Mercurial > mm7
changeset 874:231523a39203
Buy books(first)
author | Ritor1 |
---|---|
date | Mon, 01 Apr 2013 17:37:32 +0600 |
parents | aa0172fd88c6 |
children | b7246c149957 |
files | GUIWindow.cpp UIHouses.cpp UIHouses.h mm7_2.cpp mm7_4.cpp |
diffstat | 5 files changed, 37 insertions(+), 85 deletions(-) [+] |
line wrap: on
line diff
--- a/GUIWindow.cpp Mon Apr 01 16:28:10 2013 +0600 +++ b/GUIWindow.cpp Mon Apr 01 17:37:32 2013 +0600 @@ -1028,12 +1028,7 @@ int v8; // edi@46 int v9; // eax@50 unsigned int v10; // [sp-10h] [bp-C8h]@53 - //unsigned __int16 v11; // [sp-Ch] [bp-C4h]@53 - //unsigned int v12; // [sp-Ch] [bp-C4h]@60 char *pTitleText; // [sp-8h] [bp-C0h]@50 - //unsigned int v14; // [sp-8h] [bp-C0h]@60 - //unsigned int v15; // [sp-4h] [bp-BCh]@50 - //Texture *v16; // [sp-4h] [bp-BCh]@60 GUIWindow pDialogWindow; // [sp+Ch] [bp-ACh]@4 GUIWindow pWindow; // [sp+60h] [bp-58h]@2 int pColor2; // [sp+B4h] [bp-4h]@2 @@ -1051,10 +1046,7 @@ { pDialogWindow.uFrameWidth = 130; pDialogWindow.uFrameHeight = 2 * LOBYTE(pFontCreate->uFontHeight); - - //v2 = (const char *)p2DEvents_minus1_::04[13 * (unsigned int)ptr_507BC0->ptr_1C]; pHouseName = p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pName; - if ( pHouseName ) { v3 = 2 * LOBYTE(pFontCreate->uFontHeight) - 6 - pFontCreate->CalcTextHeight(pHouseName, &pDialogWindow, 0, 0); @@ -1108,24 +1100,16 @@ } return; } - //v8 = 0; - //while ( 1 ) for ( v8 = 0; v8 < uNumDialogueNPCPortraits; ++v8 ) { - //pRenderer->DrawTextureIndexed(*(&pNPCPortraits_x + v8 + 6 * uNumDialogueNPCPortraits - 6) - 4, - // *(&pNPCPortraits_y + v8 + 6 * uNumDialogueNPCPortraits - 6) - 4, pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8] - 4, - pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); // frame around portrait - //pRenderer->DrawTextureIndexed(*(&pNPCPortraits_x + v8 + 6 * uNumDialogueNPCPortraits - 6), - // *(&pNPCPortraits_y + v8 + 6 * uNumDialogueNPCPortraits - 6), pDialogueNPCPortraits[v8]); + pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); pRenderer->DrawTextureIndexed(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v8], pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v8], pDialogueNPCPortraits[v8]); if ( uNumDialogueNPCPortraits < 4 ) - //break; { if ( v8 + 1 == uNumDialogueNPCPortraits && uHouse_ExitPic ) { - //v15 = 3; pTitleText = pMapStats->pInfos[uHouse_ExitPic].pName; v9 = 94 * v8 + 113; } @@ -1133,27 +1117,17 @@ { if ( !v8 && dword_591080 ) { - //v15 = 3; - //v13 = (char *)p2DEvents_minus1__10[13 * (unsigned int)ptr_507BC0->ptr_1C]; pTitleText = (char *)p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle; pWindow.DrawTitleText(pFontCreate, 0x1E3u, 113, pColor2, pTitleText, 3); - //goto LABEL_57; continue; } - //v15 = 3; pTitleText = HouseNPCData[v8 - (dword_591080 != 0)]->pName; v9 = pNPCPortraits_x[6 + (uNumDialogueNPCPortraits - 1)][v8] + pDialogueNPCPortraits[v8]->uTextureHeight + 2; } - //v11 = pColor2; v10 = v9; pWindow.DrawTitleText(pFontCreate, 0x1E3u, v10, pColor2, pTitleText, 3); - //goto LABEL_57; } - } -//LABEL_57: - //++v8; - //if ( v8 >= uNumDialogueNPCPortraits ) - //{ + } if ( pDialogueNPCCount == uNumDialogueNPCPortraits && uHouse_ExitPic ) { pRenderer->DrawTextureIndexed(556, 451, &pIcons_LOD->pTextures[uTextureID_x_x_u]); @@ -1164,8 +1138,6 @@ pRenderer->DrawTextureIndexed(471, 445, &pIcons_LOD->pTextures[uExitCancelTextureId]); } return; - //} - //} } v4 = (char *)pDialogueNPCCount - 1; pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, &pIcons_LOD->pTextures[uTextureID_50795C]); @@ -1260,7 +1232,6 @@ } } - //----- (004B1854) -------------------------------------------------------- void GUIWindow::DrawCurrentTime( __int64 a2 ) { @@ -1962,33 +1933,29 @@ v26 = 0; if ( uNumDialogueNPCPortraits > 0 ) { - //do for ( v26 = 0; v26 < uNumDialogueNPCPortraits; ++v26 ) { - //uWidtha = v26 + 1; if ( v26 + 1 == v25 && uHouse_ExitPic ) { v30 = pMapStats->pInfos[uHouse_ExitPic].pName; - v29 = (char*)pGlobalTXT_LocalizationStrings[LOCSTR_ENTER_S];//Войти в ^Pv[%s] + v29 = (char*)pGlobalTXT_LocalizationStrings[LOCSTR_ENTER_S]; } else { if ( v26 || !dword_591080 ) - v27 = HouseNPCData[v26 - (dword_591080 != 0)]->pName;//problem in Harmondale tavern(v26 == 0) + v27 = HouseNPCData[v26 - (dword_591080 != 0)]->pName; else //v27 = (char *)p2DEvents_minus1_::08[13 * a4]; v27 = (char *)p2DEvents[pButton - 1].pProprieterName; v30 = v27; - v29 = (char*)pGlobalTXT_LocalizationStrings[435];// "Converse with %s" Побеседовать с ^Pt[%s] + v29 = (char*)pGlobalTXT_LocalizationStrings[435]; } sprintfex(byte_591180[v26], v29, v30); HouseNPCData[v26 + 7] = (NPCData *)pWindow->CreateButton(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][v26], pNPCPortraits_y[uNumDialogueNPCPortraits - 1][v26], 0x3Fu, 0x49u, 1, 0, UIMSG_19A, v26, 0, byte_591180[v26], 0, 0, 0); - //++v26; v25 = uNumDialogueNPCPortraits; } - //while ( uWidtha < uNumDialogueNPCPortraits ); } if ( v25 == 1 ) {
--- a/UIHouses.cpp Mon Apr 01 16:28:10 2013 +0600 +++ b/UIHouses.cpp Mon Apr 01 17:37:32 2013 +0600 @@ -4595,7 +4595,7 @@ void GuildDialog() { GUIWindow *v0; // ebx@1 - Player *currPlayer; // edi@1 + //Player *currPlayer; // edi@1 signed int base_teach_price; // ebx@1 int v3; // edi@6 int result; // eax@11 @@ -4652,17 +4652,17 @@ int v55; // [sp+2C8h] [bp-24h]@47 int main_text_color; // [sp+2CCh] [bp-20h]@1 int hi_text_color; // [sp+2D0h] [bp-1Ch]@1 - Player *v58; // [sp+2D4h] [bp-18h]@1 + //Player *v58; // [sp+2D4h] [bp-18h]@1 unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 char *Str; // [sp+2DCh] [bp-10h]@35 int v61; // [sp+2E0h] [bp-Ch]@35 unsigned int v62; // [sp+2E4h] [bp-8h]@13 int v63; // [sp+2E8h] [bp-4h]@1 - v0 = window_SpeakInHouse; + v0 = window_SpeakInHouse;//Ritor1: in process memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow)); - v58 = pPlayers[uActiveCharacter]; - currPlayer = v58; + //v58 = pPlayers[uActiveCharacter]; + //currPlayer = pPlayers[uActiveCharacter]; working_window.uFrameX = 483; working_window.uFrameWidth = 148; working_window.uFrameZ = 334; @@ -4670,7 +4670,7 @@ hi_text_color = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); //v2 = (signed __int64)(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C] * 500.0); base_teach_price = (signed __int64)(p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier * 500.0); - v63 = base_teach_price * (100 - currPlayer->GetMerchant()) / 100; + v63 = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; if ( v63 < base_teach_price / 3 ) v63 = base_teach_price / 3; strcpy(Dest, ""); @@ -4680,12 +4680,12 @@ strcpy(v49, ""); if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN ) { - if ( dialog_menu_id != HOUSE_DIALOGUE_GULD_BUY_BOOKS ) //buy skill + if ( dialog_menu_id != HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) //buy skill { if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { //v3 = (int)(&currPlayer->uIntelligence + dword_F8B19C); //test skill - if ( v58->pActiveSkills[dialog_menu_id-36] ) + if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] ) { sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[403], pClassNames[dialog_menu_id - 16]); //"You already know the %s skill" ShowStatusBarString(pTmpBuf, 2u); @@ -4701,7 +4701,7 @@ else { Party::TakeGold(v63); - v58->pActiveSkills[dialog_menu_id-36] = 1; + pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] = 1; } } } @@ -4721,7 +4721,7 @@ { pRenderer->DrawTextureTransparent(v63, 0x5Au, ItemsInShopTexture[v6]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1); - currPlayer = v58; + //currPlayer = v58; } v63 += 70; v62 += 280; @@ -4739,7 +4739,7 @@ { pRenderer->DrawTextureTransparent(v63, 0xFAu, ItemsInShopTexture[v7]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1); - currPlayer = v58; + //currPlayer = v58; } v63 += 70; v62 += 280; @@ -4785,7 +4785,7 @@ v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14)); v16 = (int)window_SpeakInHouse->ptr_1C; uPlayerID = uActiveCharacter - 1; - v17 = currPlayer->_490EEE( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, 3, v16, 2); + v17 = pPlayers[uActiveCharacter]->_490EEE( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, 3, v16, 2); v18 = BuilDialogueString((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); v19 = pFontArrus->CalcTextHeight(v18, &working_window, 0, 0); working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, main_text_color, v18, 3); @@ -4795,7 +4795,7 @@ return; } if ( !(unsigned __int16)_449B57_test_bit( - (unsigned __int8 *)currPlayer->_guilds_member_bits, + (unsigned __int8 *)pPlayers[uActiveCharacter]->_guilds_member_bits, guild_mambership_flags[(unsigned int)window_SpeakInHouse->ptr_1C-139]) ) { //you must me member v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &working_window, 0, 0); @@ -4834,7 +4834,7 @@ else { - if((byte_4ED970_skill_learn_ability_by_class_table[v58->classType][v23-36])&&(v58->pActiveSkills[v23-36])) + if((byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23-36])&&(pPlayers[uActiveCharacter]->pActiveSkills[v23-36])) // or //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] { @@ -4850,7 +4850,7 @@ if ( !v61 ) { LABEL_64: - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v58->pName, pClassNames[v58->classType]); // "Seek knowledge elsewhere %s the %s" + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" strcat(pTmpBuf, "\n \n"); strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." v19 = pFontArrus->CalcTextHeight(pTmpBuf, &working_window, 0, 0); @@ -4882,7 +4882,7 @@ // __debugbreak(); //pSkillAvailabilityPerClass[8 + v58->uClass][4 + v23] // or - if ((byte_4ED970_skill_learn_ability_by_class_table[v58->classType][v29 - 36])&&(v58->pActiveSkills[v29-36])) + if ((byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36])&&(pPlayers[uActiveCharacter]->pActiveSkills[v29-36])) // or //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1]
--- a/UIHouses.h Mon Apr 01 16:28:10 2013 +0600 +++ b/UIHouses.h Mon Apr 01 17:37:32 2013 +0600 @@ -21,7 +21,7 @@ HOUSE_DIALOGUE_TAVERN_REST = 15, HOUSE_DIALOGUE_TAVERN_BUY_FOOD = 16, HOUSE_DIALOGUE_TRAININGHALL_TRAIN = 17, - HOUSE_DIALOGUE_GULD_BUY_BOOKS = 18, + HOUSE_DIALOGUE_GUILD_BUY_BOOKS = 18, //... HOUSE_DIALOGUE_GUILD_LEARN_SKILL = 72, //...
--- a/mm7_2.cpp Mon Apr 01 16:28:10 2013 +0600 +++ b/mm7_2.cpp Mon Apr 01 17:37:32 2013 +0600 @@ -1006,35 +1006,26 @@ } if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { - v56 = 0; - v52 = 0; - v50 = 0; - v49 = 0; - v48 = -1; - v47 = 0; - v46 = 0; - pAudioPlayer->PlaySound(SOUND_27, v46, v47, v48, v49, v50, v52, v56); + pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); return; } switch(dialog_menu_id) { - case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT: - { - pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; - sub_421EA6_OnInventoryLeftClick(); - break; - } - case HOUSE_DIALOGUE_GULD_BUY_BOOKS: - { + case HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT: + { + pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103; + sub_421EA6_OnInventoryLeftClick(); + break; + } + case HOUSE_DIALOGUE_GUILD_BUY_BOOKS://Ritor1: in process + { v17 = pMouse->GetCursorPos(&v63); v18 = pRenderer->pActiveZBuffer[v17->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v61)->y]] & 0xFFFF; if ( !v18 ) return; - v19 = window_SpeakInHouse->ptr_1C; - v20 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v18 + 12 * (int)v19)); - //v21 = p2DEvents_minus1__20[13 * (signed int)v19]; - v21 = p2DEvents[(signed int)v19 - 1].fPriceMultiplier; + v20 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v18 + 12 * (int)window_SpeakInHouse->ptr_1C)); + v21 = p2DEvents[(signed int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier; _this = v20; v22 = v20->GetValue(); v23 = v0->GetBuyingPrice(v22, v21); @@ -1043,7 +1034,6 @@ if ( pParty->uNumGold < v23 ) { v24 = 2; - //LABEL_62: PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, (HouseSoundID)v24); v9 = pGlobalTXT_LocalizationStrings[155]; v54 = 2; @@ -1062,16 +1052,11 @@ _this->Reset(); pRenderer->ClearZBuffer(0, 479); v27 = v77; - v53 = 0; - v51 = SPEECH_75; - v27->PlaySound((PlayerSpeech)v51, v53); + v27->PlaySound((PlayerSpeech)SPEECH_75, 0); return; } v0->PlaySound(SPEECH_NoRoom, 0); - v54 = 5; - //LABEL_70: - v9 = pGlobalTXT_LocalizationStrings[563]; // "Pack is Full!" - ShowStatusBarString(v9, v54); + ShowStatusBarString(pGlobalTXT_LocalizationStrings[563], 5); // "Pack is Full!" break; } @@ -1341,7 +1326,7 @@ break; } - default: + default:// if click video screen in shop { __debugbreak(); // please do record these dialogue ids to the HOUSE_DIALOGUE_MENU enum if( dialog_menu_id >= 36 && dialog_menu_id <= 72 )
--- a/mm7_4.cpp Mon Apr 01 16:28:10 2013 +0600 +++ b/mm7_4.cpp Mon Apr 01 17:37:32 2013 +0600 @@ -6326,7 +6326,7 @@ v7 =&pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v5]; goto LABEL_15; } - if ( in_current_building_type <= BildingType_16 && dialog_menu_id == HOUSE_DIALOGUE_GULD_BUY_BOOKS ) + if ( in_current_building_type <= BildingType_16 && dialog_menu_id == HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) { v1 = pMouse->GetCursorPos(&a2); v2 = v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v16)->y];