Mercurial > mm7
changeset 2474:273279353509
Indoor.cpp goto cleaning fixed
author | zipi |
---|---|
date | Tue, 19 Aug 2014 23:25:45 +0100 |
parents | 98eda972505f |
children | acac52e9e36a |
files | Indoor.cpp |
diffstat | 1 files changed, 236 insertions(+), 220 deletions(-) [+] |
line wrap: on
line diff
--- a/Indoor.cpp Tue Aug 19 22:33:23 2014 +0100 +++ b/Indoor.cpp Tue Aug 19 23:25:45 2014 +0100 @@ -1898,47 +1898,53 @@ _a = true; //v154 = 875; - if (_v244) - { - memset(v203, 0, 0x36B); - goto LABEL_132; - } - if (_a || !dlv.uLastRepawnDay ) + if (_v244 || (_a || !dlv.uLastRepawnDay)) { - memcpy(v203, pData, 0x36B); -LABEL_132: - free(pRawDLV); - dlv.uLastRepawnDay = a3; - if (_v244) - ++dlv.uNumRespawns; - //v201 = pFilename; - *(int *)pDest = 1; - File = pGames_LOD->FindContainer(pFilename, 0); - fread(&header, 0x10u, 1, File); - uint v155 = header.uCompressedSize; - uint Count = header.uDecompressedSize; - BLVFace* Src = (BLVFace *)malloc(header.uDecompressedSize); - pRawDLV = Src; - if ( v155 <= Count ) - { - if ( v155 == Count ) - fread(Src, 1, Count, File); - else - { - void* _uSourceLen = malloc(v155); - fread(_uSourceLen, v155, 1, File); - zlib::MemUnzip(Src, &Count, _uSourceLen, v155); - free(_uSourceLen); - } - } - else - MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Polydata.cpp:1195", 0); - pData = ((char *)Src + 40); - //v154 = 875; - goto LABEL_140; + if (_v244) + { + memset(v203, 0, 0x36B); + } + else if (_a || !dlv.uLastRepawnDay) + { + memcpy(v203, pData, 0x36B); + } + + free(pRawDLV); + dlv.uLastRepawnDay = a3; + if (_v244) + ++dlv.uNumRespawns; + //v201 = pFilename; + *(int *)pDest = 1; + File = pGames_LOD->FindContainer(pFilename, 0); + fread(&header, 0x10u, 1, File); + uint v155 = header.uCompressedSize; + uint Count = header.uDecompressedSize; + BLVFace* Src = (BLVFace *)malloc(header.uDecompressedSize); + pRawDLV = Src; + if (v155 <= Count) + { + if (v155 == Count) + fread(Src, 1, Count, File); + else + { + void* _uSourceLen = malloc(v155); + fread(_uSourceLen, v155, 1, File); + zlib::MemUnzip(Src, &Count, _uSourceLen, v155); + free(_uSourceLen); + } + } + else + MessageBoxW(nullptr, L"Can't load file!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Polydata.cpp:1195", 0); + pData = ((char *)Src + 40); + //v154 = 875; } - *(int *)pDest = 0; -LABEL_140: + else + { + *(int *)pDest = 0; + } + + +//LABEL_140: //v202 = (int)".blv"; //v156 = strlen(pFilename); strcpy(&pFilename[strlen(pFilename) - 4], ".blv"); @@ -2375,9 +2381,8 @@ a3->y = 0; a3->z = 0xFFFF0000u; - goto LABEL_12; } - if ( this->uPolygonType == POLYGON_Floor || this->uPolygonType == POLYGON_Ceiling ) + else if ( this->uPolygonType == POLYGON_Floor || this->uPolygonType == POLYGON_Ceiling ) { a2->x = 0x10000u; a2->y = 0; @@ -2387,9 +2392,8 @@ a3->y = 0xFFFF0000u; a3->z = 0; - goto LABEL_12; } - if ( this->uPolygonType == POLYGON_InBetweenFloorAndWall || this->uPolygonType == POLYGON_InBetweenCeilingAndWall ) + else if ( this->uPolygonType == POLYGON_InBetweenFloorAndWall || this->uPolygonType == POLYGON_InBetweenCeilingAndWall ) { if ( abs(this->pFacePlane_old.vNormal.z) < 46441 ) { @@ -2406,19 +2410,20 @@ a3->z = 0xFFFF0000u; a3->x = 0; - goto LABEL_12; } - a2->x = 0x10000u; - a2->y = 0; - a2->z = 0; - - a3->x = 0; - a3->y = 0xFFFF0000u; - a3->z = 0; - - goto LABEL_12; + else + { + a2->x = 0x10000u; + a2->y = 0; + a2->z = 0; + + a3->x = 0; + a3->y = 0xFFFF0000u; + a3->z = 0; + } + } -LABEL_12: +//LABEL_12: if ( this->uAttributes & 0x800000 ) { a2->x = -a2->x; @@ -2521,8 +2526,10 @@ door->uState = BLVDoor::Open; if ( !(door->uAttributes & 6) && door->uNumVertices != 0) pAudioPlayer->PlaySound((SoundID)((int)eDoorSoundID + 1), PID(OBJECT_BLVDoor,i), 0, -1, 0, 0, 0, 0); - goto LABEL_18; + //goto LABEL_18; } + else if (!(door->uAttributes & 6) && door->uNumVertices) + pAudioPlayer->PlaySound(eDoorSoundID, PID(OBJECT_BLVDoor, i), 1, -1, 0, 0, 0, 0); } else { @@ -2533,13 +2540,17 @@ door->uState = BLVDoor::Closed; if ( !(door->uAttributes & 6) && door->uNumVertices != 0) pAudioPlayer->PlaySound((SoundID)((int)eDoorSoundID + 1), PID(OBJECT_BLVDoor,i), 0, -1, 0, 0, 0, 0); - goto LABEL_18; + //goto LABEL_18; } - v89 = door->uMoveLength - v5; + else + { + v89 = door->uMoveLength - v5; + if (!(door->uAttributes & 6) && door->uNumVertices) + pAudioPlayer->PlaySound(eDoorSoundID, PID(OBJECT_BLVDoor, i), 1, -1, 0, 0, 0, 0); + } } - if ( !(door->uAttributes & 6) && door->uNumVertices) - pAudioPlayer->PlaySound(eDoorSoundID, PID(OBJECT_BLVDoor,i), 1, -1, 0, 0, 0, 0); -LABEL_18: + +//LABEL_18: for (uint j = 0; j < door->uNumVertices; ++j) { pIndoor->pVertices[door->pVertexIDs[j]].x = fixpoint_mul(door->vDirection.x, v89) + door->pXOffsets[j]; @@ -2797,7 +2808,7 @@ + pActors[actor_id].vVelocity.y * pActors[actor_id].vVelocity.y + pActors[actor_id].vVelocity.z * pActors[actor_id].vVelocity.z >= 400 ) { - stru_721530.field_84 = -1; + stru_721530.field_84 = -1; stru_721530.field_70 = 0; stru_721530.field_0 = 1; stru_721530.field_8_radius = pActors[actor_id].uActorRadius; @@ -2869,176 +2880,181 @@ continue; if ( pActors[actor_id].uCurrentActionAnimation != 1 || v33 >= pActors[actor_id].vPosition.z - 100 || v59 || v62 ) { - if ( stru_721530.field_7C >= stru_721530.field_6C ) - { - pActors[actor_id].vPosition.x = LOWORD(stru_721530.normal2.x); - pActors[actor_id].vPosition.y = LOWORD(stru_721530.normal2.y); - pActors[actor_id].vPosition.z = LOWORD(stru_721530.normal2.z) - LOWORD(stru_721530.prolly_normal_d) - 1; - pActors[actor_id].uSectorID = LOWORD(stru_721530.uSectorID); - goto LABEL_123; - } - pActors[actor_id].vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x); - pActors[actor_id].vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y); - pActors[actor_id].vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z); - pActors[actor_id].uSectorID = LOWORD(stru_721530.uSectorID); - stru_721530.field_70 += stru_721530.field_7C; - v37 = PID_ID(stru_721530.uFaceID); - if ( PID_TYPE(stru_721530.uFaceID) == OBJECT_Actor) - { - if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == TE_ATTACK || pTurnEngine->turn_stage == TE_MOVEMENT) ) - { - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - if ( pActors[actor_id].pMonsterInfo.uHostilityType ) - { - if ( !v56 ) - { - Actor::AI_Flee(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - } - else - { - if ( !v56 ) - { - if ( !pActors[v37].pMonsterInfo.uHostilityType ) - { - Actor::AI_FaceObject(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - Actor::AI_Flee(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - } - Actor::AI_StandOrBored(actor_id, 4, v22, &v53); - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - if ( PID_TYPE(stru_721530.uFaceID) == OBJECT_Player) + if ( stru_721530.field_7C < stru_721530.field_6C ) { - if ( pActors[actor_id].GetActorsRelation(0) ) - { - //v51 = __OFSUB__(HIDWORD(pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime), v22); - //v49 = HIDWORD(pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime) == v22; - //v50 = HIDWORD(pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime) - v22 < 0; - pActors[actor_id].vVelocity.y = v22; - pActors[actor_id].vVelocity.x = v22; - if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > v22 ) - pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); - viewparams->bRedrawGameUI = 1; - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - Actor::AI_FaceObject(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - if ( PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration) - { - _this = integer_sqrt(pActors[actor_id].vVelocity.x * pActors[actor_id].vVelocity.x + pActors[actor_id].vVelocity.y * pActors[actor_id].vVelocity.y); - v45 = stru_5C6E00->Atan2(pActors[actor_id].vPosition.x - pLevelDecorations[v37].vPosition.x, - pActors[actor_id].vPosition.y - pLevelDecorations[v37].vPosition.y); - pActors[actor_id].vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v45), _this); - pActors[actor_id].vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v45), _this); - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; + pActors[actor_id].vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x); + pActors[actor_id].vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y); + pActors[actor_id].vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z); + pActors[actor_id].uSectorID = LOWORD(stru_721530.uSectorID); + stru_721530.field_70 += stru_721530.field_7C; + v37 = PID_ID(stru_721530.uFaceID); + if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Actor) + { + if (pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == TE_ATTACK || pTurnEngine->turn_stage == TE_MOVEMENT)) + { + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + if (pActors[actor_id].pMonsterInfo.uHostilityType) + { + if (!v56) + { + Actor::AI_Flee(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + } + else + { + if (!v56) + { + if (!pActors[v37].pMonsterInfo.uHostilityType) + { + Actor::AI_FaceObject(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + Actor::AI_Flee(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + } + Actor::AI_StandOrBored(actor_id, 4, v22, &v53); + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Player) + { + if (pActors[actor_id].GetActorsRelation(0)) + { + //v51 = __OFSUB__(HIDWORD(pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime), v22); + //v49 = HIDWORD(pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime) == v22; + //v50 = HIDWORD(pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime) - v22 < 0; + pActors[actor_id].vVelocity.y = v22; + pActors[actor_id].vVelocity.x = v22; + if (pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime > v22) + pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Reset(); + viewparams->bRedrawGameUI = 1; + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + Actor::AI_FaceObject(actor_id, stru_721530.uFaceID, v22, (AIDirection *)v22); + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration) + { + _this = integer_sqrt(pActors[actor_id].vVelocity.x * pActors[actor_id].vVelocity.x + pActors[actor_id].vVelocity.y * pActors[actor_id].vVelocity.y); + v45 = stru_5C6E00->Atan2(pActors[actor_id].vPosition.x - pLevelDecorations[v37].vPosition.x, + pActors[actor_id].vPosition.y - pLevelDecorations[v37].vPosition.y); + pActors[actor_id].vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v45), _this); + pActors[actor_id].vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v45), _this); + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel) + { + stru_721530.field_84 = stru_721530.uFaceID >> 3; + if (pIndoor->pFaces[v37].uPolygonType == 3) + { + pActors[actor_id].vVelocity.z = 0; + pActors[actor_id].vPosition.z = pIndoor->pVertices[*pIndoor->pFaces[v37].pVertexIDs].z + 1; + if (pActors[actor_id].vVelocity.x * pActors[actor_id].vVelocity.x + + pActors[actor_id].vVelocity.y * pActors[actor_id].vVelocity.y < 400) + { + pActors[actor_id].vVelocity.y = 0; + pActors[actor_id].vVelocity.x = 0; + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; + } + } + else + { + v61 = abs(pIndoor->pFaces[v37].pFacePlane_old.vNormal.x * pActors[actor_id].vVelocity.x + pIndoor->pFaces[v37].pFacePlane_old.vNormal.y + * pActors[actor_id].vVelocity.y + + pIndoor->pFaces[v37].pFacePlane_old.vNormal.z + * pActors[actor_id].vVelocity.z) >> 16; + if ((stru_721530.speed >> 3) > v61) + v61 = stru_721530.speed >> 3; + pActors[actor_id].vVelocity.x += fixpoint_mul(v61, pIndoor->pFaces[v37].pFacePlane_old.vNormal.x); + pActors[actor_id].vVelocity.y += fixpoint_mul(v61, pIndoor->pFaces[v37].pFacePlane_old.vNormal.y); + pActors[actor_id].vVelocity.z += fixpoint_mul(v61, pIndoor->pFaces[v37].pFacePlane_old.vNormal.z); + if (pIndoor->pFaces[v37].uPolygonType != 4 && pIndoor->pFaces[v37].uPolygonType != 3) + { + v44 = stru_721530.prolly_normal_d + - ((pIndoor->pFaces[v37].pFacePlane_old.dist + + pIndoor->pFaces[v37].pFacePlane_old.vNormal.z * pActors[actor_id].vPosition.z + + pIndoor->pFaces[v37].pFacePlane_old.vNormal.y * pActors[actor_id].vPosition.y + + pIndoor->pFaces[v37].pFacePlane_old.vNormal.x * pActors[actor_id].vPosition.x) >> 16); + if (v44 > 0) + { + pActors[actor_id].vPosition.x += fixpoint_mul(v44, pIndoor->pFaces[v37].pFacePlane_old.vNormal.x); + pActors[actor_id].vPosition.y += fixpoint_mul(v44, pIndoor->pFaces[v37].pFacePlane_old.vNormal.y); + pActors[actor_id].vPosition.z += fixpoint_mul(v44, pIndoor->pFaces[v37].pFacePlane_old.vNormal.z); + } + pActors[actor_id].uYawAngle = stru_5C6E00->Atan2(pActors[actor_id].vVelocity.x, pActors[actor_id].vVelocity.y); + } + } + if (pIndoor->pFaces[v37].uAttributes & 0x8000000) + EventProcessor(pIndoor->pFaceExtras[pIndoor->pFaces[v37].uFaceExtraID].uEventID, 0, 1); + } + pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); + pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); + pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); + v22 = 0; + continue; } - if ( PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel) - { - stru_721530.field_84 = stru_721530.uFaceID >> 3; - if ( pIndoor->pFaces[v37].uPolygonType == 3 ) - { - pActors[actor_id].vVelocity.z = 0; - pActors[actor_id].vPosition.z = pIndoor->pVertices[*pIndoor->pFaces[v37].pVertexIDs].z + 1; - if ( pActors[actor_id].vVelocity.x * pActors[actor_id].vVelocity.x - + pActors[actor_id].vVelocity.y * pActors[actor_id].vVelocity.y < 400 ) - { - pActors[actor_id].vVelocity.y = 0; - pActors[actor_id].vVelocity.x = 0; - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; - } - } - else - { - v61 = abs(pIndoor->pFaces[v37].pFacePlane_old.vNormal.x * pActors[actor_id].vVelocity.x + pIndoor->pFaces[v37].pFacePlane_old.vNormal.y - * pActors[actor_id].vVelocity.y - + pIndoor->pFaces[v37].pFacePlane_old.vNormal.z - * pActors[actor_id].vVelocity.z) >> 16; - if ( (stru_721530.speed >> 3) > v61 ) - v61 = stru_721530.speed >> 3; - pActors[actor_id].vVelocity.x += fixpoint_mul(v61, pIndoor->pFaces[v37].pFacePlane_old.vNormal.x); - pActors[actor_id].vVelocity.y += fixpoint_mul(v61, pIndoor->pFaces[v37].pFacePlane_old.vNormal.y); - pActors[actor_id].vVelocity.z += fixpoint_mul(v61, pIndoor->pFaces[v37].pFacePlane_old.vNormal.z); - if ( pIndoor->pFaces[v37].uPolygonType != 4 && pIndoor->pFaces[v37].uPolygonType != 3 ) - { - v44 = stru_721530.prolly_normal_d - - ((pIndoor->pFaces[v37].pFacePlane_old.dist - + pIndoor->pFaces[v37].pFacePlane_old.vNormal.z * pActors[actor_id].vPosition.z - + pIndoor->pFaces[v37].pFacePlane_old.vNormal.y * pActors[actor_id].vPosition.y - + pIndoor->pFaces[v37].pFacePlane_old.vNormal.x * pActors[actor_id].vPosition.x) >> 16); - if ( v44 > 0 ) - { - pActors[actor_id].vPosition.x += fixpoint_mul(v44, pIndoor->pFaces[v37].pFacePlane_old.vNormal.x); - pActors[actor_id].vPosition.y += fixpoint_mul(v44, pIndoor->pFaces[v37].pFacePlane_old.vNormal.y); - pActors[actor_id].vPosition.z += fixpoint_mul(v44, pIndoor->pFaces[v37].pFacePlane_old.vNormal.z); - } - pActors[actor_id].uYawAngle = stru_5C6E00->Atan2(pActors[actor_id].vVelocity.x, pActors[actor_id].vVelocity.y); - } - } - if ( pIndoor->pFaces[v37].uAttributes & 0x8000000 ) - EventProcessor(pIndoor->pFaceExtras[ pIndoor->pFaces[v37].uFaceExtraID].uEventID, 0, 1); - } - pActors[actor_id].vVelocity.x = fixpoint_mul(58500, pActors[actor_id].vVelocity.x); - pActors[actor_id].vVelocity.y = fixpoint_mul(58500, pActors[actor_id].vVelocity.y); - pActors[actor_id].vVelocity.z = fixpoint_mul(58500, pActors[actor_id].vVelocity.z); - v22 = 0; - continue; + else + { + pActors[actor_id].vPosition.x = LOWORD(stru_721530.normal2.x); + pActors[actor_id].vPosition.y = LOWORD(stru_721530.normal2.y); + pActors[actor_id].vPosition.z = LOWORD(stru_721530.normal2.z) - LOWORD(stru_721530.prolly_normal_d) - 1; + pActors[actor_id].uSectorID = LOWORD(stru_721530.uSectorID); + //goto LABEL_123; + break; + } + } - if ( pActors[actor_id].vPosition.x & 1 ) + else if ( pActors[actor_id].vPosition.x & 1 ) pActors[actor_id].uYawAngle += 100; else pActors[actor_id].uYawAngle -= 100; } else { - if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == TE_ATTACK || pTurnEngine->turn_stage == TE_MOVEMENT) ) - goto LABEL_123; + if (pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == TE_ATTACK || pTurnEngine->turn_stage == TE_MOVEMENT)) + continue; if ( !pActors[actor_id].pMonsterInfo.uHostilityType || v56 != v22 ) { Actor::AI_StandOrBored(actor_id, 4, v22, &v52); - goto LABEL_123; + continue; } } } @@ -3055,7 +3071,7 @@ pActors[actor_id].uAIState = Removed; } } -LABEL_123: +//LABEL_123: ; } }