vis_door_filter);
           }
@@ -6948,10 +6982,12 @@
             sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0);
             return DefWindowProcA(hWnd, Msg, wParam, lParam);
           }
-          goto _def_wnd_proc;
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
         if (pAsyncMouse)
-          goto _def_wnd_proc;
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
         pArcomageGame->stru1.field_0 = 8;
         return DefWindowProcA(hWnd, Msg, wParam, lParam);
       case WM_MBUTTONDOWN:
@@ -6963,41 +6999,46 @@
             pGame->PickMouse(v34, (unsigned __int16)lParam, lParam >> 16, 1, &vis_sprite_filter_3, &vis_face_filter);
             return DefWindowProcA(hWnd, Msg, wParam, lParam);
           }
-          goto _def_wnd_proc;
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
         if ( !pGame )
-          goto _def_wnd_proc;
+          //goto _def_wnd_proc;
+          return DefWindowProcA(hWnd, Msg, wParam, lParam);
         sub_417871(0);
         return DefWindowProcA(hWnd, Msg, wParam, lParam);
       case WM_MOUSEMOVE:
         if ( pArcomageGame->bGameInProgress )
         {
           if (pAsyncMouse)
-            goto _def_wnd_proc;
+            //goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
           pXY[0] = (unsigned __int16)lParam;
           pXY[1] = lParam >> 16;
           ArcomageGame::OnMouseMove((POINT *)pXY);
           ArcomageGame::OnMouseClick(0, wParam & 1);
           v29 = (wParam >> 1) & 1;
-LABEL_262:
-          v30 = 1;
-LABEL_263:
-          ArcomageGame::OnMouseClick(v30, v29);
+          ArcomageGame::OnMouseClick(1, v29);
         }
         else
         {
           if (pAsyncMouse)
-            goto _def_wnd_proc;
+            //goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
           pMouse->SetMouseClick((unsigned __int16)lParam, lParam >> 16);
         }
         return DefWindowProcA(hWnd, Msg, wParam, lParam);
+      default:
+        //goto _def_wnd_proc;
+        return DefWindowProcA(hWnd, Msg, wParam, lParam);
     }
   }
   if ( Msg == WM_SYSCOMMAND )
   {
     if ( wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER )
       return 0;
-    goto _def_wnd_proc;
+    //goto _def_wnd_proc;
+    return DefWindowProcA(hWnd, Msg, wParam, lParam);
   }
   if ( Msg > WM_ACTIVATEAPP )
   {
@@ -7011,7 +7052,8 @@
           return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
       }
-      goto _def_wnd_proc;
+      //goto _def_wnd_proc;
+      return DefWindowProcA(hWnd, Msg, wParam, lParam);
     }
     if ( Msg != WM_KEYFIRST )
     {
@@ -7022,10 +7064,12 @@
           dword_507B98_ctrl_pressed = 0;
           return DefWindowProcA(hWnd, Msg, wParam, lParam);
         }
-        goto _def_wnd_proc;
+        //goto _def_wnd_proc;
+        return DefWindowProcA(hWnd, Msg, wParam, lParam);
       }
       if ( Msg != WM_COMMAND )
-        goto _def_wnd_proc;
+        //goto _def_wnd_proc;
+        return DefWindowProcA(hWnd, Msg, wParam, lParam);
       if ( wParam != 101 )
       {
         if ( wParam == 103 )
@@ -7088,7 +7132,7 @@
             return 0;
           v38 = 0;
           v37 = 104;
-LABEL_126:
+//LABEL_126:
           v36 = 273;
           v35 = hWnd;
           SendMessageA(hWnd, WM_COMMAND, v37, v38);
@@ -7118,24 +7162,116 @@
           if ( !v24 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 123;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v25 = v24 - 1;
           if ( !v25 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 124;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v26 = v25 - 1;
           if ( !v26 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 125;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           if ( v26 == 3 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 126;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
         }
         else
@@ -7143,30 +7279,145 @@
           if ( v13 == 61 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 43;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v21 = v13 - 55;
           if ( !v21 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 38;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v22 = v21 - 1;
           if ( !v22 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 42;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v23 = v22 - 1;
           if ( !v23 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 40;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           if ( v23 == 2 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 58;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
         }
       }
@@ -7175,7 +7426,30 @@
         if ( (unsigned __int16)v13 == 54 )
         {
           LOBYTE(pArcomageGame->stru1.field_8) = 94;
-          goto LABEL_181;
+          //goto LABEL_181;
+          if ( wParam == 27 )
+          {
+            pArcomageGame->field_F5 = 1;
+            pArcomageGame->field_F4 = 1;
+            pArcomageGame->uGameResult = 2;
+            pArcomageGame->field_B0 = -2;
+            //goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
+          }
+          if ( wParam != 114 )
+          {
+            if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+              SendMessageA(hWnd, 0x111u, 0x68u, 0);
+            //goto _def_wnd_proc;
+            return DefWindowProcA(hWnd, Msg, wParam, lParam);
+          }
+          v38 = 0;
+          v37 = 103;
+          //goto LABEL_126;
+          v36 = 273;
+          v35 = hWnd;
+          SendMessageA(hWnd, WM_COMMAND, v37, v38);
+          return 0;
         }
         if ( v13 > 49 )
         {
@@ -7183,24 +7457,116 @@
           if ( !v18 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 64;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v19 = v18 - 1;
           if ( !v19 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 35;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v20 = v19 - 1;
           if ( !v20 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 36;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           if ( v20 == 1 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 37;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
         }
         else
@@ -7208,60 +7574,204 @@
           if ( v13 == 49 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 33;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v14 = v13 - 39;
           if ( !v14 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 34;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v15 = v14 - 5;
           if ( !v15 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 60;
-            goto LABEL_181;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
           v16 = v15 - 2;
           if ( !v16 )
           {
             LOBYTE(pArcomageGame->stru1.field_8) = 62;
-            goto LABEL_181;
-          }
-          v17 = v16 - 1;
-          if ( !v17 )
-          {
-            LOBYTE(pArcomageGame->stru1.field_8) = 63;
-            goto LABEL_181;
-          }
-          if ( v17 == 1 )
-          {
-            LOBYTE(pArcomageGame->stru1.field_8) = 41;
-LABEL_181:
+            //goto LABEL_181;
             if ( wParam == 27 )
             {
               pArcomageGame->field_F5 = 1;
               pArcomageGame->field_F4 = 1;
               pArcomageGame->uGameResult = 2;
               pArcomageGame->field_B0 = -2;
-              goto _def_wnd_proc;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
+          }
+          v17 = v16 - 1;
+          if ( !v17 )
+          {
+            LOBYTE(pArcomageGame->stru1.field_8) = 63;
+            //goto LABEL_181;
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
             }
             if ( wParam != 114 )
             {
               if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
                 SendMessageA(hWnd, 0x111u, 0x68u, 0);
-              goto _def_wnd_proc;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
             }
             v38 = 0;
             v37 = 103;
-            goto LABEL_126;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
+          }
+          if ( v17 == 1 )
+          {
+            LOBYTE(pArcomageGame->stru1.field_8) = 41;
+//LABEL_181:
+            if ( wParam == 27 )
+            {
+              pArcomageGame->field_F5 = 1;
+              pArcomageGame->field_F4 = 1;
+              pArcomageGame->uGameResult = 2;
+              pArcomageGame->field_B0 = -2;
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            if ( wParam != 114 )
+            {
+              if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+                SendMessageA(hWnd, 0x111u, 0x68u, 0);
+              //goto _def_wnd_proc;
+              return DefWindowProcA(hWnd, Msg, wParam, lParam);
+            }
+            v38 = 0;
+            v37 = 103;
+            //goto LABEL_126;
+            v36 = 273;
+            v35 = hWnd;
+            SendMessageA(hWnd, WM_COMMAND, v37, v38);
+            return 0;
           }
         }
       }
       v27 = MapVirtualKeyA((unsigned __int16)wParam, 2u);
     }
     LOBYTE(pArcomageGame->stru1.field_8) = v27;
-    goto LABEL_181;
+    //goto LABEL_181;
+    if ( wParam == 27 )
+    {
+      pArcomageGame->field_F5 = 1;
+      pArcomageGame->field_F4 = 1;
+      pArcomageGame->uGameResult = 2;
+      pArcomageGame->field_B0 = -2;
+      //goto _def_wnd_proc;
+      return DefWindowProcA(hWnd, Msg, wParam, lParam);
+    }
+    if ( wParam != 114 )
+    {
+      if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() )
+      SendMessageA(hWnd, 0x111u, 0x68u, 0);
+      //goto _def_wnd_proc;
+      return DefWindowProcA(hWnd, Msg, wParam, lParam);
+    }
+    v38 = 0;
+    v37 = 103;
+    //goto LABEL_126;
+    v36 = 273;
+    v35 = hWnd;
+    SendMessageA(hWnd, WM_COMMAND, v37, v38);
+    return 0;
   }
   if ( Msg == WM_ACTIVATEAPP )
   {
@@ -7314,8 +7824,8 @@
     {
       if ( !(dword_6BE364_game_settings_1 & 0x100) )
       {
-	  while(initing); //ADDED spinlock to allow int players ets! Gloval
-        dword_4E98BC_bApplicationActive = 0;
+        while(initing); //ADDED spinlock to allow int players ets! Gloval
+          dword_4E98BC_bApplicationActive = 0;
         if ( (pVideoPlayer->pSmackerMovie || pVideoPlayer->pBinkMovie) && pVideoPlayer->bPlayingMovie )
           pVideoPlayer->bStopBeforeSchedule = 1;
         if (pAsyncMouse)
@@ -7387,7 +7897,7 @@
         return DefWindowProcA(hWnd, Msg, wParam, lParam);
       }
     }
-_def_wnd_proc:
+//_def_wnd_proc:
     return DefWindowProcA(hWnd, Msg, wParam, lParam);
   }
   if ( Msg != WM_KILLFOCUS )
@@ -7405,21 +7915,27 @@
       else
       {
         if ( !pRenderer->pRenderD3D && !pRenderer->UsingDirect3D() || !AreRenderSurfacesOk() )
-          goto LABEL_20;
+          //goto LABEL_20;
+        {
+          EndPaint(hWnd, &Paint);
+          return 0;
+        }
         v5 = pRenderer;
       }
       pRenderer->Present();
-LABEL_20:
+//LABEL_20:
       EndPaint(hWnd, &Paint);
       return 0;
     }
-    goto _def_wnd_proc;
+    //goto _def_wnd_proc;
+    return DefWindowProcA(hWnd, Msg, wParam, lParam);
   }
   if ( ::hWnd != (HWND)wParam || (dword_4E98BC_bApplicationActive = 1, pRenderer->bWindowMode) || !pAsyncMouse )
     return DefWindowProcA(hWnd, Msg, wParam, lParam);
   pAsyncMouse->Resume();
   if ( !pAsyncMouse )
-    goto _def_wnd_proc;
+    //goto _def_wnd_proc;
+    return DefWindowProcA(hWnd, Msg, wParam, lParam);
   pAsyncMouse->Clip();
   return DefWindowProcA(hWnd, Msg, wParam, lParam);
 }
--- a/mm7_3.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/mm7_3.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -15991,12 +15991,12 @@
 //----- (004059DB) --------------------------------------------------------
 signed int stru262_TurnBased::Start()
 {
-  stru262_TurnBased *v1; // ebx@1
+  //stru262_TurnBased *v1; // ebx@1
   unsigned int v2; // edi@1
   int v3; // esi@1
   int v4; // eax@5
   unsigned int v5; // esi@7
-  Actor *v6; // edi@7
+  Actor *pActor; // edi@7
   unsigned int v7; // eax@9
   unsigned int v8; // edx@10
   unsigned __int8 v9; // zf@14
@@ -16025,39 +16025,39 @@
   int v33; // [sp+60h] [bp-14h]@10
   int *v34; // [sp+64h] [bp-10h]@6
   int v35; // [sp+68h] [bp-Ch]@5
-  Player *v40; // [sp+6Ch] [bp-8h]@1
+  Player *pPlayer; // [sp+6Ch] [bp-8h]@1
   int v40b;
   unsigned int v37; // [sp+70h] [bp-4h]@7
 
   pTurnEngine->field_18 &= 0xFFFFFFFDu;
-  v1 = this;
+  //v1 = this;
   pEventTimer->TrackGameTime();
   pAudioPlayer->StopChannels(-1, -1);
   v2 = 0;
   pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|SOUND_EnteringAHouse|0x1), 0, 0, -1, 0, 0, 0, 0);
-  v40 = pParty->pPlayers;
+  pPlayer = pParty->pPlayers;
   dword_50C998_turnbased_icon_1A = 8 * pIconsFrameTable->pIcons[uIconID_TurnStart].uAnimLength;
   dword_50C994 = 0;
-  v1->field_10 = 100;
-  v1->field_0 = 0;
-  v1->field_8 = 64;
-  v1->field_4 = 1;
-  v1->uActorQueueSize = 0;
+  this->field_10 = 100;
+  this->field_0 = 0;
+  this->field_8 = 64;
+  this->field_4 = 1;
+  this->uActorQueueSize = 0;
   v3 = 0;
   do
   {
-    if ( v40->CanAct() )
-    {
-      *(&v1->field_0 + 4 * (v1->uActorQueueSize + 2)) = PID(OBJECT_Player,v3);
-      v1->pQueue[v1->uActorQueueSize].field_C = 2;
-      v1->pQueue[v1->uActorQueueSize].uActionLength = 0;
-      pParty->pTurnBasedPlayerRecoveryTimes[v1->uActorQueueSize++] = 0;
-    }
-    ++v40;
+    if ( pPlayer->CanAct() )
+    {
+      *(&this->field_0 + 4 * (this->uActorQueueSize + 2)) = PID(OBJECT_Player,v3);
+      this->pQueue[this->uActorQueueSize].field_C = 2;
+      this->pQueue[this->uActorQueueSize].uActionLength = 0;
+      pParty->pTurnBasedPlayerRecoveryTimes[this->uActorQueueSize++] = 0;
+    }
+    ++pPlayer;
     ++v3;
   }
-  while ( v40 <=&pParty->pPlayers[3] );
-  v35 = v1->uActorQueueSize;
+  while ( pPlayer <= &pParty->pPlayers[3] );
+  v35 = this->uActorQueueSize;
   v4 = v35;
   v40b = v35;
   if ( v40b < v40b + ai_arrays_size )
@@ -16067,24 +16067,24 @@
     {
       v37 = *v34;
       v5 = v37;
-      v6 = &pActors[v37];
+      pActor = &pActors[v37];
       if ( v37 != 10 )
       {
         if ( pActors[v37].CanAct() )
         {
-          v7 = v6->uAttributes;
+          v7 = pActor->uAttributes;
           if ( v7 & 0x8000 < 0 )
           {
             v8 = ai_near_actors_targets_pid[v5];
             LOBYTE(v7) = v7 | 0x80;
-            v6->uAttributes = v7;
+            pActor->uAttributes = v7;
             v33 = PID(OBJECT_Actor,v5);
             memcpy(&v31, Actor::GetDirectionInfo(PID(OBJECT_Actor,v5), v8, &a3, 0), sizeof(v31));
             memcpy(&v30, &v31, sizeof(v30));
             Actor::AI_StandOrBored(v37, 4, 32, &v30);
-            *(&v1->field_0 + 4 * (v1->uActorQueueSize + 2)) = v33;
-            v1->pQueue[v1->uActorQueueSize].field_C = 2;
-            v1->pQueue[v1->uActorQueueSize++].uActionLength = 0;
+            *(&this->field_0 + 4 * (this->uActorQueueSize + 2)) = v33;
+            this->pQueue[this->uActorQueueSize].field_C = 2;
+            this->pQueue[this->uActorQueueSize++].uActionLength = 0;
           }
         }
         v4 = v35;
@@ -16095,14 +16095,14 @@
     while ( v40b < v4 + ai_arrays_size );
     v2 = 0;
   }
-  v11 = __OFSUB__(v1->uActorQueueSize, v2);
-  v9 = v1->uActorQueueSize == v2;
-  v10 = ((v1->uActorQueueSize - v2) & 0x80000000u) != 0;
+  v11 = __OFSUB__(this->uActorQueueSize, v2);
+  v9 = this->uActorQueueSize == v2;
+  v10 = ((this->uActorQueueSize - v2) & 0x80000000u) != 0;
   v37 = v2;
   v40b = v2;
   if ( !((unsigned __int8)(v10 ^ v11) | v9) )
   {
-    v12 = (char *)&v1->pQueue[0].field_4;
+    v12 = (char *)&this->pQueue[0].field_4;
     while ( 1 )
     {
       v13 = PID_TYPE(*((int *)v12 - 1));
@@ -16113,7 +16113,6 @@
       {
         v33 = v14;
         v16 = (signed __int64)((double)v14 * 0.46875);
-LABEL_20:
         *(int *)v12 = v16;
         goto LABEL_26;
       }
@@ -16122,7 +16121,7 @@
 LABEL_26:
       ++v40b;
       v12 += 16;
-      if ( v40b >= v1->uActorQueueSize )
+      if ( v40b >= this->uActorQueueSize )
         goto LABEL_27;
     }
     if ( v13 != 3 )
@@ -16139,7 +16138,8 @@
     LODWORD(v16) = SHIDWORD(v16) < 66;
     LOBYTE(v16) = SHIDWORD(v16) >= 66;
     LODWORD(v16) = 2 * v16 + 3;
-    goto LABEL_20;
+    *(int *)v12 = v16;
+    goto LABEL_26;
   }
 LABEL_27:
   v18 = 0;
@@ -16148,8 +16148,7 @@
     do
     {
       __debugbreak();
-      *(&v31.uDistance + v18) = pParty->pPlayers[*(&v1->field_0 + 4 * (*(&a3.uDistance + v18) + 2)) >> 3].GetAttackRecoveryTime(
-                                  v2);
+      *(&v31.uDistance + v18) = pParty->pPlayers[*(&this->field_0 + 4 * (*(&a3.uDistance + v18) + 2)) >> 3].GetAttackRecoveryTime(v2);
       ++v18;
     }
     while ( (signed int)v18 < (signed int)v37 );
@@ -16197,11 +16196,11 @@
           v28 = *(&a3.uDistance + v2++);
           v11 = __OFSUB__(v2, v37);
           v10 = ((v2 - v37) & 0x80000000u) != 0;
-          v1->pQueue[v28].field_4 = v27;
+          this->pQueue[v28].field_4 = v27;
         }
         while ( v10 ^ v11 );
       }
     }
   }
-  return v1->_404544();
-}
+  return this->_404544();
+}
--- a/mm7_5.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/mm7_5.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -7480,16 +7480,16 @@
 bool stru262_TurnBased::_406D10(signed int a2)
 {
   int v2; // ecx@1
-  int v3; // ecx@2
-  Actor *v4; // ebx@2
-  unsigned __int16 v5; // dx@2
+  //int v3; // ecx@2
+  Actor *actor; // ebx@2
+  //unsigned __int16 v5; // dx@2
   int *v6; // esi@7
   TurnBased_QueueElem *v7; // edi@7
   int v8; // eax@7
   AIDirection *v9; // esi@10
   int v10; // eax@10
   unsigned int v11; // ecx@10
-  unsigned __int8 v12; // al@12
+  unsigned __int8 pHostileType; // al@12
   unsigned __int8 v13; // sf@16
   unsigned __int8 v14; // of@16
   unsigned int v15; // edx@22
@@ -7509,26 +7509,26 @@
   unsigned int uActorID; // [sp+50h] [bp-4h]@2
   unsigned int a2a; // [sp+5Ch] [bp+8h]@7
 
-  __debugbreak();
+  __debugbreak();//      
   v2 = *(&this->field_0 + 4 * (a2 + 2));
   if (PID_TYPE(v2) == OBJECT_Player)
     return 0;
-  v3 = PID_ID(v2);
-  uActorID = v3;
-  v4 = &pActors[v3];
-  v5 = v4->uAIState;
-  if ( v5 == 5 || v5 == 4 || v5 == 11 || v5 == 19 || v5 == 17 )
+  uActorID = PID_ID(v2);
+  //uActorID = v3;
+  actor = &pActors[uActorID];
+  //v5 = v4->uAIState;
+  if ( actor->uAIState == 5 || actor->uAIState == 4 || actor->uAIState == 11 || actor->uAIState == 19 || actor->uAIState == 17 )
     return 1;
-  v6 = &ai_near_actors_targets_pid[v3];
+  v6 = &ai_near_actors_targets_pid[uActorID];
   v7 = &pTurnEngine->pQueue[a2];
   v8 = *v6;
   v29 = &pTurnEngine->pQueue[a2];
   a2a = v8;
-  Actor::_SelectTarget(v3, &ai_near_actors_targets_pid[v3], true);
-  if ( v4->pMonsterInfo.uHostilityType && !*v6 )
-    v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
+  Actor::_SelectTarget(uActorID, &ai_near_actors_targets_pid[uActorID], true);
+  if ( actor->pMonsterInfo.uHostilityType && !*v6 )
+    actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Friendly;
   v9 = Actor::GetDirectionInfo(v7->uPackedID, a2a, &a3, 0);
-  v10 = v4->uActorRadius;
+  v10 = actor->uActorRadius;
   memcpy(&a3, v9, sizeof(a3));
   memcpy(&pDir, &a3, sizeof(pDir));
   v11 = a3.uDistance - v10;
@@ -7538,82 +7538,101 @@
     v11 = 0;
     v28 = 0;
   }
-  v12 = v4->pMonsterInfo.uHostilityType;
-  if ( v12 == 1 )
+  pHostileType = actor->pMonsterInfo.uHostilityType;
+  if ( pHostileType == 1 )
   {
     if ( (double)(signed int)v28 >= 307.2 )
       goto LABEL_21;
-LABEL_20:
-    v4->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
+    actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
     goto LABEL_21;
   }
-  if ( v12 == 2 )
+  if ( pHostileType == 2 )
   {
     v14 = __OFSUB__(v11, 1024);
     v13 = ((v11 - 1024) & 0x80000000u) != 0;
   }
   else
   {
-    if ( v12 != 3 )
+    if ( pHostileType != 3 )
       goto LABEL_21;
     v14 = __OFSUB__(v11, 2560);
     v13 = ((v11 - 2560) & 0x80000000u) != 0;
   }
   if ( v13 ^ v14 )
-    goto LABEL_20;
+  {
+    actor->pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
+  }
 LABEL_21:
-  if ( (signed __int64)v4->pActorBuffs[4].uExpireTime > 0 )
-  {
-    v15 = a2a;
+  if ( (signed __int64)actor->pActorBuffs[4].uExpireTime > 0 )
+  {
     if ( (signed int)v11 < 10240 )
     {
-      v23 = &pDir;
-      v16 = uActorID;
-      v21 = 0;
-      goto LABEL_24;
-    }
-    v24 = 0;
-    v22 = 1024;
-    goto LABEL_58;
-  }
-  if ( v4->pMonsterInfo.uHostilityType != 4 )
+      Actor::Flee(uActorID, a2a, 0, &pDir);
+      v29->field_C = 4;
+      v29->uActionLength = actor->uCurrentActionLength;
+      return 1;
+    }
+    Actor::_4032B2(uActorID, a2a, 1024, 0);
+    v29->field_C = 2;
+    v29->uActionLength = actor->uCurrentActionLength;
+    return 1;
+  }
+  if ( actor->pMonsterInfo.uHostilityType != 4 )
     goto LABEL_46;
-  if ( !(v4->uAttributes & 0x020000) || v4->pMonsterInfo.uAIType == 1 )
-  {
-    if ( v4->pMonsterInfo.uAIType == 1 )
-      goto LABEL_36;
-    if ( v4->pMonsterInfo.uAIType == 2 )
-    {
-      v27 = v4->sCurrentHP;
+  if ( !(actor->uAttributes & 0x020000) || actor->pMonsterInfo.uAIType == 1 )
+  {
+    if ( actor->pMonsterInfo.uAIType == 1 )
+    {
+      if ( actor->pMonsterInfo.uMovementType == 5 )
+      {
+        Actor::AI_Stand(uActorID, a2a, 32, 0);
+        v29->field_C = 4;
+        v29->uActionLength = actor->uCurrentActionLength;
+        return 1;
+      }
+      Actor::Flee(uActorID, a2a, 32, 0);
+      v29->field_C = 4;
+      v29->uActionLength = actor->uCurrentActionLength;
+      return 1;
+    }
+    if ( actor->pMonsterInfo.uAIType == 2 )
+    {
+      v27 = actor->sCurrentHP;
       v18 = (double)v27;
-      v19 = (double)(signed int)v4->pMonsterInfo.uHP * 0.2;
-      goto LABEL_34;
-    }
-    if ( v4->pMonsterInfo.uAIType == 3 )
-    {
-      v27 = v4->sCurrentHP;
-      v18 = (double)v27;
-      v19 = (double)(signed int)v4->pMonsterInfo.uHP * 0.1;
-LABEL_34:
+      v19 = (double)(signed int)actor->pMonsterInfo.uHP * 0.2;
       if ( v19 > v18 && (signed int)v11 < 10240 )
       {
-LABEL_36:
-        v16 = uActorID;
-        v15 = a2a;
-        v23 = 0;
-        v21 = 32;
-        if ( v4->pMonsterInfo.uMovementType == 5 )
-        {
-          Actor::AI_Stand(uActorID, a2a, 0x20u, 0);
-          goto LABEL_25;
-        }
-LABEL_24:
-        Actor::Flee(v16, v15, v21, v23);
-LABEL_25:
-        v17 = v29;
+        if ( actor->pMonsterInfo.uMovementType == 5 )
+        {
+          Actor::AI_Stand(uActorID, a2a, 32, 0);
+          v29->field_C = 4;
+          v29->uActionLength = actor->uCurrentActionLength;
+          return 1;
+        }
+        Actor::Flee(uActorID, a2a, 32, 0);
         v29->field_C = 4;
-LABEL_60:
-        v17->uActionLength = v4->uCurrentActionLength;
+        v29->uActionLength = actor->uCurrentActionLength;
+        return 1;
+      }
+      goto LABEL_39;
+    }
+    if ( actor->pMonsterInfo.uAIType == 3 )
+    {
+      v27 = actor->sCurrentHP;
+      v18 = (double)v27;
+      v19 = (double)(signed int)actor->pMonsterInfo.uHP * 0.1;
+      if ( v19 > v18 && (signed int)v11 < 10240 )
+      {
+        if ( actor->pMonsterInfo.uMovementType == 5 )
+        {
+          Actor::AI_Stand(uActorID, a2a, 32, 0);
+          v29->field_C = 4;
+          v29->uActionLength = actor->uCurrentActionLength;
+          return 1;
+        }
+        Actor::Flee(uActorID, a2a, 32, 0);
+        v29->field_C = 4;
+        v29->uActionLength = actor->uCurrentActionLength;
         return 1;
       }
       goto LABEL_39;
@@ -7624,50 +7643,49 @@
     return 0;
   if ( (signed int)v11 < 5120 )
   {
-    if ( v4->pMonsterInfo.uMissleAttack1Type && (signed int)v11 < 1024 )
+    if ( actor->pMonsterInfo.uMissleAttack1Type && (signed int)v11 < 1024 )
       Actor::Pursue1(uActorID, a2a, uActorID, 32, &pDir);
     else
       Actor::Pursue2(uActorID, a2a, 32, &pDir, 307);
-    goto LABEL_59;
+    v29->field_C = 2;
+    v29->uActionLength = actor->uCurrentActionLength;
+     return 1;
   }
 LABEL_46:
-  if ( !v4->pMonsterInfo.uMovementType )
-  {
-    v24 = 32;
-    v22 = 1024;
-    goto LABEL_57;
-  }
-  if ( v4->pMonsterInfo.uMovementType == 1 )
-  {
-    v24 = 32;
-    v22 = 2560;
-    goto LABEL_57;
-  }
-  if ( v4->pMonsterInfo.uMovementType == 2 )
-  {
-    v24 = 32;
-    v22 = 5120;
-LABEL_57:
-    v15 = a2a;
-LABEL_58:
-    Actor::_4032B2(uActorID, v15, v22, v24);
-LABEL_59:
-    v17 = v29;
+  if ( !actor->pMonsterInfo.uMovementType )
+  {
+    Actor::_4032B2(uActorID, a2a, 1024, 32);
+    v29->field_C = 2;
+    v29->uActionLength = actor->uCurrentActionLength;
+    return 1;
+  }
+  if ( actor->pMonsterInfo.uMovementType == 1 )
+  {
+    Actor::_4032B2(uActorID, a2a, 2560, 32);
     v29->field_C = 2;
-    goto LABEL_60;
-  }
-  if ( v4->pMonsterInfo.uMovementType == 4 )
+    v29->uActionLength = actor->uCurrentActionLength;
+    return 1;
+  }
+  if ( actor->pMonsterInfo.uMovementType == 2 )
+  {
+    Actor::_4032B2(uActorID, a2a, 5120, 32);
+    v29->field_C = 2;
+    v29->uActionLength = actor->uCurrentActionLength;
+    return 1;
+  }
+  if ( actor->pMonsterInfo.uMovementType == 4 )
   {
     Actor::_4032B2(uActorID, a2a, 10240, 32);
-    goto LABEL_53;
-  }
-  if ( v4->pMonsterInfo.uMovementType == 5 )
-  {
-    Actor::AI_Stand(uActorID, a2a, 0x20u, 0);
-LABEL_53:
-    v17 = v29;
     v29->field_C = 2;
-    goto LABEL_60;
+    v29->uActionLength = actor->uCurrentActionLength;
+    return 1;
+  }
+  if ( actor->pMonsterInfo.uMovementType == 5 )
+  {
+    Actor::AI_Stand(uActorID, a2a, 32, 0);
+    v29->field_C = 2;
+    v29->uActionLength = actor->uCurrentActionLength;
+    return 1;
   }
   return 1;
 }
--- a/stru6.cpp	Mon Apr 29 09:18:06 2013 +0600
+++ b/stru6.cpp	Mon Apr 29 09:18:19 2013 +0600
@@ -1297,8 +1297,8 @@
 
   switch (uSpellID)
   {
-    case SPELL_153:
-      __debugbreak(); // spell id == 153 wtf , curse probably ? happening when attacked by harpies /disease(Ritor1)/
+    case SPELL_DISEASE:
+      //__debugbreak(); // spell id == 153 wtf , curse probably ? happening when attacked by harpies /disease(Ritor1)/
       v6 = "zapp";
     break;