Mercurial > mm7
changeset 2351:12a935783629
Adding include guards to new UI headers
author | Grumpy7 |
---|---|
date | Wed, 09 Apr 2014 21:49:35 +0200 |
parents | 7c10dfb6d802 |
children | 8a49cf25fb88 |
files | GUIButton.h UI/UICharacter.h UI/UIGame.h UI/UIGuilds.h UI/UIMainMenu.h UI/UIMsgProc.h UI/UIOptions.h UI/UIPartyCreation.h UI/UIPopup.h UI/UIRest.h UI/UISaveLoad.h UI/UIShops.h UI/UITransition.h |
diffstat | 13 files changed, 13 insertions(+), 6 deletions(-) [+] |
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--- a/GUIButton.h Wed Apr 09 21:45:07 2014 +0200 +++ b/GUIButton.h Wed Apr 09 21:49:35 2014 +0200 @@ -1,3 +1,3 @@ - +#pragma once void CreateButtonInColumn(int a1, unsigned int a2); void UI_CreateEndConversationButton(); \ No newline at end of file
--- a/UI/UICharacter.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UICharacter.h Wed Apr 09 21:49:35 2014 +0200 @@ -1,4 +1,4 @@ - +#pragma once void CharacterUI_LoadPaperdollTextures(); void WetsuitOn(unsigned int uPlayerID); // idb void WetsuitOff(unsigned int uPlayerID); \ No newline at end of file
--- a/UI/UIGame.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIGame.h Wed Apr 09 21:49:35 2014 +0200 @@ -1,3 +1,3 @@ - +#pragma once void GameUI_WritePointedObjectStatusString(); void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb \ No newline at end of file
--- a/UI/UIGuilds.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIGuilds.h Wed Apr 09 21:49:35 2014 +0200 @@ -1,2 +1,2 @@ - +#pragma once void SpellBookGenerator(); \ No newline at end of file
--- a/UI/UIMainMenu.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIMainMenu.h Wed Apr 09 21:49:35 2014 +0200 @@ -0,0 +1,1 @@ +#pragma once \ No newline at end of file
--- a/UI/UIMsgProc.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIMsgProc.h Wed Apr 09 21:49:35 2014 +0200 @@ -0,0 +1,1 @@ +#pragma once \ No newline at end of file
--- a/UI/UIOptions.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIOptions.h Wed Apr 09 21:49:35 2014 +0200 @@ -0,0 +1,1 @@ +#pragma once \ No newline at end of file
--- a/UI/UIPartyCreation.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIPartyCreation.h Wed Apr 09 21:49:35 2014 +0200 @@ -1,4 +1,4 @@ - +#pragma once bool PlayerCreation_Choose4Skills(); void LoadPlayerPortraintsAndVoices(); void ReloadPlayerPortraits(int player_id, int face_id);
--- a/UI/UIPopup.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIPopup.h Wed Apr 09 21:49:35 2014 +0200 @@ -0,0 +1,1 @@ +#pragma once \ No newline at end of file
--- a/UI/UIRest.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UIRest.h Wed Apr 09 21:49:35 2014 +0200 @@ -0,0 +1,1 @@ +#pragma once \ No newline at end of file
--- a/UI/UISaveLoad.h Wed Apr 09 21:45:07 2014 +0200 +++ b/UI/UISaveLoad.h Wed Apr 09 21:49:35 2014 +0200 @@ -0,0 +1,1 @@ +#pragma once \ No newline at end of file