Mercurial > mm7
changeset 1823:24b70fa98474
Merge
author | Grumpy7 |
---|---|
date | Wed, 09 Oct 2013 08:09:48 +0200 |
parents | 5f9eeb7bf8e6 (current diff) 9442b7c19a64 (diff) |
children | 6788e58c1715 |
files | UI/UiGame.cpp mm7_2.cpp mm7_data.cpp mm7_data.h |
diffstat | 27 files changed, 2064 insertions(+), 1428 deletions(-) [+] |
line wrap: on
line diff
--- a/.hgignore Wed Oct 09 08:06:26 2013 +0200 +++ b/.hgignore Wed Oct 09 08:09:48 2013 +0200 @@ -0,0 +1,4 @@ +syntax: glob +Debug/ +Release/ +*.orig
--- a/AudioPlayer.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/AudioPlayer.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -1877,14 +1877,14 @@ } //----- (004AB8CE) -------------------------------------------------------- -void AudioPlayer::Initialize(HWND hWnd) +void AudioPlayer::Initialize() { //AudioPlayer *v2; // esi@1 int v3; // ebx@1 //_DIG_DRIVER *v4; // eax@1 char v5; // dl@5 _PROVIDER *v6; // eax@9 - HWND v7; // ST00_4@9 + //HWND v7; // ST00_4@9 MixerChannel *pChannel; // edi@14 _SAMPLE *v9; // eax@15 //_REDBOOK *v10; // eax@19 @@ -1895,7 +1895,7 @@ //v2 = this; v3 = 0; - this->hWindow = hWnd; + //this->hWindow = hWnd; this->hAILRedbook = 0; this->hDigDriver = 0; this->dword_0002AC = 0; @@ -1926,11 +1926,12 @@ ReadWindowsRegistryString("3DSoundProvider", p3DSoundProvider, 128u, "NONE"); __debugbreak(); // audioplayer.cpp(1926): warning C4700: uninitialized local variable 'v5' used CheckA3DSupport(v5); - while ( AIL_enumerate_3D_providers(&v14, (HPROVIDER *)&hWnd, &Str1) ) + HPROVIDER prov; + while ( AIL_enumerate_3D_providers(&v14, &prov, &Str1) ) { if ( !strcmp(Str1, p3DSoundProvider) ) { - if ( AIL_open_3D_provider((HPROVIDER)hWnd) ) + if ( AIL_open_3D_provider(prov) ) { bEAXSupported = 0; b3DSoundInitialized = 0; @@ -1938,12 +1939,12 @@ } else { - v6 = (_PROVIDER *)hWnd; - v7 = hWnd; + v6 = prov; + //v7 = prov; b3DSoundInitialized = 1; h3DSoundProvider = v6; uNum3DSamples = 4; - AIL_3D_provider_attribute((HPROVIDER)v7, "EAX environment selection", &v12); + AIL_3D_provider_attribute(prov, "EAX environment selection", &v12); if ( v12 != -1 ) bEAXSupported = 1; }
--- a/AudioPlayer.h Wed Oct 09 08:06:26 2013 +0200 +++ b/AudioPlayer.h Wed Oct 09 08:09:48 2013 +0200 @@ -167,7 +167,7 @@ void UpdateSounds(); void StopChannels(int uStartChannel, int uEndChannel); void LoadAudioSnd(); - void Initialize(HWND hWnd); + void Initialize(); LSTATUS CheckA3DSupport(char a2); void Release(); void FreeChannel(MixerChannel *pChannel); @@ -189,7 +189,8 @@ int sRedbookVolume; char p3DSoundProvider[128]; unsigned int bPlayerReady; - HWND hWindow; + //HWND hWindow; + class OSWindow *window; struct _REDBOOK *hAILRedbook; struct _DIG_DRIVER *hDigDriver; int dword_0002AC;
--- a/GUIWindow.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/GUIWindow.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -2219,7 +2219,7 @@ if ( GetCurrentMenuID() == -1 ) GameUI_DrawFoodAndGold(); if ( sub_4637E0_is_there_popup_onscreen() ) - sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); + UI_OnMouseRightClick(0); } //----- (00415485) -------------------------------------------------------- void DrawCopyrightWindow()
--- a/Game.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/Game.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -355,22 +355,8 @@ pRenderer->Present(); continue; } - if ( pVideoPlayer->pSmackerMovie && !SmackWait(pVideoPlayer->pSmackerMovie) ) - { - pRenderer->BeginScene(); - pMouse->DrawCursorToTarget(); - pVideoPlayer->SmackUpdatePalette(pVideoPlayer->hWindow); - pMouse->_469EA4(); - pRenderer->EndScene(); - } - else if ( pVideoPlayer->pBinkMovie && !BinkWait(pVideoPlayer->pBinkMovie) ) - { - pRenderer->BeginScene(); - pMouse->DrawCursorToTarget(); - pVideoPlayer->BinkUpdatePalette(pVideoPlayer->hWindow); - pMouse->_469EA4(); - pRenderer->EndScene(); - } + + pVideoPlayer->_inlined_in_463149(); pEventTimer->Update(); pMiscTimer->Update(); @@ -755,11 +741,11 @@ WriteWindowsRegistryInt("startinwindow", pRenderer->bWindowMode); - if ( GetWindowRect(hWnd, &Rect) && pRenderer->bWindowMode ) + /*if ( GetWindowRect(hWnd, &Rect) && pRenderer->bWindowMode ) { WriteWindowsRegistryInt("window X", Rect.left); WriteWindowsRegistryInt("window Y", Rect.top); - } + }*/ WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun); pItemsTable->Release(); pNPCStats->Release(); @@ -946,7 +932,7 @@ //pThreadWardInstance = new ThreadWard; pThreadWardInstance = nullptr; pParticleEngine = new ParticleEngine; - pMouse = pMouseInstance = new Mouse(pThreadWardInstance); + pMouse = pMouseInstance = new Mouse; pLightmapBuilder = new LightmapBuilder; pVisInstance = new Vis; pStru6Instance = new stru6;
--- a/Indoor.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/Indoor.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -5179,14 +5179,14 @@ { v19 = fixpoint_mul(a2, v8) + fixpoint_mul(a3, v29); - this->field_C = fixpoint_mul(v19, v28) + fixpoint_mul(a4, v9); - this->field_10 = fixpoint_mul(a3, v8) - fixpoint_mul(a2, v29); + this->angle_from_north = fixpoint_mul(v19, v28) + fixpoint_mul(a4, v9); + this->angle_from_west = fixpoint_mul(a3, v8) - fixpoint_mul(a2, v29); this->field_14 = fixpoint_mul(a4, v28) - fixpoint_mul(v19, v9); } else { - this->field_C = fixpoint_mul(a2, v8) + fixpoint_mul(a3, v29); - this->field_10 = fixpoint_mul(a3, v8) - fixpoint_mul(a2, v29); + this->angle_from_north = fixpoint_mul(a2, v8) + fixpoint_mul(a3, v29); + this->angle_from_west = fixpoint_mul(a3, v8) - fixpoint_mul(a2, v29); this->field_14 = a4; } @@ -5194,26 +5194,26 @@ { v21 = fixpoint_mul(a5, v8) + fixpoint_mul(a6, v29); - this->field_18 = fixpoint_mul(v21, v28) + fixpoint_mul(a7, v9); - this->field_1C = fixpoint_mul(a6, v8) - fixpoint_mul(a5, v29); + this->angle_from_east = fixpoint_mul(v21, v28) + fixpoint_mul(a7, v9); + this->angle_from_south = fixpoint_mul(a6, v8) - fixpoint_mul(a5, v29); this->field_20 = fixpoint_mul(a7, v28) - fixpoint_mul(v21, v9); } else { - this->field_18 = fixpoint_mul(a5, v8) + fixpoint_mul(a6, v29); - this->field_1C = fixpoint_mul(a6, v8) - fixpoint_mul(a5, v29); + this->angle_from_east = fixpoint_mul(a5, v8) + fixpoint_mul(a6, v29); + this->angle_from_south = fixpoint_mul(a6, v8) - fixpoint_mul(a5, v29); this->field_20 = a7; } - this->field_18 = -this->field_18; - this->field_1C = -this->field_1C; + this->angle_from_east = -this->angle_from_east; + this->angle_from_south = -this->angle_from_south; this->field_20 = -this->field_20; - this->field_24 = fixpoint_dot(this->field_C, this->field_0_party_dir_x, - this->field_10, this->field_4_party_dir_y, + this->field_24 = fixpoint_dot(this->angle_from_north, this->field_0_party_dir_x, + this->angle_from_west, this->field_4_party_dir_y, this->field_14, this->field_8_party_dir_z); - this->field_28 = fixpoint_dot(this->field_18, this->field_0_party_dir_x, - this->field_1C, this->field_4_party_dir_y, + this->field_28 = fixpoint_dot(this->angle_from_east, this->field_0_party_dir_x, + this->angle_from_south, this->field_4_party_dir_y, this->field_20, this->field_8_party_dir_z); } //----- (00407A1C) --------------------------------------------------------
--- a/Mouse.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/Mouse.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -57,8 +57,6 @@ //----- (00469903) -------------------------------------------------------- void Mouse::SetCursorBitmap(const char *pName) { - struct tagPOINT Point; // [sp+14h] [bp-8h]@20 - if ( !this->bInitialized || !pName ) return; if ( _stricmp("MICON2", pName) ) @@ -84,17 +82,9 @@ } return; } - this->bActive = 0; + this->bActive = false; this->field_C = 1; - if ( !strcmp(pName, "MICON1") ) - SetClassLongA(hWnd, GCL_HCURSOR, (LONG)LoadCursorA(GetModuleHandleW(nullptr), "Arrow")); - else if ( !strcmp(pName, "MICON2") ) - SetClassLongA(hWnd, -12, (LONG)LoadCursorA(GetModuleHandleW(nullptr), "Target")); - else if ( !strcmp(pName, "MICON3") ) - SetClassLongA(hWnd, -12, (LONG)LoadCursorA(0, (LPCSTR)IDC_WAIT)); - GetCursorPos(&Point); - ClientToScreen(hWnd,&Point); - SetCursorPos(Point.x, Point.y); + window->SetCursor(pName); } // 506128: using guessed type int areWeLoadingTexture; @@ -118,7 +108,7 @@ {*/ GetCursorPos(&Point); if ( pRenderer->bWindowMode ) - ScreenToClient(hWnd, &Point); + ScreenToClient(window->GetApiHandle(), &Point); result = Point.y; v2 = Point.x; //} @@ -203,11 +193,11 @@ } //----- (00469C65) -------------------------------------------------------- -void Mouse::Initialize(HWND hWnd) +void Mouse::Initialize(OSWindow *window) { - this->hWnd = hWnd; - this->bActive = 0; - this->bInitialized = 1; + this->window = window; + this->bActive = false; + this->bInitialized = true; this->pCursorBitmapPos.x = 0; this->pCursorBitmapPos.y = 0; this->uMouseClickX = 0; @@ -522,11 +512,11 @@ y = pY; x = pX; } - if ( pCurrentScreen != SCREEN_GAME || !dword_507B98_ctrl_pressed ) + if ( pCurrentScreen != SCREEN_GAME)// || !dword_507B98_ctrl_pressed ) // stealing cursor goto LABEL_30; v4 = GetCurrentMenuID(); x = pX; - if ( (v4 & 0x80000000u) == 0 + if ( v4 != 0xFFFFFFFF || (signed int)pX < (signed int)pViewport->uViewportTL_X || (signed int)pX > (signed int)pViewport->uViewportBR_X ) {
--- a/Mouse.h Wed Oct 09 08:06:26 2013 +0200 +++ b/Mouse.h Wed Oct 09 08:09:48 2013 +0200 @@ -1,5 +1,5 @@ #pragma once -#include "OSAPI.h" +#include "OSWindow.h" #include "VectorTypes.h" @@ -46,11 +46,11 @@ { public: //----- (00467E4E) -------------------------------------------------------- - inline Mouse(void/*ThreadWard*/ *pWard) + inline Mouse(): + window(nullptr) { uCursorTextureID = 0; uCursorTextureID_2 = 0; - hWnd = 0; pCursorBitmap_sysmem = 0; field_34 = 0; pCursorBitmap2_sysmem = 0; @@ -69,7 +69,7 @@ void AllocCursorSystemMem(); void *DoAllocCursorMem(); POINT *GetCursorPos(POINT *p); - void Initialize(HWND hWnd); + void Initialize(OSWindow *window); void SetActive(bool active); void Deactivate(); void DrawCursor(); @@ -92,7 +92,8 @@ int field_20; unsigned int uCursorTextureID; unsigned int uCursorTextureID_2; - HWND hWnd; + //HWND hWnd; + OSWindow *window; unsigned __int16 *pCursorBitmap_sysmem; int field_34; unsigned __int8 *pCursorBitmap2_sysmem;
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/NewUI/Core/UIControl.h Wed Oct 09 08:09:48 2013 +0200 @@ -0,0 +1,75 @@ +#pragma once +#include <list> + +class UIControl +{ + public: + virtual void Show() = 0; + + virtual bool Focused() = 0; + + // Events + virtual bool OnKey(int key) + { + for (auto i = children.begin(); i != children.end(); ++i) + if ((*i)->OnKey(key)) + return true; + return false; + } + + virtual bool OnMouseLeftClick(int x, int y) + { + for (auto i = children.begin(); i != children.end(); ++i) + if ((*i)->OnMouseLeftClick(x, y)) + return true; + return false; + } + + virtual bool OnMouseRightClick(int x, int y) + { + for (auto i = children.begin(); i != children.end(); ++i) + if ((*i)->OnMouseRightClick(x, y)) + return true; + return false; + } + + virtual bool OnMouseEnter() + { + for (auto i = children.begin(); i != children.end(); ++i) + if ((*i)->OnMouseEnter()) + return true; + return false; + } + + virtual bool OnMouseLeave() + { + for (auto i = children.begin(); i != children.end(); ++i) + if ((*i)->OnMouseLeave()) + return true; + return false; + } + + // Container + virtual bool AddControl(UIControl *ctrl) + { + if (std::find(children.begin(), children.end(), ctrl) == children.end()) + { + children.push_back(ctrl); + return true; + } + return false; + } + + virtual bool RemoveControl(UIControl *ctrl) + { + auto i = std::find(children.begin(), children.end(), ctrl); + + children.remove(ctrl); + if (i != children.end()) + return true; + return false; + } + + protected: + std::list<UIControl *> children; +}; \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/NewUI/MainMenu.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -0,0 +1,44 @@ +#include "MainMenu.h" + + +bool MainMenuWindow::OnMouseLeftClick(int x, int y) +{ + if (UIControl::OnMouseLeftClick(x, y)) + return true; + return false; +} + +bool MainMenuWindow::OnMouseRightClick(int x, int y) +{ + if (UIControl::OnMouseRightClick(x, y)) + return true; + return false; +} + +bool MainMenuWindow::OnKey(int key) +{ + if (UIControl::OnKey(key)) + return true; + return false; +} + + +void MainMenuWindow::Show() {} +bool MainMenuWindow::Focused() {return false;} + +bool MainMenuWindow::Initialize() +{ + return true; +} + +MainMenuWindow *MainMenuWindow::Create() +{ + auto window = new MainMenuWindow; + if (window) + if (!window->Initialize()) + { + delete window; + window = nullptr; + } + return window; +} \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/NewUI/MainMenu.h Wed Oct 09 08:09:48 2013 +0200 @@ -0,0 +1,28 @@ +#pragma once +#include "Core/UIControl.h" + + +class MainMenuWindow: public UIControl +{ + public: + static MainMenuWindow *Create(); + + bool Initialize(); + + // UIControl + virtual void Show() override; + + // UIControl + virtual bool Focused() override; + + // UIControl + virtual bool OnKey(int key) override; + // UIControl + virtual bool OnMouseLeftClick(int x, int y) override; + // UIControl + virtual bool OnMouseRightClick(int x, int y) override; + // UIControl + //virtual bool OnMouseEnter() override; + // UIControl + //virtual bool OnMouseLeave() override; +}; \ No newline at end of file
--- a/OSAPI.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/OSAPI.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -32,7 +32,6 @@ delete pVersion; pVersion = nullptr; - SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); if (hPrevWindow) SetActiveWindow(hPrevWindow);
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/OSWindow.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -0,0 +1,781 @@ +#include "OSWindow.h" +#include "mm7_data.h" +#include "Arcomage.h" +#include "AudioPlayer.h" +#include "VideoPlayer.h" +#include "Mouse.h" +#include "Time.h" +#include "GUIWindow.h" +#include "Party.h" +#include "Game.h" +#include "IndoorCameraD3D.h" +#include "Keyboard.h" +#include "Render.h" +#include "Viewport.h" +#include "Vis.h" +#include "Texts.h" +#include "AIL.h" +#include "Bink_Smacker.h" +#include "ErrorHandling.h" + + +bool OSWindow::OnMouseLeftClick(int x, int y) +{ + if (UIControl::OnMouseLeftClick(x, y)) + return true; + + if (pVideoPlayer->pVideoFrame.pPixels) + pVideoPlayer->bStopBeforeSchedule = true; + + pMouse->SetMouseClick(x, y); + + if (GetCurrentMenuID() == MENU_CREATEPARTY) + UI_OnKeyDown(VK_SELECT); + + if (pGame) + pGame->PickMouse(512.0, x, y, false, &vis_sprite_filter_3, &vis_door_filter); + + UI_OnMouseLeftClick(0); + return true; +} + +bool OSWindow::OnMouseRightClick(int x, int y) +{ + if (UIControl::OnMouseRightClick(x, y)) + return true; + + if (pVideoPlayer->pVideoFrame.pPixels) + pVideoPlayer->bStopBeforeSchedule = true; + + pMouse->SetMouseClick(x, y); + + if (pGame) + pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), x, y, 0, &vis_sprite_filter_2, &vis_door_filter); + + UI_OnMouseRightClick(0); + return true; +} + + +bool OSWindow::WinApiMessageProc(UINT msg, WPARAM wparam, LPARAM lparam, LRESULT *result) +{ + switch (msg) + { + case WM_KEYUP: + { + OnKey(wparam); + return *result = 0, true; + } + + case WM_SIZING: return *result = 1, true; + case WM_WINDOWPOSCHANGED: + if (pVideoPlayer && pVideoPlayer->AnyMovieLoaded() && pVideoPlayer->pBinkBuffer) + BinkBufferSetOffset(pVideoPlayer->pBinkBuffer, 0, 0); + return false; + + case WM_CHAR: + if (!pKeyActionMap->_459F10(wparam) && !viewparams->field_4C) + GUI_HandleHotkey(wparam); + return false; + + case WM_DESTROY: + ExitProcess(GetLastError()); + // SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); + // PostQuitMessage(0); + // return 0; + + //case WM_DEVICECHANGE: + //{ + // if (wParam == 0x8000) // CD or some device has been inserted - notify InsertCD dialog + // PostMessageW(hInsertCDWindow, WM_USER + 1, 0, 0); + // return 0; + //} + + case WM_COMMAND: + if (OnOSMenu(wparam)) + return *result = 0, true; + return false; + + case WM_LBUTTONDOWN: + { + if (pArcomageGame->bGameInProgress) + { + pArcomageGame->stru1.field_0 = 7; + ArcomageGame::OnMouseClick(0, true); + return false; + } + + OnMouseLeftClick(LOWORD(lparam), HIWORD(lparam)); + } + return false; + + + case WM_RBUTTONDOWN: + { + if (pArcomageGame->bGameInProgress) + { + pArcomageGame->stru1.field_0 = 8; + ArcomageGame::OnMouseClick(1, true); + return false; + } + + OnMouseRightClick(LOWORD(lparam), HIWORD(lparam)); + } + return false; + + + case WM_LBUTTONUP: + if ( !pArcomageGame->bGameInProgress ) + { + back_to_game(); + return false; + } + pArcomageGame->stru1.field_0 = 3; + ArcomageGame::OnMouseClick(0, 0); + return false; + + case WM_RBUTTONUP: + if ( !pArcomageGame->bGameInProgress ) + { + back_to_game(); + return false; + } + pArcomageGame->stru1.field_0 = 4; + ArcomageGame::OnMouseClick(1, false); + return false; + + case WM_LBUTTONDBLCLK: + { + if ( pArcomageGame->bGameInProgress ) + { + pArcomageGame->stru1.field_0 = 7; + return false; + } + + OnMouseLeftClick(LOWORD(lparam), HIWORD(lparam)); + } + return false; + + case WM_RBUTTONDBLCLK: + { + if (pArcomageGame->bGameInProgress) + { + pArcomageGame->stru1.field_0 = 8; + return false; + } + + OnMouseRightClick(LOWORD(lparam), HIWORD(lparam)); + } + return false; + + /*case WM_MBUTTONDOWN: + if (pRenderer->pRenderD3D && pGame) + { + pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), LOWORD(lParam), HIWORD(lParam), 1, &vis_sprite_filter_3, &vis_face_filter); + } + return false;*/ + + case WM_MOUSEMOVE: + if ( pArcomageGame->bGameInProgress ) + { + ArcomageGame::OnMouseMove(LOWORD(lparam), HIWORD(lparam)); + ArcomageGame::OnMouseClick(0, wparam == MK_LBUTTON); + ArcomageGame::OnMouseClick(1, wparam == MK_RBUTTON); + } + else if (pMouse) + pMouse->SetMouseClick(LOWORD(lparam), HIWORD(lparam)); + return false; + + case WM_SYSCOMMAND: + if ( wparam == SC_SCREENSAVE || wparam == SC_MONITORPOWER ) + return *result = 0, true; + return false; + + case WM_KEYDOWN: + if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 ) + { + pKeyActionMap->_459F10(wparam); + return false; + } + if ( !pArcomageGame->bGameInProgress ) + { + if ( pVideoPlayer->pVideoFrame.pPixels ) + pVideoPlayer->bStopBeforeSchedule = 1; + if ( wparam == VK_RETURN ) + { + if ( !viewparams->field_4C ) + UI_OnKeyDown(wparam); + return 0; + } + if ( wparam == VK_ESCAPE ) + { + pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, window_SpeakInHouse != 0, 0); + return 0; + } + if ( wparam <= VK_HOME ) + return 0; + if ( wparam > VK_DOWN ) + { + if ( wparam != VK_F4 || pVideoPlayer->AnyMovieLoaded() ) + return 0; + + // F4 - toggle fullscreen + SendMessageW(api_handle, WM_COMMAND, 104, 0); + return 0; + } + if ( wparam >= VK_LEFT && wparam <= VK_DOWN ) + { + if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_MODAL_WINDOW ) + { + if ( !viewparams->field_4C ) + UI_OnKeyDown(wparam); + return 0; + } + } + if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_MODAL_WINDOW ) + return 0; + } + + pArcomageGame->stru1.field_0 = 1; + + set_stru1_field_8_InArcomage(MapVirtualKey(wparam, MAPVK_VK_TO_CHAR)); + if ( wparam == 27 ) + { + pArcomageGame->GameOver = 1; + pArcomageGame->field_F4 = 1; + pArcomageGame->uGameResult = 2; + pArcomageGame->field_B0 = -2; + return false; + } + if ( wparam != 114 ) + { + if ( wparam == 115 && !pVideoPlayer->AnyMovieLoaded() ) + SendMessage(api_handle, WM_COMMAND, 104, 0); + return false; + } + SendMessageW(api_handle, WM_COMMAND, 103, 0); + return *result = 0, true; + + case WM_ACTIVATEAPP: + if ( wparam && (GetForegroundWindow() == api_handle || GetForegroundWindow() == hInsertCDWindow) ) + { + if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) + { + dword_4E98BC_bApplicationActive = 1; + if ( pRenderer->bWindowMode ) + { + HDC hDC = GetDC(api_handle); + int bitsPerPixel = GetDeviceCaps(hDC, BITSPIXEL); + int planes = GetDeviceCaps(hDC, PLANES); + ReleaseDC(api_handle, hDC); + if (bitsPerPixel != 16 || planes != 1) + Error(pGlobalTXT_LocalizationStrings[62]); + } + BYTE1(dword_6BE364_game_settings_1) &= 0xFEu; + + if ( pArcomageGame->bGameInProgress ) + { + pArcomageGame->field_F9 = 1; + } + else + { + if ( BYTE1(dword_6BE364_game_settings_1) & 2 ) + BYTE1(dword_6BE364_game_settings_1) &= 0xFDu; + else + pEventTimer->Resume(); + if ( BYTE1(dword_6BE364_game_settings_1) & 4 ) + BYTE1(dword_6BE364_game_settings_1) &= 0xFBu; + else + pMiscTimer->Resume(); + + viewparams->bRedrawGameUI = true; + if ( pVideoPlayer->pSmackerMovie ) + { + pRenderer->RestoreFrontBuffer(); + pRenderer->_4A184C(); + pVideoPlayer->_4BF5B2(); + } + } + if ( pAudioPlayer->hAILRedbook && !bGameoverLoop && !pVideoPlayer->pSmackerMovie ) + AIL_redbook_resume(pAudioPlayer->hAILRedbook); + } + } + else + { + if (!(dword_6BE364_game_settings_1 & 0x100)) + { + dword_4E98BC_bApplicationActive = 0; + if ( (pVideoPlayer->pSmackerMovie || pVideoPlayer->pBinkMovie) && pVideoPlayer->bPlayingMovie ) + pVideoPlayer->bStopBeforeSchedule = 1; + + if (/*pRenderer->bUserDirect3D && */pRenderer->uAcquiredDirect3DDevice == 1) + SetWindowPos(api_handle, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); + ClipCursor(0); + dword_6BE364_game_settings_1 |= 0x100u; + if ( pEventTimer->bPaused ) + BYTE1(dword_6BE364_game_settings_1) |= 2u; + else + pEventTimer->Pause(); + if ( pMiscTimer->bPaused ) + BYTE1(dword_6BE364_game_settings_1) |= 4u; + else + pMiscTimer->Pause(); + + pAudioPlayer->StopChannels(-1, -1); + if ( pAudioPlayer->hAILRedbook ) + AIL_redbook_pause(pAudioPlayer->hAILRedbook); + } + } + return *result = 0, true; + + case WM_SETFOCUS: + dword_4E98BC_bApplicationActive = 0; + if (pRenderer) + { + if (/*pRenderer->bUserDirect3D && */pRenderer->uAcquiredDirect3DDevice == 1) + SetWindowPos(api_handle, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); + } + ClipCursor(0); + return false; + + case WM_KILLFOCUS: + dword_4E98BC_bApplicationActive = 1; + return false; + + case WM_PAINT: + if (pRenderer) + { + if ( !GetUpdateRect(api_handle, 0, 0) || !dword_4E98BC_bApplicationActive && !pRenderer->bWindowMode ) + return *result = 0, true; + } + if (!api_handle || !pRenderer) + return false; + PAINTSTRUCT Paint; + BeginPaint(api_handle, &Paint); + if ( pArcomageGame->bGameInProgress ) + { + pArcomageGame->field_F9 = 1; + } + else + { + if (/*!pRenderer->pRenderD3D && !pRenderer->UsingDirect3D() ||*/ !AreRenderSurfacesOk()) + { + EndPaint(api_handle, &Paint); + return *result = 0, true; + } + } + pRenderer->Present(); + EndPaint(api_handle, &Paint); + return *result = 0, true; + + } + return false; +} + + + +bool OSWindow::Initialize(const wchar_t *title, int window_width, int window_height) +{ + WNDCLASSEXW wcxw; + wcxw.cbClsExtra = 0; + wcxw.cbSize = sizeof(wcxw); + wcxw.cbWndExtra = 0; + wcxw.hbrBackground = (HBRUSH)(COLOR_BACKGROUND + 1); + wcxw.hCursor = nullptr; + wcxw.hIcon = wcxw.hIconSm = nullptr; + wcxw.hInstance = GetModuleHandleW(nullptr); + wcxw.lpfnWndProc = WinApiMsgRouter; + wcxw.lpszClassName = L"M&MTrilogy"; + wcxw.lpszMenuName = nullptr; + wcxw.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; + if (!RegisterClassExW(&wcxw)) + return false; + + api_handle = CreateWindowExW(0, wcxw.lpszClassName, title, + 0, + 0, 0, window_width, window_height, nullptr, + nullptr, wcxw.hInstance, this); + if (!api_handle) + { + UnregisterClassW(wcxw.lpszClassName, wcxw.hInstance); + return false; + } + + SetWindowedMode(window_width, window_height); + Show(); + + SetActiveWindow(api_handle); + + MSG msg; + while (PeekMessageW(&msg, api_handle, 0, 0, PM_REMOVE)) + { + TranslateMessage(&msg); + DispatchMessageW(&msg); + } + + return true; +} + + + + +OSWindow *OSWindow::Create(const wchar_t *title, int window_width, int window_height) +{ + auto window = new OSWindow; + if (window) + if (!window->Initialize(title, window_width, window_height)) + { + delete window; + window = nullptr; + } + + return window; +} + + + +LRESULT __stdcall OSWindow::WinApiMsgRouter(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) +{ + if (msg == WM_NCCREATE) + { + auto cs = (CREATESTRUCTA *)(lparam); + auto window = (OSWindow *)cs->lpCreateParams; + + SetWindowLongPtrW(hwnd, GWLP_USERDATA, (LONG_PTR)window); + return DefWindowProcW(hwnd, msg, wparam, lparam); + } + + auto window = (OSWindow *)GetWindowLongPtrW(hwnd, GWLP_USERDATA); + if (window && window->api_handle == hwnd) + { + LPARAM result; + if (window->WinApiMessageProc(msg, wparam, lparam, &result)) + return result; + } + return DefWindowProcW(hwnd, msg, (WPARAM)wparam, (LPARAM)lparam); +} + + +void OSWindow::Show() +{ + ShowWindow(api_handle, SW_SHOWNORMAL); + UpdateWindow(api_handle); +} + + +void OSWindow::SetCursor(const char *cursor_name) +{ + POINT cursor_pos; + GetCursorPos(&cursor_pos); + + if (!strcmp(cursor_name, "MICON1") ) + SetClassLongPtrW(api_handle, GCLP_HCURSOR, (LONG)LoadCursorW(GetModuleHandleW(nullptr), IDC_ARROW)); + else if (!strcmp(cursor_name, "MICON2") ) + SetClassLongPtrW(api_handle, GCLP_HCURSOR, (LONG)LoadCursorW(GetModuleHandleW(nullptr), L"Target")); + else if (!strcmp(cursor_name, "MICON3") ) + SetClassLongPtrW(api_handle, GCLP_HCURSOR, (LONG)LoadCursorW(GetModuleHandleW(nullptr), IDC_WAIT)); + + //ClientToScreen(api_handle, &cursor_pos); + SetCursorPos(cursor_pos.x, cursor_pos.y); +} + +void OSWindow::SetFullscreenMode() +{ + SetMenu(api_handle, nullptr); + SetWindowLongW(api_handle, GWL_EXSTYLE, WS_EX_TOPMOST); + SetWindowLongW(api_handle, GWL_STYLE, WS_VISIBLE | WS_POPUP); + + SetWindowPos(api_handle, HWND_TOP, 0, 0, -1, -1, SWP_NOSIZE | SWP_SHOWWINDOW); +} + +void OSWindow::SetWindowedMode(int new_window_width, int new_window_height) +{ + SetWindowLongW(api_handle, GWL_EXSTYLE, 0); + SetWindowLongW(api_handle, GWL_STYLE, WS_VISIBLE | WS_OVERLAPPEDWINDOW); + + RECT rcWindow; + GetWindowRect(api_handle, &rcWindow); + + RECT rcClient; + GetClientRect(api_handle, &rcClient); + + int window_borders_width = (rcWindow.right - rcWindow.left) - (rcClient.right - rcClient.left), + window_borders_height = (rcWindow.bottom - rcWindow.top) - (rcClient.bottom - rcClient.top); + int window_total_width = new_window_width + window_borders_width, + window_total_height = new_window_height + window_borders_height; + + #ifdef _DEBUG + if (!GetMenu(api_handle)) + window_total_height += GetSystemMetrics(SM_CYMENU); + #endif + MoveWindow(api_handle, (GetSystemMetrics(SM_CXSCREEN) - window_total_width) / 2, + (GetSystemMetrics(SM_CYSCREEN) - window_total_height) / 2, + window_total_width, + window_total_height, 0); + #ifdef _DEBUG + static HMENU debug_menu = CreateDebugMenuPanel(); + SetMenu(api_handle, debug_menu); + #endif +} + + + + +HMENU OSWindow::CreateDebugMenuPanel() +{ + HMENU menu = CreateMenu(); + { + HMENU file = CreatePopupMenu(); + AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)file, L"&File"); + { + AppendMenuW(file, MF_ENABLED | MF_STRING, 40001, L"Exit"); + } + + HMENU debug = CreatePopupMenu(); + AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug, L"&Debug"); + { + HMENU debug_party = CreatePopupMenu(); + AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party, L"&Party"); + { + AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40007, L"Give Gold (10 000)"); + AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40008, L"Give Exp (20 000)"); + AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40059, L"Give Skills (50 each)"); + AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40013, L"Remove Gold"); + + HMENU debug_party_setconditions = CreatePopupMenu(); + AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_setconditions, L"Set Condition"); + { + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40044, L"Afraid"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40043, L"Asleep"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40037, L"Curse"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40036, L"Disease1"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40035, L"Disease2"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40034, L"Disease3"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40041, L"Dead"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40039, L"Drunk"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40042, L"Eradicated"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40038, L"Insane"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40045, L"Paralyzed"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40033, L"Poison1"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40032, L"Poison2"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40031, L"Poison3"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40029, L"&Stone"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40040, L"Unconscious"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40030, L"Weak"); + AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40073, L"Zombie"); + } + + AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40006, L"Set Food (20)"); + + HMENU debug_party_alignment = CreatePopupMenu(); + AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_alignment, L"Alignment"); + { + AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40062, L"Good"); + AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING | MF_CHECKED, 40063, L"Neutral"); + AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40064, L"Evil"); + } + } + + HMENU debug_time = CreatePopupMenu(); + AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_time, L"&Time"); + { + AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40009, L"Add 1 Day"); + AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40010, L"Add 1 Week"); + AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40011, L"Add 1 Month"); + AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40012, L"Add 1 Year"); + } + + HMENU debug_items = CreatePopupMenu(); + AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_items, L"&Items"); + { + AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40015, L"Generate level &1 item"); + AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40016, L"Generate level &2 item"); + AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40017, L"Generate level &3 item"); + AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40018, L"Generate level &4 item"); + AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40019, L"Generate level &5 item"); + AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40020, L"Generate level &6 item"); + AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40061, L"Generate special item"); + } + + HMENU debug_graphics = CreatePopupMenu(); + AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_graphics, L"&Graphics"); + { + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40023, L"Lighting Mode"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40024, L"Lighting Geometry"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING | MF_GRAYED, 40104, L"Lights Off"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40105, L"Colored Lights"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40025, L"Debug Lights"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40101, L"Debug Decals"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40027, L"HWID Portals"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40047, L"SWID Portals"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40051, L"OD Frustum"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40054, L"SWOD Constant Redraw"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40055, L"SWOD Lit Rasterizer"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40056, L"Party Light off"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40060, L"SWOD Nice Lighting off"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40067, L"HWOD Additive Fog Lights"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40072, L"HWID Nice Lighting"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40048, L"Wireframe"); + AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40049, L"Fog"); + } + + HMENU debug_misc = CreatePopupMenu(); + AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_misc, L"&Misc"); + { + AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40066, L"Object Viewcone Culling"); + AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40068, L"Red Tint"); + AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40071, L"Display Secrets"); + AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40102, L"Massive Bloodsplat"); + AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40103, L"Underwater Gravity"); + } + + HMENU debug_eax = CreatePopupMenu(); + AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_eax, L"EAX Environs"); + { + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40074, L"NONE"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40075, L"GENERIC"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40076, L"PADDEDCELL"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40077, L"ROOM"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40078, L"BATHROOM"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40079, L"LIVINGROOM"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40080, L"STONEROOM"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40081, L"AUDITORIUM"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40082, L"CONCERTHALL"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40083, L"CAVE"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40084, L"ARENA"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40085, L"HANGAR"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40086, L"CARPETEDHALLWAY"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40087, L"HALLWAY"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40088, L"STONECORRIDOR"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40089, L"ALLEY"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40090, L"FOREST"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40091, L"CITY"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40092, L"MOUNTAINS"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40093, L"QUARRY"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40094, L"PLAIN"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40095, L"PARKINGLOT"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40096, L"SEWERPIPE"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40097, L"UNDERWATER"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40098, L"DRUGGED"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40099, L"DIZZY"); + AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40100, L"PSICHOTIC"); + } + } + } + return menu; +} + + + + +bool OSWindow::OnOSMenu(int item_id) +{ + switch (item_id) + { + default: return false; + + + case 103: pRenderer->SavePCXScreenshot(); break; + case 101: // Quit game + case 40001: + SendMessageW(api_handle, WM_DESTROY, 0, 0); + break; + + case 104: + pRenderer->ChangeBetweenWinFullscreenModes(); + if (pArcomageGame->bGameInProgress) + pArcomageGame->field_F6 = 1; + break; + + //SubMenu "Party" + case 40006: pParty->SetFood(pParty->uNumFoodRations + 20); break; + case 40007: pParty->SetGold(pParty->uNumGold + 10000); break; + case 40008: GivePartyExp(20000); break; + case 40013: pParty->SetGold(0); break; + + case 40059: + for (uint i = 0; i < 4; ++i) + pParty->pPlayers[i].uSkillPoints = 50; + break; + + case 40029: pPlayers[uActiveCharacter]->SetPertified(true); break; + case 40030: pPlayers[uActiveCharacter]->SetWeak(true); break; + case 40031: pPlayers[uActiveCharacter]->SetPoison3(true); break; + case 40032: pPlayers[uActiveCharacter]->SetPoison2(true); break; + case 40033: pPlayers[uActiveCharacter]->SetPoison1(true); break; + case 40034: pPlayers[uActiveCharacter]->SetDisease3(true); break; + case 40035: pPlayers[uActiveCharacter]->SetDisease2(true); break; + case 40036: pPlayers[uActiveCharacter]->SetDisease1(true); break; + case 40037: pPlayers[uActiveCharacter]->SetCursed(true); break; + case 40038: pPlayers[uActiveCharacter]->SetInsane(true); break; + case 40039: pPlayers[uActiveCharacter]->SetDrunk(true); break; + case 40040: pPlayers[uActiveCharacter]->SetUnconcious(true); break; + case 40041: pPlayers[uActiveCharacter]->SetDead(true); break; + case 40042: pPlayers[uActiveCharacter]->SetEradicated(true); break; + case 40043: pPlayers[uActiveCharacter]->SetAsleep(true); break; + case 40044: pPlayers[uActiveCharacter]->SetAfraid(true); break; + case 40045: pPlayers[uActiveCharacter]->SetParalyzed(true); break; + case 40073: pPlayers[uActiveCharacter]->SetZombie(true); break; + + case 40062: + pParty->alignment = PartyAlignment_Good; + SetUserInterface(pParty->alignment, true); + break; + case 40063: + pParty->alignment = PartyAlignment_Neutral; + SetUserInterface(pParty->alignment, true); + break; + case 40064: + pParty->alignment = PartyAlignment_Evil; + SetUserInterface(pParty->alignment, true); + break; + + + + //SubMenu "Time" + case 40009: pParty->uTimePlayed += Timer::Day; break; + case 40010: pParty->uTimePlayed += Timer::Week; break; + case 40011: pParty->uTimePlayed += Timer::Month; break; + case 40012: pParty->uTimePlayed += Timer::Year; break; + + //SubMenu "Items" + case 40015: // uItemID_Rep_St == 1 + case 40016: // uItemID_Rep_St == 2 + case 40017: // uItemID_Rep_St == 3 + case 40018: // uItemID_Rep_St == 4 + case 40019: // uItemID_Rep_St == 5 + case 40020: // uItemID_Rep_St == 6 + { + int pItemID = rand() % 500; + for (uint i = 0; i < 500; ++i) + { + if (pItemID + i > 499) + pItemID = 0; + if (pItemsTable->pItems[pItemID + i].uItemID_Rep_St == (item_id - 40015 + 1)) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + break; + } + } + } + break; + + case 40061: + { + int pItemID = rand() % 500; + for (uint i = 0; i < 500; ++i) + { + if (pItemID + i > 499) + pItemID = 0; + if (pItemsTable->pItems[pItemID + i].uItemID_Rep_St > 6) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + break; + } + } + } + break; + } + + return true; +} \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/OSWindow.h Wed Oct 09 08:09:48 2013 +0200 @@ -0,0 +1,49 @@ +#pragma once +#include "OSAPI.h" +#include "NewUI/Core/UIControl.h" + +class OSWindow: public UIControl +{ + public: + static OSWindow *Create(const wchar_t *title, int window_width, int window_height); + + + void SetFullscreenMode(); + void SetWindowedMode(int new_window_width, int new_window_height); + void SetCursor(const char *cursor_name); + + inline HWND GetApiHandle() const {return api_handle;} + inline unsigned int GetWidth() const {RECT rc; GetClientRect(api_handle, &rc); return rc.right - rc.left;} + inline unsigned int GetHeight() const {RECT rc; GetClientRect(api_handle, &rc); return rc.bottom - rc.top;} + + + bool OnOSMenu(int item_id); + + // UIControl + virtual void Show() override; + + // UIControl + virtual bool Focused() override {return GetFocus() == api_handle;} + + // UIControl + //virtual bool OnKey(int key) override; + // UIControl + virtual bool OnMouseLeftClick(int x, int y) override; + // UIControl + virtual bool OnMouseRightClick(int x, int y) override; + // UIControl + //virtual bool OnMouseEnter() override; + // UIControl + //virtual bool OnMouseLeave() override; + + protected: + bool Initialize(const wchar_t *title, int window_width, int window_height); + bool WinApiMessageProc(UINT msg, WPARAM wparam, LPARAM lparam, LRESULT *result); + + HWND api_handle; + + private: + static LPARAM __stdcall WinApiMsgRouter(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); + + HMENU CreateDebugMenuPanel(); +}; \ No newline at end of file
--- a/Outdoor_stuff.h Wed Oct 09 08:06:26 2013 +0200 +++ b/Outdoor_stuff.h Wed Oct 09 08:09:48 2013 +0200 @@ -75,11 +75,11 @@ int field_0_party_dir_x; int field_4_party_dir_y; int field_8_party_dir_z; - int field_C; - int field_10; + int angle_from_north;//field_C + int angle_from_west;//field_10 int field_14; - int field_18; - int field_1C; + int angle_from_east;//field_18 + int angle_from_south;//field_1C int field_20; int field_24; int field_28;
--- a/Render.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/Render.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -177,11 +177,13 @@ } //----- (004A16A5) -------------------------------------------------------- -bool AreRenderSurfacesOk() +bool AreRenderSurfacesOk() { char v0; // zf@4 bool result; // eax@8 + if (!pRenderer) + return true; if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) { if ( !pRenderer->pBackBuffer4 ) @@ -2094,16 +2096,16 @@ hd_water_current_frame = 0; } -bool Render::Initialize(bool bWindowed, int windowed_width, int windowed_height, uint32_t uDefaultDevice, - bool bColoredLights, uint32_t uDetailLevel, bool bTinting) -{ - bUserDirect3D = true;//ReadWindowsRegistryInt("Use D3D", 0); - +bool Render::Initialize(bool bWindowed, OSWindow *window, bool bColoredLights, uint32_t uDetailLevel, bool bTinting) +{ + //bUserDirect3D = true;//ReadWindowsRegistryInt("Use D3D", 0); + + this->window = window; bStartInWindow = bWindowed; - windowed_mode_width = windowed_width; - windowed_mode_height = windowed_height; - - uDesiredDirect3DDevice = uDefaultDevice;//ReadWindowsRegistryInt("D3D Device", 1); + //windowed_mode_width = windowed_width; + //windowed_mode_height = windowed_height; + + uDesiredDirect3DDevice = 0;//ReadWindowsRegistryInt("D3D Device", 1); bUseColoredLights = bColoredLights;//ReadWindowsRegistryInt("Colored Lights", 0); uLevelOfDetail = uDetailLevel;//ReadWindowsRegistryInt("Detail Level", 1); @@ -2186,7 +2188,7 @@ RECT x; // [sp+68h] [bp-10h]@3 memset(&v3, 0, sizeof(DDBLTFX)); - GetWindowRect(hWnd, &x); + GetWindowRect(window->GetApiHandle(), &x); if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion >= 5) { @@ -2909,8 +2911,8 @@ pRenderD3D->Present(false); } } - else - { + else __debugbreak(); // no sr + /*{ if ( v1->bWindowMode ) { RestoreFrontBuffer(); @@ -2934,7 +2936,7 @@ a4.right = 640; BltBackToFontFast(0, 0, &a4); } - } + }*/ } } @@ -2979,9 +2981,9 @@ void Render::Release() { Render *v1; // esi@1 - RenderD3D *v2; // ecx@1 - char v3; // zf@4 - void *v4; // ebx@6 + //RenderD3D *v2; // ecx@1 + //char v3; // zf@4 + //void *v4; // ebx@6 IDirectDraw *v5; // eax@10 IDirectDrawSurface2 *v6; // eax@11 IDirectDrawSurface2 *v7; // eax@13 @@ -2996,36 +2998,34 @@ void **v16; // esi@29 v1 = this; - v2 = this->pRenderD3D; - if ( v2 ) + if (pRenderD3D) { if ( v1->field_40110 ) { - pRenderD3D->ClearTarget(1u, 0, 0, 1.0); + pRenderD3D->ClearTarget(true, 0, false, 1.0); pRenderD3D->Present(0); - pRenderD3D->ClearTarget(1u, 0, 0, 1.0); + pRenderD3D->ClearTarget(true, 0, false, 1.0); } v1->pColorKeySurface4 = 0; v1->pBackBuffer4 = 0; - v3 = v1->pTargetSurface == 0; v1->pFrontBuffer4 = 0; v1->pDirectDraw4 = 0; - if ( !v3 ) + if (v1->pTargetSurface) { free(v1->ptr_400E8); v1->pTargetSurface = 0; v1->ptr_400E8 = 0; } - v4 = v1->pRenderD3D; - if ( v4 ) + if (pRenderD3D) { pRenderD3D->Release(); - free(v4); - } - v1->pRenderD3D = 0; + delete pRenderD3D; + } + pRenderD3D = 0; } else - { + ;//__debugbreak(); // no sr + /*{ if ( bWinNT4_0 == 1 ) { v5 = (IDirectDraw *)v1->pDirectDraw2; @@ -3098,7 +3098,7 @@ *v15 = 0; *v16 = 0; } - } + }*/ } //----- (0049FFD7) -------------------------------------------------------- @@ -3108,7 +3108,7 @@ } //----- (0049FFFB) -------------------------------------------------------- -bool Render::InitializeFullscreen(HWND hWnd) +bool Render::InitializeFullscreen() { //Render *v2; // esi@1 //HWND v3; // ebx@1 @@ -3147,10 +3147,19 @@ this->bColorKeySupported = 0; Release(); //v3 = hWnd; - this->hWnd = hWnd; + this->window = window; CreateZBuffer(); - if ( bUserDirect3D ) - { + + /*if (!bUserDirect3D) + { + CreateDirectDraw(); + SetDirectDrawCooperationMode(hWnd, 1); + SetDirectDrawDisplayMode(640u, 480u, 16u); + CreateDirectDrawPrimarySurface(); + v15 = 1; + } + else + {*/ pRenderD3D = new RenderD3D; v28 = pRenderD3D; v6 = uDesiredDirect3DDevice; @@ -3158,14 +3167,14 @@ v7 = pRenderD3D->pAvailableDevices; if ( v7[v6].bIsDeviceCompatible ) { - v8 = pRenderD3D->CreateDevice(v6, 0, hWnd); + v8 = pRenderD3D->CreateDevice(v6, 0, window->GetApiHandle()); uAcquiredDirect3DDevice = uDesiredDirect3DDevice; } else { if ( v7[1].bIsDeviceCompatible ) { - v8 = pRenderD3D->CreateDevice(1u, 0, hWnd); + v8 = pRenderD3D->CreateDevice(1u, 0, window->GetApiHandle()); uAcquiredDirect3DDevice = 1; } else @@ -3173,7 +3182,7 @@ if ( !v7->bIsDeviceCompatible ) Error("There aren't any D3D devices to create."); - v8 = pRenderD3D->CreateDevice(0, 0, hWnd); + v8 = pRenderD3D->CreateDevice(0, 0, window->GetApiHandle()); uAcquiredDirect3DDevice = 0; } } @@ -3261,15 +3270,7 @@ ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_COLORARG1, 2u)); ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_COLORARG2, 0)); ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_COLOROP, 4u)); - } - else - { - CreateDirectDraw(); - SetDirectDrawCooperationMode(hWnd, 1); - SetDirectDrawDisplayMode(640u, 480u, 16u); - CreateDirectDrawPrimarySurface(); - v15 = 1; - } + //} ddpfPrimareSuface.dwSize = 32; GetTargetPixelFormat(&ddpfPrimareSuface); ParseTargetPixelFormat(); @@ -3329,7 +3330,7 @@ } //----- (004A05F3) -------------------------------------------------------- -bool Render::SwitchToWindow(HWND hWnd) +bool Render::SwitchToWindow() { //Render *v2; // esi@1 //void *v3; // eax@2 @@ -3371,8 +3372,19 @@ pDirectDraw4 = 0; bColorKeySupported = 0; CreateZBuffer(); - if ( bUserDirect3D ) - { + /*if (!bUserDirect3D) + { + CreateDirectDraw(); + SetDirectDrawCooperationMode(hWnd, 0); + field_4004C = 1; + CreateFrontBuffer(); + CreateClipper(hWnd); + CreateBackBuffer(); + field_40030 = 0; + field_18_locked_pitch = 0; + } + else + {*/ /*v3 = malloc(0x148u); thisa = (RenderD3D *)v3; v29 = 0; @@ -3388,7 +3400,7 @@ if (pRenderD3D->pAvailableDevices[uDesiredDirect3DDevice].bIsDeviceCompatible && uDesiredDirect3DDevice != 1 ) { - v7 = pRenderD3D->CreateDevice(uDesiredDirect3DDevice, 1, hWnd); + v7 = pRenderD3D->CreateDevice(uDesiredDirect3DDevice, 1, window->GetApiHandle()); uAcquiredDirect3DDevice = uDesiredDirect3DDevice; } else @@ -3396,7 +3408,7 @@ if ( !pRenderD3D->pAvailableDevices[0].bIsDeviceCompatible ) Error("There aren't any D3D devices to init."); - v7 = pRenderD3D->CreateDevice(0, 1, hWnd); + v7 = pRenderD3D->CreateDevice(0, 1, window->GetApiHandle()); uAcquiredDirect3DDevice = 0; } if ( !v7 ) @@ -3480,18 +3492,8 @@ ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_COLORARG1, 2u)); ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_COLORARG2, 0)); ErrD3D(pRenderD3D->pDevice->SetTextureStageState(0, D3DTSS_COLOROP, 4u)); - } - else - { - CreateDirectDraw(); - SetDirectDrawCooperationMode(hWnd, 0); - field_4004C = 1; - CreateFrontBuffer(); - CreateClipper(hWnd); - CreateBackBuffer(); - field_40030 = 0; - field_18_locked_pitch = 0; - } + //} + ddpfPrimareSuface.dwSize = 32; GetTargetPixelFormat(&ddpfPrimareSuface); ParseTargetPixelFormat(); @@ -3523,7 +3525,7 @@ field_40110 = 1; LABEL_47: bWindowMode = 1; - hWnd = hWnd; + //hWnd = hWnd; return 0; } pTargetSurface = 0; @@ -3997,7 +3999,8 @@ pDirectDraw2 = nullptr; pDirectDraw4 = nullptr; - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) ErrD3D(lpDD->QueryInterface(IID_IDirectDraw4, (void **)&pDirectDraw4)); else ErrD3D(lpDD->QueryInterface(IID_IDirectDraw2, (void **)&pDirectDraw2)); @@ -4018,7 +4021,8 @@ flags = bFullscreen ? DDSCL_NORMAL | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN : DDSCL_NORMAL; - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) ErrD3D(pDirectDraw4->SetCooperativeLevel(hWnd, flags | DDSCL_MULTITHREADED)); else ErrD3D(pDirectDraw2->SetCooperativeLevel(hWnd, flags)); @@ -4027,7 +4031,8 @@ //----- (004A11C6) -------------------------------------------------------- void Render::SetDirectDrawDisplayMode(unsigned int uWidth, unsigned int uHeight, unsigned int uBPP) { - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) ErrD3D(pDirectDraw4->SetDisplayMode(uWidth, uHeight, uBPP, 0, 0)); else ErrD3D(pDirectDraw2->SetDisplayMode(uWidth, uHeight, uBPP, 0, 0)); @@ -4046,7 +4051,8 @@ DDSURFACEDESC2 a2; // [sp+4h] [bp-80h]@3 v1 = this; - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) { memset(&a2, 0, 0x7Cu); pDD = (IDirectDraw *)v1->pDirectDraw4; @@ -4086,7 +4092,8 @@ DDSURFACEDESC2 a2; // [sp+4h] [bp-80h]@3 v1 = this; - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) { memset(&a2, 0, 0x7Cu); v2 = (IDirectDraw *)v1->pDirectDraw4; @@ -4140,7 +4147,8 @@ int a4; // [sp+98h] [bp-8h]@3 v1 = this; - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) { v2 = 0; this->field_4004C = 1; @@ -4191,7 +4199,8 @@ //----- (004A14F4) -------------------------------------------------------- void Render::CreateClipper(HWND a2) { - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) { ErrD3D(pDirectDraw4->CreateClipper(0, &pDDrawClipper, 0)); ErrD3D(pDDrawClipper->SetHWnd(0, a2)); @@ -4209,7 +4218,8 @@ { IDirectDrawSurface *v2; // eax@3 - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) v2 = (IDirectDrawSurface *)this->pFrontBuffer4; else v2 = (IDirectDrawSurface *)this->pFrontBuffer2; @@ -4223,7 +4233,8 @@ signed int v4; // eax@3 v3 = this; - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) { DDSURFACEDESC2 pDesc; // [sp+4h] [bp-7Ch]@3 memset(&pDesc, 0, 0x7Cu); @@ -4244,16 +4255,11 @@ *pOutPixelsPerRow = v4 >> 1; } -//----- (004A169E) -------------------------------------------------------- -bool Render::UsingDirect3D() -{ - return bUserDirect3D == 0; -} - //----- (004A16E1) -------------------------------------------------------- void Render::UnlockBackBuffer() { - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion != 4 ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion != 4 ) ErrD3D(pBackBuffer4->Unlock(0)); else ErrD3D(pBackBuffer2->Unlock(0)); @@ -5155,11 +5161,11 @@ { v15 = (void *)(v72 * (v70 - (int)array_507D30[_507D30_idx].vWorldViewProjY)); v77 = (unsigned __int64)(v62.ptr_38->field_14 * (signed __int64)(signed int)v15) >> 16; - v74 = v77 + v62.ptr_38->field_C; + v74 = v77 + v62.ptr_38->angle_from_north; v77 = (int)v15; v77 = (unsigned __int64)(v62.ptr_38->field_20 * (signed __int64)(signed int)v15) >> 16; v79 = v15; - v75 = (RenderVertexSoft *)(v77 + v62.ptr_38->field_18); + v75 = (RenderVertexSoft *)(v77 + v62.ptr_38->angle_from_east); v79 = (void *)((unsigned __int64)(v62.v_18.z * (signed __int64)(signed int)v15) >> 16); v17 = v72 * (pBLVRenderParams->uViewportCenterX - (int)array_507D30[_507D30_idx].vWorldViewProjX); v18 = array_507D30[_507D30_idx].vWorldViewProjY - 1.0; @@ -5195,8 +5201,8 @@ v79 = (void *)(v23 / X); v77 = v17; v77 = v17; - LODWORD(v76) = v74 + ((unsigned __int64)(v62.ptr_38->field_10 * (signed __int64)v17) >> 16); - v75 = (RenderVertexSoft *)((char *)v75 + ((unsigned __int64)(v62.ptr_38->field_1C * (signed __int64)v17) >> 16)); + LODWORD(v76) = v74 + ((unsigned __int64)(v62.ptr_38->angle_from_west * (signed __int64)v17) >> 16); + v75 = (RenderVertexSoft *)((char *)v75 + ((unsigned __int64)(v62.ptr_38->angle_from_south * (signed __int64)v17) >> 16)); v77 = (unsigned __int64)(SLODWORD(v76) * v23 / X) >> 16; LODWORD(v73) = (unsigned __int64)((signed int)v75 * v23 / X) >> 16; //v14 += 48; @@ -5271,13 +5277,13 @@ v35 = (const void *)(v72 * (v70 - (unsigned __int64)(signed __int64)*(float *)v34)); v78 = v62.ptr_38->field_14; v81 = (const void *)((unsigned __int64)(v78 * (signed __int64)(signed int)v35) >> 16); - v36 = (int)((char *)v81 + v62.ptr_38->field_C); + v36 = (int)((char *)v81 + v62.ptr_38->angle_from_north); v81 = v35; v74 = v36; v78 = v62.ptr_38->field_20; v81 = (const void *)((unsigned __int64)(v78 * (signed __int64)(signed int)v35) >> 16); v78 = (int)v35; - v75 = (RenderVertexSoft *)((char *)v81 + v62.ptr_38->field_18); + v75 = (RenderVertexSoft *)((char *)v81 + v62.ptr_38->angle_from_east); v81 = (const void *)v62.v_18.z; v78 = (unsigned __int64)(v62.v_18.z * (signed __int64)(signed int)v35) >> 16; v37 = (const void *)(v72 @@ -5320,12 +5326,12 @@ HIDWORD(v42) = v77 >> 16; v79 = (void *)(v42 / X); v81 = v37; - v78 = v62.ptr_38->field_10; + v78 = v62.ptr_38->angle_from_west; v81 = (const void *)((unsigned __int64)(v78 * (signed __int64)(signed int)v37) >> 16); v43 = v74 + ((unsigned __int64)(v78 * (signed __int64)(signed int)v37) >> 16); v74 = (unsigned int)v37; LODWORD(v76) = v43; - v78 = v62.ptr_38->field_1C; + v78 = v62.ptr_38->angle_from_south; v75 = (RenderVertexSoft *)((char *)v75 + ((unsigned __int64)(v78 * (signed __int64)(signed int)v37) >> 16)); v74 = (unsigned __int64)(v43 * v42 / X) >> 16; v81 = (const void *)((unsigned __int64)((signed int)v75 * v42 / X) >> 16); @@ -8316,17 +8322,19 @@ } if ( pRenderer->bWindowMode ) { - SetMenu(hWnd, 0); - SetWindowLongA(hWnd, -20, 0); - SetWindowLongA(hWnd, -16, 0x10000000u); - pRenderer->InitializeFullscreen(hWnd); + //SetMenu(hWnd, 0); + //SetWindowLongA(hWnd, -20, 0); + //SetWindowLongA(hWnd, -16, 0x10000000u); + window->SetFullscreenMode(); + pRenderer->InitializeFullscreen(); v0 = (double)(signed int)uGammaPos * 0.1 + 0.6; pGame->pGammaController->Initialize(v0); } else { - ClipCursor(0); - pRenderer->SwitchToWindow(hWnd); + //ClipCursor(0); + window->SetWindowedMode(window->GetWidth(), window->GetHeight()); + pRenderer->SwitchToWindow(); } if ( pRenderer->pRenderD3D ) { @@ -8379,13 +8387,13 @@ viewparams->bRedrawGameUI = 1; viewparams->InitGrayPalette(); pMouse->SetCurrentCursorBitmap(); - if ( pRenderer->bWindowMode ) + /*if ( pRenderer->bWindowMode ) { //MoveWindow(hWnd, uWindowX, uWindowY, uWindowWidth, uWindowHeight, 0); CenterWindowAndAdjustSize(hWnd, windowed_mode_width, windowed_mode_height); ShowWindow(hWnd, SW_SHOWNORMAL); - } - pMouse->bActive = 1; + }*/ + pMouse->bActive = true; if ( pVideoPlayer->AnyMovieLoaded() ) pVideoPlayer->SelectMovieType(); if (dword_6BE364_game_settings_1 & 0x0800 ) @@ -8767,6 +8775,8 @@ { pNextVertices = depth_num_vertices++; memcpy(&array_507D30[pNextVertices], &array_50AC10[i], 0x30); + //array_507D30[pNextVertices]._rhw = 1.0 / (array_50AC10[i].vWorldViewPosition.x + 0.0000001); + //array_507D30[pNextVertices].flt_2C = array_50AC10[i].flt_2C; } previous_vertices_flag = current_vertices_flag; }
--- a/Render.h Wed Oct 09 08:06:26 2013 +0200 +++ b/Render.h Wed Oct 09 08:09:48 2013 +0200 @@ -4,7 +4,7 @@ #include <cstdio> #include "lib\legacy_dx\d3d.h" -#include "OSAPI.h" +#include "OSWindow.h" #include "VectorTypes.h" @@ -269,8 +269,7 @@ static Render *Create() {return new Render;} - bool Initialize(bool bWindowed, int window_width, int window_height, uint32_t uDefaultDevice, - bool bColoredLights, uint32_t uDetailLevel, bool bTinting); + bool Initialize(bool bWindowed, OSWindow *window, bool bColoredLights, uint32_t uDetailLevel, bool bTinting); bool IsColorKeySupported(IDirectDraw4 *); @@ -288,8 +287,8 @@ void CreateZBuffer(); void Release(); void CreateSomeTexture(); - bool InitializeFullscreen(HWND hWnd); - bool SwitchToWindow(HWND hWnd); + bool InitializeFullscreen(); + bool SwitchToWindow(); char RasterLine2D(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned __int16 uColor); void ClearZBuffer(int a2, int a3); void SetRasterClipRect(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW); @@ -305,7 +304,6 @@ void CreateClipper(HWND a2); void GetTargetPixelFormat(DDPIXELFORMAT *pOut); void LockRenderSurface(void **pOutSurfacePtr, unsigned int *pOutPixelsPerRow); - bool UsingDirect3D(); void UnlockBackBuffer(); void LockFrontBuffer(void **pOutSurface, unsigned int *pOutPixelsPerRow); void UnlockFrontBuffer(); @@ -373,7 +371,7 @@ void DrawBillboardList_BLV(); - unsigned int bUserDirect3D; + //unsigned int bUserDirect3D; unsigned int bStartInWindow; unsigned int uDesiredDirect3DDevice; unsigned int uAcquiredDirect3DDevice; @@ -395,7 +393,8 @@ int field_40044; int field_40048; int field_4004C; - HWND hWnd; + //HWND hWnd; + OSWindow *window; int field_40054; unsigned int bWindowMode; int field_4005C[11]; @@ -459,8 +458,8 @@ unsigned __int16 *pCurrentlyLockedSoftSurface; - int windowed_mode_width; - int windowed_mode_height; + //int windowed_mode_width; + //int windowed_mode_height; }; #pragma pack(pop)
--- a/UI/UIPopup.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/UI/UIPopup.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -1284,7 +1284,7 @@ // 507B00: using guessed type int dword_507B00_spell_info_to_draw_in_popup; //----- (00416D62) -------------------------------------------------------- -void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(Vec2_int_ *_this) +void UI_OnMouseRightClick(Vec2_int_ *_this) { int v5; // esi@62 GUIButton *pButton; // esi@84 @@ -1309,7 +1309,7 @@ if ( pRenderer->bWindowMode ) { GetCursorPos(&Point); - ScreenToClient(hWnd, &Point); + ScreenToClient(window->GetApiHandle(), &Point); if ( Point.x < 1 || Point.y < 1 || Point.x > 638 || Point.y > 478 ) { back_to_game();
--- a/UI/UiGame.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/UI/UiGame.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -2178,7 +2178,7 @@ { uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B; v13 = 0; - if ( (signed int)pIconsFrameTable->uNumIcons ) + if (pIconsFrameTable->uNumIcons) { for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 ) { @@ -2247,5 +2247,5 @@ case Condition_Eradicated: return ui_character_condition_severe_color; } - assert(false && "Invalid condition"); + Error("Invalid condition (%u)", uConditionIdx); }
--- a/VideoPlayer.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/VideoPlayer.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -68,7 +68,7 @@ void BinkUnlockBuffer(struct _BINKBUF *_this); //----- (004BFE2D) -------------------------------------------------------- -_BINKBUF *VideoPlayer::CreateBinkBuffer(HWND hWindow, unsigned int uWidth, unsigned int uHeight, char a4) +_BINKBUF *VideoPlayer::CreateBinkBuffer(unsigned int uWidth, unsigned int uHeight, char a4) { __int32 v4; // edi@3 _BINKBUF *v5; // esi@3 @@ -79,14 +79,13 @@ DDSURFACEDESC2 v11; // [sp+Ch] [bp-108h]@7 DDSURFACEDESC Dst; // [sp+88h] [bp-8Ch]@3 unsigned int v13; // [sp+F4h] [bp-20h]@1 - struct tagRECT Rect; // [sp+F8h] [bp-1Ch]@11 + //struct tagRECT Rect; // [sp+F8h] [bp-1Ch]@11 IDirectDrawSurface4 *v15; // [sp+108h] [bp-Ch]@7 IDirectDrawSurface2 *a2; // [sp+10Ch] [bp-8h]@3 - HWND hWnd; // [sp+110h] [bp-4h]@1 v13 = uWidth; - hWnd = hWindow; - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion >= 5u ) + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || + pVersion->pVersionInfo.dwMajorVersion >= 5u ) { v4 = 0; v15 = 0; @@ -101,6 +100,7 @@ v5 = new _BINKBUF_3_0_0_0; memset(v5, 0, sizeof(_BINKBUF_3_0_0_0)); } + else __debugbreak(); memset(&v11, 0, 0x7Cu); v11.dwSize = 124; @@ -142,6 +142,7 @@ v5 = new _BINKBUF_3_0_0_0; memset(v5, 0, sizeof(_BINKBUF_3_0_0_0)); } + else __debugbreak(); memset(&Dst, 0, 0x6Cu); Dst.dwSize = 108; @@ -170,27 +171,29 @@ v7 = (IDirectDrawSurface *)a2; } v5->pTargetDDrawSurface = v7; - v5->hWnd = hWnd; + v5->hWnd = window->GetApiHandle(); v9 = a4; v5->field_4C = v4; v5->field_68 = v4; v5->field_5C = v4; v5->field_74 = v9 & 0x1F; v5->field_78 = 1; - v5->field_24 = GetSystemMetrics(v4); - v5->field_28 = GetSystemMetrics(SM_CYSCREEN); + v5->target_width = GetSystemMetrics(SM_CXSCREEN); + v5->target_height = GetSystemMetrics(SM_CYSCREEN); v5->field_2C = 16; - GetWindowRect(hWnd, &Rect); - v5->field_8 = Rect.right - Rect.left; - v5->field_C = Rect.bottom - Rect.top; + + RECT Rect; + GetWindowRect(window->GetApiHandle(), &Rect); + v5->field_8 = window->GetWidth(); + v5->field_C = window->GetHeight(); v5->field_1C = Rect.left; v5->field_20 = Rect.top; Rect.left = v4; Rect.top = v4; - ClientToScreen(hWnd, (LPPOINT)&Rect); + ClientToScreen(window->GetApiHandle(), (POINT *)&Rect); v5->field_1C = Rect.left - v5->field_1C; v5->field_20 = Rect.top - v5->field_20; - GetClientRect(hWnd, &Rect); + GetClientRect(window->GetApiHandle(), &Rect); v5->field_30 = v5->field_8 - Rect.right; v5->field_34 = v5->field_C - Rect.bottom; v5->field_8 = v5->uWidth + v5->field_30; @@ -351,7 +354,7 @@ //----- (004BE70E) -------------------------------------------------------- -void __fastcall VideoPlayer::MovieLoop(const char *pMovieName, int a2, int ScreenSizeFlag, int a4) +void VideoPlayer::MovieLoop(const char *pMovieName, int a2, int ScreenSizeFlag, int a4) { int v4; // ebp@1 const char *pName; // edi@1 @@ -382,7 +385,7 @@ { if ( pVideoPlayer->pBinkMovie ) { - pVideoPlayer->BinkDrawFrame(pVideoPlayer->hWindow, v4, ScreenSizeFlag); + pVideoPlayer->BinkDrawFrame(v4, ScreenSizeFlag); while ( pVideoPlayer->pBinkMovie ) { if ( pVideoPlayer->bStopBeforeSchedule ) @@ -400,7 +403,7 @@ if ( !pVideoPlayer->pBinkMovie ) break; if ( !BinkWait(pVideoPlayer->pBinkMovie) && !pVideoPlayer->bStopBeforeSchedule ) - pVideoPlayer->BinkDrawFrame(pVideoPlayer->hWindow, v4, ScreenSizeFlag); + pVideoPlayer->BinkDrawFrame(v4, ScreenSizeFlag); } } if ( pVideoPlayer->bStopBeforeSchedule == 1 ) @@ -412,7 +415,7 @@ { if ( pVideoPlayer->pSmackerMovie ) { - pVideoPlayer->SmackDrawFrame(pVideoPlayer->hWindow, v4, ScreenSizeFlag); + pVideoPlayer->SmackDrawFrame(v4, ScreenSizeFlag); while ( pVideoPlayer->pSmackerMovie ) { if ( pVideoPlayer->bStopBeforeSchedule ) @@ -430,7 +433,7 @@ if ( !pVideoPlayer->pSmackerMovie ) break; if ( !SmackWait(pVideoPlayer->pSmackerMovie) && !pVideoPlayer->bStopBeforeSchedule ) - pVideoPlayer->SmackDrawFrame(pVideoPlayer->hWindow, v4, ScreenSizeFlag); + pVideoPlayer->SmackDrawFrame(v4, ScreenSizeFlag); } } } @@ -475,10 +478,12 @@ } //----- (004BE9D8) -------------------------------------------------------- -void VideoPlayer::Initialize() +void VideoPlayer::Initialize(OSWindow *target_window) { DWORD NumberOfBytesRead; // [sp+10h] [bp-4h]@9 + window = target_window; + uint uBinkVersionMajor = -1, uBinkVersionMinor = -1; GetDllVersion(L"BINKW32.DLL", &uBinkVersionMajor, &uBinkVersionMinor); @@ -524,79 +529,70 @@ //----- (004BEB41) -------------------------------------------------------- void VideoPlayer::Prepare() { - VideoPlayer *pVideoPlayer; // esi@1 - IDirectDrawSurface *v2; // [sp-4h] [bp-Ch]@5 - - pVideoPlayer = this; pEventTimer->Pause(); - pVideoPlayer->bStopBeforeSchedule = 0; if ( pAudioPlayer->hAILRedbook ) AIL_redbook_pause(pAudioPlayer->hAILRedbook); - pVideoPlayer->field_54 = 1; - pVideoPlayer->hWindow = hWnd; - pVideoPlayer->pSmackerMovie = 0; - pVideoPlayer->pSmackerBuffer = 0; - pVideoPlayer->pBinkMovie = 0; - pVideoPlayer->pBinkBuffer = 0; - pVideoPlayer->bPlayingMovie = 0; - pVideoPlayer->bFirstFrame = 0; - pVideoPlayer->bUsingSmackerMMX = SmackUseMMX(1); + + bStopBeforeSchedule = false; + field_54 = 1; + pSmackerMovie = 0; + pSmackerBuffer = 0; + pBinkMovie = 0; + pBinkBuffer = 0; + bPlayingMovie = false; + bFirstFrame = false; + bUsingSmackerMMX = SmackUseMMX(1); BinkSetSoundSystem(BinkOpenMiles, pAudioPlayer->hDigDriver); - if ( pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion >= 5 ) - v2 = (IDirectDrawSurface*)pRenderer->pBackBuffer4; + if (pVersion->pVersionInfo.dwPlatformId != VER_PLATFORM_WIN32_NT || pVersion->pVersionInfo.dwMajorVersion >= 5) + uBinkDirectDrawSurfaceType = BinkDDSurfaceType((IDirectDrawSurface *)pRenderer->pBackBuffer4); else - v2 = (IDirectDrawSurface*)pRenderer->pBackBuffer2; - pVideoPlayer->uBinkDirectDrawSurfaceType = BinkDDSurfaceType(v2); - _flushall(); + uBinkDirectDrawSurfaceType = BinkDDSurfaceType((IDirectDrawSurface *)pRenderer->pBackBuffer2); } //----- (004BEBD7) -------------------------------------------------------- void VideoPlayer::Unload() { - VideoPlayer *pVideoPlayer; // esi@1 - _BINK *pBinkMovie; // eax@1 - _BINKBUF *pBinkBuffer; // eax@3 - _SMACK *pSmackerMovie; // eax@5 + //_BINK *pBinkMovie; // eax@1 + //_BINKBUF *pBinkBuffer; // eax@3 + //_SMACK *pSmackerMovie; // eax@5 - pVideoPlayer = this; - pBinkMovie = this->pBinkMovie; if ( pBinkMovie ) { BinkPause(pBinkMovie, 1); Sleep(300); - BinkClose(pVideoPlayer->pBinkMovie); - pVideoPlayer->pBinkMovie = 0; + BinkClose(pBinkMovie); + pBinkMovie = 0; } - pBinkBuffer = pVideoPlayer->pBinkBuffer; + if ( pBinkBuffer ) { pBinkBuffer->pTargetDDrawSurface->Release(); - pVideoPlayer->pBinkBuffer->pTargetDDrawSurface = 0; - free(pVideoPlayer->pBinkBuffer); - pVideoPlayer->pBinkBuffer = 0; + pBinkBuffer->pTargetDDrawSurface = 0; + free(pBinkBuffer); + pBinkBuffer = 0; } - pSmackerMovie = pVideoPlayer->pSmackerMovie; + if ( pSmackerMovie ) { SmackSoundOnOff(pSmackerMovie, 0); - SmackClose(pVideoPlayer->pSmackerMovie); - pVideoPlayer->pSmackerMovie = 0; + SmackClose(pSmackerMovie); + pSmackerMovie = 0; } - if ( pVideoPlayer->pSmackerBuffer ) + if ( pSmackerBuffer ) { - SmackBufferClose(pVideoPlayer->pSmackerBuffer); - pVideoPlayer->pSmackerBuffer = 0; + SmackBufferClose(pSmackerBuffer); + pSmackerBuffer = 0; } - if ( pVideoPlayer->pSmackMovieBlit ) + if ( pSmackMovieBlit ) { - SmackBlitClose(pVideoPlayer->pSmackMovieBlit); - pVideoPlayer->pSmackMovieBlit = 0; + SmackBlitClose(pSmackMovieBlit); + pSmackMovieBlit = 0; } - pVideoPlayer->field_54 = 0; - pVideoPlayer->uMovieFormat = 0; - pVideoPlayer->dword_0000A0 = 0; - memset(pVideoPlayer->pCurrentMovieName, 0, 0x40); + field_54 = 0; + uMovieFormat = 0; + dword_0000A0 = 0; + memset(pCurrentMovieName, 0, 0x40); if ( pAudioPlayer->hAILRedbook && !bGameoverLoop ) AIL_redbook_resume(pAudioPlayer->hAILRedbook); pEventTimer->Resume(); @@ -643,7 +639,7 @@ //----- (004BED4F) -------------------------------------------------------- -void VideoPlayer::BinkDrawFrame(HWND hWnd, int a3, int a4) +void VideoPlayer::BinkDrawFrame(int a3, int a4) { //VideoPlayer *v4; // esi@1 _BINKBUF *v5; // eax@5 @@ -712,7 +708,7 @@ //----- (004BEE6B) -------------------------------------------------------- -void VideoPlayer::SmackDrawFrame(HWND hWnd, int a3, int a4) +void VideoPlayer::SmackDrawFrame(int a3, int a4) { VideoPlayer *v4; // esi@1 _SMACK *v5; // eax@3 @@ -733,7 +729,7 @@ unsigned int uPixelsPerRow; // [sp+14h] [bp-4h]@5 v4 = this; - if ( !pRenderer->bWindowMode || GetFocus() == hWnd ) + if ( !pRenderer->bWindowMode || window->Focused()) { v5 = v4->pSmackerMovie; if ( v5->NewPalette ) @@ -749,7 +745,7 @@ { Point.y = 0; Point.x = 0; - ClientToScreen(hWnd, &Point); + ClientToScreen(window->GetApiHandle(), &Point); v17 = -1; v16 = 480; v15 = 640; @@ -774,7 +770,7 @@ { Point.y = 0; Point.x = 0; - ClientToScreen(hWnd, &Point); + ClientToScreen(window->GetApiHandle(), &Point); v8 = SmackToBufferRect(v4->pSmackerMovie, 0); if ( a4 ) { @@ -824,9 +820,28 @@ } } +void VideoPlayer::_inlined_in_463149() +{ + if ( pSmackerMovie && !SmackWait(pSmackerMovie) ) + { + pRenderer->BeginScene(); + pMouse->DrawCursorToTarget(); + SmackUpdatePalette(); + pMouse->_469EA4(); + pRenderer->EndScene(); + } + else if ( pBinkMovie && !BinkWait(pBinkMovie) ) + { + pRenderer->BeginScene(); + pMouse->DrawCursorToTarget(); + BinkUpdatePalette(); + pMouse->_469EA4(); + pRenderer->EndScene(); + } +} //----- (004BF08B) -------------------------------------------------------- -void VideoPlayer::SmackUpdatePalette(HWND hWnd) +void VideoPlayer::SmackUpdatePalette() { VideoPlayer *v2; // esi@1 unsigned __int16 *v3; // ebx@1 @@ -950,7 +965,7 @@ this->uMovieFormat = 1; strcpy(this->pCurrentMovieName, (const char *)pMovieName); this->dword_0000A0 = 1; - this->pSmackerBuffer = (_SMACKBUF *)SmackBufferOpen(this->hWindow, 4, LOWORD(this->pSmackerMovie->Width), LOWORD(this->pSmackerMovie->Height), LOWORD(this->pSmackerMovie->Width), LOWORD(this->pSmackerMovie->Height)); + this->pSmackerBuffer = (_SMACKBUF *)SmackBufferOpen(window->GetApiHandle(), 4, LOWORD(this->pSmackerMovie->Width), LOWORD(this->pSmackerMovie->Height), LOWORD(this->pSmackerMovie->Width), LOWORD(this->pSmackerMovie->Height)); if ( this->pSmackerBuffer ) { pRenderer->BeginScene(); @@ -986,7 +1001,7 @@ pBinkMovie = this->pBinkMovie; this->dword_0000A0 = 1; if ( pBinkMovie ) - this->pBinkBuffer = CreateBinkBuffer(this->hWindow, pBinkMovie->uWidth, pBinkMovie->uHeight, 0); + this->pBinkBuffer = CreateBinkBuffer(pBinkMovie->uWidth, pBinkMovie->uHeight, 0); } else {
--- a/VideoPlayer.h Wed Oct 09 08:06:26 2013 +0200 +++ b/VideoPlayer.h Wed Oct 09 08:09:48 2013 +0200 @@ -1,5 +1,5 @@ #pragma once -#include "OSAPI.h" +#include "OSWindow.h" #include "Texture.h" @@ -47,8 +47,8 @@ int uDDrawSurfacePitch; int field_1C; int field_20; - int field_24; - int field_28; + int target_width; + int target_height; int field_2C; int field_30; int field_34; @@ -123,14 +123,14 @@ void PlayDeathMovie(); unsigned int SmackCheckSurfaceFromat(); - void Initialize(); + void Initialize(OSWindow *window); void Prepare(); void Unload(); void FastForwardToFrame(unsigned int uFrameNum); - void BinkDrawFrame(HWND hWnd, int a3, int a4); - void BinkUpdatePalette(HWND hWnd) {} - void SmackDrawFrame(HWND hWnd, int a3, int a4); - void SmackUpdatePalette(HWND hWnd); + void BinkDrawFrame(int a3, int a4); + void BinkUpdatePalette() {} + void SmackDrawFrame(int a3, int a4); + void SmackUpdatePalette(); _BINK *OpenBink(const char *pName); struct _SMACK *OpenSmack(const char *pFilename); void OpenHouseMovie(const char *pMovieName, unsigned int a3_1);//0x4BF28F @@ -138,9 +138,10 @@ void OpenGlobalMovie(const char *pFilename, unsigned int bLoop, int a4); void _4BF5B2(); void SelectMovieType();//0x4BF73A - _BINKBUF *CreateBinkBuffer(HWND a1, unsigned int uWidth, unsigned int uHeight, char a4); + _BINKBUF *CreateBinkBuffer(unsigned int uWidth, unsigned int uHeight, char a4); + void _inlined_in_463149(); - static void __fastcall MovieLoop(const char *pMovieName, int a2, int a3, int a4); + static void MovieLoop(const char *pMovieName, int a2, int a3, int a4); RGBTexture pVideoFrame; @@ -162,7 +163,8 @@ unsigned int bLoopPlaying; int field_68; unsigned int bStopBeforeSchedule; - HWND hWindow; + //HWND hWindow; + OSWindow *window; struct _SMACKBLIT *pSmackMovieBlit; HANDLE hMightVid; HANDLE hMagicVid;
--- a/_deleted.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/_deleted.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -13206,8 +13206,556 @@ camera_rotation_x_int_sine = stru_5C6E00->Sin(pGame->pIndoorCameraD3D->sRotationX); camera_rotation_x_int_cosine = stru_5C6E00->Cos(pGame->pIndoorCameraD3D->sRotationX); } - - +//----- (004A169E) -------------------------------------------------------- +bool Render::UsingDirect3D() +{ + return bUserDirect3D == 0; +} + +//----- (004637EB) -------------------------------------------------------- +int __stdcall aWinProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) +{ + //HANDLE v6; // eax@32 + //HDC v10; // edi@50 + //int v11; // esi@50 + //signed int v13; // eax@135 + //char v29; // dl@209 + //bool v31; // ebx@211 + //float v33; // ST04_4@246 + //float v34; // ST04_4@254 + //struct tagPAINTSTRUCT Paint; // [sp+24h] [bp-48h]@13 + //int pXY[2]; // [sp+64h] [bp-8h]@261 + //int a2; // [sp+7Ch] [bp+10h]@50 + + switch (uMsg) + { + case WM_SIZING: return 1; + + case WM_CREATE: case WM_NCCREATE: + case WM_GETTEXT: case WM_SETTEXT: + case WM_SHOWWINDOW: + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_DESTROY: + SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); + PostQuitMessage(0); + return 0; + + case WM_WINDOWPOSCHANGED: + { + if (pVideoPlayer && pVideoPlayer->AnyMovieLoaded() && pVideoPlayer->pBinkBuffer) + BinkBufferSetOffset(pVideoPlayer->pBinkBuffer, 0, 0); + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + + case WM_CHAR: + { + if (!pKeyActionMap->_459F10(wParam) && !viewparams->field_4C) + GUI_HandleHotkey(wParam); + } + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + + case WM_DEVICECHANGE: + { + if (wParam == 0x8000) // CD or some device has been inserted - notify InsertCD dialog + PostMessageW(hInsertCDWindow, WM_USER + 1, 0, 0); + return 0; + } + + case WM_COMMAND: + { + switch (wParam) + { + case 103: pRenderer->SavePCXScreenshot(); return 0; + + case 101: // Quit game + case 40001: + SendMessageW(hWnd, WM_DESTROY, 0, 0); + return 0; + + + case 104: + pRenderer->ChangeBetweenWinFullscreenModes(); + if ( pArcomageGame->bGameInProgress ) + pArcomageGame->field_F6 = 1; + return 0; + + //SubMenu "Party" + case 40007: pParty->SetGold(pParty->uNumGold + 10000); return 0; + case 40008: GivePartyExp(20000); return 0; + case 40013: pParty->SetGold(0); return 0; + + case 40059: + for (uint i = 0; i < 4; ++i) + pParty->pPlayers[i].uSkillPoints = 50; + return 0; + + case 40029: pPlayers[uActiveCharacter]->SetPertified(true); return 0; + case 40030: pPlayers[uActiveCharacter]->SetWeak(true); return 0; + case 40031: pPlayers[uActiveCharacter]->SetPoison3(true); return 0; + case 40032: pPlayers[uActiveCharacter]->SetPoison2(true); return 0; + case 40033: pPlayers[uActiveCharacter]->SetPoison1(true); return 0; + case 40034: pPlayers[uActiveCharacter]->SetDisease3(true); return 0; + case 40035: pPlayers[uActiveCharacter]->SetDisease2(true); return 0; + case 40036: pPlayers[uActiveCharacter]->SetDisease1(true); return 0; + case 40037: pPlayers[uActiveCharacter]->SetCursed(true); return 0; + case 40038: pPlayers[uActiveCharacter]->SetInsane(true); return 0; + case 40039: pPlayers[uActiveCharacter]->SetDrunk(true); return 0; + case 40040: pPlayers[uActiveCharacter]->SetUnconcious(true); return 0; + case 40041: pPlayers[uActiveCharacter]->SetDead(true); return 0; + case 40042: pPlayers[uActiveCharacter]->SetEradicated(true); return 0; + case 40043: pPlayers[uActiveCharacter]->SetAsleep(true); return 0; + case 40044: pPlayers[uActiveCharacter]->SetAfraid(true); return 0; + case 40045: pPlayers[uActiveCharacter]->SetParalyzed(true); return 0; + case 40073: pPlayers[uActiveCharacter]->SetZombie(true); return 0; + + case 40006: pParty->SetFood(pParty->uNumFoodRations + 20); return 0; + + case 40062: + pParty->alignment = PartyAlignment_Good; + SetUserInterface(pParty->alignment, true); + return 0; + case 40063: + pParty->alignment = PartyAlignment_Neutral; + SetUserInterface(pParty->alignment, true); + return 0; + case 40064: + pParty->alignment = PartyAlignment_Evil; + SetUserInterface(pParty->alignment, true); + return 0; + + //SubMenu "Time" + case 40009: pParty->uTimePlayed += Timer::Day; return 0; + case 40010: pParty->uTimePlayed += Timer::Week; return 0; + case 40011: pParty->uTimePlayed += Timer::Month; return 0; + case 40012: pParty->uTimePlayed += Timer::Year; return 0; + + //SubMenu "Items" + case 40015: + { + int pItemID = rand() % 500; + for ( uint i = 0; i < 500; ++i ) + { + if ( pItemID + i > 499 ) + pItemID = 0; + if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 1 ) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + return 0; + } + } + } + return 0; + case 40016: + { + int pItemID = rand() % 500; + for ( uint i = 0; i < 500; ++i ) + { + if ( pItemID + i > 499 ) + pItemID = 0; + if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 2 ) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + return 0; + } + } + } + return 0; + case 40017: + { + int pItemID = rand() % 500; + for ( uint i = 0; i < 500; ++i ) + { + if ( pItemID + i > 499 ) + pItemID = 0; + if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 3 ) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + return 0; + } + } + } + return 0; + case 40018: + { + int pItemID = rand() % 500; + for ( uint i = 0; i < 500; ++i ) + { + if ( pItemID + i > 499 ) + pItemID = 0; + if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 4 ) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + return 0; + } + } + } + return 0; + case 40019: + { + int pItemID = rand() % 500; + for ( uint i = 0; i < 500; ++i ) + { + if ( pItemID + i > 499 ) + pItemID = 0; + if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 5 ) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + return 0; + } + } + } + return 0; + case 40020: + { + int pItemID = rand() % 500; + for ( uint i = 0; i < 500; ++i ) + { + if ( pItemID + i > 499 ) + pItemID = 0; + if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 6 ) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + return 0; + } + } + } + return 0; + case 40061: + { + int pItemID = rand() % 500; + for ( uint i = 0; i < 500; ++i ) + { + if ( pItemID + i > 499 ) + pItemID = 0; + if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St > 6 ) + { + pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); + return 0; + } + } + } + return 0; + + } + } + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_LBUTTONDOWN: + if (pArcomageGame->bGameInProgress) + { + pArcomageGame->stru1.field_0 = 7; + ArcomageGame::OnMouseClick(0, true); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + + goto __handle_mouse_click; + + case WM_RBUTTONDOWN: + if (pArcomageGame->bGameInProgress) + { + pArcomageGame->stru1.field_0 = 8; + ArcomageGame::OnMouseClick(1, true); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + + if (pVideoPlayer->pVideoFrame.pPixels) + pVideoPlayer->bStopBeforeSchedule = 1; + + pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); + + if (pGame) + { + pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), LOWORD(lParam), HIWORD(lParam), 0, &vis_sprite_filter_2, &vis_door_filter); + } + + UI_OnMouseRightClick(0); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + + case WM_LBUTTONUP: + if ( !pArcomageGame->bGameInProgress ) + { + back_to_game(); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + pArcomageGame->stru1.field_0 = 3; + ArcomageGame::OnMouseClick(0, 0); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + case WM_RBUTTONUP: + if ( !pArcomageGame->bGameInProgress ) + { + back_to_game(); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + pArcomageGame->stru1.field_0 = 4; + ArcomageGame::OnMouseClick(1, false); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_LBUTTONDBLCLK: + if ( pArcomageGame->bGameInProgress ) + { + pArcomageGame->stru1.field_0 = 7; + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + +__handle_mouse_click: + if (pVideoPlayer->pVideoFrame.pPixels) + pVideoPlayer->bStopBeforeSchedule = 1; + + pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); + + if (GetCurrentMenuID() == MENU_CREATEPARTY) + { + UI_OnKeyDown(VK_SELECT); + } + + if (pGame) + pGame->PickMouse(512.0, LOWORD(lParam), HIWORD(lParam), false, &vis_sprite_filter_3, &vis_door_filter); + + UI_OnMouseLeftClick(0); + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_RBUTTONDBLCLK: + if (pArcomageGame->bGameInProgress) + { + pArcomageGame->stru1.field_0 = 8; + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + + if (pVideoPlayer->pVideoFrame.pPixels) + pVideoPlayer->bStopBeforeSchedule = true; + + pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); + + if (pGame) + pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), LOWORD(lParam), HIWORD(lParam), false, &vis_sprite_filter_2, &vis_door_filter); + + UI_OnMouseRightClick(0); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + + case WM_MBUTTONDOWN: + if (pRenderer->pRenderD3D && pGame) + { + pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), LOWORD(lParam), HIWORD(lParam), 1, &vis_sprite_filter_3, &vis_face_filter); + } + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_MOUSEMOVE: + if ( pArcomageGame->bGameInProgress ) + { + ArcomageGame::OnMouseMove(LOWORD(lParam), HIWORD(lParam)); + ArcomageGame::OnMouseClick(0, wParam == MK_LBUTTON); + ArcomageGame::OnMouseClick(1, wParam == MK_RBUTTON); + } + else + { + pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); + } + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_SYSCOMMAND: + if ( wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER ) + return 0; + + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + //case WM_KEYUP: + // if (wParam == VK_CONTROL) + // { + // dword_507B98_ctrl_pressed = 0; + // } + + // return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_KEYDOWN: + if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 ) + { + pKeyActionMap->_459F10(wParam); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + if ( !pArcomageGame->bGameInProgress ) + { + if ( pVideoPlayer->pVideoFrame.pPixels ) + pVideoPlayer->bStopBeforeSchedule = 1; + if ( wParam == VK_RETURN ) + { + if ( !viewparams->field_4C ) + UI_OnKeyDown(wParam); + return 0; + } + //if ( wParam == VK_CONTROL ) + //{ + // dword_507B98_ctrl_pressed = 1; + // return 0; + //} + if ( wParam == VK_ESCAPE ) + { + pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, window_SpeakInHouse != 0, 0); + return 0; + } + if ( wParam <= VK_HOME ) + return 0; + if ( wParam > VK_DOWN ) + { + if ( wParam != VK_F4 || pVideoPlayer->AnyMovieLoaded() ) + return 0; + SendMessageW(hWnd, WM_COMMAND, 104, 0); + return 0; + } + if ( wParam >= VK_LEFT && wParam <= VK_DOWN ) + { + if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_MODAL_WINDOW ) + { + if ( !viewparams->field_4C ) + UI_OnKeyDown(wParam); + return 0; + } + } + if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_MODAL_WINDOW ) + return 0; + } + + pArcomageGame->stru1.field_0 = 1; + + set_stru1_field_8_InArcomage(MapVirtualKey(wParam, MAPVK_VK_TO_CHAR)); + if ( wParam == 27 ) + { + pArcomageGame->GameOver = 1; + pArcomageGame->field_F4 = 1; + pArcomageGame->uGameResult = 2; + pArcomageGame->field_B0 = -2; + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + if ( wParam != 114 ) + { + if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() ) + SendMessage(hWnd, WM_COMMAND, 0x68u, 0); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + } + SendMessageW(hWnd, WM_COMMAND, 103, 0); + return 0; + + case WM_ACTIVATEAPP: + if ( wParam && (GetForegroundWindow() == hWnd || GetForegroundWindow() == hInsertCDWindow) ) + { + if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) + { + dword_4E98BC_bApplicationActive = 1; + if ( pRenderer->bWindowMode ) + { + HDC hDC = GetDC(hWnd); + int bitsPerPixel = GetDeviceCaps(hDC, BITSPIXEL); + int planes = GetDeviceCaps(hDC, PLANES); + ReleaseDC(hWnd, hDC); + if (bitsPerPixel != 16 || planes != 1) + Error(pGlobalTXT_LocalizationStrings[62]); + } + BYTE1(dword_6BE364_game_settings_1) &= 0xFEu; + + if ( pArcomageGame->bGameInProgress ) + { + pArcomageGame->field_F9 = 1; + } + else + { + if ( BYTE1(dword_6BE364_game_settings_1) & 2 ) + BYTE1(dword_6BE364_game_settings_1) &= 0xFDu; + else + pEventTimer->Resume(); + if ( BYTE1(dword_6BE364_game_settings_1) & 4 ) + BYTE1(dword_6BE364_game_settings_1) &= 0xFBu; + else + pMiscTimer->Resume(); + + viewparams->bRedrawGameUI = true; + if ( pVideoPlayer->pSmackerMovie ) + { + pRenderer->RestoreFrontBuffer(); + pRenderer->_4A184C(); + pVideoPlayer->_4BF5B2(); + } + } + if ( pAudioPlayer->hAILRedbook && !bGameoverLoop && !pVideoPlayer->pSmackerMovie ) + AIL_redbook_resume(pAudioPlayer->hAILRedbook); + } + } + else + { + if (!(dword_6BE364_game_settings_1 & 0x100)) + { + dword_4E98BC_bApplicationActive = 0; + if ( (pVideoPlayer->pSmackerMovie || pVideoPlayer->pBinkMovie) && pVideoPlayer->bPlayingMovie ) + pVideoPlayer->bStopBeforeSchedule = 1; + + //if (pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1) + if (pRenderer->uAcquiredDirect3DDevice == 1) + SetWindowPos(hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); + ClipCursor(0); + dword_6BE364_game_settings_1 |= 0x100u; + if ( pEventTimer->bPaused ) + BYTE1(dword_6BE364_game_settings_1) |= 2u; + else + pEventTimer->Pause(); + if ( pMiscTimer->bPaused ) + BYTE1(dword_6BE364_game_settings_1) |= 4u; + else + pMiscTimer->Pause(); + + pAudioPlayer->StopChannels(-1, -1); + if ( pAudioPlayer->hAILRedbook ) + AIL_redbook_pause(pAudioPlayer->hAILRedbook); + } + } + return 0; + + case WM_SETFOCUS: + dword_4E98BC_bApplicationActive = 0; + if (pRenderer) + { + //if (pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1) + if (pRenderer->uAcquiredDirect3DDevice == 1) + SetWindowPos(hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); + } + ClipCursor(0); + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_KILLFOCUS: + dword_4E98BC_bApplicationActive = 1; + return DefWindowProcW(hWnd, uMsg, wParam, lParam); + + case WM_PAINT: + if ( !GetUpdateRect(hWnd, 0, 0) || !dword_4E98BC_bApplicationActive && !pRenderer->bWindowMode ) + return 0; + PAINTSTRUCT Paint; + BeginPaint(hWnd, &Paint); + if ( pArcomageGame->bGameInProgress ) + { + pArcomageGame->field_F9 = 1; + } + else + { + //if (!pRenderer->pRenderD3D && !pRenderer->UsingDirect3D() || !AreRenderSurfacesOk()) + if (!AreRenderSurfacesOk()) + { + EndPaint(hWnd, &Paint); + return 0; + } + } + pRenderer->Present(); + EndPaint(hWnd, &Paint); + return 0; + + default: + return DefWindowProcA(hWnd, uMsg, wParam, lParam); + } +} const wchar_t *UIMessage2String(UIMessageType msg) {
--- a/mm7_2.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/mm7_2.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -64,6 +64,7 @@ #include "texts.h" #include "MM7.h" #include "Lights.h" +#include "NewUI/MainMenu.h" //----- (004BB756) -------------------------------------------------------- int UseNPCSkill(NPCProf profession) @@ -2752,124 +2753,26 @@ //----- (0045828B) -------------------------------------------------------- unsigned int __fastcall GetSpellColor(signed int a1) { - unsigned __int16 v1; // dx@3 - unsigned __int16 v2; // cx@6 - unsigned __int16 v4; // [sp-4h] [bp-4h]@3 - - if ( a1 < 1 ) - { - if ( a1 < 12 ) - { - if ( a1 < 23 ) - { - if ( a1 < 34 ) - { - if ( a1 < 45 ) - { - if ( a1 < 56 ) - { - if ( a1 < 67 ) - { - if ( a1 < 78 ) - { - if ( a1 < 89 ) - { - v4 = 0; - v1 = 0; - v2 = 0; - return TargetColor(v2, v1, v4); - } - } - else - { -LABEL_25: - if ( a1 < 89 ) - { - v4 = 155; - v2 = 255; - v1 = v2; - return TargetColor(v2, v1, v4); - } - } - if ( a1 < 100 ) - { - v4 = 240; - v2 = 192; - v1 = v2; - return TargetColor(v2, v1, v4); - } - v4 = 0; - v1 = 0; - v2 = 0; - return TargetColor(v2, v1, v4); - } -LABEL_21: - if ( a1 < 78 ) - { - v4 = 0; - v1 = 128; - v2 = 255; - return TargetColor(v2, v1, v4); - } - goto LABEL_25; - } -LABEL_18: - if ( a1 < 67 ) - { - v4 = 255; - v1 = 15; - v2 = 235; - return TargetColor(v2, v1, v4); - } - goto LABEL_21; - } -LABEL_15: - if ( a1 < 56 ) - { - v2 = 225; - v4 = v2; - v1 = v2; - return TargetColor(v2, v1, v4); - } - goto LABEL_18; - } -LABEL_11: - if ( a1 < 45 ) - { - v2 = 128; - v4 = v2; - v1 = v2; - return TargetColor(v2, v1, v4); - } - goto LABEL_15; - } -LABEL_8: - if ( a1 < 34 ) - { - v4 = 255; - v1 = 128; - v2 = 0; - return TargetColor(v2, v1, v4); - } - goto LABEL_11; - } - } - else - { - if ( a1 < 12 ) - { - v4 = 0; - v1 = 85; - v2 = 255; - return TargetColor(v2, v1, v4); - } - } - if ( a1 >= 23 ) - goto LABEL_8; - v4 = 255; - v1 = 212; - v2 = 150; - return TargetColor(v2, v1, v4); + if ( a1 == 0 ) + return TargetColor(0, 0, 0); + if ( a1 < 12 ) + return TargetColor(255, 85, 0); + if ( a1 < 23 ) + return TargetColor(150, 212, 255); + if ( a1 < 34 ) + return TargetColor(0, 128, 255); + if ( a1 < 45 ) + return TargetColor(128, 128, 128); + if ( a1 < 56 ) + return TargetColor(225, 225, 225); + if ( a1 < 67 ) + return TargetColor(235, 15, 255); + if ( a1 < 78 ) + return TargetColor(255, 128, 0); + if ( a1 < 89 ) + return TargetColor(255, 255, 155); + if ( a1 < 100 ) + return TargetColor(192, 192, 240); } //----- (004610AA) -------------------------------------------------------- @@ -2937,7 +2840,8 @@ //{ v3 = pActor->pMonsterInfo.uID; v17 = 0; - if ( v3 >= 115 && v3 <= 186 || v3 >= 232 && v3 <= 249 ) + if ( pActor->pMonsterInfo.uID >= 115 && pActor->pMonsterInfo.uID <= 186 + || pActor->pMonsterInfo.uID >= 232 && pActor->pMonsterInfo.uID <= 249 ) v17 = 1; //v1 = 0; v4 = (v3 - 1) % 3; @@ -3108,8 +3012,8 @@ pTexture_PCX.Release(); pTexture_PCX.Load("title.pcx", 0); SetCurrentMenuID(MENU_MAIN); - SetForegroundWindow(hWnd); - SendMessageW(hWnd, WM_ACTIVATEAPP, 1, 0); + //SetForegroundWindow(hWnd); + //SendMessageW(hWnd, WM_ACTIVATEAPP, 1, 0); while (GetCurrentMenuID() == MENU_MAIN || GetCurrentMenuID() == MENU_SAVELOAD) { POINT pt; @@ -3213,549 +3117,6 @@ pIcons_LOD->RemoveTexturesPackFromTextureList(); } -//----- (004637EB) -------------------------------------------------------- -int __stdcall aWinProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - //HANDLE v6; // eax@32 - //HDC v10; // edi@50 - //int v11; // esi@50 - //signed int v13; // eax@135 - //char v29; // dl@209 - //bool v31; // ebx@211 - //float v33; // ST04_4@246 - //float v34; // ST04_4@254 - //struct tagPAINTSTRUCT Paint; // [sp+24h] [bp-48h]@13 - //int pXY[2]; // [sp+64h] [bp-8h]@261 - //int a2; // [sp+7Ch] [bp+10h]@50 - - switch (uMsg) - { - case WM_SIZING: return 1; - - case WM_CREATE: case WM_NCCREATE: - case WM_GETTEXT: case WM_SETTEXT: - case WM_SHOWWINDOW: - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_DESTROY: - SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); - PostQuitMessage(0); - return 0; - - case WM_WINDOWPOSCHANGED: - { - if (pVideoPlayer && pVideoPlayer->AnyMovieLoaded() && pVideoPlayer->pBinkBuffer) - BinkBufferSetOffset(pVideoPlayer->pBinkBuffer, 0, 0); - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - case WM_CHAR: - { - if (!pKeyActionMap->_459F10(wParam) && !viewparams->field_4C) - GUI_HandleHotkey(wParam); - } - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - - case WM_DEVICECHANGE: - { - if (wParam == 0x8000) // CD or some device has been inserted - notify InsertCD dialog - PostMessageW(hInsertCDWindow, WM_USER + 1, 0, 0); - return 0; - } - - case WM_COMMAND: - { - switch (wParam) - { - case 103: pRenderer->SavePCXScreenshot(); return 0; - - case 101: // Quit game - case 40001: - SendMessageW(hWnd, WM_DESTROY, 0, 0); - return 0; - - - case 104: - pRenderer->ChangeBetweenWinFullscreenModes(); - if ( pArcomageGame->bGameInProgress ) - pArcomageGame->field_F6 = 1; - return 0; - - //SubMenu "Party" - case 40007: pParty->SetGold(pParty->uNumGold + 10000); return 0; - case 40008: GivePartyExp(20000); return 0; - case 40013: pParty->SetGold(0); return 0; - - case 40059: - for (uint i = 0; i < 4; ++i) - pParty->pPlayers[i].uSkillPoints = 50; - return 0; - - case 40029: pPlayers[uActiveCharacter]->SetPertified(true); return 0; - case 40030: pPlayers[uActiveCharacter]->SetWeak(true); return 0; - case 40031: pPlayers[uActiveCharacter]->SetPoison3(true); return 0; - case 40032: pPlayers[uActiveCharacter]->SetPoison2(true); return 0; - case 40033: pPlayers[uActiveCharacter]->SetPoison1(true); return 0; - case 40034: pPlayers[uActiveCharacter]->SetDisease3(true); return 0; - case 40035: pPlayers[uActiveCharacter]->SetDisease2(true); return 0; - case 40036: pPlayers[uActiveCharacter]->SetDisease1(true); return 0; - case 40037: pPlayers[uActiveCharacter]->SetCursed(true); return 0; - case 40038: pPlayers[uActiveCharacter]->SetInsane(true); return 0; - case 40039: pPlayers[uActiveCharacter]->SetDrunk(true); return 0; - case 40040: pPlayers[uActiveCharacter]->SetUnconcious(true); return 0; - case 40041: pPlayers[uActiveCharacter]->SetDead(true); return 0; - case 40042: pPlayers[uActiveCharacter]->SetEradicated(true); return 0; - case 40043: pPlayers[uActiveCharacter]->SetAsleep(true); return 0; - case 40044: pPlayers[uActiveCharacter]->SetAfraid(true); return 0; - case 40045: pPlayers[uActiveCharacter]->SetParalyzed(true); return 0; - case 40073: pPlayers[uActiveCharacter]->SetZombie(true); return 0; - - case 40006: pParty->SetFood(pParty->uNumFoodRations + 20); return 0; - - case 40062: - pParty->alignment = PartyAlignment_Good; - SetUserInterface(pParty->alignment, true); - return 0; - case 40063: - pParty->alignment = PartyAlignment_Neutral; - SetUserInterface(pParty->alignment, true); - return 0; - case 40064: - pParty->alignment = PartyAlignment_Evil; - SetUserInterface(pParty->alignment, true); - return 0; - - //SubMenu "Time" - case 40009: pParty->uTimePlayed += Timer::Day; return 0; - case 40010: pParty->uTimePlayed += Timer::Week; return 0; - case 40011: pParty->uTimePlayed += Timer::Month; return 0; - case 40012: pParty->uTimePlayed += Timer::Year; return 0; - - //SubMenu "Items" - case 40015: - { - int pItemID = rand() % 500; - for ( uint i = 0; i < 500; ++i ) - { - if ( pItemID + i > 499 ) - pItemID = 0; - if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 1 ) - { - pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); - return 0; - } - } - } - return 0; - case 40016: - { - int pItemID = rand() % 500; - for ( uint i = 0; i < 500; ++i ) - { - if ( pItemID + i > 499 ) - pItemID = 0; - if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 2 ) - { - pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); - return 0; - } - } - } - return 0; - case 40017: - { - int pItemID = rand() % 500; - for ( uint i = 0; i < 500; ++i ) - { - if ( pItemID + i > 499 ) - pItemID = 0; - if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 3 ) - { - pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); - return 0; - } - } - } - return 0; - case 40018: - { - int pItemID = rand() % 500; - for ( uint i = 0; i < 500; ++i ) - { - if ( pItemID + i > 499 ) - pItemID = 0; - if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 4 ) - { - pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); - return 0; - } - } - } - return 0; - case 40019: - { - int pItemID = rand() % 500; - for ( uint i = 0; i < 500; ++i ) - { - if ( pItemID + i > 499 ) - pItemID = 0; - if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 5 ) - { - pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); - return 0; - } - } - } - return 0; - case 40020: - { - int pItemID = rand() % 500; - for ( uint i = 0; i < 500; ++i ) - { - if ( pItemID + i > 499 ) - pItemID = 0; - if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St == 6 ) - { - pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); - return 0; - } - } - } - return 0; - case 40061: - { - int pItemID = rand() % 500; - for ( uint i = 0; i < 500; ++i ) - { - if ( pItemID + i > 499 ) - pItemID = 0; - if ( pItemsTable->pItems[pItemID + i].uItemID_Rep_St > 6 ) - { - pPlayers[uActiveCharacter]->AddItem(-1, pItemID + i); - return 0; - } - } - } - return 0; - - } - } - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_LBUTTONDOWN: - if (pArcomageGame->bGameInProgress) - { - pArcomageGame->stru1.field_0 = 7; - ArcomageGame::OnMouseClick(0, true); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - goto __handle_mouse_click; - - case WM_RBUTTONDOWN: - if (pArcomageGame->bGameInProgress) - { - pArcomageGame->stru1.field_0 = 8; - ArcomageGame::OnMouseClick(1, true); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - if (pVideoPlayer->pVideoFrame.pPixels) - pVideoPlayer->bStopBeforeSchedule = 1; - - pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); - - if (pGame) - { - pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), LOWORD(lParam), HIWORD(lParam), 0, &vis_sprite_filter_2, &vis_door_filter); - } - - sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - - case WM_LBUTTONUP: - if ( !pArcomageGame->bGameInProgress ) - { - back_to_game(); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - pArcomageGame->stru1.field_0 = 3; - ArcomageGame::OnMouseClick(0, 0); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - case WM_RBUTTONUP: - if ( !pArcomageGame->bGameInProgress ) - { - back_to_game(); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - pArcomageGame->stru1.field_0 = 4; - ArcomageGame::OnMouseClick(1, false); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_LBUTTONDBLCLK: - if ( pArcomageGame->bGameInProgress ) - { - pArcomageGame->stru1.field_0 = 7; - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - -__handle_mouse_click: - if (pVideoPlayer->pVideoFrame.pPixels) - pVideoPlayer->bStopBeforeSchedule = 1; - - pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); - - if (GetCurrentMenuID() == MENU_CREATEPARTY) - { - UI_OnKeyDown(VK_SELECT); - } - - if (pGame) - pGame->PickMouse(512.0, LOWORD(lParam), HIWORD(lParam), false, &vis_sprite_filter_3, &vis_door_filter); - - UI_OnMouseLeftClick(0); - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_RBUTTONDBLCLK: - if ( !pArcomageGame->bGameInProgress ) - { - if (pVideoPlayer->pVideoFrame.pPixels) - pVideoPlayer->bStopBeforeSchedule = 1; - - pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); - - if (pGame) - { - pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), LOWORD(lParam), HIWORD(lParam), false, &vis_sprite_filter_2, &vis_door_filter); - } - - sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(0); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - - pArcomageGame->stru1.field_0 = 8; - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_MBUTTONDOWN: - if (pRenderer->pRenderD3D && pGame) - { - pGame->PickMouse(pGame->pIndoorCameraD3D->GetPickDepth(), LOWORD(lParam), HIWORD(lParam), 1, &vis_sprite_filter_3, &vis_face_filter); - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_MOUSEMOVE: - if ( pArcomageGame->bGameInProgress ) - { - ArcomageGame::OnMouseMove(LOWORD(lParam), HIWORD(lParam)); - ArcomageGame::OnMouseClick(0, wParam == MK_LBUTTON); - ArcomageGame::OnMouseClick(1, wParam == MK_RBUTTON); - } - else - { - pMouse->SetMouseClick(LOWORD(lParam), HIWORD(lParam)); - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_SYSCOMMAND: - if ( wParam == SC_SCREENSAVE || wParam == SC_MONITORPOWER ) - return 0; - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_KEYUP: - if (wParam == VK_CONTROL) - { - dword_507B98_ctrl_pressed = 0; - } - - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_KEYDOWN: - if ( uGameMenuUI_CurentlySelectedKeyIdx != -1 ) - { - pKeyActionMap->_459F10(wParam); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - if ( !pArcomageGame->bGameInProgress ) - { - if ( pVideoPlayer->pVideoFrame.pPixels ) - pVideoPlayer->bStopBeforeSchedule = 1; - if ( wParam == VK_RETURN ) - { - if ( !viewparams->field_4C ) - UI_OnKeyDown(wParam); - return 0; - } - if ( wParam == VK_CONTROL ) - { - dword_507B98_ctrl_pressed = 1; - return 0; - } - if ( wParam == VK_ESCAPE ) - { - pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, window_SpeakInHouse != 0, 0); - return 0; - } - if ( wParam <= VK_HOME ) - return 0; - if ( wParam > VK_DOWN ) - { - if ( wParam != VK_F4 || pVideoPlayer->AnyMovieLoaded() ) - return 0; - SendMessageW(hWnd, WM_COMMAND, 104, 0); - return 0; - } - if ( wParam >= VK_LEFT && wParam <= VK_DOWN ) - { - if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_MODAL_WINDOW ) - { - if ( !viewparams->field_4C ) - UI_OnKeyDown(wParam); - return 0; - } - } - if ( pCurrentScreen != SCREEN_GAME && pCurrentScreen != SCREEN_MODAL_WINDOW ) - return 0; - } - - pArcomageGame->stru1.field_0 = 1; - - set_stru1_field_8_InArcomage(MapVirtualKey(wParam, MAPVK_VK_TO_CHAR)); - if ( wParam == 27 ) - { - pArcomageGame->GameOver = 1; - pArcomageGame->field_F4 = 1; - pArcomageGame->uGameResult = 2; - pArcomageGame->field_B0 = -2; - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - if ( wParam != 114 ) - { - if ( wParam == 115 && !pVideoPlayer->AnyMovieLoaded() ) - SendMessage(hWnd, WM_COMMAND, 0x68u, 0); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - } - SendMessageW(hWnd, WM_COMMAND, 103, 0); - return 0; - - case WM_ACTIVATEAPP: - if ( wParam && (GetForegroundWindow() == hWnd || GetForegroundWindow() == hInsertCDWindow) ) - { - if ( BYTE1(dword_6BE364_game_settings_1) & 1 ) - { - dword_4E98BC_bApplicationActive = 1; - if ( pRenderer->bWindowMode ) - { - HDC hDC = GetDC(hWnd); - int bitsPerPixel = GetDeviceCaps(hDC, BITSPIXEL); - int planes = GetDeviceCaps(hDC, PLANES); - ReleaseDC(hWnd, hDC); - if (bitsPerPixel != 16 || planes != 1) - Error(pGlobalTXT_LocalizationStrings[62]); - } - BYTE1(dword_6BE364_game_settings_1) &= 0xFEu; - - if ( pArcomageGame->bGameInProgress ) - { - pArcomageGame->field_F9 = 1; - } - else - { - if ( BYTE1(dword_6BE364_game_settings_1) & 2 ) - BYTE1(dword_6BE364_game_settings_1) &= 0xFDu; - else - pEventTimer->Resume(); - if ( BYTE1(dword_6BE364_game_settings_1) & 4 ) - BYTE1(dword_6BE364_game_settings_1) &= 0xFBu; - else - pMiscTimer->Resume(); - - viewparams->bRedrawGameUI = true; - if ( pVideoPlayer->pSmackerMovie ) - { - pRenderer->RestoreFrontBuffer(); - pRenderer->_4A184C(); - pVideoPlayer->_4BF5B2(); - } - } - if ( pAudioPlayer->hAILRedbook && !bGameoverLoop && !pVideoPlayer->pSmackerMovie ) - AIL_redbook_resume(pAudioPlayer->hAILRedbook); - } - } - else - { - if (!(dword_6BE364_game_settings_1 & 0x100)) - { - dword_4E98BC_bApplicationActive = 0; - if ( (pVideoPlayer->pSmackerMovie || pVideoPlayer->pBinkMovie) && pVideoPlayer->bPlayingMovie ) - pVideoPlayer->bStopBeforeSchedule = 1; - - if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) - SetWindowPos(hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); - ClipCursor(0); - dword_6BE364_game_settings_1 |= 0x100u; - if ( pEventTimer->bPaused ) - BYTE1(dword_6BE364_game_settings_1) |= 2u; - else - pEventTimer->Pause(); - if ( pMiscTimer->bPaused ) - BYTE1(dword_6BE364_game_settings_1) |= 4u; - else - pMiscTimer->Pause(); - - pAudioPlayer->StopChannels(-1, -1); - if ( pAudioPlayer->hAILRedbook ) - AIL_redbook_pause(pAudioPlayer->hAILRedbook); - } - } - return 0; - - case WM_SETFOCUS: - dword_4E98BC_bApplicationActive = 0; - if (pRenderer) - { - if ( pRenderer->bUserDirect3D && pRenderer->uAcquiredDirect3DDevice == 1 ) - SetWindowPos(hWnd, (HWND)0xFFFFFFFE, 0, 0, 0, 0, 0x18u); - } - ClipCursor(0); - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_KILLFOCUS: - dword_4E98BC_bApplicationActive = 1; - return DefWindowProcW(hWnd, uMsg, wParam, lParam); - - case WM_PAINT: - if ( !GetUpdateRect(hWnd, 0, 0) || !dword_4E98BC_bApplicationActive && !pRenderer->bWindowMode ) - return 0; - PAINTSTRUCT Paint; - BeginPaint(hWnd, &Paint); - if ( pArcomageGame->bGameInProgress ) - { - pArcomageGame->field_F9 = 1; - } - else - { - if ( !pRenderer->pRenderD3D && !pRenderer->UsingDirect3D() || !AreRenderSurfacesOk() ) - { - EndPaint(hWnd, &Paint); - return 0; - } - } - pRenderer->Present(); - EndPaint(hWnd, &Paint); - return 0; - - default: - return DefWindowProcA(hWnd, uMsg, wParam, lParam); - } -} //----- (00464479) -------------------------------------------------------- void ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows() @@ -3812,9 +3173,9 @@ ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); pGame->Deinitialize(); pRenderer->Release2(); - if ( !DestroyWindow(hWnd) ) - GetLastError(); - hWnd = 0; + delete window; + //if ( !DestroyWindow(hWnd) ) + // GetLastError(); exit(exitCode); } @@ -4274,7 +3635,7 @@ } } - if (DialogBoxParamA(GetModuleHandleW(nullptr), "InsertCD", ::hWnd, (DLGPROC)InsertMM7CDDialogFunc, 0)) + if (DialogBoxParamA(GetModuleHandleW(nullptr), "InsertCD", hWnd, (DLGPROC)InsertMM7CDDialogFunc, 0)) continue; return false; } @@ -4282,35 +3643,6 @@ -void CenterWindowAndAdjustSize(HWND hwnd, int client_width, int client_height) -{ - RECT rcWindow; - GetWindowRect(hWnd, &rcWindow); - - RECT rcClient; - GetClientRect(hWnd, &rcClient); - - int window_borders_width = (rcWindow.right - rcWindow.left) - (rcClient.right - rcClient.left), - window_borders_height = (rcWindow.bottom - rcWindow.top) - (rcClient.bottom - rcClient.top); - int window_total_width = client_width + window_borders_width, - window_total_height = client_height + window_borders_height; - - - if (GetMenu(hwnd)) - window_total_height += GetSystemMetrics(SM_CYMENU); - - MoveWindow(hWnd, (GetSystemMetrics(SM_CXSCREEN) - window_total_width) / 2, - (GetSystemMetrics(SM_CYSCREEN) - window_total_height) / 2, - window_total_width, - window_total_height, 0); -/* - auto hDesktopDC = GetDC(nullptr); - uint uDesktopWidth = GetDeviceCaps(hDesktopDC, HORZRES); - uint uDesktopHeight = GetDeviceCaps(hDesktopDC, VERTRES); - ReleaseDC(nullptr, hDesktopDC); -*/ -} - //----- (004651F4) -------------------------------------------------------- bool MM7_Initialize(int game_width, int game_height) { @@ -4325,187 +3657,14 @@ bCanLoadFromCD = false; if (bCanLoadFromCD) { - if (!FindMM7CD(hWnd, &cMM7GameCDDriveLetter)) + if (!FindMM7CD(nullptr, &cMM7GameCDDriveLetter)) return false; } srand(GetTickCount()); - - WNDCLASSEXW wcxw; - { - wcxw.cbSize = sizeof(wcxw); - wcxw.style = CS_VREDRAW | CS_HREDRAW | CS_DBLCLKS; - wcxw.lpfnWndProc = (WNDPROC)aWinProc; - wcxw.cbClsExtra = 0; - wcxw.cbWndExtra = 0; - wcxw.hInstance = GetModuleHandleW(nullptr); - wcxw.hCursor = 0; - wcxw.hIcon = wcxw.hIconSm = LoadIconW(wcxw.hInstance, L"MM7_ICON"); - wcxw.lpszMenuName = nullptr; - wcxw.hbrBackground = (HBRUSH)GetStockObject(LTGRAY_BRUSH); - wcxw.lpszClassName = L"M&MTrilogy"; - } - if (!RegisterClassExW(&wcxw)) - { - Log::Warning(L"Cannot register window class"); - return false; - } - - hWnd = CreateWindowExW(0, wcxw.lpszClassName, L"Might and Magic® VII", - WS_SYSMENU | WS_GROUP | WS_DLGFRAME | WS_BORDER, - 0, 0, - 1, 1, - nullptr, - nullptr, - wcxw.hInstance, - nullptr); - - HMENU menu = CreateMenu(); - { - HMENU file = CreatePopupMenu(); - AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)file, L"&File"); - { - AppendMenuW(file, MF_ENABLED | MF_STRING, 40001, L"Exit"); - } - - HMENU debug = CreatePopupMenu(); - AppendMenuW(menu, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug, L"&Debug"); - { - HMENU debug_party = CreatePopupMenu(); - AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party, L"&Party"); - { - AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40007, L"Give Gold (10 000)"); - AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40008, L"Give Exp (20 000)"); - AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40059, L"Give Skills (50 each)"); - AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40013, L"Remove Gold"); - - HMENU debug_party_setconditions = CreatePopupMenu(); - AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_setconditions, L"Set Condition"); - { - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40044, L"Afraid"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40043, L"Asleep"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40037, L"Curse"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40036, L"Disease1"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40035, L"Disease2"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40034, L"Disease3"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40041, L"Dead"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40039, L"Drunk"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40042, L"Eradicated"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40038, L"Insane"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40045, L"Paralyzed"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40033, L"Poison1"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40032, L"Poison2"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40031, L"Poison3"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40029, L"&Stone"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40040, L"Unconscious"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40030, L"Weak"); - AppendMenuW(debug_party_setconditions, MF_ENABLED | MF_STRING, 40073, L"Zombie"); - } - - AppendMenuW(debug_party, MF_ENABLED | MF_STRING, 40006, L"Set Food (20)"); - - HMENU debug_party_alignment = CreatePopupMenu(); - AppendMenuW(debug_party, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_party_alignment, L"Alignment"); - { - AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40062, L"Good"); - AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING | MF_CHECKED, 40063, L"Neutral"); - AppendMenuW(debug_party_alignment, MF_ENABLED | MF_STRING, 40064, L"Evil"); - } - } - - HMENU debug_time = CreatePopupMenu(); - AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_time, L"&Time"); - { - AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40009, L"Add 1 Day"); - AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40010, L"Add 1 Week"); - AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40011, L"Add 1 Month"); - AppendMenuW(debug_time, MF_ENABLED | MF_STRING, 40012, L"Add 1 Year"); - } - - HMENU debug_items = CreatePopupMenu(); - AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_items, L"&Items"); - { - AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40015, L"Generate level &1 item"); - AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40016, L"Generate level &2 item"); - AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40017, L"Generate level &3 item"); - AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40018, L"Generate level &4 item"); - AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40019, L"Generate level &5 item"); - AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40020, L"Generate level &6 item"); - AppendMenuW(debug_items, MF_ENABLED | MF_STRING, 40061, L"Generate special item"); - } - - HMENU debug_graphics = CreatePopupMenu(); - AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_graphics, L"&Graphics"); - { - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40023, L"Lighting Mode"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40024, L"Lighting Geometry"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING | MF_GRAYED, 40104, L"Lights Off"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40105, L"Colored Lights"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40025, L"Debug Lights"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40101, L"Debug Decals"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40027, L"HWID Portals"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40047, L"SWID Portals"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40051, L"OD Frustum"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40054, L"SWOD Constant Redraw"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40055, L"SWOD Lit Rasterizer"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40056, L"Party Light off"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40060, L"SWOD Nice Lighting off"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40067, L"HWOD Additive Fog Lights"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40072, L"HWID Nice Lighting"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40048, L"Wireframe"); - AppendMenuW(debug_graphics, MF_ENABLED | MF_STRING, 40049, L"Fog"); - } - - HMENU debug_misc = CreatePopupMenu(); - AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_misc, L"&Misc"); - { - AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40066, L"Object Viewcone Culling"); - AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40068, L"Red Tint"); - AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40071, L"Display Secrets"); - AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40102, L"Massive Bloodsplat"); - AppendMenuW(debug_misc, MF_ENABLED | MF_STRING, 40103, L"Underwater Gravity"); - } - - HMENU debug_eax = CreatePopupMenu(); - AppendMenuW(debug, MF_ENABLED | MF_STRING | MF_POPUP, (UINT_PTR)debug_eax, L"EAX Environs"); - { - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40074, L"NONE"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40075, L"GENERIC"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40076, L"PADDEDCELL"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40077, L"ROOM"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40078, L"BATHROOM"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40079, L"LIVINGROOM"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40080, L"STONEROOM"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40081, L"AUDITORIUM"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40082, L"CONCERTHALL"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40083, L"CAVE"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40084, L"ARENA"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40085, L"HANGAR"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40086, L"CARPETEDHALLWAY"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40087, L"HALLWAY"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40088, L"STONECORRIDOR"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40089, L"ALLEY"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40090, L"FOREST"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40091, L"CITY"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40092, L"MOUNTAINS"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40093, L"QUARRY"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40094, L"PLAIN"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40095, L"PARKINGLOT"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40096, L"SEWERPIPE"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40097, L"UNDERWATER"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40098, L"DRUGGED"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40099, L"DIZZY"); - AppendMenuW(debug_eax, MF_ENABLED | MF_STRING, 40100, L"PSICHOTIC"); - } - } - } - - SetMenu(hWnd, menu); - CenterWindowAndAdjustSize(hWnd, game_width, game_height); - ShowWindow(hWnd, SW_SHOWNORMAL); - - SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS); + + window = OSWindow::Create(L"Might and Magic® Trilogy", game_width, game_height); pRenderer = Render::Create(); if (!pRenderer) @@ -4516,12 +3675,12 @@ else { bool bWindowMode = ReadWindowsRegistryInt("startinwindow", false); - uint uDefaultDevice = ReadWindowsRegistryInt("D3D Device", 1); + //uint uDefaultDevice = ReadWindowsRegistryInt("D3D Device", 1); bool bColoredLights = ReadWindowsRegistryInt("Colored Lights", false); uint uLevelOfDetail = ReadWindowsRegistryInt("Detail Level", 1); uint bTinting = ReadWindowsRegistryInt("Tinting", 1) != 0; - if (!pRenderer->Initialize(bWindowMode, game_width, game_height, uDefaultDevice, bColoredLights, uLevelOfDetail, bTinting)) + if (!pRenderer->Initialize(bWindowMode, window, bColoredLights, uLevelOfDetail, bTinting)) { Log::Warning(L"Render failed to initialize"); return false; @@ -4797,15 +3956,13 @@ // or // not in window { - SetMenu(hWnd, 0); - SetWindowLongA(hWnd, GWL_EXSTYLE, 0); - SetWindowLongA(hWnd, GWL_STYLE, WS_VISIBLE); - pRenderer->InitializeFullscreen(hWnd); + window->SetFullscreenMode(); + pRenderer->InitializeFullscreen(); } else { - ClipCursor(nullptr); - pRenderer->SwitchToWindow(hWnd); + window->SetWindowedMode(game_width, game_height); + pRenderer->SwitchToWindow(); } uSoundVolumeMultiplier = ReadWindowsRegistryInt("soundflag", 9); @@ -4836,10 +3993,10 @@ dword_6BE384_2dacceloff = ReadWindowsRegistryInt("2dacceloff", 0); if (!bNoSound) - pAudioPlayer->Initialize(hWnd); + pAudioPlayer->Initialize(); pVideoPlayer = new VideoPlayer(); - pVideoPlayer->Initialize(); + pVideoPlayer->Initialize(window); dword_6BE364_game_settings_1 |= 0x4000; @@ -4869,7 +4026,7 @@ } //----- (00465D0B) -------------------------------------------------------- -void SecondaryInitialization() +void SecondaryInitialization() { __int16 v4; // ax@4 signed int v5; // esi@5 @@ -4878,7 +4035,7 @@ ObjectDesc *v8; // eax@7 char pContainer[32]; // [sp+10h] [bp-Ch]@9 - pMouse->Initialize(hWnd); + pMouse->Initialize(window); pItemsTable = new ItemsTable; pItemsTable->Initialize(); @@ -5182,6 +4339,9 @@ Log::Warning(L"MM: entering main loop"); while ( 1 ) { + auto main_menu_window = MainMenuWindow::Create(); + window->AddControl(main_menu_window); + MainMenu_Loop(); uGameState = GAME_STATE_PLAYING; while ( 1 )
--- a/mm7_3.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/mm7_3.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -751,102 +751,102 @@ //----- (0047050A) -------------------------------------------------------- int stru141_actor_collision_object::_47050A(int dt) { - stru141_actor_collision_object *v2; // esi@1 + //stru141_actor_collision_object *v2; // esi@1 //signed int v3; // eax@1 //int v4; // ecx@1 //int v5; // edx@1 //int v6; // edx@1 int v7; // eax@1 - int v8; // eax@3 + //int v8; // eax@3 signed int result; // eax@4 - int v10; // eax@5 - int v11; // eax@5 - int v12; // ebx@5 - int v13; // edx@5 - int v14; // edi@5 - int v15; // ecx@5 - int v16; // eax@5 + //int v10; // eax@5 + //int v11; // eax@5 + //int v12; // ebx@5 + //int v13; // edx@5 + //int v14; // edi@5 + //int v15; // ecx@5 + //int v16; // eax@5 int v17; // eax@5 int v18; // eax@7 - int v19; // edx@9 - int v20; // edi@9 + //int v19; // edx@9 + //int v20; // edi@9 int v21; // eax@9 int v22; // eax@11 - int v23; // edx@13 - int v24; // eax@13 - int v25; // eax@14 - int v26; // eax@16 - int v27; // eax@17 - int v28; // [sp+14h] [bp+8h]@5 - - v2 = this; + //int v23; // edx@13 + //int v24; // eax@13 + //int v25; // eax@14 + //int v26; // eax@16 + //int v27; // eax@17 + //int v28; // [sp+14h] [bp+8h]@5 + + //v2 = this; int speed = 1 | integer_sqrt(this->velocity.z * this->velocity.z + this->velocity.y * this->velocity.y + this->velocity.x * this->velocity.x); - v2->direction.x = 65536 / speed * v2->velocity.x; - v2->direction.y = 65536 / speed * v2->velocity.y; - v2->direction.z = 65536 / speed * v2->velocity.z; - - v2->speed = speed; - v2->inv_speed = 65536 / speed; + this->direction.x = 65536 / speed * this->velocity.x; + this->direction.y = 65536 / speed * this->velocity.y; + this->direction.z = 65536 / speed * this->velocity.z; + + this->speed = speed; + this->inv_speed = 65536 / speed; if (dt) v7 = dt; else v7 = pEventTimer->dt_in_some_format; - v8 = fixpoint_mul(v7, speed) - v2->field_70; // speed * dt - something - v2->field_6C = v8; - if ( v8 > 0 ) - { - v10 = fixpoint_mul(v8, v2->direction.x) + v2->normal.x; - v2->field_4C = v10; - v2->normal2.x = v10; - v11 = fixpoint_mul(v2->field_6C, v2->direction.y) + v2->normal.y; - v2->field_50 = v11; - v2->normal2.y = v11; - v2->normal2.z = fixpoint_mul(v2->field_6C, v2->direction.z) + v2->normal.z; - v12 = v2->position.z; - v13 = v2->normal.x; - v14 = v2->normal2.x; - v15 = v2->prolly_normal_d; - v16 = v12 + fixpoint_mul(v2->field_6C, v2->direction.z); - v28 = v16; - v2->field_54 = v16; - v17 = v13; - if ( v13 >= v14 ) - v17 = v14; - v2->sMaxX = v17 - v15; - v18 = v15 + v13; - if ( v13 <= v14 ) - v18 = v15 + v14; - v19 = v2->normal.y; - v20 = v2->normal2.y; - v2->sMinX = v18; - v21 = v19; - if ( v19 >= v20 ) - v21 = v20; - v2->sMaxY = v21 - v15; - v22 = v15 + v19; - if ( v19 <= v20 ) - v22 = v20 + v15; - v23 = v2->normal2.z; - v2->sMinY = v22; - v24 = v2->normal.z; - if ( v24 >= v23 ) - v25 = v23 - v15; + //v8 = fixpoint_mul(v7, speed) - this->field_70; // speed * dt - something + this->field_6C = fixpoint_mul(v7, speed) - this->field_70; + if ( this->field_6C > 0 ) + { + //v10 = fixpoint_mul(v8, this->direction.x) + this->normal.x; + this->field_4C = fixpoint_mul(this->field_6C, this->direction.x) + this->normal.x; + this->normal2.x = fixpoint_mul(this->field_6C, this->direction.x) + this->normal.x; + //v11 = fixpoint_mul(this->field_6C, this->direction.y) + this->normal.y; + this->field_50 = fixpoint_mul(this->field_6C, this->direction.y) + this->normal.y; + this->normal2.y = fixpoint_mul(this->field_6C, this->direction.y) + this->normal.y; + this->normal2.z = fixpoint_mul(this->field_6C, this->direction.z) + this->normal.z; + //v12 = this->position.z; + //v13 = this->normal.x; + //v14 = this->normal2.x; + //v15 = this->prolly_normal_d; + //v16 = this->position.z + fixpoint_mul(this->field_6C, this->direction.z); + //v28 = this->position.z + fixpoint_mul(this->field_6C, this->direction.z); + this->field_54 = this->position.z + fixpoint_mul(this->field_6C, this->direction.z); + v17 = this->normal.x; + if ( v17 >= this->normal2.x ) + v17 = this->normal2.x; + this->sMaxX = v17 - this->prolly_normal_d; + v18 = this->prolly_normal_d + this->normal.x; + if ( this->normal.x <= this->normal2.x ) + v18 = this->prolly_normal_d + this->normal2.x; + //v19 = this->normal.y; + //v20 = this->normal2.y; + this->sMinX = v18; + v21 = this->normal.y; + if ( v21 >= this->normal2.y ) + v21 = this->normal2.y; + this->sMaxY = v21 - this->prolly_normal_d; + v22 = this->prolly_normal_d + this->normal.y; + if ( this->normal.y <= this->normal2.y ) + v22 = this->normal2.y + this->prolly_normal_d; + //v23 = this->normal2.z; + this->sMinY = v22; + //v24 = this->normal.z; + if ( this->normal.z >= this->normal2.z ) + this->sMaxZ = this->normal2.z - this->prolly_normal_d; else - v25 = v24 - v15; - v2->sMaxZ = v25; - v26 = v2->field_8_radius; - if ( v12 <= v28 ) - v27 = v28 + v26; + this->sMaxZ = this->normal.z - this->prolly_normal_d; + //this->sMaxZ = v25; + //v26 = this->field_8_radius; + if ( this->position.z <= this->position.z + fixpoint_mul(this->field_6C, this->direction.z) ) + this->sMinZ = (this->position.z + fixpoint_mul(this->field_6C, this->direction.z)) + this->field_8_radius; else - v27 = v12 + v26; - v2->uFaceID = 0; - v2->field_80 = -1; - v2->field_88 = -1; - v2->sMinZ = v27; - v2->field_7C = 0xFFFFFFu; + this->sMinZ = this->position.z + this->field_8_radius; + this->uFaceID = 0; + this->field_80 = -1; + this->field_88 = -1; + //this->sMinZ = v27; + this->field_7C = 0xFFFFFFu; result = 0; } else @@ -4879,69 +4879,51 @@ //----- (00479543) -------------------------------------------------------- void Render::DrawSkyD3D() { - int v0; // esi@2 - int v1; // eax@2 - int v8; // eax@4 int v9; // eax@4 int v10; // ebx@4 - signed __int64 v11; // qax@6 int v13; // edi@6 int v14; // ecx@6 + int v15; // eax@8 int v16; // eax@12 - //signed __int64 v17; // qtt@13 - signed int pShading; // ecx@13 + signed __int64 v17; // qtt@13 + signed int v18; // ecx@13 struct Polygon pSkyPolygon; // [sp+14h] [bp-150h]@1 - float v28; // [sp+12Ch] [bp-38h]@2 - int v29; // [sp+130h] [bp-34h]@4 + double v26; // [sp+120h] [bp-44h]@4 int v30; // [sp+134h] [bp-30h]@1 int v32; // [sp+13Ch] [bp-28h]@6 int v33; // [sp+140h] [bp-24h]@2 - int v34; // [sp+144h] [bp-20h]@1 + signed __int64 v34; // [sp+144h] [bp-20h]@1 int v35; // [sp+148h] [bp-1Ch]@4 - int screen_center_x; // [sp+14Ch] [bp-18h]@2 + int v36; // [sp+14Ch] [bp-18h]@2 int v37; // [sp+154h] [bp-10h]@8 - int pViewportBR_Y; // [sp+158h] [bp-Ch]@1 + int v38; // [sp+158h] [bp-Ch]@1 int v39; // [sp+15Ch] [bp-8h]@4 - //int v40; // [sp+160h] [bp-4h]@7 - -//Хотя сами двухмерные изображения основаны на системе координат XY, накладываются текстуры на объект, основанный на -//осях координат U (горизонталь) и V (вертикаль), обхватывающих поверхность объекта. - - extern bool new_sky; - if (new_sky) - { - if (DrawSkyD3D_Skybox()) - return; - } - - v30 = ((double)(pODMRenderParams->int_fov_rad * pGame->pIndoorCameraD3D->vPartyPos.z) - / ((double)pODMRenderParams->int_fov_rad + 8192.0) + pViewport->uScreenCenterY);//184 изменяется при подъёме на высоту - pViewportBR_Y = pViewport->uScreenCenterY - pODMRenderParams->int_fov_rad / - (pODMRenderParams->shading_dist_mist * cos(pGame->pIndoorCameraD3D->sRotationX * 0.003066406352445483) + 0.0000001000000011686097) * - (pODMRenderParams->shading_dist_mist * -sin(pGame->pIndoorCameraD3D->sRotationX * 0.003066406352445483) - pGame->pIndoorCameraD3D->vPartyPos.z);//61 / 184 / 310 изменяется при наклоне камеры - - pSkyPolygon.Create_48607B(&stru_8019C8); - pSkyPolygon.ptr_38->_48694B_frustum_sky();//maybe creating skydome(возможно создание купола неба) - pSkyPolygon.uTileBitmapID = pOutdoor->uSky_TextureID;//номер текстуры - pSkyPolygon.pTexture = (Texture *)(pOutdoor->uSky_TextureID != -1 ? &pBitmaps_LOD->pTextures[pOutdoor->uSky_TextureID] : 0);//текстура неба - if (pOutdoor->uSky_TextureID == -1) - return; - - pSkyPolygon.dimming_level = 0;//затемнение - pSkyPolygon.uNumVertices = 4;//количество вершин - - //centering(центруем)--наклон камеры ----------------------------------------// - pSkyPolygon.v_18.x = -stru_5C6E00->Sin(pGame->pIndoorCameraD3D->sRotationX + 16);//-3216, вверх: -28020, вниз: 22078 - pSkyPolygon.v_18.y = 0; - pSkyPolygon.v_18.z = -stru_5C6E00->Cos(pGame->pIndoorCameraD3D->sRotationX + 16);//-65457, вверх: -59244, вниз: -61705 - //---------------------------------------------------------------------------// - - pSkyPolygon.field_24 = 0x2000000; - - pSkyPolygon.sTextureDeltaU = 224 * pMiscTimer->uTotalGameTimeElapsed;//60928 - pSkyPolygon.sTextureDeltaV = 224 * pMiscTimer->uTotalGameTimeElapsed; + int v40; // [sp+160h] [bp-4h]@7 + + v30 = (signed __int64)((double)(pODMRenderParams->int_fov_rad * pGame->pIndoorCameraD3D->vPartyPos.z) + / ((double)pODMRenderParams->int_fov_rad + 8192.0) + + (double)(pViewport->uScreenCenterY + 7));//include "+ 7" + v34 = cos((double)pGame->pIndoorCameraD3D->sRotationX * 0.0030664064) * 0x2000;//(double)pODMRenderParams->shading_dist_mist + v38 = (signed __int64)((double)(pViewport->uScreenCenterY + 7) + - (double)pODMRenderParams->int_fov_rad + / (v34 + 0.0000001) + * (sin((double)pGame->pIndoorCameraD3D->sRotationX * 0.0030664064) + * (double)-0x2000//(double)pODMRenderParams->shading_dist_mist + - (double)pGame->pIndoorCameraD3D->vPartyPos.z)); + pSkyPolygon.Create_48607B(&stru_8019C8);//заполняется ptr_38 + pSkyPolygon.ptr_38->_48694B_frustum_sky(); + pSkyPolygon.uTileBitmapID = pOutdoor->uSky_TextureID;//179(original 166) + pSkyPolygon.pTexture = (Texture *)(SLOWORD(pOutdoor->uSky_TextureID) != -1 ? (int)&pBitmaps_LOD->pTextures[SLOWORD(pOutdoor->uSky_TextureID)] : 0); + if ( pSkyPolygon.pTexture ) + { + pSkyPolygon.dimming_level = 0; + pSkyPolygon.uNumVertices = 4; + //centering(центруем)--наклон камеры ---------------------------------------- + pSkyPolygon.v_18.x = -stru_5C6E00->Sin(pGame->pIndoorCameraD3D->sRotationX + 16); + pSkyPolygon.v_18.y = 0; + pSkyPolygon.v_18.z = -stru_5C6E00->Cos(pGame->pIndoorCameraD3D->sRotationX + 16); - //sky wiew position(положение неба)------------------------------------------ + //sky wiew position(положение неба на экране)------------------------------------------ // X // 0._____________________________.3 // |8,8 468,8 | @@ -4952,133 +4934,98 @@ // |8,351 468,351 | // 1._____________________________.2 // - - array_50AC10[0].vWorldViewProjX = pViewport->uViewportTL_X;//8 - array_50AC10[0].vWorldViewProjY = pViewport->uViewportTL_Y;//8 - - array_50AC10[1].vWorldViewProjX = pViewport->uViewportTL_X;//8 - array_50AC10[1].vWorldViewProjY = pViewportBR_Y;//61 / 184 / 310 - - array_50AC10[2].vWorldViewProjX = pViewport->uViewportBR_X;//468 - array_50AC10[2].vWorldViewProjY = pViewportBR_Y;//61 / 184 / 310 - - array_50AC10[3].vWorldViewProjX = pViewport->uViewportBR_X;//468 - array_50AC10[3].vWorldViewProjY = pViewport->uViewportTL_Y;//8 - //-------------------------------------------------------------------------- - - //pParty->sRotationY / 2048.0f - // move sky(движение неба)--------------include(вставка)--------------------- - float t = (GetTickCount() % 96000) / 96000.0f; - array_50AC10[0].u = t - pParty->sRotationY / 1024.0f; - array_50AC10[0].v = t - pParty->sRotationX / 512.0f; - - array_50AC10[1].u = t - pParty->sRotationY / 1024.0f; - array_50AC10[1].v = 1 + t - pParty->sRotationX / 512.0f; - - array_50AC10[2].u = 1 + t - pParty->sRotationY / 1024.0f; - array_50AC10[2].v = 1 + t - pParty->sRotationX / 512.0f; - - array_50AC10[3].u = 1 + t - pParty->sRotationY / 1024.0f; - array_50AC10[3].v = t - pParty->sRotationX / 512.0f; - //--------------------------------------------------------------------------// - - //rotate skydome(вращение купола неба)-------------------------------------- - // В игре принята своя система измерения углов. Полный угол в 2П радиан соответствует 65536 еденицам. Значению угла 0 соответствует - // направление на восток, значению 16384(0х4000) - на север и т.д.. - - //нахождение вектора взгляда------------------------------------------------ - //положение камеры---------------------------------------------------------- - screen_center_x = (pViewport->uViewportBR_X - pViewport->uViewportTL_X) / 2;//центр экрана по X = 230 - v33 = 65536 / (signed int)(screen_center_x / tan(0.6457717418670654) + 0.5);//360 : (расстояние от экрана до камеры в пикселях) = 214 - //-------------------------------------------------------------------------- - - for ( uint vertex_id = 0; vertex_id < pSkyPolygon.uNumVertices; ++vertex_id ) - { - v29 = floorf(array_50AC10[vertex_id].vWorldViewProjY + 0.5f);//8 - v39 = (unsigned __int64)(pSkyPolygon.ptr_38->field_14 * v33 * (v30 - v29)) / 65536;//0 - v8 = v39 + pSkyPolygon.ptr_38->field_C;//0 - - v39 = (unsigned __int64)(pSkyPolygon.ptr_38->field_20 * v33 * (v30 - v29)) / 65536;//0 - screen_center_x = v39 + pSkyPolygon.ptr_38->field_18;//65536 - - v9 = (unsigned __int64)(pSkyPolygon.v_18.z * v33 * (v30 - v29)) / 65536;//27917 - v10 = pSkyPolygon.v_18.x + v9;//24701 - v39 = pSkyPolygon.v_18.x + v9;//24701 - if ( pSkyPolygon.v_18.x + v9 > 0 ) + array_50AC10[0].vWorldViewProjX = (double)(signed int)pViewport->uViewportTL_X; + array_50AC10[0].vWorldViewProjY = (double)(signed int)pViewport->uViewportTL_Y; + + array_50AC10[1].vWorldViewProjX = (double)(signed int)pViewport->uViewportTL_X; + array_50AC10[1].vWorldViewProjY = (double)v38; + + array_50AC10[2].vWorldViewProjX = (double)(signed int)pViewport->uViewportBR_X; + array_50AC10[2].vWorldViewProjY = (double)v38; + + array_50AC10[3].vWorldViewProjX = (double)(signed int)pViewport->uViewportBR_X; + array_50AC10[3].vWorldViewProjY = (double)(signed int)pViewport->uViewportTL_Y; + + pSkyPolygon.sTextureDeltaU = 224 * pMiscTimer->uTotalGameTimeElapsed; + pSkyPolygon.sTextureDeltaV = 224 * pMiscTimer->uTotalGameTimeElapsed; + + pSkyPolygon.field_24 = 0x2000000u; + v33 = 65536 / (signed int)(signed __int64)(((double)(pViewport->uViewportBR_X - pViewport->uViewportTL_X) * 0.5) / tan(0.6457717418670654) + 0.5); + for ( uint i = 0; i < pSkyPolygon.uNumVertices; ++i ) { - v10 = 0; - v39 = 0; - } - //v11 = (signed __int64)array_50AC10[i].vWorldViewProjX; - pViewportBR_Y = v10; - //v12 = array_50AC10[i].vWorldViewProjY - 1.0; - v13 = v33 * (pViewport->uScreenCenterX - (signed __int64)array_50AC10[vertex_id].vWorldViewProjX); - v34 = -pSkyPolygon.field_24; - v32 = (signed __int64)array_50AC10[vertex_id].vWorldViewProjY - 1.0; - v14 = v33 * (v30 - v32); - - while ( 1 ) - { - //v40 = v14; - if ( !v10 ) + v26 = array_50AC10[i].vWorldViewProjY + 6.7553994e15; + //rotate skydome(вращение купола неба)-------------------------------------- + // В игре принята своя система измерения углов. Полный угол (180). Значению угла 0 соответствует + // направление на север и/или юг (либо на восток и/или запад), значению 65536 еденицам(0х10000) соответствует угол 90. + v39 = (unsigned __int64)(pSkyPolygon.ptr_38->field_14 * (signed __int64)(v33 * (v30 - array_50AC10[i].vWorldViewProjY))) >> 16; + v35 = v39 + pSkyPolygon.ptr_38->angle_from_north; + + v39 = (unsigned __int64)(pSkyPolygon.ptr_38->field_20 * (signed __int64)(v33 * (v30 - array_50AC10[i].vWorldViewProjY))) >> 16; + v36 = v39 + pSkyPolygon.ptr_38->angle_from_east; + + v38 = pSkyPolygon.v_18.z; + v9 = (unsigned __int64)(pSkyPolygon.v_18.z * (signed __int64)(v33 * (v30 - array_50AC10[i].vWorldViewProjY))) >> 16; + v10 = pSkyPolygon.v_18.x + v9; + v39 = pSkyPolygon.v_18.x + v9; + if ( pSkyPolygon.v_18.x + v9 > 0 ) { + v10 = 0; + v39 = 0; + } + v38 = v10; + v13 = v33 * (pViewport->uScreenCenterX - (signed __int64)array_50AC10[i].vWorldViewProjX); + v34 = -pSkyPolygon.field_24; + v32 = (signed __int64)array_50AC10[i].vWorldViewProjX; + v14 = v33 * (v30 - (signed __int64)array_50AC10[i].vWorldViewProjX); + while ( 1 ) + { + v40 = v14; + if ( !v10 ) + goto LABEL_12; + v37 = abs((int)v34 >> 14); + v15 = abs(v10); + if ( v37 <= v15 || v32 <= (signed int)pViewport->uViewportTL_Y ) + { + if ( v39 <= 0 ) + break; + } + v14 = v40; +LABEL_12: v37 = pSkyPolygon.v_18.z; v16 = (unsigned __int64)(pSkyPolygon.v_18.z * (signed __int64)v14) >> 16; --v32; v14 += v33; v10 = pSkyPolygon.v_18.x + v16; v39 = pSkyPolygon.v_18.x + v16; - pViewportBR_Y = pSkyPolygon.v_18.x + v16; - break; - } - v37 = abs(v34 >> 14);//2048 - if ( abs(v34 >> 14) <= abs(v10) || v32 <= pViewport->uViewportTL_Y ) - { - if ( v39 <= 0 ) - break; + v38 = pSkyPolygon.v_18.x + v16; } - //v14 = v40; - v37 = pSkyPolygon.v_18.z; - v16 = (unsigned __int64)(pSkyPolygon.v_18.z * v14) >> 16; - --v32; - v14 += v33; - v10 = pSkyPolygon.v_18.x + v16; - v39 = pSkyPolygon.v_18.x + v16; - pViewportBR_Y = pSkyPolygon.v_18.x + v16; - break; + LODWORD(v17) = LODWORD(v34) << 16; + HIDWORD(v17) = v34 >> 16; + v40 = v17 / v38; + v18 = v17 / v38; + if ( v18 < 0 ) + v18 = pODMRenderParams->shading_dist_mist; + v37 = v35 + ((unsigned __int64)(pSkyPolygon.ptr_38->angle_from_west * (signed __int64)v13) >> 16); + v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + + ((signed int)((unsigned __int64)(v37 * (signed __int64)v18) >> 16) >> 3); + array_50AC10[i].u = (double)v35 / ((double)pSkyPolygon.pTexture->uTextureWidth * 65536.0); + + v36 = v36 + ((unsigned __int64)(pSkyPolygon.ptr_38->angle_from_south * (signed __int64)v13) >> 16); + v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + + ((signed int)((unsigned __int64)(v36 * (signed __int64)v18) >> 16) >> 3); + array_50AC10[i].v = (double)v35 / ((double)pSkyPolygon.pTexture->uTextureHeight * 65536.0); + + array_50AC10[i].vWorldViewPosition.x = (double)0x2000;//pODMRenderParams->shading_dist_mist + array_50AC10[i]._rhw = 1.0 / (double)(v18 >> 16); } - - pShading = fixpoint_div(v34, pViewportBR_Y); - if ( pShading < 0 ) - pShading = pODMRenderParams->shading_dist_mist; - - v37 += ((unsigned __int64)(pSkyPolygon.ptr_38->field_10 * v13) >> 16); - screen_center_x += ((unsigned __int64)(pSkyPolygon.ptr_38->field_1C * v13) >> 16); - v35 = 224 * pMiscTimer->uTotalGameTimeElapsed + fixpoint_mul(v37, pShading) / 8;// Медленно вращаем небесный купол - screen_center_x = 224 * pMiscTimer->uTotalGameTimeElapsed + fixpoint_mul(screen_center_x, pShading) / 8; - - //array_50AC10[vertex_id].vWorldViewPosition.x = pODMRenderParams->shading_dist_mist; - //array_50AC10[vertex_id].vWorldPosition.x = v36 / (pSky.pTexture->uTextureHeight * 65536.0); - //array_50AC10[vertex_id].vWorldPosition.y = 1.0 / (pODMRenderParams->shading_dist_mist >> 16); - //array_50AC10[vertex_id].vWorldPosition.z = v35 / (pSky.pTexture->uTextureWidth * 65536.0); - //array_50AC10[vertex_id]._rhw = 1.0f / (pShading >> 16); - //array_50AC10[vertex_id].u = (double)v35 / (65536.0 * pSkyPolygon.pTexture->uTextureWidth); - //array_50AC10[vertex_id].v = (double)screen_center_x / (65536.0 * pSkyPolygon.pTexture->uTextureHeight); - //----------------------------------------------------------------------------------------- - - array_50AC10[vertex_id]._rhw = 1.0f; - } - //if ( i == _this.uNumVertices - 1 ) - //{ - pRenderer->DrawSkyPolygon(pSkyPolygon.uNumVertices, &pSkyPolygon, pBitmaps_LOD->pHardwareTextures[pSkyPolygon.uTileBitmapID]); - - array_50AC10[0].vWorldViewProjY = pViewportBR_Y; + pRenderer->DrawSkyPolygon(pSkyPolygon.uNumVertices, &pSkyPolygon, pBitmaps_LOD->pHardwareTextures[(signed __int16)pSkyPolygon.uTileBitmapID]); + array_50AC10[0].vWorldViewProjY = (double)v38; array_50AC10[1].vWorldViewProjY = array_50AC10[1].vWorldViewProjY + 30.0; array_50AC10[2].vWorldViewProjY = array_50AC10[2].vWorldViewProjY + 30.0; - array_50AC10[3].vWorldViewProjY = pViewportBR_Y; - - pRenderer->DrawSkyPolygon(pSkyPolygon.uNumVertices, &pSkyPolygon, pBitmaps_LOD->pHardwareTextures[pSkyPolygon.uTileBitmapID]); - //} + array_50AC10[3].vWorldViewProjY = (double)v38; + pRenderer->DrawSkyPolygon(pSkyPolygon.uNumVertices, &pSkyPolygon, pBitmaps_LOD->pHardwareTextures[(signed __int16)pSkyPolygon.uTileBitmapID]); + return; + } } //----- (0047A384) -------------------------------------------------------- @@ -5775,14 +5722,14 @@ { v17 = fixpoint_mul(a2, v9) + fixpoint_mul(a3, v7); - this->field_C = fixpoint_mul(v17, v25) + fixpoint_mul(a4, v27); - this->field_10 = fixpoint_mul(a3, v9) - fixpoint_mul(a2, v7); + this->angle_from_north = fixpoint_mul(v17, v25) + fixpoint_mul(a4, v27); + this->angle_from_west = fixpoint_mul(a3, v9) - fixpoint_mul(a2, v7); this->field_14 = fixpoint_mul(a4, v25) - fixpoint_mul(v17, v27); } else { - this->field_C = fixpoint_mul(a2, v9) + fixpoint_mul(a3, v7); - this->field_10 = fixpoint_mul(a3, v9) - fixpoint_mul(a2, v7); + this->angle_from_north = fixpoint_mul(a2, v9) + fixpoint_mul(a3, v7); + this->angle_from_west = fixpoint_mul(a3, v9) - fixpoint_mul(a2, v7); this->field_14 = a4; } @@ -5790,41 +5737,41 @@ { v19 = fixpoint_mul(a5, v9) + fixpoint_mul(a6, v7); - this->field_18 = fixpoint_mul(v19, v25) + fixpoint_mul(a7, v27); - this->field_1C = fixpoint_mul(a6, v9) - fixpoint_mul(a5, v7); + this->angle_from_east = fixpoint_mul(v19, v25) + fixpoint_mul(a7, v27); + this->angle_from_south = fixpoint_mul(a6, v9) - fixpoint_mul(a5, v7); this->field_20 = fixpoint_mul(a7, v25) - fixpoint_mul(v19, v27); } else { - this->field_18 = fixpoint_mul(a5, v9) + fixpoint_mul(a6, v7); - this->field_1C = fixpoint_mul(a6, v9) - fixpoint_mul(a5, v7); + this->angle_from_east = fixpoint_mul(a5, v9) + fixpoint_mul(a6, v7); + this->angle_from_south = fixpoint_mul(a6, v9) - fixpoint_mul(a5, v7); this->field_20 = a7; } - this->field_18 = -this->field_18; - this->field_1C = -this->field_1C; + this->angle_from_east = -this->angle_from_east; + this->angle_from_south = -this->angle_from_south; this->field_20 = -this->field_20; - this->field_24 = fixpoint_dot(this->field_C, this->field_0_party_dir_x, - this->field_10, this->field_4_party_dir_y, + this->field_24 = fixpoint_dot(this->angle_from_north, this->field_0_party_dir_x, + this->angle_from_west, this->field_4_party_dir_y, this->field_14, this->field_8_party_dir_z); - this->field_28 = fixpoint_dot(this->field_18, this->field_0_party_dir_x, - this->field_1C, this->field_4_party_dir_y, + this->field_28 = fixpoint_dot(this->angle_from_east, this->field_0_party_dir_x, + this->angle_from_south, this->field_4_party_dir_y, this->field_20, this->field_8_party_dir_z); } //----- (0048694B) -------------------------------------------------------- void stru149::_48694B_frustum_sky() { - this->field_18 = -this->field_18; - this->field_1C = -this->field_1C; + this->angle_from_east = -this->angle_from_east; + this->angle_from_south = -this->angle_from_south; this->field_20 = -this->field_20; - this->field_24 = fixpoint_dot(this->field_C, this->field_0_party_dir_x, - this->field_10, this->field_4_party_dir_y, + this->field_24 = fixpoint_dot(this->angle_from_north, this->field_0_party_dir_x, + this->angle_from_west, this->field_4_party_dir_y, this->field_14, this->field_8_party_dir_z); - this->field_28 = fixpoint_dot(this->field_18, this->field_0_party_dir_x, - this->field_1C, this->field_4_party_dir_y, + this->field_28 = fixpoint_dot(this->angle_from_east, this->field_0_party_dir_x, + this->angle_from_south, this->field_4_party_dir_y, this->field_20, this->field_8_party_dir_z); }
--- a/mm7_4.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/mm7_4.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -123,11 +123,10 @@ v31 = v4; v39 = 1; dword_720F20[0] = 10000; - v32 = 0; if ( (signed int)pOutdoor->uNumBModels > 0 ) { v29 = 0; - do + for ( v32 = 0; v32 < (signed int)pOutdoor->uNumBModels; ++v32 ) { v6 = &pOutdoor->pBModels[v29]; if ( v4 <= pOutdoor->pBModels[v29].sMaxX ) @@ -239,11 +238,11 @@ } } } - ++v32; + //++v32; ++v29; v5 = 0; } - while ( v32 < (signed int)pOutdoor->uNumBModels ); + //while ( v32 < (signed int)pOutdoor->uNumBModels ); if ( !v39 ) { *(int *)a4 = 0;
--- a/mm7_data.cpp Wed Oct 09 08:06:26 2013 +0200 +++ b/mm7_data.cpp Wed Oct 09 08:09:48 2013 +0200 @@ -873,7 +873,7 @@ _UNKNOWN unk_4FAA20; // weak char byte_4FAA24; // weak -HWND dword_4FAA28; // idb +//HWND dword_4FAA28; // idb @@ -948,7 +948,6 @@ std::array<char *, 9> aSpellSchoolNames; std::array<char *, 7> aAttributeNames; int dword_507B94; // weak -int dword_507B98_ctrl_pressed; // weak unsigned int uActiveCharacter; int dword_507BF0_is_there_popup_onscreen; // weak int awards_scroll_bar_created; // weak @@ -1194,7 +1193,8 @@ float fBackwardWalkSpeedMultiplier = 1.0f; // weak float fTurnSpeedMultiplier = 1.0f; // weak float flt_6BE150_look_up_down_dangle = 1.0f; // weak -HWND hWnd; // idb +//HWND hWnd; // idb +class OSWindow *window = nullptr; int dword_6BE340; // weak char pCurrentMapName[32]; // idb unsigned int uLevelMapStatsID; @@ -1348,7 +1348,6 @@ int dword_F8B1F4; // weak - //_UNKNOWN unk_F8BA50; // weak char byte_F8BC0C; // weak int bGameoverLoop = 0; // weak
--- a/mm7_data.h Wed Oct 09 08:06:26 2013 +0200 +++ b/mm7_data.h Wed Oct 09 08:09:48 2013 +0200 @@ -519,7 +519,7 @@ extern _UNKNOWN unk_4FAA20; // weak extern char byte_4FAA24; // weak -extern HWND dword_4FAA28; // idb +//extern HWND dword_4FAA28; // idb @@ -593,7 +593,6 @@ extern std::array<char *, 9> aSpellSchoolNames; extern std::array<char *, 7> aAttributeNames; extern int dword_507B94; // weak -extern int dword_507B98_ctrl_pressed; // weak extern unsigned int uActiveCharacter; extern int dword_507BF0_is_there_popup_onscreen; // weak extern int awards_scroll_bar_created; // weak @@ -844,7 +843,8 @@ //extern char pMM7WindowClassName[]; // idb //extern HINSTANCE hInstance; // idb //extern char *pCmdLine; -extern HWND hWnd; // idb +//extern HWND hWnd; // idb +extern class OSWindow *window; extern int dword_6BE340; // weak extern char pCurrentMapName[32]; // idb extern unsigned int uLevelMapStatsID; @@ -1074,7 +1074,7 @@ void uGameUIFontMain_initialize(); void uGameUIFontShadow_initialize(); void Inventory_ItemPopupAndAlchemy(); -void sub_416D62_ShowPopupWindow_MonsterRecord_ItemInfo_etcsub_416D62(struct Vec2_int_ *_this); +void UI_OnMouseRightClick(struct Vec2_int_ *_this); void UI_OnMouseLeftClick(int *pXY); // idb unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos); unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); @@ -1360,8 +1360,6 @@ } //inline void __fastcall j_memset32(int a2, void *a1, unsigned int a3) {memset32(a1, a2, a3);} -void CenterWindowAndAdjustSize(HWND hwnd, int client_width, int client_height); - #define ErrD3D(hr) do {extern void ErrHR(HRESULT, const char *, const char *, const char *, int); ErrHR(hr, "Direct3D", __FUNCTION__, __FILE__, __LINE__);} while(0)