changeset 1318:0ec2f944fccc

Слияние
author Ritor1
date Wed, 26 Jun 2013 14:22:02 +0600
parents 66c625fd1113 (current diff) ae435824ac4d (diff)
children 2ddb0af0f437
files
diffstat 7 files changed, 1870 insertions(+), 1786 deletions(-) [+]
line wrap: on
line diff
--- a/GUIWindow.cpp	Wed Jun 26 14:21:55 2013 +0600
+++ b/GUIWindow.cpp	Wed Jun 26 14:22:02 2013 +0600
@@ -1970,7 +1970,7 @@
       {
         if ( pCurrentScreen == SCREEN_CHEST )
         {
-          Chest::DrawChestUI((unsigned int)pWindow->ptr_1C);
+          Chest::DrawChestUI(pWindow->par1C);
         }
         else if ( pCurrentScreen == SCREEN_CHEST_INVENTORY )
         {
@@ -1996,13 +1996,13 @@
         pWindowList[pVisibleWindowsIdxs[i] - 1].HouseDialogManager();
         if ( !window_SpeakInHouse )
           continue;
-        if ( (signed int)window_SpeakInHouse->ptr_1C >= 53 )
+        if ( window_SpeakInHouse->par1C >= 53 )
           continue;
-        if ( pParty->field_3C._shop_ban_times[(signed int)window_SpeakInHouse->ptr_1C] <=pParty->uTimePlayed )
+        if ( pParty->field_3C._shop_ban_times[window_SpeakInHouse->par1C] <=pParty->uTimePlayed )
         {
-          if ( (signed int)window_SpeakInHouse->ptr_1C < 53 )
+          if ( window_SpeakInHouse->par1C < 53 )
           {
-            pParty->field_3C._shop_ban_times[(signed int)window_SpeakInHouse->ptr_1C] = 0;
+            pParty->field_3C._shop_ban_times[window_SpeakInHouse->par1C] = 0;
           }
           continue;
         }
@@ -2345,170 +2345,14 @@
   GUIWindow *pWindow; // ecx@1
 
   pWindow = ptr_507BDC;
-  pMessageQueue_50CBD0->AddMessage((UIMessageType)(int)ptr_507BDC->ptr_1C, 0, 0);
+  pMessageQueue_50CBD0->AddMessage((UIMessageType)ptr_507BDC->par1C, 0, 0);
 
   pWindow->Release();
   ptr_507BDC = 0;
   pCurrentScreen = dword_506F0C[0];
   pEventTimer->Resume();
 }
-//----- (00410DEC) --------------------------------------------------------
-unsigned int __cdecl DrawLloydBeaconsScreen()
-{
-  Player *pPlayer; // esi@1
-  char *v1; // eax@1
-  unsigned __int16 v2; // ax@6
-  unsigned int result; // eax@11
-  unsigned int v4; // esi@13
-  unsigned int v5; // ecx@13
-  char v6; // zf@13
-  LloydBeacon *v7; // esi@14
-  int v8; // eax@14
-  unsigned __int64 v9; // kr08_8@14
-  unsigned int v10; // esi@14
-  unsigned int v11; // eax@14
-  char *v12; // eax@19
-  char *v13; // ecx@22
-  int v14; // eax@27
-  Texture *v19; // [sp-4h] [bp-8Ch]@4
-  GUIWindow pWindow; // [sp+Ch] [bp-7Ch]@1
-  unsigned int v23; // [sp+64h] [bp-24h]@14
-  __int64 v24; // [sp+68h] [bp-20h]@14
-  unsigned int v25; // [sp+70h] [bp-18h]@13
-  char *Str; // [sp+74h] [bp-14h]@14
-  int v27; // [sp+78h] [bp-10h]@11
-  LloydBeacon *v28; // [sp+7Ch] [bp-Ch]@12
-  RGBTexture *v29; // [sp+80h] [bp-8h]@12
-  int uNumMaxBeacons; // [sp+84h] [bp-4h]@6
 
-  pPlayer = &pParty->pPlayers[_506348_current_lloyd_playerid];
-  pRenderer->DrawTextureIndexed(8u, 8u, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]);
-  v1 = pGlobalTXT_LocalizationStrings[523];     // Recall Beacon
-  pWindow.uFrameX = game_viewport_x;
-  pWindow.uFrameY = game_viewport_y;
-  pWindow.uFrameWidth = 428;
-  pWindow.uFrameHeight = game_viewport_height;
-  pWindow.uFrameZ = 435;
-  pWindow.uFrameW = game_viewport_w;
-  if ( !bRecallingBeacon )
-    v1 = pGlobalTXT_LocalizationStrings[375];   // Set Beacon
-  sprintf(pTmpBuf.data(), "%s", v1);
-  pWindow.DrawTitleText(pBook2Font, 0, 22u, 0, pTmpBuf.data(), 3u);
-  if ( bRecallingBeacon )
-  {
-    pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6b__zoom_on);
-    v19 = pTex_tab_an_6a__zoom_off;
-  }
-  else
-  {
-    pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6a__zoom_off);
-    v19 = pTex_tab_an_6b__zoom_on;
-  }
-  pRenderer->DrawTextureTransparent(pBtn_Book_2->uX, pBtn_Book_2->uY, v19);
-  v2 = pPlayer->pActiveSkills[14];
-  uNumMaxBeacons = 1;
-  if ( HIBYTE(v2) & 1 || (v2 & 0x80u) != 0 )
-  {
-    uNumMaxBeacons = 5;
-  }
-  else
-  {
-    if ( v2 & 0x40 )
-      uNumMaxBeacons = 3;
-  }
-  result = 0;
-  v27 = 0;
-  if ( uNumMaxBeacons > 0 )
-  {
-    v29 = pSavegameThumbnails.data();
-    v28 = pPlayer->pInstalledBeacons;
-    while ( 1 )
-    {
-      pWindow.uFrameWidth = 92;
-      v4 = result;
-      pWindow.uFrameHeight = 68;
-      v5 = pLloydsBeaconsPreviewXs[result];
-      pWindow.uFrameY = pLloydsBeaconsPreviewYs[result];
-      v25 = pWindow.uFrameY;
-      pWindow.uFrameX = v5;
-      pWindow.uFrameW = pWindow.uFrameY + 67;
-      v6 = v29->pPixels == 0;
-      pWindow.uFrameZ = v5 + 91;
-      if ( !v6 )
-        break;
-      if ( !bRecallingBeacon )
-      {
-        pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook);
-        v14 = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0);
-        pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - v14 / 2, 1, pGlobalTXT_LocalizationStrings[19], 3);
-      }
-LABEL_29:
-      ++v29;
-      ++v28;
-      result = v27++ + 1;
-      if ( v27 >= uNumMaxBeacons )
-        goto LABEL_30;
-    }
-    pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook);
-    pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[v4], pLloydsBeaconsPreviewYs[v4], v29);
-    v7 = v28;
-    Str = pMapStats->pInfos[sub_410D99_get_map_index(HIWORD(v28->field_18))].pName;
-    v8 = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0);
-    pWindow.uFrameY += -6 - v8;
-    pWindow.DrawTitleText(pSpellFont, 0, 0, 1u, Str, 3u);
-    v9 = v7->uBeaconTime - pParty->uTimePlayed;
-    LODWORD(v24) = LODWORD(v7->uBeaconTime) - LODWORD(pParty->uTimePlayed);
-    HIDWORD(v24) = HIDWORD(v9);
-    v23 = (unsigned __int64)((signed __int64)((double)v24 * 0.234375) / 60 / 60) >> 32;
-    v10 = (signed __int64)((double)v24 * 0.234375) / 60 / 60;
-    v11 = v10 / 0x18;
-    if ( (unsigned int)((signed __int64)((double)v24 * 0.234375) / 60 / 60) / 0x18 )
-    {
-      v13 = pGlobalTXT_LocalizationStrings[57]; // Days
-      if ( v11 > 1 )
-      {
-        sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13);
-        pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4;
-        pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3);
-        goto LABEL_29;
-      }
-    }
-    else
-    {
-      if ( (signed __int64)(__PAIR__(v23, v10) + 1) <= 23 )
-      {
-        if ( (v23 & 0x80000000u) != 0 || (signed int)v23 <= 0 && v10 <= 1 )
-          v12 = pGlobalTXT_LocalizationStrings[109];// Hour
-        else
-          v12 = pGlobalTXT_LocalizationStrings[110];// Hours
-        sprintf(pTmpBuf.data(), "%lu %s", v10 + 1, v12);
-        pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4;
-        pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3);
-        goto LABEL_29;
-      }
-    }
-    v13 = pGlobalTXT_LocalizationStrings[56];   // Day
-    sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13);
-    pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4;
-    pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3);
-    goto LABEL_29;
-  }
-LABEL_30:
-  if ( byte_506360 )
-  {
-    /*result = pMessageQueue_50CBD0->uNumMessages;
-    if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
-    {
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CloseAfterInstallBeacon;
-      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
-      result = 3 * pMessageQueue_50CBD0->uNumMessages + 3;
-      *(&pMessageQueue_50CBD0->uNumMessages + result) = 0;
-      ++pMessageQueue_50CBD0->uNumMessages;
-    }*/
-    pMessageQueue_50CBD0->AddMessage(UIMSG_CloseAfterInstallBeacon, 0, 0);
-  }
-  return result;
-}
 //----- (00467FB6) --------------------------------------------------------
 void CreateScrollWindow()
     {
@@ -2522,7 +2366,7 @@
   a1.uFrameX = 1;
   a1.uFrameY = 1;
   a1.uFrameWidth = 468;
-  v0 = pFontSmallnum->CalcTextHeight(pScrolls[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C], &a1, 0, 0)
+  v0 = pFontSmallnum->CalcTextHeight(pScrolls[pGUIWindow_ScrollWindow->par1C], &a1, 0, 0)
      + 2 * LOBYTE(pFontCreate->uFontHeight)
      + 24;
   a1.uFrameHeight = v0;
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/UI/Books/UIMapBook.cpp	Wed Jun 26 14:22:02 2013 +0600
@@ -0,0 +1,972 @@
+#ifdef _MSC_VER
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include <assert.h>
+
+#include "..\..\MM7.h"
+#include "..\..\Render.h"
+#include "..\..\Mouse.h"
+#include "..\UIBooks.h"
+#include "..\..\MapInfo.h"
+#include "..\..\GUIWindow.h"
+#include "..\..\GUIFont.h"
+#include "..\..\Party.h"
+#include "..\..\AudioPlayer.h"
+#include "..\..\Outdoor.h"
+#include "..\..\LOD.h"
+#include "..\..\Allocator.h"
+#include "..\..\Viewport.h"
+#include "..\..\Math.h"
+#include "..\..\texts.h"
+//
+#include "..\..\mm7_data.h"
+
+//__int16 word_4E1D3A[777]; // weak
+std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390,  19}};
+std::array<__int16, 6> pTownPortalBook_ys = {{206,  84, 182, 239,  17, 283}};
+std::array<__int16, 6> pTownPortalBook_ws = {{ 80,  66,  68,  72,  67,  74}};
+std::array<__int16, 6> pTownPortalBook_hs = {{ 55,  56,  65,  67,  67,  59}};
+
+
+std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281,  61, 281, 171}}; // 004E249C
+std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84,  84, 228, 228, 155}};
+std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}};
+std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}};
+
+
+
+
+
+
+//----- (00411150) --------------------------------------------------------
+void BookUI_DrawTownPortalMap()
+{
+  //signed int v0; // edi@1
+  //__int16 v1; // dx@8
+  //POINT *v2; // edi@17
+  int v3; // edi@17
+  //__int16 v4; // dx@24
+  GUIWindow v6; // [sp+Ch] [bp-64h]@1
+  //POINT v7; // [sp+60h] [bp-10h]@17
+  POINT a2; // [sp+68h] [bp-8h]@17
+
+  pRenderer->ClearZBuffer(0, 479);
+  pRenderer->DrawTextureTransparent(8, 8, pTexture_CurrentBook);
+  pRenderer->DrawTextureTransparent(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
+
+  v6.uFrameX = game_viewport_x;
+  v6.uFrameY = game_viewport_y;
+  v6.uFrameWidth = game_viewport_width;
+  v6.uFrameHeight = game_viewport_height;
+  v6.uFrameZ = game_viewport_z;
+  v6.uFrameW = game_viewport_w;
+  
+  const uint fountain_bits_lut[] = {PARTY_QUEST_FOUNTAIN_HARMONDALE,
+                                    PARTY_QUEST_FOUNTAIN_PIERPONT,
+                                    PARTY_QUEST_FOUNTAIN_NIGHON,
+                                    PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE,
+                                    PARTY_QUEST_FOUNTAIN_CELESTIA,
+                                    PARTY_QUEST_FOUNTAIN_THE_PIT};
+  for (uint i = 0; i < 6; ++i)
+  {
+
+    if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[i]))
+      pRenderer->DrawMaskToZBuffer(pTownPortalBook_xs[i],
+                                   pTownPortalBook_ys[i],
+                                   pTexture_TownPortalIcons[i], i + 1);
+  }
+
+/*  v0 = 0;
+  do
+  {
+    if ( !v0 )
+    {
+      v1 = 206;
+LABEL_14:
+      if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v1) )
+        goto LABEL_16;
+      goto LABEL_15;
+    }
+    if ( v0 == 1 )
+    {
+      v1 = 208;
+      goto LABEL_14;
+    }
+    if ( v0 == 2 )
+    {
+      v1 = 207;
+      goto LABEL_14;
+    }
+    if ( v0 == 3 )
+    {
+      v1 = 211;
+      goto LABEL_14;
+    }
+    if ( v0 == 4 )
+    {
+      v1 = 209;
+      goto LABEL_14;
+    }
+    if ( v0 == 5 )
+    {
+      v1 = 210;
+      goto LABEL_14;
+    }
+LABEL_15:
+    pRenderer->DrawMaskToZBuffer(
+      pTownPortalBook_xs[v0],
+      pTownPortalBook_ys[v0],
+      *(&pTexture_TownPortalHarmn + v0),
+      v0 + 1);
+LABEL_16:
+    ++v0;
+  }
+  while ( v0 < 6 );*/
+
+  pMouse->GetCursorPos(&a2);
+  //v2 = pMouse->GetCursorPos(&a2);
+  v3 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF;
+
+  if (v3)
+  {
+    if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[v3 - 1]))
+      pRenderer->DrawTextureIndexed(pTownPortalBook_xs[v3 - 1], pTownPortalBook_ys[v3 - 1], pTexture_TownPortalIcons[v3 - 1]);
+  }
+  v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);
+
+
+/*  if ( !v3 )                                    // Town Portal
+  {
+    v6.DrawTitleText(pBook2Font, 0, 22, 0, pGlobalTXT_LocalizationStrings[10], 3);  // "Town Portal"
+    return;
+  }
+  if ( v3 == 1 )
+  {
+    v4 = 206;
+LABEL_30:
+    if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) )
+      goto LABEL_31;
+    v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);  // "Town Portal"
+    return;
+  }
+  if ( v3 == 2 )
+  {
+    v4 = 208;
+    goto LABEL_30;
+  }
+  if ( v3 == 3 )
+  {
+    v4 = 207;
+    goto LABEL_30;
+  }
+  if ( v3 == 4 )
+  {
+    v4 = 211;
+    goto LABEL_30;
+  }
+  if ( v3 == 5 )
+  {
+    v4 = 209;
+    goto LABEL_30;
+  }
+  if ( v3 == 6 )
+  {
+    v4 = 210;
+    goto LABEL_30;
+  }
+LABEL_31:
+  pRenderer->DrawTextureIndexed(word_4E1D3A[v3], pTownPortalBook_xs[v3 + 5], *(&pTex_tab_an_6b__zoom_on + v3));
+  v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);*/
+}
+// 4E1D3A: using guessed type __int16 word_4E1D3A[];
+
+//----- (00410DEC) --------------------------------------------------------
+unsigned int __cdecl DrawLloydBeaconsScreen()
+{
+  Player *pPlayer; // esi@1
+  char *v1; // eax@1
+  unsigned __int16 v2; // ax@6
+  unsigned int result; // eax@11
+  unsigned int v4; // esi@13
+  unsigned int v5; // ecx@13
+  char v6; // zf@13
+  LloydBeacon *v7; // esi@14
+  int v8; // eax@14
+  unsigned __int64 v9; // kr08_8@14
+  unsigned int v10; // esi@14
+  unsigned int v11; // eax@14
+  char *v12; // eax@19
+  char *v13; // ecx@22
+  int v14; // eax@27
+  Texture *v19; // [sp-4h] [bp-8Ch]@4
+  GUIWindow pWindow; // [sp+Ch] [bp-7Ch]@1
+  unsigned int v23; // [sp+64h] [bp-24h]@14
+  __int64 v24; // [sp+68h] [bp-20h]@14
+  unsigned int v25; // [sp+70h] [bp-18h]@13
+  char *Str; // [sp+74h] [bp-14h]@14
+  int v27; // [sp+78h] [bp-10h]@11
+  LloydBeacon *v28; // [sp+7Ch] [bp-Ch]@12
+  RGBTexture *v29; // [sp+80h] [bp-8h]@12
+  int uNumMaxBeacons; // [sp+84h] [bp-4h]@6
+
+  pPlayer = &pParty->pPlayers[_506348_current_lloyd_playerid];
+  pRenderer->DrawTextureIndexed(8u, 8u, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]);
+  v1 = pGlobalTXT_LocalizationStrings[523];     // Recall Beacon
+  pWindow.uFrameX = game_viewport_x;
+  pWindow.uFrameY = game_viewport_y;
+  pWindow.uFrameWidth = 428;
+  pWindow.uFrameHeight = game_viewport_height;
+  pWindow.uFrameZ = 435;
+  pWindow.uFrameW = game_viewport_w;
+  if ( !bRecallingBeacon )
+    v1 = pGlobalTXT_LocalizationStrings[375];   // Set Beacon
+  sprintf(pTmpBuf.data(), "%s", v1);
+  pWindow.DrawTitleText(pBook2Font, 0, 22u, 0, pTmpBuf.data(), 3u);
+  if ( bRecallingBeacon )
+  {
+    pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6b__zoom_on);
+    v19 = pTex_tab_an_6a__zoom_off;
+  }
+  else
+  {
+    pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6a__zoom_off);
+    v19 = pTex_tab_an_6b__zoom_on;
+  }
+  pRenderer->DrawTextureTransparent(pBtn_Book_2->uX, pBtn_Book_2->uY, v19);
+  v2 = pPlayer->pActiveSkills[14];
+  uNumMaxBeacons = 1;
+  if ( HIBYTE(v2) & 1 || (v2 & 0x80u) != 0 )
+  {
+    uNumMaxBeacons = 5;
+  }
+  else
+  {
+    if ( v2 & 0x40 )
+      uNumMaxBeacons = 3;
+  }
+  result = 0;
+  v27 = 0;
+  if ( uNumMaxBeacons > 0 )
+  {
+    v29 = pSavegameThumbnails.data();
+    v28 = pPlayer->pInstalledBeacons;
+    while ( 1 )
+    {
+      pWindow.uFrameWidth = 92;
+      v4 = result;
+      pWindow.uFrameHeight = 68;
+      v5 = pLloydsBeaconsPreviewXs[result];
+      pWindow.uFrameY = pLloydsBeaconsPreviewYs[result];
+      v25 = pWindow.uFrameY;
+      pWindow.uFrameX = v5;
+      pWindow.uFrameW = pWindow.uFrameY + 67;
+      v6 = v29->pPixels == 0;
+      pWindow.uFrameZ = v5 + 91;
+      if ( !v6 )
+        break;
+      if ( !bRecallingBeacon )
+      {
+        pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook);
+        v14 = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0);
+        pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - v14 / 2, 1, pGlobalTXT_LocalizationStrings[19], 3);
+      }
+LABEL_29:
+      ++v29;
+      ++v28;
+      result = v27++ + 1;
+      if ( v27 >= uNumMaxBeacons )
+        goto LABEL_30;
+    }
+    pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook);
+    pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[v4], pLloydsBeaconsPreviewYs[v4], v29);
+    v7 = v28;
+    Str = pMapStats->pInfos[sub_410D99_get_map_index(HIWORD(v28->field_18))].pName;
+    v8 = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0);
+    pWindow.uFrameY += -6 - v8;
+    pWindow.DrawTitleText(pSpellFont, 0, 0, 1u, Str, 3u);
+    v9 = v7->uBeaconTime - pParty->uTimePlayed;
+    LODWORD(v24) = LODWORD(v7->uBeaconTime) - LODWORD(pParty->uTimePlayed);
+    HIDWORD(v24) = HIDWORD(v9);
+    v23 = (unsigned __int64)((signed __int64)((double)v24 * 0.234375) / 60 / 60) >> 32;
+    v10 = (signed __int64)((double)v24 * 0.234375) / 60 / 60;
+    v11 = v10 / 0x18;
+    if ( (unsigned int)((signed __int64)((double)v24 * 0.234375) / 60 / 60) / 0x18 )
+    {
+      v13 = pGlobalTXT_LocalizationStrings[57]; // Days
+      if ( v11 > 1 )
+      {
+        sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13);
+        pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4;
+        pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3);
+        goto LABEL_29;
+      }
+    }
+    else
+    {
+      if ( (signed __int64)(__PAIR__(v23, v10) + 1) <= 23 )
+      {
+        if ( (v23 & 0x80000000u) != 0 || (signed int)v23 <= 0 && v10 <= 1 )
+          v12 = pGlobalTXT_LocalizationStrings[109];// Hour
+        else
+          v12 = pGlobalTXT_LocalizationStrings[110];// Hours
+        sprintf(pTmpBuf.data(), "%lu %s", v10 + 1, v12);
+        pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4;
+        pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3);
+        goto LABEL_29;
+      }
+    }
+    v13 = pGlobalTXT_LocalizationStrings[56];   // Day
+    sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13);
+    pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4;
+    pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3);
+    goto LABEL_29;
+  }
+LABEL_30:
+  if ( byte_506360 )
+  {
+    /*result = pMessageQueue_50CBD0->uNumMessages;
+    if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
+    {
+      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CloseAfterInstallBeacon;
+      pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
+      result = 3 * pMessageQueue_50CBD0->uNumMessages + 3;
+      *(&pMessageQueue_50CBD0->uNumMessages + result) = 0;
+      ++pMessageQueue_50CBD0->uNumMessages;
+    }*/
+    pMessageQueue_50CBD0->AddMessage(UIMSG_CloseAfterInstallBeacon, 0, 0);
+  }
+  return result;
+}
+
+
+//----- (00413980) --------------------------------------------------------
+void BookUI_Map_Draw()
+    { 
+    int v6; // eax@31
+    unsigned int map_id; // eax@35
+    Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3
+    char party_coord[120]; // [sp+Ch] [bp-CCh]@37
+    GUIWindow map_window; // [sp+84h] [bp-54h]@35
+    unsigned int textrX, textrY;
+
+    pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12);
+    if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 )
+        {
+        buttnTxtr = pTex_tab_an_6a__zoom_off;
+        textrY = pViewport->uViewportTL_Y + 2;
+        textrX = pViewport->uViewportTL_X + 408;
+        }
+    else
+        {
+        buttnTxtr = pTex_tab_an_6b__zoom_on;
+        textrY = pViewport->uViewportTL_Y + 1;
+        textrX = pViewport->uViewportTL_X + 398;
+        }
+    pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
+    if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 )
+        {
+        buttnTxtr = pTex_tab_an_7a__zoot_off;
+        textrY = pViewport->uViewportTL_Y + 38;
+        textrX = pViewport->uViewportTL_X + 408;
+        }
+    else
+        {
+        buttnTxtr = pTex_tab_an_7b__zoot_on;
+        textrY = pViewport->uViewportTL_Y + 38;
+        textrX = pViewport->uViewportTL_X + 398;
+        }
+    pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
+    if ( Book_PageBtn3_flag )
+        {
+        buttnTxtr = pTexture_506390;
+        textrY = pViewport->uViewportTL_Y + 113;
+        textrX = pViewport->uViewportTL_X + 408;
+        }
+    else
+        {
+        buttnTxtr = pTexture_506394;
+        textrY = pViewport->uViewportTL_Y + 113;
+        textrX = pViewport->uViewportTL_X + 398;
+        }
+    pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
+    if ( Book_PageBtn4_flag )
+        {
+        buttnTxtr = pTexture_506388;
+        textrY = pViewport->uViewportTL_X + 150;
+        textrX = pViewport->uViewportTL_Y + 408;
+        }
+    else
+        {
+        buttnTxtr = pTexture_50638C;
+        textrY = pViewport->uViewportTL_X + 150;
+        textrX = pViewport->uViewportTL_Y + 399;
+        }
+    pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
+    if ( Book_PageBtn5_flag )
+        {
+        buttnTxtr = pTexture_506380;
+        textrY = pViewport->uViewportTL_Y + 188;
+        textrX = pViewport->uViewportTL_X + 408;
+        }
+    else
+        {
+        buttnTxtr = pTexture_506384;
+        textrY = pViewport->uViewportTL_Y + 188;
+        textrX = pViewport->uViewportTL_X + 397;
+        }
+    pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
+    if ( Book_PageBtn6_flag )
+        {
+        buttnTxtr = pTexture_506378;
+        textrY = pViewport->uViewportTL_Y + 226;
+        textrX = pViewport->uViewportTL_X + 408;
+        }
+    else
+        {
+        buttnTxtr = pTexture_50637C;
+        textrY = pViewport->uViewportTL_Y + 226;
+        textrX = pViewport->uViewportTL_X + 397;
+        }
+    pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
+    if ( BtnDown_flag )
+        viewparams->CenterOnParty2();
+    if ( BtnUp_flag )
+        viewparams->CenterOnParty();
+    if ( Book_PageBtn3_flag )
+        viewparams->_443219();
+    if ( Book_PageBtn4_flag )
+        viewparams->_443231();
+    if ( Book_PageBtn5_flag )
+        viewparams->_44323D();
+    if ( Book_PageBtn6_flag )
+        viewparams->_443225();
+
+    if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag )
+        pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
+    BtnUp_flag = 0;
+    BtnDown_flag = 0;
+    Book_PageBtn6_flag = 0;
+    Book_PageBtn5_flag = 0;
+    Book_PageBtn4_flag = 0;
+    Book_PageBtn3_flag = 0;
+    DrawBook_Map_sub(97, 49, 361, 313, 0);
+    pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr);
+    map_window.uFrameWidth = game_viewport_width;
+    map_window.uFrameHeight = game_viewport_height;
+    map_window.uFrameX = game_viewport_x;
+    map_window.uFrameY = game_viewport_y;
+    map_window.uFrameZ = game_viewport_z;
+    map_window.uFrameW = game_viewport_w;
+    map_id = pMapStats->GetMapInfo(pCurrentMapName.data());
+    if ( map_id )
+        map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3);
+
+    map_window.uFrameX = 0;
+    sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d  y: %d"
+    map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0);
+    }
+
+//----- (00442955) --------------------------------------------------------
+void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 )
+    {
+    int v5; // ebx@1
+    int v6; // edi@1
+    BLVMapOutlines *v7; // eax@8
+    unsigned __int8 v8; // zf@8
+    unsigned __int8 v9; // sf@8
+    int v10; // esi@10
+    unsigned int v11; // edx@11
+    __int16 v12; // cx@12
+    signed int v13; // eax@15
+    int v14; // eax@16
+    Vec3_short_ *v15; // ecx@16
+    int v16; // edx@16
+    int v17; // ecx@16
+    Vec3_short_ *v18; // eax@16
+    int v19; // ecx@16
+    int v20; // eax@16
+    signed int v21; // esi@18
+    int v22; // ecx@21
+    BLVMapOutline *v23; // ecx@21
+    Vec3_short_ *v24; // edx@21
+    Vec3_short_ *v25; // eax@21
+    int v26; // ecx@21
+    unsigned __int16 *v27; // edi@21
+    int v28; // edx@21
+    int v29; // eax@21
+    double v30; // st7@23
+    signed __int64 v31; // qax@23
+    unsigned short *v32; // edx@23
+    int textr_width; // esi@23
+    signed int v34; // eax@23
+    signed int v35; // ecx@23
+    int v36; // esi@27
+    int v37; // ecx@27
+    int v38; // edx@31
+    unsigned int v39; // eax@33
+    short *v40; // esi@33
+    short *v41; // edi@33
+    unsigned __int8 v42; // cf@33
+    unsigned int v43; // ecx@33
+    short *v44; // edi@33
+    short *v45; // esi@33
+    int v46; // ecx@33
+    signed int v47; // esi@38
+    signed int v48; // ecx@38
+    int v49; // eax@38
+    signed int v50; // edx@55
+    unsigned int v51; // ecx@55
+    int result; // eax@72
+    int v53; // eax@75
+    int v54; // esi@75
+    int v55; // eax@75
+    __int16 v56; // si@85
+    double v57; // st7@85
+    int v58; // ebx@85
+    signed __int64 v59; // qax@85
+    signed int v60; // edi@85
+    signed __int64 v61; // qax@85
+    signed int v62; // ebx@85
+    signed int v63; // esi@85
+    int v64; // eax@87
+    unsigned int v65; // ebx@95
+    unsigned short *v66; // edx@95
+    unsigned __int16 *v67; // esi@96
+    int v68; // edi@98
+    unsigned __int16 v69; // cx@99
+    unsigned int v70; // [sp-10h] [bp-48074h]@80
+    unsigned int v71; // [sp-Ch] [bp-48070h]@80
+    unsigned int v72; // [sp-8h] [bp-4806Ch]@80
+    signed int v73; // [sp-4h] [bp-48068h]@59
+    unsigned __int16 v74; // [sp-4h] [bp-48068h]@79
+    unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23
+    int v76; // [sp+4800Ch] [bp-58h]@23
+    unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27
+    unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23
+    unsigned int surfPitch; // [sp+48018h] [bp-4Ch]@1
+
+    int v81; // [sp+48020h] [bp-44h]@23
+    unsigned __int16* render16_data;
+    unsigned char* texture8_data;
+    unsigned char* curr_line;
+    int scale_increment;
+    int scaled_posX;
+    int scaled_posY;
+    int stepX_r;
+    int stepY_r;
+
+
+    unsigned int teal; // [sp+48028h] [bp-3Ch]@8
+    int v84; // [sp+4802Ch] [bp-38h]@1
+    int screenCenter_X; // [sp+48030h] [bp-34h]@1
+    int v86; // [sp+48034h] [bp-30h]@1
+    int v87; // [sp+48038h] [bp-2Ch]@16
+    unsigned int v88; // [sp+4803Ch] [bp-28h]@16
+    int black; // [sp+48040h] [bp-24h]@8
+    int screenCenterY; // [sp+48044h] [bp-20h]@1
+    unsigned int i; // [sp+48048h] [bp-1Ch]@9
+    unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16
+    unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16
+    signed int screenWidth; // [sp+48054h] [bp-10h]@8
+    unsigned int v95; // [sp+48058h] [bp-Ch]@16
+    int v96; // [sp+4805Ch] [bp-8h]@10
+    const void *v97; // [sp+48060h] [bp-4h]@16
+    unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85
+    int a5a; // [sp+48070h] [bp+Ch]@86
+
+    tl_x = tl_x;
+    tl_y = tl_y;
+    screenCenter_X = (signed int)(tl_x + br_x) >> 1;
+    screenCenterY = (signed int)(tl_y + br_y) >> 1;
+    surfPitch = pRenderer->uTargetSurfacePitch;
+    pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y);
+    v5 = viewparams->field_2C;
+    v6 = viewparams->sViewCenterX;
+    v86 = viewparams->sViewCenterX;
+    v84 = viewparams->sViewCenterY;
+    if ( viewparams->field_2C != 384 )
+        {
+        if ( viewparams->field_2C == 768 )
+            {
+            if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+                v5 = 680;
+            }
+        }
+    else
+        {
+        v6 = viewparams->indoor_center_x;
+        v86 = viewparams->indoor_center_x;
+        v84 = viewparams->indoor_center_y;
+        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+            v5 = viewparams->field_2C - 34;
+        }
+    if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
+        {
+        screenWidth = br_x - tl_x + 1;
+        screenHeight = br_y - tl_y + 1;
+        render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch];
+        texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
+        pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
+        scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / v5;
+
+        v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
+
+
+        teal =               (unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16;
+        //  v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16);
+
+        //   v32 = map_texture_16;
+        textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
+        stepY_r =            (int)(signed __int64)((double)(- v84 - 22528 / (v5 / 384)+ 32768) / v30) << 16;
+        //   v81 =   (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30);
+        black = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30);
+
+        //  v76 = textr_width;
+        scaled_posY = stepY_r >> 16;
+        //nearest neiborhood scaling
+        if ( texture8_data)  
+            {
+            for(uint i=0; i<screenHeight;++i)
+                {
+                curr_line=&texture8_data[scaled_posY*textr_width];
+                stepX_r=teal;
+                for(uint j=0; j<screenWidth;++j)
+                    {
+                    scaled_posX=stepX_r>>16;
+                    map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)];
+                    stepX_r+=scale_increment;      
+                    }
+                stepY_r+=scale_increment;
+                scaled_posY=stepY_r>>16;
+                }
+            }
+        //move visible square to render
+        for(uint i=0; i<screenHeight;++i)
+            {
+            if ( screenWidth > 0 )
+                {
+                memcpy((void*)&render16_data[surfPitch*i],(void*)&map_texture_16[i*screenWidth], screenWidth*2);
+                }
+            }
+        }
+    else
+        {
+        black = TargetColor(0, 0, 0);
+        teal = TargetColor(0, 0xFFu, 0xFFu);
+        v7 = pIndoor->pMapOutlines;
+        uNumBlueFacesInBLVMinimap = 0;
+        v8 = pIndoor->pMapOutlines->uNumOutlines == 0;
+        v9 = pIndoor->pMapOutlines->uNumOutlines < 0;
+        screenWidth = 0;
+        if ( !(v9 | v8) )
+            {
+            i = 0;
+            do
+                {
+                v10 = (int)((char *)v7 + i + 4);
+                v96 = pIndoor->pFaces[*(short *)((char *)v7 + i + 8)].uAttributes;
+                if ( !(BYTE1(v96) & 0x20 || (v11 = pIndoor->pFaces[*(short *)((char *)v7 + i + 10)].uAttributes, BYTE1(v11) & 0x20) ))
+                    {
+                    v12 = *(short *)((char *)v7 + i + 14);
+                    if ( !(v12 & 1) )
+                        {
+                        if ( !(!(v96 & 0x80) && (v11 & 0x80u) == 0 ))
+                            {
+                            v96 = (signed int)screenWidth >> 3;
+                            v13 = screenWidth;
+                            *(short *)(v10 + 10) = v12 | 1;
+                            pIndoor->_visible_outlines[v96] |= 1 << (7 - v13 % 8);
+                            }
+                        }
+                    if ( (!(v12 & 1) && !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) || v12 & 1)
+                        {
+                        v14 = *(short *)v10;
+                        v88 = v5;
+                        v15 = &pIndoor->pVertices[v14];
+                        v16 = v15->x;
+                        v17 = v15->y - v84;
+                        v93 = (unsigned __int16 *)(v16 - v6);
+                        screenHeight = v17;
+                        v18 = &pIndoor->pVertices[*(short *)(v10 + 2)];
+                        v19 = v18->x;
+                        v20 = v18->y - v84;
+                        v95 = v19 - v6;
+                        v97 = (const void *)v20;
+                        v88 = (unsigned __int64)((v16 - v6) * (signed __int64)v5) >> 16;
+                        v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)v5) >> 16;
+                        v93 = (unsigned __int16 *)((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16);
+                        screenHeight = (unsigned __int64)(v20 * (signed __int64)v5) >> 16;
+                        pRenderer->RasterLine2D(
+                            screenCenter_X + v88,
+                            screenCenterY - v87,
+                            screenCenter_X + ((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16),
+                            screenCenterY - screenHeight,
+                            black);
+                        v7 = pIndoor->pMapOutlines;
+                        }
+                    }
+                ++screenWidth;
+                i += 12;
+                }
+                while ( screenWidth < (signed int)v7->uNumOutlines );
+            }
+        v21 = 0;
+        if ( (signed int)uNumBlueFacesInBLVMinimap > 0 )
+            {
+            while ( 1 )
+                {
+                v22 = pBlueFacesInBLVMinimapIDs[v21];
+                v87 = v5;
+                v23 = &v7->pOutlines[v22];
+                v24 = &pIndoor->pVertices[v23->uVertex1ID];
+                v25 = &pIndoor->pVertices[v23->uVertex2ID];
+                v26 = v25->x;
+                v27 = (unsigned __int16 *)(v24->x - v86);
+                v28 = v24->y - v84;
+                v29 = v25->y - v84;
+                v93 = v27;
+                screenHeight = v28;
+                v97 = (const void *)v29;
+                v87 = (unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16;
+                v88 = (unsigned __int64)(v28 * (signed __int64)v5) >> 16;
+                i = (unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16;
+                v95 = (unsigned __int64)(v29 * (signed __int64)v5) >> 16;
+                pRenderer->RasterLine2D(
+                    screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16),
+                    screenCenterY - v88,
+                    screenCenter_X + ((unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16),
+                    screenCenterY - v95,
+                    teal);
+                ++v21;
+                if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap )
+                    break;
+                v7 = pIndoor->pMapOutlines;
+                }
+            v6 = v86;
+            }
+        }
+    v47 = ((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 3;
+    v81 = pParty->vPosition.y - v84;
+    v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - v84) * (signed __int64)v5) >> 16);
+    v48 = 1;
+    v49 = screenCenterY - (int)v97 - 3;
+    if ( v47 >= (signed int)tl_x )
+        {
+        if ( v47 > (signed int)br_x )
+            {
+            if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 6) > (signed int)br_x )
+                v48 = 0;
+            v47 = br_x;
+            }
+        }
+    else
+        {
+        if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X) < (signed int)tl_x )
+            v48 = 0;
+        v47 = tl_x;
+        }
+    if ( v49 >= (signed int)tl_y )
+        {
+        if ( v49 > br_y )
+            {
+            if ( screenCenterY - (signed int)v97 - 6 > br_y )
+                v48 = 0;
+            v49 = br_y;
+            }
+        }
+    else
+        {
+        if ( screenCenterY - (signed int)v97 < (signed int)tl_y )
+            v48 = 0;
+        v49 = tl_y;
+        }
+    if ( v48 == 1 )
+        {
+        v50 = 0;
+        v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
+        if ( (signed int)(pParty->sRotationY & stru_5C6E00->uDoublePiMask) >= 128 )
+            {
+            if ( (signed int)v51 > 384 )
+                {
+                if ( (signed int)v51 >= 640 )
+                    {
+                    if ( (signed int)v51 > 896 )
+                        {
+                        if ( (signed int)v51 >= 1152 )
+                            {
+                            if ( (signed int)v51 > 1408 )
+                                {
+                                if ( (signed int)v51 >= 1664 )
+                                    {
+                                    if ( (signed int)v51 <= 1920 )
+                                        v73 = 7;
+                                    }
+                                else
+                                    {
+                                    v73 = 6;
+                                    }
+                                }
+                            else
+                                {
+                                v73 = 5;
+                                }
+                            }
+                        else
+                            {
+                            v73 = 4;
+                            }
+                        }
+                    else
+                        {
+                        v73 = 3;
+                        }
+                    }
+                else
+                    {
+                    v73 = 2;
+                    }
+                if( (signed int)v51 <=1920)
+                    v50 = v73;
+                }
+            else
+                v50 = 1;
+            }
+        pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50]));
+        }
+    result = TargetColor(0xFFu, 0xFFu, 0xFFu);
+    v95 = 0;
+    v86 = result;
+    if ( (signed int)uNumLevelDecorations > 0 )
+        {
+        screenWidth = (unsigned int)&pLevelDecorations[0].vPosition;
+        do
+            {
+            if ( *(char *)(screenWidth - 2) & 8 )
+                {
+                v53 = *(int *)(screenWidth + 4) - v84;
+                v93 = (unsigned __int16 *)(*(int *)screenWidth - v6);
+                screenHeight = v53;
+                v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X;
+                v97 = (const void *)((unsigned __int64)(v53 * (signed __int64)v5) >> 16);
+                v55 = screenCenterY - (int)v97;
+                if ( v54 >= pRenderer->raster_clip_x )
+                    {
+                    if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w )
+                        {
+                        v74 = v86;
+                        if ( v5 > 512 )
+                            {
+                            v96 = v55 + 1;
+                            black = v55 - 1;
+                            pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, v86);
+                            pRenderer->RasterLine2D(v54, black, v54, v96, v86);
+                            ++v54;
+                            v74 = v86;
+                            v72 = v96;
+                            v71 = v54;
+                            v70 = black;
+                            }
+                        else
+                            {
+                            v72 = screenCenterY - (int)v97;
+                            v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X;
+                            v70 = screenCenterY - (int)v97;
+                            }
+                        pRenderer->RasterLine2D(v54, v70, v71, v72, v74);
+                        }
+                    }
+                }
+            ++v95;
+            result = v95;
+            screenWidth += 32;
+            }
+            while ( (signed int)v95 < (signed int)uNumLevelDecorations );
+        }
+    if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+        {
+        screenCenterY = br_x - tl_x + 1;
+        v95 = br_y - tl_y + 1;
+        v77 = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch];
+        v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2;
+        black = (1 << (v56 + 16)) / v5;
+        v57 = (double)(1 << (16 - v56));
+        v58 = 22528 / (v5 / 384);
+        v59 = (signed __int64)((double)(v6 - v58 + 32768) / v57);
+        v60 = (int)v59 << 16;
+        v97 = (const void *)((int)v59 << 16);
+        v61 = (signed __int64)((double)(32768 - v58 - v84) / v57);
+        pPalette_16 = (unsigned __int16 *)(v60 >> 16);
+        v62 = (int)v61 << 16;
+        teal = v60 >> 16;
+        v63 = (signed __int16)v61;
+        a4a = map_texture_16;
+        result = TargetColor(0xCu, 0xCu, 0xCu);
+        screenCenter_X = 0;
+        for ( i = result; screenCenter_X < (signed int)v95; result = screenCenter_X )
+            {
+            a5a = 0;
+            if ( screenCenterY > 0 )
+                {
+                v96 = (v63 - 80) / 4;
+                v64 = teal;
+                do
+                    {
+                    v81 = (v64 - 80) / 4;
+                    if ( !pOutdoor->_47F04C(v81, v96) )
+                        {
+                        if ( pOutdoor->_47F097(v81, v96) )
+                            {
+                            if ( !((a5a + screenCenter_X) % 2) )
+                                *a4a = i;
+                            }
+                        else
+                            {
+                            *a4a = 0;
+                            }
+                        }
+                    ++a4a;
+                    v97 = (char *)v97 + black;
+                    v64 = (signed int)v97 >> 16;
+                    ++a5a;
+                    }
+                    while ( a5a < screenCenterY );
+                }
+            v62 += black;
+            v97 = (const void *)v60;
+            a4a += screenCenterY - a5a;
+            v63 = v62 >> 16;
+            ++screenCenter_X;
+            teal = (unsigned int)pPalette_16;
+            }
+        v65 = v95;
+        v66 = map_texture_16;
+        if ( (signed int)v95 > 0 )
+            {
+            v67 = v77;
+            result = 2 * (surfPitch - screenCenterY);
+            do
+                {
+                if ( screenCenterY > 0 )
+                    {
+                    v68 = screenCenterY;
+                    do
+                        {
+                        v69 = *(short *)v66;
+                        if ( !*(short *)v66 || v69 == (short)i )
+                            *v67 = v69;
+                        ++v66;
+                        ++v67;
+                        --v68;
+                        }
+                        while ( v68 );
+                    }
+                v67 = (unsigned __int16 *)((char *)v67 + result);
+                --v65;
+                }
+                while ( v65 );
+            }
+        }
+    }
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/UI/Books/UINotesBooks.cpp	Wed Jun 26 14:22:02 2013 +0600
@@ -0,0 +1,654 @@
+
+#ifdef _MSC_VER
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include <assert.h>
+
+#include "..\..\MM7.h"
+#include "..\..\Render.h"
+#include "..\..\Mouse.h"
+#include "..\UIBooks.h"
+#include "..\..\MapInfo.h"
+#include "..\..\GUIWindow.h"
+#include "..\..\GUIFont.h"
+#include "..\..\Party.h"
+#include "..\..\AudioPlayer.h"
+//#include "..\Outdoor.h"
+#include "..\..\LOD.h"
+#include "..\..\Allocator.h"
+#include "..\..\Viewport.h"
+//#include "..\Math.h"
+#include "..\..\Awards.h"
+#include "..\..\Autonotes.h"
+#include "..\..\StorylineTextTable.h"
+#include "..\..\texts.h"
+//
+#include "..\..\mm7_data.h"
+
+
+
+
+//----- (00413D3C) --------------------------------------------------------
+static const char *GetDayPart()
+    {
+    if (pParty->uCurrentHour <= 4)
+        return pGlobalTXT_LocalizationStrings[567]; // "Night"
+    else if (pParty->uCurrentHour == 5)
+        return pGlobalTXT_LocalizationStrings[55]; // "Dawn"
+    else if (pParty->uCurrentHour == 20)
+        return pGlobalTXT_LocalizationStrings[566]; // "Dusk"
+    else
+        return pGlobalTXT_LocalizationStrings[56]; // "Day"
+    }
+
+
+
+
+
+//----- (00413D6F) --------------------------------------------------------
+void BookUI_Calendar_Draw()
+    {
+    unsigned int v0; // esi@1
+    //char *v1; // eax@5
+    int v2; // ecx@5
+    char *v3; // eax@6
+    GUIWindow a1; // [sp+Ch] [bp-60h]@5
+    unsigned int v6; // [sp+60h] [bp-Ch]@1
+    //int v7; // [sp+64h] [bp-8h]@1
+    //int a5; // [sp+68h] [bp-4h]@1
+
+
+    static unsigned int pDayMoonPhase[28] = // 4E1B18
+        {
+        0, 0, 0,
+        1, 1, 1, 1,
+        2, 2, 2,
+        3, 3, 3, 3,
+        4, 4, 4,
+        3, 3, 3, 3,
+        2, 2, 2,
+        1, 1, 1, 1
+        };
+
+
+    v0 = pParty->uCurrentHour;
+    pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_13);
+    if ( (signed int)v0 <= 12 )
+        {
+        if ( !v0 )
+            v0 = 12;
+        }
+    else
+        {
+        v0 -= 12;
+        }
+    a1.uFrameX = game_viewport_x;
+    a1.uFrameY = game_viewport_y;
+    a1.uFrameWidth = game_viewport_width;
+    a1.uFrameHeight = game_viewport_height;
+    a1.uFrameZ = game_viewport_z;
+    a1.uFrameW = game_viewport_w;
+    a1.DrawTitleText(pBook2Font, 0, 0x16u, ui_book_calendar_title_color, pGlobalTXT_LocalizationStrings[186], 3); // "Time in Erathia"
+
+    v2 = 0;
+    if ( pParty->uCurrentHour >= 12 )
+        {
+        if ( pParty->uCurrentHour >= 24 )
+            v2=0;
+        else
+            v2=1;
+        }
+
+    sprintf(pTmpBuf.data(), "%s\t100:\t110%d:%02d %s - %s",
+        pGlobalTXT_LocalizationStrings[526], // "Time"
+        v0,
+        pParty->uCurrentMinute,
+        aAMPMNames[v2],
+        GetDayPart());
+    a1.DrawText(pBookFont, 70, 55, ui_book_calendar_time_color, pTmpBuf.data(), 0, 0, 0);
+
+    sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s",
+        pGlobalTXT_LocalizationStrings[56], // "Day"
+        pParty->uDaysPlayed + 1,
+        aDayNames[pParty->uDaysPlayed % 7]);
+    a1.DrawText(pBookFont, 70, 2 * LOBYTE(pBookFont->uFontHeight) + 49, ui_book_calendar_day_color, pTmpBuf.data(), 0, 0, 0);
+
+    sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s",
+        pGlobalTXT_LocalizationStrings[146], // "Month"
+        pParty->uCurrentMonth + 1,
+        aMonthNames[pParty->uCurrentMonth]);
+    a1.DrawText(pBookFont, 70, 4 * LOBYTE(pBookFont->uFontHeight) + 43, ui_book_calendar_month_color, pTmpBuf.data(), 0, 0, 0);
+
+    sprintf(pTmpBuf.data(), "%s\t100:\t110%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); // "Year"
+    a1.DrawText(pBookFont, 70, 6 * LOBYTE(pBookFont->uFontHeight) + 37, ui_book_calendar_year_color, pTmpBuf.data(), 0, 0, 0);
+
+    sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[530], aMoonPhaseNames[pDayMoonPhase[pParty->uDaysPlayed]]); // "Moon"
+    a1.DrawText(pBookFont, 70, 8 * LOBYTE(pBookFont->uFontHeight) + 31, ui_book_calendar_moon_color, pTmpBuf.data(), 0, 0, 0);
+
+    v6 = pMapStats->GetMapInfo(pCurrentMapName.data());
+    if ( v6 )
+        v3 = pMapStats->pInfos[v6].pName;
+    else
+        v3 = "Unknown";
+    sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[531], v3); // "Location"
+    a1.DrawText(pBookFont, 70, 10 * LOBYTE(pBookFont->uFontHeight) + 25, ui_book_calendar_location_color, pTmpBuf.data(), 0, 0, 0);
+    }
+
+
+
+
+
+//----- (00413126) --------------------------------------------------------
+void BookUI_Questbook_Draw()
+    {
+    unsigned int v0; // eax@3
+    unsigned int v1; // eax@7
+    int v2; // ecx@11
+    int v3; // ebx@16
+    int v4; // eax@19
+    const char *v5; // edi@19
+    int v6; // eax@19
+    unsigned int v7; // edi@19
+    unsigned int v8; // [sp-8h] [bp-68h]@3
+    unsigned int v9; // [sp-8h] [bp-68h]@7
+    Texture *v10; // [sp-4h] [bp-64h]@3
+    Texture *v11; // [sp-4h] [bp-64h]@7
+    GUIWindow a1; // [sp+Ch] [bp-54h]@9
+
+    pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook);
+    if ( BtnUp_flag || !dword_506528 )
+        {
+        v10 = pTex_tab_an_6a__zoom_off;
+        v8 = pViewport->uViewportTL_Y + 2;
+        v0 = pViewport->uViewportTL_X + 407;
+        }
+    else
+        {
+        v10 = pTex_tab_an_6b__zoom_on;
+        v8 = pViewport->uViewportTL_Y + 1;
+        v0 = pViewport->uViewportTL_X + 398;
+        }
+    pRenderer->DrawTextureTransparent(v0, v8, v10);
+    if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 )
+        {
+        v11 = pTex_tab_an_7a__zoot_off;
+        v9 = pViewport->uViewportTL_Y + 38;
+        v1 = pViewport->uViewportTL_X + 407;
+        }
+    else
+        {
+        v11 = pTex_tab_an_7b__zoot_on;
+        v9 = pViewport->uViewportTL_Y + 38;
+        v1 = pViewport->uViewportTL_X + 398;
+        }
+    pRenderer->DrawTextureTransparent(v1, v9, v11);
+    a1.uFrameWidth = game_viewport_width;
+    a1.uFrameHeight = game_viewport_height;
+    a1.uFrameX = game_viewport_x;
+    a1.uFrameY = game_viewport_y;
+    a1.uFrameZ = game_viewport_z;
+    a1.uFrameW = game_viewport_w;
+    a1.DrawTitleText(pBook2Font, 0, 22, ui_book_quests_title_color, pGlobalTXT_LocalizationStrings[174], 3); //"Current Quests"
+
+    a1.uFrameX = 48;
+    a1.uFrameY = 70;
+    a1.uFrameWidth = 360;
+    a1.uFrameHeight = 264;
+    a1.uFrameZ = 407;
+    a1.uFrameW = 333;
+    if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 )
+        {
+        pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
+        v2 = dword_50651C++;
+        dword_506528 += num_achieved_awards;
+        byte_506130[v2] = num_achieved_awards;
+        }
+    if ( BtnUp_flag && dword_50651C )
+        {
+        pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
+        --dword_50651C;
+        dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
+        }
+    if ( !num_achieved_awards || (v3 = dword_506528, dword_506528 < 1) )
+        {
+        v3 = 0;
+        dword_50651C = 0;
+        dword_506528 = 0;
+        }
+    BtnDown_flag = 0;
+    BtnUp_flag = 0;
+    num_achieved_awards = 0;
+    while ( v3 < num_achieved_awards_2 )
+        {
+        v4 = achieved_awards[v3];
+        ++num_achieved_awards;
+        v5 = pQuestTable[v4];//(&dword_722F10)[4 * v4];
+        a1.DrawText(pAutonoteFont, 1, 0, ui_book_quests_text_color, pQuestTable[v4], 0, 0, 0);//(&dword_722F10)[4 * v4], 0, 0, 0);
+        v6 = pAutonoteFont->CalcTextHeight(v5, &a1, 1, 0);
+        v7 = a1.uFrameY + v6;
+        if ( (signed int)(a1.uFrameY + v6) > (signed int)a1.uFrameHeight )
+            break;
+        pRenderer->DrawTextureTransparent(100, v7 + 12, pSpellBookPagesTextr_10);
+        ++v3;
+        a1.uFrameY = v7 + 24;
+        }
+    }
+
+
+//----- (0041338E) --------------------------------------------------------
+void BookUI_Autonotes_Draw()
+    {
+    unsigned int v0; // eax@3
+    unsigned int v1; // eax@7
+    signed int v2; // ebp@11
+    unsigned int v3; // eax@18
+    unsigned int v4; // eax@24
+    unsigned int v5; // eax@30
+    unsigned int v6; // eax@36
+    unsigned int v7; // eax@42
+    signed int v8; // ebp@47
+    int v9; // eax@52
+    int v10; // eax@56
+    int v11; // edx@57
+    int v12; // ebp@64
+    int v13; // eax@65
+    const char *v14; // edi@65
+    int v15; // eax@65
+    unsigned int v16; // edi@65
+    unsigned int v17; // [sp-8h] [bp-70h]@3
+    unsigned int v18; // [sp-8h] [bp-70h]@7
+    unsigned int v19; // [sp-8h] [bp-70h]@18
+    unsigned int v20; // [sp-8h] [bp-70h]@24
+    unsigned int v21; // [sp-8h] [bp-70h]@30
+    unsigned int v22; // [sp-8h] [bp-70h]@36
+    unsigned int v23; // [sp-8h] [bp-70h]@42
+    Texture *v24; // [sp-4h] [bp-6Ch]@3
+    Texture *v25; // [sp-4h] [bp-6Ch]@7
+    Texture *v26; // [sp-4h] [bp-6Ch]@18
+    Texture *v27; // [sp-4h] [bp-6Ch]@24
+    Texture *v28; // [sp-4h] [bp-6Ch]@30
+    Texture *v29; // [sp-4h] [bp-6Ch]@36
+    Texture *v30; // [sp-4h] [bp-6Ch]@42
+    signed __int16 v31; // [sp+10h] [bp-58h]@1
+    char *v32; // [sp+10h] [bp-58h]@49
+    GUIWindow a1; // [sp+14h] [bp-54h]@46
+
+    v31 = 0;
+    pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_AutonotesBook);
+    if ( BtnUp_flag || !dword_506528 )
+        {
+        v24 = pTex_tab_an_6a__zoom_off;
+        v17 = pViewport->uViewportTL_Y + 2;
+        v0 = pViewport->uViewportTL_X + 407;
+        }
+    else
+        {
+        v24 = pTex_tab_an_6b__zoom_on;
+        v17 = pViewport->uViewportTL_Y + 1;
+        v0 = pViewport->uViewportTL_X + 398;
+        }
+    pRenderer->DrawTextureTransparent(v0, v17, v24);
+    if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 )
+        {
+        v25 = pTex_tab_an_7a__zoot_off;
+        v18 = pViewport->uViewportTL_Y + 38;
+        v1 = pViewport->uViewportTL_X + 407;
+        }
+    else
+        {
+        v25 = pTex_tab_an_7b__zoot_on;
+        v18 = pViewport->uViewportTL_Y + 38;
+        v1 = pViewport->uViewportTL_X + 398;
+        }
+    pRenderer->DrawTextureTransparent(v1, v18, v25);
+    if ( !Book_PageBtn3_flag )//Potions_page_flag
+        {
+        if (_506568_autonote_type != AUTONOTE_POTION_RECEPIE)
+            {
+            pRenderer->DrawTextureTransparent(
+                pViewport->uViewportTL_X + 408,
+                pViewport->uViewportTL_Y + 113,
+                pTexture_506390);
+            v2 = 1;
+            goto LABEL_16;
+            }
+        goto LABEL_14;
+        }
+    if (_506568_autonote_type == AUTONOTE_POTION_RECEPIE)
+        {
+LABEL_14:
+        v2 = 1;
+        goto LABEL_15;
+        }
+    v2 = 1;
+    v31 = 1;
+    pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
+LABEL_15:
+    _506568_autonote_type = AUTONOTE_POTION_RECEPIE;
+    pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTexture_506394);
+LABEL_16:
+    if ( Book_PageBtn4_flag )//Fontains_page_flag
+        {
+        if ( _506568_autonote_type != v2 )
+            {
+            v31 = v2;
+            pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
+            }
+        }
+    else
+        {
+        if ( _506568_autonote_type != v2 )
+            {
+            v26 = pTexture_506388;
+            v19 = pViewport->uViewportTL_Y + 150;
+            v3 = pViewport->uViewportTL_X + 408;
+            goto LABEL_22;
+            }
+        }
+    v26 = pTexture_50638C;
+    _506568_autonote_type = v2;
+    v19 = pViewport->uViewportTL_Y + 150;
+    v3 = pViewport->uViewportTL_X + 399;
+LABEL_22:
+    pRenderer->DrawTextureTransparent(v3, v19, v26);
+    if ( Book_PageBtn5_flag )//Autonotes_Obelisks_page_flag
+        {
+        if ( _506568_autonote_type != AUTONOTE_OBELISK)
+            {
+            v31 = v2;
+            pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
+            }
+        }
+    else
+        {
+        if ( _506568_autonote_type != AUTONOTE_OBELISK)
+            {
+            v27 = pTexture_506380;
+            v20 = pViewport->uViewportTL_Y + 188;
+            v4 = pViewport->uViewportTL_X + 408;
+            goto LABEL_28;
+            }
+        }
+    v27 = pTexture_506384;
+    _506568_autonote_type = AUTONOTE_OBELISK;
+    v20 = pViewport->uViewportTL_Y + 188;
+    v4 = pViewport->uViewportTL_X + 397;
+LABEL_28:
+    pRenderer->DrawTextureTransparent(v4, v20, v27);
+    if ( Book_PageBtn6_flag )//Autonotes_Seer_page_flag
+        {
+        if ( _506568_autonote_type != AUTONOTE_SEER)
+            {
+            v31 = v2;
+            pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
+            }
+        }
+    else
+        {
+        if ( _506568_autonote_type != AUTONOTE_SEER)
+            {
+            v28 = pTexture_506378;
+            v21 = pViewport->uViewportTL_Y + 226;
+            v5 = pViewport->uViewportTL_X + 408;
+            goto LABEL_34;
+            }
+        }
+    v28 = pTexture_50637C;
+    _506568_autonote_type = AUTONOTE_SEER;
+    v21 = pViewport->uViewportTL_Y + 226;
+    v5 = pViewport->uViewportTL_X + 397;
+LABEL_34:
+    pRenderer->DrawTextureTransparent(v5, v21, v28);
+    if ( Autonotes_Misc_page_flag )
+        {
+        if ( _506568_autonote_type != AUTONOTE_MISC)
+            {
+            v31 = v2;
+            pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
+            }
+        }
+    else
+        {
+        if ( _506568_autonote_type != AUTONOTE_MISC)
+            {
+            v29 = pTexture_506370;
+            v22 = pViewport->uViewportTL_Y + 263;
+            v6 = pViewport->uViewportTL_X + 408;
+            goto LABEL_40;
+            }
+        }
+    v29 = pTexture_506374;
+    _506568_autonote_type = AUTONOTE_MISC;
+    v22 = pViewport->uViewportTL_Y + 264;
+    v6 = pViewport->uViewportTL_X + 397;
+LABEL_40:
+    pRenderer->DrawTextureTransparent(v6, v22, v29);
+    if ( Autonotes_Instructors_page_flag )
+        {
+        if ( _506568_autonote_type != AUTONOTE_TEACHER)
+            {
+            v31 = v2;
+            pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
+            }
+        }
+    else
+        {
+        if ( _506568_autonote_type != AUTONOTE_TEACHER)
+            {
+            v30 = pTexture_506368;
+            v23 = pViewport->uViewportTL_Y + 302;
+            v7 = pViewport->uViewportTL_X + 408;
+            goto LABEL_46;
+            }
+        }
+    v30 = pTexture_50636C;
+    _506568_autonote_type = AUTONOTE_TEACHER;
+    v23 = pViewport->uViewportTL_Y + 302;
+    v7 = pViewport->uViewportTL_X + 397;
+LABEL_46:
+    pRenderer->DrawTextureTransparent(v7, v23, v30);
+    a1.uFrameWidth = game_viewport_width;
+    a1.uFrameHeight = game_viewport_height;
+    a1.uFrameX = game_viewport_x;
+    a1.uFrameY = game_viewport_y;
+    a1.uFrameZ = game_viewport_z;
+    a1.uFrameW = game_viewport_w;
+    a1.DrawTitleText(pBook2Font, 0, 22, ui_book_autonotes_title_color, pGlobalTXT_LocalizationStrings[154], 3); // "Auto notes"
+
+    a1.uFrameX = 48;
+    a1.uFrameY = 70;
+    a1.uFrameWidth = 360;
+    a1.uFrameHeight = 264;
+    a1.uFrameZ = 407;
+    a1.uFrameW = 333;
+    if ( v31 )
+        {
+        num_achieved_awards_2 = 0;
+        dword_506528 = 0;
+        dword_50651C = 0;
+        num_achieved_awards = 0;
+        v8 = 0;
+        do
+            {
+            //if ( dword_72371C[2 * v8] == dword_506568 )
+            if ( pAutonoteTxt[v8].eType == _506568_autonote_type )
+                {
+                //v32 = (&dword_723718_autonote_related)[8 * (signed __int16)v8];
+                v32 = (char *)pAutonoteTxt[v8].pText;
+                if ( (short)v8 )
+                    {
+                    if ( (unsigned __int16)_449B57_test_bit(pParty->_autonote_bits, v8) && v32 )
+                        {
+                        v9 = num_achieved_awards++;
+                        achieved_awards[v9] = (AwardType)v8;
+                        }
+                    }
+                }
+            ++v8;
+            }
+            while ( v8 < 196 );
+            num_achieved_awards_2 = num_achieved_awards;
+        }
+    else
+        {
+        if ( BtnDown_flag )
+            {
+            v10 = num_achieved_awards + dword_506528;
+            if ( num_achieved_awards + dword_506528 < num_achieved_awards_2 )
+                {
+                v11 = dword_50651C++;
+                byte_506130[v11] = num_achieved_awards;
+                dword_506528 = v10;
+                pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
+                }
+            }
+        if ( BtnUp_flag && dword_50651C )
+            {
+            --dword_50651C;
+            dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
+            pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
+            }
+        if ( !num_achieved_awards || dword_506528 < 1 )
+            {
+            dword_506528 = 0;
+            dword_50651C = 0;
+            }
+        }
+    v12 = dword_506528;
+    Autonotes_Instructors_page_flag = 0;
+    BtnDown_flag = 0;
+    BtnUp_flag = 0;
+    num_achieved_awards = 0;
+    Autonotes_Misc_page_flag = 0;
+    Book_PageBtn6_flag = 0;//Autonotes_Seer_page_flag
+    Book_PageBtn5_flag = 0;//Autonotes_Obelisks_page_flag
+    Book_PageBtn4_flag = 0;//Fontains_page_flag
+    Book_PageBtn3_flag = 0;//Potions_page_flag
+    while ( v12 < num_achieved_awards_2 )
+        {
+        v13 = achieved_awards[v12];
+        ++num_achieved_awards;
+        //v14 = (&dword_723718_autonote_related)[8 * v13];
+        v14 = pAutonoteTxt[v13].pText;
+        //a1.DrawText(pAutonoteFont, 1, 0, 0, (&dword_723718_autonote_related)[8 * v13], 0, 0, 0);
+        a1.DrawText(pAutonoteFont, 1, 0, ui_book_autonotes_text_color, pAutonoteTxt[v13].pText, 0, 0, 0);
+        v15 = pAutonoteFont->CalcTextHeight(v14, &a1, 1, 0);
+        v16 = a1.uFrameY + v15;
+        if ( (signed int)(a1.uFrameY + v15) > (signed int)a1.uFrameHeight )
+            break;
+        pRenderer->DrawTextureTransparent(0x64u, v16 + 12, pSpellBookPagesTextr_10);
+        ++v12;
+        a1.uFrameY = v16 + 24;
+        }
+    }
+
+    //----- (00412E85) --------------------------------------------------------
+void BookUI_Journal_Draw()
+{
+  unsigned int v0; // eax@3
+  unsigned int v1; // eax@7
+  int v2; // eax@10
+  const char *v3; // eax@10
+  signed int v4; // ecx@12
+  int v5; // ecx@14
+  int v6; // eax@21
+  int v7; // esi@21
+  char *v8; // eax@21
+  char* v9; // eax@22
+  unsigned int v11; // [sp-8h] [bp-64h]@3
+  unsigned int v12; // [sp-8h] [bp-64h]@7
+  Texture *v13; // [sp-4h] [bp-60h]@3
+  Texture *v14; // [sp-4h] [bp-60h]@7
+  GUIWindow a1; // [sp+8h] [bp-54h]@10
+
+  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_11);
+  if ( BtnUp_flag || !dword_506528 )
+  {
+    v13 = pTex_tab_an_6a__zoom_off;
+    v11 = pViewport->uViewportTL_Y + 2;
+    v0 = pViewport->uViewportTL_X + 407;
+  }
+  else
+  {
+    v13 = pTex_tab_an_6b__zoom_on;
+    v11 = pViewport->uViewportTL_Y + 1;
+    v0 = pViewport->uViewportTL_X + 398;
+  }
+  pRenderer->DrawTextureTransparent(v0, v11, v13);
+
+  if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 )
+  {
+    v14 = pTex_tab_an_7a__zoot_off;
+    v12 = pViewport->uViewportTL_Y + 38;
+    v1 = pViewport->uViewportTL_X + 407;
+  }
+  else
+  {
+    v14 = pTex_tab_an_7b__zoot_on;
+    v12 = pViewport->uViewportTL_Y + 38;
+    v1 = pViewport->uViewportTL_X + 398;
+  }
+  pRenderer->DrawTextureTransparent(v1, v12, v14);
+
+  if ( !byte_5C6D50[dword_506528] )
+  {
+    v2 = achieved_awards[dword_506528];
+    a1.uFrameWidth = game_viewport_width;
+    a1.uFrameX = game_viewport_x;
+    a1.uFrameY = game_viewport_y;
+    a1.uFrameHeight = game_viewport_height;
+    v3 = (const char *)pStorylineText->StoreLine[v2].pPageTitle;//field_4[];
+    a1.uFrameZ = game_viewport_z;
+    a1.uFrameW = game_viewport_w;
+    if ( v3 )
+      a1.DrawTitleText(pBook2Font, 0, 22, ui_book_journal_title_color, v3, 3);
+  }
+
+  a1.uFrameX = 48;
+  a1.uFrameY = 70;
+  a1.uFrameWidth = 360;
+  a1.uFrameHeight = 264;
+  v4 = LOBYTE(pAutonoteFont->uFontHeight) - 3;
+  a1.uFrameZ = 407;
+  a1.uFrameHeight = v4 * 264 / v4;
+  a1.uFrameW = a1.uFrameHeight + 69;
+  if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 )
+  {
+    pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
+    v5 = dword_50651C++;
+    dword_506528 += num_achieved_awards;
+    byte_506130[v5] = num_achieved_awards;
+  }
+  if ( BtnUp_flag && dword_50651C )
+  {
+    pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
+    --dword_50651C;
+    dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
+  }
+  if ( !num_achieved_awards || dword_506528 < 1 )
+  {
+    dword_506528 = 0;
+    dword_50651C = 0;
+  }
+  BtnDown_flag = 0;
+  v6 = achieved_awards[dword_506528];
+  BtnUp_flag = 0;
+  num_achieved_awards = 0;
+  //v7 = *pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
+  v7 = (int)pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
+  v8 = BuilDialogueString(
+         pStorylineText->StoreLine[v6].pText,
+         uActiveCharacter - 1,
+         0,
+         0,
+         0,
+         (__int64 *)&pParty->field_3C._s_times[ v6 + 21]);
+  if ( v7 )
+  {
+    v9 = pAutonoteFont->_44C6C2(v8, &a1, 1u, (unsigned __int8)byte_5C6D50[dword_506528]);
+    a1.DrawText(pAutonoteFont, 1, 0, ui_book_journal_text_color, (const char *)v9, 0, a1.uFrameY + a1.uFrameHeight, ui_book_journal_text_shadow);
+    ++num_achieved_awards;
+  }
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/UI/Books/UISpellBook.cpp	Wed Jun 26 14:22:02 2013 +0600
@@ -0,0 +1,233 @@
+#ifdef _MSC_VER
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include <assert.h>
+
+#include "..\..\MM7.h"
+#include "..\..\Render.h"
+#include "..\..\Mouse.h"
+#include "..\UIBooks.h"
+#include "..\..\GUIWindow.h"
+#include "..\..\GUIFont.h"
+#include "..\..\Party.h"
+#include "..\..\AudioPlayer.h"
+#include "..\..\LOD.h"
+#include "..\..\Allocator.h"
+#include "..\..\Viewport.h"
+#include "..\..\texts.h"
+//
+#include "..\..\mm7_data.h"
+
+
+std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak
+
+//----- (00411300) --------------------------------------------------------
+void LoadSpellbook(unsigned int spell_school)
+    {
+    //unsigned int v1; // esi@1
+    Player *pPlayer; // ecx@1
+    char v3; // al@1
+    //int v4; // edi@5
+    //Texture *result; // eax@6
+    //unsigned char *v6; // edi@7
+    //unsigned int v7; // eax@7
+    //unsigned __int8 v8; // sf@8
+    //unsigned __int8 v9; // of@8
+    char pContainer[20]; // [sp+Ch] [bp-1Ch]@7
+    //Texture *v11; // [sp+20h] [bp-8h]@5
+    //int v12; // [sp+24h] [bp-4h]@5
+
+    byte_506550 = 0;
+    //v1 = uID;
+    pPlayer = pPlayers[uActiveCharacter];
+    v3 = pPlayer->uQuickSpell;
+    if ( v3 && (unsigned __int8)v3 / 11 == spell_school )
+        quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school;
+    else
+        quick_spell_at_page = 0;
+
+    for (uint i = 1; i < 12; ++i)
+        {
+        if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1])
+            {
+            sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
+            dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
+
+            sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
+            dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
+            }
+        }
+    }
+
+
+
+//----- (00411597) --------------------------------------------------------
+void OnCloseSpellBook()
+    {
+    pAllocator->FreeChunk(pSpellFont);
+    pSpellFont = nullptr;
+    pAllocator->FreeChunk(pBookFont);
+    pBookFont = nullptr;
+    pAllocator->FreeChunk(pBook2Font);
+    pBook2Font = nullptr;
+    pAllocator->FreeChunk(pAutonoteFont);
+    pAutonoteFont = nullptr;
+    pTexture_mapbordr->Release();
+    pAudioPlayer->PlaySound(SOUND_CloseBook, 0, 0, -1, 0, 0, 0, 0);
+    pIcons_LOD->_4114F2();
+    dword_506364 = 0;
+    }
+
+
+
+//----- (00412AF9) --------------------------------------------------------
+static void BookUI_Spellbook_DrawCurrentSchoolBackground()
+{
+  int v0; // ecx@1
+
+  v0 = 0;
+  if ( uActiveCharacter )
+	  v0 = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2);
+  pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[v0]);
+  pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C);
+  pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448);
+}
+
+
+
+
+
+//----- (00412B58) --------------------------------------------------------
+void DrawSpellBookContent(Player *player)
+{
+  //Player *v0; // ebx@1
+  int v1; // ebp@1
+  //unsigned int v2; // eax@1
+  Texture *v3; // edi@1
+  int v4; // esi@1
+  Texture *v5; // eax@3
+  Texture *v6; // edx@5
+  int v7; // eax@8
+  int v8; // eax@11
+  POINT *v9; // esi@13
+  int v10; // eax@13
+  Texture *v11; // edx@14
+  int v12; // eax@15
+  signed int v13; // ecx@18
+  unsigned int v14; // esi@18
+  unsigned int v15; // edi@18
+  Texture *pPageTexture; // eax@21
+  unsigned int v17; // [sp-Ch] [bp-2Ch]@8
+  unsigned int v18; // [sp-Ch] [bp-2Ch]@15
+  unsigned int v19; // [sp-8h] [bp-28h]@8
+  unsigned int v20; // [sp-8h] [bp-28h]@15
+  Texture *v21; // [sp-4h] [bp-24h]@15
+  signed int v22; // [sp-4h] [bp-24h]@22
+  Texture *v23; // [sp+10h] [bp-10h]@5
+  POINT a2; // [sp+18h] [bp-8h]@13
+  POINT v24;
+  int v25;
+
+  static unsigned int texture_tab_coord1[9][2]=
+      {{406, 9}, {406, 46}, {406, 84}, {406,121}, {407,158}, {405, 196}, {405, 234}, {405, 272}, {405,309} };
+
+  static unsigned int texture_tab_coord0[9][2]=
+      {{415, 10}, {415, 46}, {415, 83}, {415,121}, {415,158}, {416, 196}, {416, 234}, {416, 271}, {416,307} };
+
+  BookUI_Spellbook_DrawCurrentSchoolBackground();
+
+  //v0 = pPlayers[uActiveCharacter];
+  v1 = 11 * player->lastOpenedSpellbookPage;
+  //v2 = pIcons_LOD->FindTextureByName("Pending");
+  v3 = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending"));
+  pRenderer->ClearZBuffer(0, 479);
+  v4 = 1;
+  if ( __OFSUB__(v1, v1 + 11) ^ 1 )
+  {
+    do
+    {
+      if ( *(&player->_guilds_member_bits[v1 + 63] + v4) )
+      {
+        v5 = (Texture *)dword_506408[v4];
+        if ( v5 != v3 )
+        {
+          if ( quick_spell_at_page == v4 )
+          {
+            v6 = dword_5063D8[v4];
+            v23 = dword_5063D8[v4];
+          }
+          else
+          {
+            v23 = dword_506408[v4];
+            v6 = v5;
+          }
+          if ( v6->pLevelOfDetail0_prolly_alpha_mask )
+          {
+			v7 = player->lastOpenedSpellbookPage;
+           // v7 =  (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]);
+            v19 = pViewport->uViewportTL_Y +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos;
+            v17 = pViewport->uViewportTL_X +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos;
+            if ( BYTE1(v6->pBits) & 2 )
+              pRenderer->DrawTextureTransparent(v17, v19, v6);
+            else
+              pRenderer->DrawTextureIndexed(v17, v19, v6);
+            pRenderer->DrawMaskToZBuffer(pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos,
+				               pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos, v23, v4);
+          }
+        }
+      }
+      ++v4;
+    }
+    while ( v4 - 1 < 11 );
+  }
+
+
+  v9 = pMouse->GetCursorPos(&a2);
+  v10 = pRenderer->pActiveZBuffer[v9->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF;
+  if ( v10 )
+  {
+    v11 = dword_5063D8[v10];
+    if ( v11->pLevelOfDetail0_prolly_alpha_mask )
+    {
+      v21 = dword_5063D8[v10];
+	  v12 = player->lastOpenedSpellbookPage;
+    //  v12 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]);
+      v20 = pViewport->uViewportTL_Y +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Ypos;
+      v18 = pViewport->uViewportTL_X +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Xpos;
+      if ( BYTE1(v11->pBits) & 2 )
+        pRenderer->DrawTextureTransparent(v18, v20, v21);
+      else
+        pRenderer->DrawTextureIndexed(v18, v20, v21);
+    }
+  }
+  v13 = 0;
+  a2.x = (LONG)&player->pActiveSkills[12];
+  v14 = (unsigned int)&player->pActiveSkills[12];
+  v15 = (unsigned int)&player->pActiveSkills[12];
+  v25 = 0;
+  do
+  {
+    if ( *(short *)a2.x )
+    {
+      if ( player->lastOpenedSpellbookPage == v13 )
+      {
+        pPageTexture = pTextures_tabs[v13][1];
+       v14=texture_tab_coord1[v13][0];
+       v15=texture_tab_coord1[v13][1];
+      }
+      else
+      {
+        pPageTexture = pTextures_tabs[v13][0];
+        v14=texture_tab_coord0[v13][0];
+        v15=texture_tab_coord0[v13][1];
+      }
+      pRenderer->DrawTextureTransparent(v14, v15, pPageTexture);
+      v13 = v25;
+    }
+    a2.x += 2;
+    ++v13;
+    v25 = v13;
+  }
+  while ( v13 < 9 );
+}
\ No newline at end of file
--- a/UI/UIBooks.cpp	Wed Jun 26 14:21:55 2013 +0600
+++ b/UI/UIBooks.cpp	Wed Jun 26 14:22:02 2013 +0600
@@ -6,184 +6,19 @@
 
 #include "..\MM7.h"
 
-#include "..\Mouse.h"
 #include "UIBooks.h"
-#include "..\MapInfo.h"
+#include "..\Render.h"
 #include "..\GUIWindow.h"
 #include "..\GUIFont.h"
-#include "..\Party.h"
 #include "..\AudioPlayer.h"
-#include "..\Outdoor.h"
 #include "..\LOD.h"
 #include "..\Allocator.h"
-#include "..\Viewport.h"
-#include "..\Math.h"
-#include "..\Awards.h"
-#include "..\Autonotes.h"
-#include "..\StorylineTextTable.h"
-#include "..\texts.h"
+
 
 #include "..\mm7_data.h"
 
 
 
-std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak
-//__int16 word_4E1D3A[777]; // weak
-std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390,  19}};
-std::array<__int16, 6> pTownPortalBook_ys = {{206,  84, 182, 239,  17, 283}};
-std::array<__int16, 6> pTownPortalBook_ws = {{ 80,  66,  68,  72,  67,  74}};
-std::array<__int16, 6> pTownPortalBook_hs = {{ 55,  56,  65,  67,  67,  59}};
-
-
-std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281,  61, 281, 171}}; // 004E249C
-std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84,  84, 228, 228, 155}};
-std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}};
-std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}};
-
-
-
-//----- (00411150) --------------------------------------------------------
-void BookUI_DrawTownPortalMap()
-{
-  //signed int v0; // edi@1
-  //__int16 v1; // dx@8
-  //POINT *v2; // edi@17
-  int v3; // edi@17
-  //__int16 v4; // dx@24
-  GUIWindow v6; // [sp+Ch] [bp-64h]@1
-  //POINT v7; // [sp+60h] [bp-10h]@17
-  POINT a2; // [sp+68h] [bp-8h]@17
-
-  pRenderer->ClearZBuffer(0, 479);
-  pRenderer->DrawTextureTransparent(8, 8, pTexture_CurrentBook);
-  pRenderer->DrawTextureTransparent(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
-
-  v6.uFrameX = game_viewport_x;
-  v6.uFrameY = game_viewport_y;
-  v6.uFrameWidth = game_viewport_width;
-  v6.uFrameHeight = game_viewport_height;
-  v6.uFrameZ = game_viewport_z;
-  v6.uFrameW = game_viewport_w;
-  
-  const uint fountain_bits_lut[] = {PARTY_QUEST_FOUNTAIN_HARMONDALE,
-                                    PARTY_QUEST_FOUNTAIN_PIERPONT,
-                                    PARTY_QUEST_FOUNTAIN_NIGHON,
-                                    PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE,
-                                    PARTY_QUEST_FOUNTAIN_CELESTIA,
-                                    PARTY_QUEST_FOUNTAIN_THE_PIT};
-  for (uint i = 0; i < 6; ++i)
-  {
-
-    if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[i]))
-      pRenderer->DrawMaskToZBuffer(pTownPortalBook_xs[i],
-                                   pTownPortalBook_ys[i],
-                                   pTexture_TownPortalIcons[i], i + 1);
-  }
-
-/*  v0 = 0;
-  do
-  {
-    if ( !v0 )
-    {
-      v1 = 206;
-LABEL_14:
-      if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v1) )
-        goto LABEL_16;
-      goto LABEL_15;
-    }
-    if ( v0 == 1 )
-    {
-      v1 = 208;
-      goto LABEL_14;
-    }
-    if ( v0 == 2 )
-    {
-      v1 = 207;
-      goto LABEL_14;
-    }
-    if ( v0 == 3 )
-    {
-      v1 = 211;
-      goto LABEL_14;
-    }
-    if ( v0 == 4 )
-    {
-      v1 = 209;
-      goto LABEL_14;
-    }
-    if ( v0 == 5 )
-    {
-      v1 = 210;
-      goto LABEL_14;
-    }
-LABEL_15:
-    pRenderer->DrawMaskToZBuffer(
-      pTownPortalBook_xs[v0],
-      pTownPortalBook_ys[v0],
-      *(&pTexture_TownPortalHarmn + v0),
-      v0 + 1);
-LABEL_16:
-    ++v0;
-  }
-  while ( v0 < 6 );*/
-
-  pMouse->GetCursorPos(&a2);
-  //v2 = pMouse->GetCursorPos(&a2);
-  v3 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF;
-
-  if (v3)
-  {
-    if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[v3 - 1]))
-      pRenderer->DrawTextureIndexed(pTownPortalBook_xs[v3 - 1], pTownPortalBook_ys[v3 - 1], pTexture_TownPortalIcons[v3 - 1]);
-  }
-  v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);
-
-
-/*  if ( !v3 )                                    // Town Portal
-  {
-    v6.DrawTitleText(pBook2Font, 0, 22, 0, pGlobalTXT_LocalizationStrings[10], 3);  // "Town Portal"
-    return;
-  }
-  if ( v3 == 1 )
-  {
-    v4 = 206;
-LABEL_30:
-    if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) )
-      goto LABEL_31;
-    v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);  // "Town Portal"
-    return;
-  }
-  if ( v3 == 2 )
-  {
-    v4 = 208;
-    goto LABEL_30;
-  }
-  if ( v3 == 3 )
-  {
-    v4 = 207;
-    goto LABEL_30;
-  }
-  if ( v3 == 4 )
-  {
-    v4 = 211;
-    goto LABEL_30;
-  }
-  if ( v3 == 5 )
-  {
-    v4 = 209;
-    goto LABEL_30;
-  }
-  if ( v3 == 6 )
-  {
-    v4 = 210;
-    goto LABEL_30;
-  }
-LABEL_31:
-  pRenderer->DrawTextureIndexed(word_4E1D3A[v3], pTownPortalBook_xs[v3 + 5], *(&pTex_tab_an_6b__zoom_on + v3));
-  v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);*/
-}
-// 4E1D3A: using guessed type __int16 word_4E1D3A[];
-
 
 
 
@@ -206,111 +41,9 @@
 
 
 
-//----- (00413D3C) --------------------------------------------------------
-static const char *GetDayPart()
-{
-  if (pParty->uCurrentHour <= 4)
-    return pGlobalTXT_LocalizationStrings[567]; // "Night"
-  else if (pParty->uCurrentHour == 5)
-    return pGlobalTXT_LocalizationStrings[55]; // "Dawn"
-  else if (pParty->uCurrentHour == 20)
-    return pGlobalTXT_LocalizationStrings[566]; // "Dusk"
-  else
-    return pGlobalTXT_LocalizationStrings[56]; // "Day"
-}
 
 
 
-//----- (00413D6F) --------------------------------------------------------
-void BookUI_Calendar_Draw()
-{
-  unsigned int v0; // esi@1
-  //char *v1; // eax@5
-  int v2; // ecx@5
-  char *v3; // eax@6
-  GUIWindow a1; // [sp+Ch] [bp-60h]@5
-  unsigned int v6; // [sp+60h] [bp-Ch]@1
-  //int v7; // [sp+64h] [bp-8h]@1
-  //int a5; // [sp+68h] [bp-4h]@1
-
-  
-  static unsigned int pDayMoonPhase[28] = // 4E1B18
-  {
-    0, 0, 0,
-    1, 1, 1, 1,
-    2, 2, 2,
-    3, 3, 3, 3,
-    4, 4, 4,
-    3, 3, 3, 3,
-    2, 2, 2,
-    1, 1, 1, 1
-  };
-
-
-  v0 = pParty->uCurrentHour;
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_13);
-  if ( (signed int)v0 <= 12 )
-  {
-    if ( !v0 )
-      v0 = 12;
-  }
-  else
-  {
-    v0 -= 12;
-  }
-  a1.uFrameX = game_viewport_x;
-  a1.uFrameY = game_viewport_y;
-  a1.uFrameWidth = game_viewport_width;
-  a1.uFrameHeight = game_viewport_height;
-  a1.uFrameZ = game_viewport_z;
-  a1.uFrameW = game_viewport_w;
-  a1.DrawTitleText(pBook2Font, 0, 0x16u, ui_book_calendar_title_color, pGlobalTXT_LocalizationStrings[186], 3); // "Time in Erathia"
-
-  v2 = 0;
-  if ( pParty->uCurrentHour >= 12 )
-  {
-    if ( pParty->uCurrentHour >= 24 )
-		v2=0;
-	else
-		v2=1;
-  }
-
-  sprintf(pTmpBuf.data(), "%s\t100:\t110%d:%02d %s - %s",
-          pGlobalTXT_LocalizationStrings[526], // "Time"
-          v0,
-          pParty->uCurrentMinute,
-          aAMPMNames[v2],
-          GetDayPart());
-  a1.DrawText(pBookFont, 70, 55, ui_book_calendar_time_color, pTmpBuf.data(), 0, 0, 0);
-
-  sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s",
-          pGlobalTXT_LocalizationStrings[56], // "Day"
-          pParty->uDaysPlayed + 1,
-          aDayNames[pParty->uDaysPlayed % 7]);
-  a1.DrawText(pBookFont, 70, 2 * LOBYTE(pBookFont->uFontHeight) + 49, ui_book_calendar_day_color, pTmpBuf.data(), 0, 0, 0);
-
-  sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s",
-          pGlobalTXT_LocalizationStrings[146], // "Month"
-          pParty->uCurrentMonth + 1,
-          aMonthNames[pParty->uCurrentMonth]);
-  a1.DrawText(pBookFont, 70, 4 * LOBYTE(pBookFont->uFontHeight) + 43, ui_book_calendar_month_color, pTmpBuf.data(), 0, 0, 0);
-
-  sprintf(pTmpBuf.data(), "%s\t100:\t110%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); // "Year"
-  a1.DrawText(pBookFont, 70, 6 * LOBYTE(pBookFont->uFontHeight) + 37, ui_book_calendar_year_color, pTmpBuf.data(), 0, 0, 0);
-
-  sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[530], aMoonPhaseNames[pDayMoonPhase[pParty->uDaysPlayed]]); // "Moon"
-  a1.DrawText(pBookFont, 70, 8 * LOBYTE(pBookFont->uFontHeight) + 31, ui_book_calendar_moon_color, pTmpBuf.data(), 0, 0, 0);
-  
-  v6 = pMapStats->GetMapInfo(pCurrentMapName.data());
-  if ( v6 )
-    v3 = pMapStats->pInfos[v6].pName;
-  else
-    v3 = "Unknown";
-  sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[531], v3); // "Location"
-  a1.DrawText(pBookFont, 70, 10 * LOBYTE(pBookFont->uFontHeight) + 25, ui_book_calendar_location_color, pTmpBuf.data(), 0, 0, 0);
-}
-
-
 
 //----- (0041192C) --------------------------------------------------------
 void InitializeBookTextures()
@@ -371,43 +104,6 @@
 
 
 
-//----- (00411300) --------------------------------------------------------
-void LoadSpellbook(unsigned int spell_school)
-{
-  //unsigned int v1; // esi@1
-  Player *pPlayer; // ecx@1
-  char v3; // al@1
-  //int v4; // edi@5
-  //Texture *result; // eax@6
-  //unsigned char *v6; // edi@7
-  //unsigned int v7; // eax@7
-  //unsigned __int8 v8; // sf@8
-  //unsigned __int8 v9; // of@8
-  char pContainer[20]; // [sp+Ch] [bp-1Ch]@7
-  //Texture *v11; // [sp+20h] [bp-8h]@5
-  //int v12; // [sp+24h] [bp-4h]@5
-
-  byte_506550 = 0;
-  //v1 = uID;
-  pPlayer = pPlayers[uActiveCharacter];
-  v3 = pPlayer->uQuickSpell;
-  if ( v3 && (unsigned __int8)v3 / 11 == spell_school )
-    quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school;
-  else
-    quick_spell_at_page = 0;
-
-  for (uint i = 1; i < 12; ++i)
-  {
-    if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1])
-    {
-      sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
-      dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
-
-      sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
-      dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
-    }
-  }
-}
 
 //----- (0041140B) --------------------------------------------------------
 void sub_41140B()
@@ -458,1324 +154,9 @@
 }
 
 
-//----- (00411597) --------------------------------------------------------
-void OnCloseSpellBook()
-{
-  pAllocator->FreeChunk(pSpellFont);
-  pSpellFont = nullptr;
-  pAllocator->FreeChunk(pBookFont);
-  pBookFont = nullptr;
-  pAllocator->FreeChunk(pBook2Font);
-  pBook2Font = nullptr;
-  pAllocator->FreeChunk(pAutonoteFont);
-  pAutonoteFont = nullptr;
-  pTexture_mapbordr->Release();
-  pAudioPlayer->PlaySound(SOUND_CloseBook, 0, 0, -1, 0, 0, 0, 0);
-  pIcons_LOD->_4114F2();
-  dword_506364 = 0;
-}
-
 
 
 
 
 
 
-//----- (00412E85) --------------------------------------------------------
-void BookUI_Journal_Draw()
-{
-  unsigned int v0; // eax@3
-  unsigned int v1; // eax@7
-  int v2; // eax@10
-  const char *v3; // eax@10
-  signed int v4; // ecx@12
-  int v5; // ecx@14
-  int v6; // eax@21
-  int v7; // esi@21
-  char *v8; // eax@21
-  char* v9; // eax@22
-  unsigned int v11; // [sp-8h] [bp-64h]@3
-  unsigned int v12; // [sp-8h] [bp-64h]@7
-  Texture *v13; // [sp-4h] [bp-60h]@3
-  Texture *v14; // [sp-4h] [bp-60h]@7
-  GUIWindow a1; // [sp+8h] [bp-54h]@10
-
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_11);
-  if ( BtnUp_flag || !dword_506528 )
-  {
-    v13 = pTex_tab_an_6a__zoom_off;
-    v11 = pViewport->uViewportTL_Y + 2;
-    v0 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v13 = pTex_tab_an_6b__zoom_on;
-    v11 = pViewport->uViewportTL_Y + 1;
-    v0 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v0, v11, v13);
-
-  if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 )
-  {
-    v14 = pTex_tab_an_7a__zoot_off;
-    v12 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v14 = pTex_tab_an_7b__zoot_on;
-    v12 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v1, v12, v14);
-
-  if ( !byte_5C6D50[dword_506528] )
-  {
-    v2 = achieved_awards[dword_506528];
-    a1.uFrameWidth = game_viewport_width;
-    a1.uFrameX = game_viewport_x;
-    a1.uFrameY = game_viewport_y;
-    a1.uFrameHeight = game_viewport_height;
-    v3 = (const char *)pStorylineText->StoreLine[v2].pPageTitle;//field_4[];
-    a1.uFrameZ = game_viewport_z;
-    a1.uFrameW = game_viewport_w;
-    if ( v3 )
-      a1.DrawTitleText(pBook2Font, 0, 22, ui_book_journal_title_color, v3, 3);
-  }
-
-  a1.uFrameX = 48;
-  a1.uFrameY = 70;
-  a1.uFrameWidth = 360;
-  a1.uFrameHeight = 264;
-  v4 = LOBYTE(pAutonoteFont->uFontHeight) - 3;
-  a1.uFrameZ = 407;
-  a1.uFrameHeight = v4 * 264 / v4;
-  a1.uFrameW = a1.uFrameHeight + 69;
-  if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 )
-  {
-    pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
-    v5 = dword_50651C++;
-    dword_506528 += num_achieved_awards;
-    byte_506130[v5] = num_achieved_awards;
-  }
-  if ( BtnUp_flag && dword_50651C )
-  {
-    pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
-    --dword_50651C;
-    dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
-  }
-  if ( !num_achieved_awards || dword_506528 < 1 )
-  {
-    dword_506528 = 0;
-    dword_50651C = 0;
-  }
-  BtnDown_flag = 0;
-  v6 = achieved_awards[dword_506528];
-  BtnUp_flag = 0;
-  num_achieved_awards = 0;
-  //v7 = *pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
-  v7 = (int)pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
-  v8 = BuilDialogueString(
-         pStorylineText->StoreLine[v6].pText,
-         uActiveCharacter - 1,
-         0,
-         0,
-         0,
-         (__int64 *)&pParty->field_3C._s_times[ v6 + 21]);
-  if ( v7 )
-  {
-    v9 = pAutonoteFont->_44C6C2(v8, &a1, 1u, (unsigned __int8)byte_5C6D50[dword_506528]);
-    a1.DrawText(pAutonoteFont, 1, 0, ui_book_journal_text_color, (const char *)v9, 0, a1.uFrameY + a1.uFrameHeight, ui_book_journal_text_shadow);
-    ++num_achieved_awards;
-  }
-}
-
-
-//----- (00413126) --------------------------------------------------------
-void BookUI_Questbook_Draw()
-{
-  unsigned int v0; // eax@3
-  unsigned int v1; // eax@7
-  int v2; // ecx@11
-  int v3; // ebx@16
-  int v4; // eax@19
-  const char *v5; // edi@19
-  int v6; // eax@19
-  unsigned int v7; // edi@19
-  unsigned int v8; // [sp-8h] [bp-68h]@3
-  unsigned int v9; // [sp-8h] [bp-68h]@7
-  Texture *v10; // [sp-4h] [bp-64h]@3
-  Texture *v11; // [sp-4h] [bp-64h]@7
-  GUIWindow a1; // [sp+Ch] [bp-54h]@9
-
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook);
-  if ( BtnUp_flag || !dword_506528 )
-  {
-    v10 = pTex_tab_an_6a__zoom_off;
-    v8 = pViewport->uViewportTL_Y + 2;
-    v0 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v10 = pTex_tab_an_6b__zoom_on;
-    v8 = pViewport->uViewportTL_Y + 1;
-    v0 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v0, v8, v10);
-  if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 )
-  {
-    v11 = pTex_tab_an_7a__zoot_off;
-    v9 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v11 = pTex_tab_an_7b__zoot_on;
-    v9 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v1, v9, v11);
-  a1.uFrameWidth = game_viewport_width;
-  a1.uFrameHeight = game_viewport_height;
-  a1.uFrameX = game_viewport_x;
-  a1.uFrameY = game_viewport_y;
-  a1.uFrameZ = game_viewport_z;
-  a1.uFrameW = game_viewport_w;
-  a1.DrawTitleText(pBook2Font, 0, 22, ui_book_quests_title_color, pGlobalTXT_LocalizationStrings[174], 3); //"Current Quests"
-
-  a1.uFrameX = 48;
-  a1.uFrameY = 70;
-  a1.uFrameWidth = 360;
-  a1.uFrameHeight = 264;
-  a1.uFrameZ = 407;
-  a1.uFrameW = 333;
-  if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 )
-  {
-    pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
-    v2 = dword_50651C++;
-    dword_506528 += num_achieved_awards;
-    byte_506130[v2] = num_achieved_awards;
-  }
-  if ( BtnUp_flag && dword_50651C )
-  {
-    pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
-    --dword_50651C;
-    dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
-  }
-  if ( !num_achieved_awards || (v3 = dword_506528, dword_506528 < 1) )
-  {
-    v3 = 0;
-    dword_50651C = 0;
-    dword_506528 = 0;
-  }
-  BtnDown_flag = 0;
-  BtnUp_flag = 0;
-  num_achieved_awards = 0;
-  while ( v3 < num_achieved_awards_2 )
-  {
-    v4 = achieved_awards[v3];
-    ++num_achieved_awards;
-    v5 = pQuestTable[v4];//(&dword_722F10)[4 * v4];
-    a1.DrawText(pAutonoteFont, 1, 0, ui_book_quests_text_color, pQuestTable[v4], 0, 0, 0);//(&dword_722F10)[4 * v4], 0, 0, 0);
-    v6 = pAutonoteFont->CalcTextHeight(v5, &a1, 1, 0);
-    v7 = a1.uFrameY + v6;
-    if ( (signed int)(a1.uFrameY + v6) > (signed int)a1.uFrameHeight )
-      break;
-    pRenderer->DrawTextureTransparent(100, v7 + 12, pSpellBookPagesTextr_10);
-    ++v3;
-    a1.uFrameY = v7 + 24;
-  }
-}
-
-
-//----- (0041338E) --------------------------------------------------------
-void BookUI_Autonotes_Draw()
-{
-  unsigned int v0; // eax@3
-  unsigned int v1; // eax@7
-  signed int v2; // ebp@11
-  unsigned int v3; // eax@18
-  unsigned int v4; // eax@24
-  unsigned int v5; // eax@30
-  unsigned int v6; // eax@36
-  unsigned int v7; // eax@42
-  signed int v8; // ebp@47
-  int v9; // eax@52
-  int v10; // eax@56
-  int v11; // edx@57
-  int v12; // ebp@64
-  int v13; // eax@65
-  const char *v14; // edi@65
-  int v15; // eax@65
-  unsigned int v16; // edi@65
-  unsigned int v17; // [sp-8h] [bp-70h]@3
-  unsigned int v18; // [sp-8h] [bp-70h]@7
-  unsigned int v19; // [sp-8h] [bp-70h]@18
-  unsigned int v20; // [sp-8h] [bp-70h]@24
-  unsigned int v21; // [sp-8h] [bp-70h]@30
-  unsigned int v22; // [sp-8h] [bp-70h]@36
-  unsigned int v23; // [sp-8h] [bp-70h]@42
-  Texture *v24; // [sp-4h] [bp-6Ch]@3
-  Texture *v25; // [sp-4h] [bp-6Ch]@7
-  Texture *v26; // [sp-4h] [bp-6Ch]@18
-  Texture *v27; // [sp-4h] [bp-6Ch]@24
-  Texture *v28; // [sp-4h] [bp-6Ch]@30
-  Texture *v29; // [sp-4h] [bp-6Ch]@36
-  Texture *v30; // [sp-4h] [bp-6Ch]@42
-  signed __int16 v31; // [sp+10h] [bp-58h]@1
-  char *v32; // [sp+10h] [bp-58h]@49
-  GUIWindow a1; // [sp+14h] [bp-54h]@46
-
-  v31 = 0;
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_AutonotesBook);
-  if ( BtnUp_flag || !dword_506528 )
-  {
-    v24 = pTex_tab_an_6a__zoom_off;
-    v17 = pViewport->uViewportTL_Y + 2;
-    v0 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v24 = pTex_tab_an_6b__zoom_on;
-    v17 = pViewport->uViewportTL_Y + 1;
-    v0 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v0, v17, v24);
-  if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 )
-  {
-    v25 = pTex_tab_an_7a__zoot_off;
-    v18 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 407;
-  }
-  else
-  {
-    v25 = pTex_tab_an_7b__zoot_on;
-    v18 = pViewport->uViewportTL_Y + 38;
-    v1 = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(v1, v18, v25);
-  if ( !Book_PageBtn3_flag )//Potions_page_flag
-  {
-    if (_506568_autonote_type != AUTONOTE_POTION_RECEPIE)
-    {
-      pRenderer->DrawTextureTransparent(
-        pViewport->uViewportTL_X + 408,
-        pViewport->uViewportTL_Y + 113,
-        pTexture_506390);
-      v2 = 1;
-      goto LABEL_16;
-    }
-    goto LABEL_14;
-  }
-  if (_506568_autonote_type == AUTONOTE_POTION_RECEPIE)
-  {
-LABEL_14:
-    v2 = 1;
-    goto LABEL_15;
-  }
-  v2 = 1;
-  v31 = 1;
-  pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-LABEL_15:
-  _506568_autonote_type = AUTONOTE_POTION_RECEPIE;
-  pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTexture_506394);
-LABEL_16:
-  if ( Book_PageBtn4_flag )//Fontains_page_flag
-  {
-    if ( _506568_autonote_type != v2 )
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( _506568_autonote_type != v2 )
-    {
-      v26 = pTexture_506388;
-      v19 = pViewport->uViewportTL_Y + 150;
-      v3 = pViewport->uViewportTL_X + 408;
-      goto LABEL_22;
-    }
-  }
-  v26 = pTexture_50638C;
-  _506568_autonote_type = v2;
-  v19 = pViewport->uViewportTL_Y + 150;
-  v3 = pViewport->uViewportTL_X + 399;
-LABEL_22:
-  pRenderer->DrawTextureTransparent(v3, v19, v26);
-  if ( Book_PageBtn5_flag )//Autonotes_Obelisks_page_flag
-  {
-    if ( _506568_autonote_type != AUTONOTE_OBELISK)
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( _506568_autonote_type != AUTONOTE_OBELISK)
-    {
-      v27 = pTexture_506380;
-      v20 = pViewport->uViewportTL_Y + 188;
-      v4 = pViewport->uViewportTL_X + 408;
-      goto LABEL_28;
-    }
-  }
-  v27 = pTexture_506384;
-  _506568_autonote_type = AUTONOTE_OBELISK;
-  v20 = pViewport->uViewportTL_Y + 188;
-  v4 = pViewport->uViewportTL_X + 397;
-LABEL_28:
-  pRenderer->DrawTextureTransparent(v4, v20, v27);
-  if ( Book_PageBtn6_flag )//Autonotes_Seer_page_flag
-  {
-    if ( _506568_autonote_type != AUTONOTE_SEER)
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( _506568_autonote_type != AUTONOTE_SEER)
-    {
-      v28 = pTexture_506378;
-      v21 = pViewport->uViewportTL_Y + 226;
-      v5 = pViewport->uViewportTL_X + 408;
-      goto LABEL_34;
-    }
-  }
-  v28 = pTexture_50637C;
-  _506568_autonote_type = AUTONOTE_SEER;
-  v21 = pViewport->uViewportTL_Y + 226;
-  v5 = pViewport->uViewportTL_X + 397;
-LABEL_34:
-  pRenderer->DrawTextureTransparent(v5, v21, v28);
-  if ( Autonotes_Misc_page_flag )
-  {
-    if ( _506568_autonote_type != AUTONOTE_MISC)
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( _506568_autonote_type != AUTONOTE_MISC)
-    {
-      v29 = pTexture_506370;
-      v22 = pViewport->uViewportTL_Y + 263;
-      v6 = pViewport->uViewportTL_X + 408;
-      goto LABEL_40;
-    }
-  }
-  v29 = pTexture_506374;
-  _506568_autonote_type = AUTONOTE_MISC;
-  v22 = pViewport->uViewportTL_Y + 264;
-  v6 = pViewport->uViewportTL_X + 397;
-LABEL_40:
-  pRenderer->DrawTextureTransparent(v6, v22, v29);
-  if ( Autonotes_Instructors_page_flag )
-  {
-    if ( _506568_autonote_type != AUTONOTE_TEACHER)
-    {
-      v31 = v2;
-      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-    }
-  }
-  else
-  {
-    if ( _506568_autonote_type != AUTONOTE_TEACHER)
-    {
-      v30 = pTexture_506368;
-      v23 = pViewport->uViewportTL_Y + 302;
-      v7 = pViewport->uViewportTL_X + 408;
-      goto LABEL_46;
-    }
-  }
-  v30 = pTexture_50636C;
-  _506568_autonote_type = AUTONOTE_TEACHER;
-  v23 = pViewport->uViewportTL_Y + 302;
-  v7 = pViewport->uViewportTL_X + 397;
-LABEL_46:
-  pRenderer->DrawTextureTransparent(v7, v23, v30);
-  a1.uFrameWidth = game_viewport_width;
-  a1.uFrameHeight = game_viewport_height;
-  a1.uFrameX = game_viewport_x;
-  a1.uFrameY = game_viewport_y;
-  a1.uFrameZ = game_viewport_z;
-  a1.uFrameW = game_viewport_w;
-  a1.DrawTitleText(pBook2Font, 0, 22, ui_book_autonotes_title_color, pGlobalTXT_LocalizationStrings[154], 3); // "Auto notes"
-
-  a1.uFrameX = 48;
-  a1.uFrameY = 70;
-  a1.uFrameWidth = 360;
-  a1.uFrameHeight = 264;
-  a1.uFrameZ = 407;
-  a1.uFrameW = 333;
-  if ( v31 )
-  {
-    num_achieved_awards_2 = 0;
-    dword_506528 = 0;
-    dword_50651C = 0;
-    num_achieved_awards = 0;
-    v8 = 0;
-    do
-    {
-      //if ( dword_72371C[2 * v8] == dword_506568 )
-	  if ( pAutonoteTxt[v8].eType == _506568_autonote_type )
-      {
-        //v32 = (&dword_723718_autonote_related)[8 * (signed __int16)v8];
-		v32 = (char *)pAutonoteTxt[v8].pText;
-        if ( (short)v8 )
-        {
-          if ( (unsigned __int16)_449B57_test_bit(pParty->_autonote_bits, v8) && v32 )
-          {
-            v9 = num_achieved_awards++;
-            achieved_awards[v9] = (AwardType)v8;
-          }
-        }
-      }
-      ++v8;
-    }
-    while ( v8 < 196 );
-    num_achieved_awards_2 = num_achieved_awards;
-  }
-  else
-  {
-    if ( BtnDown_flag )
-    {
-      v10 = num_achieved_awards + dword_506528;
-      if ( num_achieved_awards + dword_506528 < num_achieved_awards_2 )
-      {
-        v11 = dword_50651C++;
-        byte_506130[v11] = num_achieved_awards;
-        dword_506528 = v10;
-        pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
-      }
-    }
-    if ( BtnUp_flag && dword_50651C )
-    {
-      --dword_50651C;
-      dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
-      pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0);
-    }
-    if ( !num_achieved_awards || dword_506528 < 1 )
-    {
-      dword_506528 = 0;
-      dword_50651C = 0;
-    }
-  }
-  v12 = dword_506528;
-  Autonotes_Instructors_page_flag = 0;
-  BtnDown_flag = 0;
-  BtnUp_flag = 0;
-  num_achieved_awards = 0;
-  Autonotes_Misc_page_flag = 0;
-  Book_PageBtn6_flag = 0;//Autonotes_Seer_page_flag
-  Book_PageBtn5_flag = 0;//Autonotes_Obelisks_page_flag
-  Book_PageBtn4_flag = 0;//Fontains_page_flag
-  Book_PageBtn3_flag = 0;//Potions_page_flag
-  while ( v12 < num_achieved_awards_2 )
-  {
-    v13 = achieved_awards[v12];
-    ++num_achieved_awards;
-    //v14 = (&dword_723718_autonote_related)[8 * v13];
-	v14 = pAutonoteTxt[v13].pText;
-    //a1.DrawText(pAutonoteFont, 1, 0, 0, (&dword_723718_autonote_related)[8 * v13], 0, 0, 0);
-	a1.DrawText(pAutonoteFont, 1, 0, ui_book_autonotes_text_color, pAutonoteTxt[v13].pText, 0, 0, 0);
-    v15 = pAutonoteFont->CalcTextHeight(v14, &a1, 1, 0);
-    v16 = a1.uFrameY + v15;
-    if ( (signed int)(a1.uFrameY + v15) > (signed int)a1.uFrameHeight )
-      break;
-    pRenderer->DrawTextureTransparent(0x64u, v16 + 12, pSpellBookPagesTextr_10);
-    ++v12;
-    a1.uFrameY = v16 + 24;
-  }
-}
-
-
-//----- (00413980) --------------------------------------------------------
-void BookUI_Map_Draw()
-{ 
-  int v6; // eax@31
-  unsigned int map_id; // eax@35
-  Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3
-  char party_coord[120]; // [sp+Ch] [bp-CCh]@37
-  GUIWindow map_window; // [sp+84h] [bp-54h]@35
-  unsigned int textrX, textrY;
-
-  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12);
-  if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 )
-  {
-    buttnTxtr = pTex_tab_an_6a__zoom_off;
-    textrY = pViewport->uViewportTL_Y + 2;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTex_tab_an_6b__zoom_on;
-    textrY = pViewport->uViewportTL_Y + 1;
-    textrX = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 )
-  {
-    buttnTxtr = pTex_tab_an_7a__zoot_off;
-    textrY = pViewport->uViewportTL_Y + 38;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTex_tab_an_7b__zoot_on;
-    textrY = pViewport->uViewportTL_Y + 38;
-    textrX = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( Book_PageBtn3_flag )
-  {
-    buttnTxtr = pTexture_506390;
-    textrY = pViewport->uViewportTL_Y + 113;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_506394;
-    textrY = pViewport->uViewportTL_Y + 113;
-    textrX = pViewport->uViewportTL_X + 398;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( Book_PageBtn4_flag )
-  {
-    buttnTxtr = pTexture_506388;
-    textrY = pViewport->uViewportTL_X + 150;
-    textrX = pViewport->uViewportTL_Y + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_50638C;
-    textrY = pViewport->uViewportTL_X + 150;
-    textrX = pViewport->uViewportTL_Y + 399;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( Book_PageBtn5_flag )
-  {
-    buttnTxtr = pTexture_506380;
-    textrY = pViewport->uViewportTL_Y + 188;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_506384;
-    textrY = pViewport->uViewportTL_Y + 188;
-    textrX = pViewport->uViewportTL_X + 397;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( Book_PageBtn6_flag )
-  {
-    buttnTxtr = pTexture_506378;
-    textrY = pViewport->uViewportTL_Y + 226;
-    textrX = pViewport->uViewportTL_X + 408;
-  }
-  else
-  {
-    buttnTxtr = pTexture_50637C;
-    textrY = pViewport->uViewportTL_Y + 226;
-    textrX = pViewport->uViewportTL_X + 397;
-  }
-  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
-  if ( BtnDown_flag )
-    viewparams->CenterOnParty2();
-  if ( BtnUp_flag )
-    viewparams->CenterOnParty();
-  if ( Book_PageBtn3_flag )
-    viewparams->_443219();
-  if ( Book_PageBtn4_flag )
-    viewparams->_443231();
-  if ( Book_PageBtn5_flag )
-    viewparams->_44323D();
-  if ( Book_PageBtn6_flag )
-    viewparams->_443225();
-
-  if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag )
-    pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
-  BtnUp_flag = 0;
-  BtnDown_flag = 0;
-  Book_PageBtn6_flag = 0;
-  Book_PageBtn5_flag = 0;
-  Book_PageBtn4_flag = 0;
-  Book_PageBtn3_flag = 0;
-  DrawBook_Map_sub(97, 49, 361, 313, 0);
-  pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr);
-  map_window.uFrameWidth = game_viewport_width;
-  map_window.uFrameHeight = game_viewport_height;
-  map_window.uFrameX = game_viewport_x;
-  map_window.uFrameY = game_viewport_y;
-  map_window.uFrameZ = game_viewport_z;
-  map_window.uFrameW = game_viewport_w;
-  map_id = pMapStats->GetMapInfo(pCurrentMapName.data());
-  if ( map_id )
-    map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3);
-
-  map_window.uFrameX = 0;
-  sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d  y: %d"
-  map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0);
-}
-
-//----- (00442955) --------------------------------------------------------
-void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 )
-    {
-    int v5; // ebx@1
-    int v6; // edi@1
-    BLVMapOutlines *v7; // eax@8
-    unsigned __int8 v8; // zf@8
-    unsigned __int8 v9; // sf@8
-    int v10; // esi@10
-    unsigned int v11; // edx@11
-    __int16 v12; // cx@12
-    signed int v13; // eax@15
-    int v14; // eax@16
-    Vec3_short_ *v15; // ecx@16
-    int v16; // edx@16
-    int v17; // ecx@16
-    Vec3_short_ *v18; // eax@16
-    int v19; // ecx@16
-    int v20; // eax@16
-    signed int v21; // esi@18
-    int v22; // ecx@21
-    BLVMapOutline *v23; // ecx@21
-    Vec3_short_ *v24; // edx@21
-    Vec3_short_ *v25; // eax@21
-    int v26; // ecx@21
-    unsigned __int16 *v27; // edi@21
-    int v28; // edx@21
-    int v29; // eax@21
-    double v30; // st7@23
-    signed __int64 v31; // qax@23
-    unsigned short *v32; // edx@23
-    int textr_width; // esi@23
-    signed int v34; // eax@23
-    signed int v35; // ecx@23
-    int v36; // esi@27
-    int v37; // ecx@27
-    int v38; // edx@31
-    unsigned int v39; // eax@33
-    short *v40; // esi@33
-    short *v41; // edi@33
-    unsigned __int8 v42; // cf@33
-    unsigned int v43; // ecx@33
-    short *v44; // edi@33
-    short *v45; // esi@33
-    int v46; // ecx@33
-    signed int v47; // esi@38
-    signed int v48; // ecx@38
-    int v49; // eax@38
-    signed int v50; // edx@55
-    unsigned int v51; // ecx@55
-    int result; // eax@72
-    int v53; // eax@75
-    int v54; // esi@75
-    int v55; // eax@75
-    __int16 v56; // si@85
-    double v57; // st7@85
-    int v58; // ebx@85
-    signed __int64 v59; // qax@85
-    signed int v60; // edi@85
-    signed __int64 v61; // qax@85
-    signed int v62; // ebx@85
-    signed int v63; // esi@85
-    int v64; // eax@87
-    unsigned int v65; // ebx@95
-    unsigned short *v66; // edx@95
-    unsigned __int16 *v67; // esi@96
-    int v68; // edi@98
-    unsigned __int16 v69; // cx@99
-    unsigned int v70; // [sp-10h] [bp-48074h]@80
-    unsigned int v71; // [sp-Ch] [bp-48070h]@80
-    unsigned int v72; // [sp-8h] [bp-4806Ch]@80
-    signed int v73; // [sp-4h] [bp-48068h]@59
-    unsigned __int16 v74; // [sp-4h] [bp-48068h]@79
-    unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23
-    int v76; // [sp+4800Ch] [bp-58h]@23
-    unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27
-    unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23
-    unsigned int surfPitch; // [sp+48018h] [bp-4Ch]@1
-
-    int v81; // [sp+48020h] [bp-44h]@23
-    unsigned __int16* render16_data;
-    unsigned char* texture8_data;
-    unsigned char* curr_line;
-    int scale_increment;
-    int scaled_posX;
-    int scaled_posY;
-    int stepX_r;
-    int stepY_r;
-
-
-    unsigned int teal; // [sp+48028h] [bp-3Ch]@8
-    int v84; // [sp+4802Ch] [bp-38h]@1
-    int screenCenter_X; // [sp+48030h] [bp-34h]@1
-    int v86; // [sp+48034h] [bp-30h]@1
-    int v87; // [sp+48038h] [bp-2Ch]@16
-    unsigned int v88; // [sp+4803Ch] [bp-28h]@16
-    int black; // [sp+48040h] [bp-24h]@8
-    int screenCenterY; // [sp+48044h] [bp-20h]@1
-    unsigned int i; // [sp+48048h] [bp-1Ch]@9
-    unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16
-    unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16
-    signed int screenWidth; // [sp+48054h] [bp-10h]@8
-    unsigned int v95; // [sp+48058h] [bp-Ch]@16
-    int v96; // [sp+4805Ch] [bp-8h]@10
-    const void *v97; // [sp+48060h] [bp-4h]@16
-    unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85
-    int a5a; // [sp+48070h] [bp+Ch]@86
-
-    tl_x = tl_x;
-    tl_y = tl_y;
-    screenCenter_X = (signed int)(tl_x + br_x) >> 1;
-    screenCenterY = (signed int)(tl_y + br_y) >> 1;
-    surfPitch = pRenderer->uTargetSurfacePitch;
-    pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y);
-    v5 = viewparams->field_2C;
-    v6 = viewparams->sViewCenterX;
-    v86 = viewparams->sViewCenterX;
-    v84 = viewparams->sViewCenterY;
-    if ( viewparams->field_2C != 384 )
-        {
-        if ( viewparams->field_2C == 768 )
-            {
-            if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-                v5 = 680;
-            }
-        }
-    else
-        {
-        v6 = viewparams->indoor_center_x;
-        v86 = viewparams->indoor_center_x;
-        v84 = viewparams->indoor_center_y;
-        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-            v5 = viewparams->field_2C - 34;
-        }
-    if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
-        {
-        screenWidth = br_x - tl_x + 1;
-        screenHeight = br_y - tl_y + 1;
-        render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch];
-        texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
-        pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
-        scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / v5;
-
-        v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
-
-
-        teal =               (unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16;
-      //  v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16);
-
-     //   v32 = map_texture_16;
-        textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
-        stepY_r =            (int)(signed __int64)((double)(- v84 - 22528 / (v5 / 384)+ 32768) / v30) << 16;
-     //   v81 =   (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30);
-        black = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30);
-
-      //  v76 = textr_width;
-        scaled_posY = stepY_r >> 16;
-        //nearest neiborhood scaling
-        if ( texture8_data)  
-            {
-            for(uint i=0; i<screenHeight;++i)
-                {
-                curr_line=&texture8_data[scaled_posY*textr_width];
-                stepX_r=teal;
-                for(uint j=0; j<screenWidth;++j)
-                    {
-                    scaled_posX=stepX_r>>16;
-                    map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)];
-                    stepX_r+=scale_increment;      
-                    }
-                stepY_r+=scale_increment;
-                scaled_posY=stepY_r>>16;
-                }
-            }
-        //move visible square to render
-        for(uint i=0; i<screenHeight;++i)
-            {
-            if ( screenWidth > 0 )
-                {
-                memcpy((void*)&render16_data[surfPitch*i],(void*)&map_texture_16[i*screenWidth], screenWidth*2);
-                }
-            }
-        }
-    else
-        {
-        black = TargetColor(0, 0, 0);
-        teal = TargetColor(0, 0xFFu, 0xFFu);
-        v7 = pIndoor->pMapOutlines;
-        uNumBlueFacesInBLVMinimap = 0;
-        v8 = pIndoor->pMapOutlines->uNumOutlines == 0;
-        v9 = pIndoor->pMapOutlines->uNumOutlines < 0;
-        screenWidth = 0;
-        if ( !(v9 | v8) )
-            {
-            i = 0;
-            do
-                {
-                v10 = (int)((char *)v7 + i + 4);
-                v96 = pIndoor->pFaces[*(short *)((char *)v7 + i + 8)].uAttributes;
-                if ( !(BYTE1(v96) & 0x20 || (v11 = pIndoor->pFaces[*(short *)((char *)v7 + i + 10)].uAttributes, BYTE1(v11) & 0x20) ))
-                    {
-                    v12 = *(short *)((char *)v7 + i + 14);
-                    if ( !(v12 & 1) )
-                        {
-                        if ( !(!(v96 & 0x80) && (v11 & 0x80u) == 0 ))
-                            {
-                            v96 = (signed int)screenWidth >> 3;
-                            v13 = screenWidth;
-                            *(short *)(v10 + 10) = v12 | 1;
-                            pIndoor->_visible_outlines[v96] |= 1 << (7 - v13 % 8);
-                            }
-                        }
-                    if ( (!(v12 & 1) && !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) || v12 & 1)
-                        {
-                        v14 = *(short *)v10;
-                        v88 = v5;
-                        v15 = &pIndoor->pVertices[v14];
-                        v16 = v15->x;
-                        v17 = v15->y - v84;
-                        v93 = (unsigned __int16 *)(v16 - v6);
-                        screenHeight = v17;
-                        v18 = &pIndoor->pVertices[*(short *)(v10 + 2)];
-                        v19 = v18->x;
-                        v20 = v18->y - v84;
-                        v95 = v19 - v6;
-                        v97 = (const void *)v20;
-                        v88 = (unsigned __int64)((v16 - v6) * (signed __int64)v5) >> 16;
-                        v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)v5) >> 16;
-                        v93 = (unsigned __int16 *)((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16);
-                        screenHeight = (unsigned __int64)(v20 * (signed __int64)v5) >> 16;
-                        pRenderer->RasterLine2D(
-                            screenCenter_X + v88,
-                            screenCenterY - v87,
-                            screenCenter_X + ((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16),
-                            screenCenterY - screenHeight,
-                            black);
-                        v7 = pIndoor->pMapOutlines;
-                        }
-                    }
-                ++screenWidth;
-                i += 12;
-                }
-                while ( screenWidth < (signed int)v7->uNumOutlines );
-            }
-        v21 = 0;
-        if ( (signed int)uNumBlueFacesInBLVMinimap > 0 )
-            {
-            while ( 1 )
-                {
-                v22 = pBlueFacesInBLVMinimapIDs[v21];
-                v87 = v5;
-                v23 = &v7->pOutlines[v22];
-                v24 = &pIndoor->pVertices[v23->uVertex1ID];
-                v25 = &pIndoor->pVertices[v23->uVertex2ID];
-                v26 = v25->x;
-                v27 = (unsigned __int16 *)(v24->x - v86);
-                v28 = v24->y - v84;
-                v29 = v25->y - v84;
-                v93 = v27;
-                screenHeight = v28;
-                v97 = (const void *)v29;
-                v87 = (unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16;
-                v88 = (unsigned __int64)(v28 * (signed __int64)v5) >> 16;
-                i = (unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16;
-                v95 = (unsigned __int64)(v29 * (signed __int64)v5) >> 16;
-                pRenderer->RasterLine2D(
-                    screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16),
-                    screenCenterY - v88,
-                    screenCenter_X + ((unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16),
-                    screenCenterY - v95,
-                    teal);
-                ++v21;
-                if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap )
-                    break;
-                v7 = pIndoor->pMapOutlines;
-                }
-            v6 = v86;
-            }
-        }
-    v47 = ((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 3;
-    v81 = pParty->vPosition.y - v84;
-    v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - v84) * (signed __int64)v5) >> 16);
-    v48 = 1;
-    v49 = screenCenterY - (int)v97 - 3;
-    if ( v47 >= (signed int)tl_x )
-        {
-        if ( v47 > (signed int)br_x )
-            {
-            if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 6) > (signed int)br_x )
-                v48 = 0;
-            v47 = br_x;
-            }
-        }
-    else
-        {
-        if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X) < (signed int)tl_x )
-            v48 = 0;
-        v47 = tl_x;
-        }
-    if ( v49 >= (signed int)tl_y )
-        {
-        if ( v49 > br_y )
-            {
-            if ( screenCenterY - (signed int)v97 - 6 > br_y )
-                v48 = 0;
-            v49 = br_y;
-            }
-        }
-    else
-        {
-        if ( screenCenterY - (signed int)v97 < (signed int)tl_y )
-            v48 = 0;
-        v49 = tl_y;
-        }
-    if ( v48 == 1 )
-        {
-        v50 = 0;
-        v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
-        if ( (signed int)(pParty->sRotationY & stru_5C6E00->uDoublePiMask) >= 128 )
-            {
-            if ( (signed int)v51 > 384 )
-                {
-                if ( (signed int)v51 >= 640 )
-                    {
-                    if ( (signed int)v51 > 896 )
-                        {
-                        if ( (signed int)v51 >= 1152 )
-                            {
-                            if ( (signed int)v51 > 1408 )
-                                {
-                                if ( (signed int)v51 >= 1664 )
-                                    {
-                                    if ( (signed int)v51 <= 1920 )
-                                        v73 = 7;
-                                    }
-                                else
-                                    {
-                                    v73 = 6;
-                                    }
-                                }
-                            else
-                                {
-                                v73 = 5;
-                                }
-                            }
-                        else
-                            {
-                            v73 = 4;
-                            }
-                        }
-                    else
-                        {
-                        v73 = 3;
-                        }
-                    }
-                else
-                    {
-                    v73 = 2;
-                    }
-                if( (signed int)v51 <=1920)
-                    v50 = v73;
-                }
-            else
-                v50 = 1;
-            }
-        pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50]));
-        }
-    result = TargetColor(0xFFu, 0xFFu, 0xFFu);
-    v95 = 0;
-    v86 = result;
-    if ( (signed int)uNumLevelDecorations > 0 )
-        {
-        screenWidth = (unsigned int)&pLevelDecorations[0].vPosition;
-        do
-            {
-            if ( *(char *)(screenWidth - 2) & 8 )
-                {
-                v53 = *(int *)(screenWidth + 4) - v84;
-                v93 = (unsigned __int16 *)(*(int *)screenWidth - v6);
-                screenHeight = v53;
-                v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X;
-                v97 = (const void *)((unsigned __int64)(v53 * (signed __int64)v5) >> 16);
-                v55 = screenCenterY - (int)v97;
-                if ( v54 >= pRenderer->raster_clip_x )
-                    {
-                    if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w )
-                        {
-                        v74 = v86;
-                        if ( v5 > 512 )
-                            {
-                            v96 = v55 + 1;
-                            black = v55 - 1;
-                            pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, v86);
-                            pRenderer->RasterLine2D(v54, black, v54, v96, v86);
-                            ++v54;
-                            v74 = v86;
-                            v72 = v96;
-                            v71 = v54;
-                            v70 = black;
-                            }
-                        else
-                            {
-                            v72 = screenCenterY - (int)v97;
-                            v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X;
-                            v70 = screenCenterY - (int)v97;
-                            }
-                        pRenderer->RasterLine2D(v54, v70, v71, v72, v74);
-                        }
-                    }
-                }
-            ++v95;
-            result = v95;
-            screenWidth += 32;
-            }
-            while ( (signed int)v95 < (signed int)uNumLevelDecorations );
-        }
-    if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
-        {
-        screenCenterY = br_x - tl_x + 1;
-        v95 = br_y - tl_y + 1;
-        v77 = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch];
-        v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2;
-        black = (1 << (v56 + 16)) / v5;
-        v57 = (double)(1 << (16 - v56));
-        v58 = 22528 / (v5 / 384);
-        v59 = (signed __int64)((double)(v6 - v58 + 32768) / v57);
-        v60 = (int)v59 << 16;
-        v97 = (const void *)((int)v59 << 16);
-        v61 = (signed __int64)((double)(32768 - v58 - v84) / v57);
-        pPalette_16 = (unsigned __int16 *)(v60 >> 16);
-        v62 = (int)v61 << 16;
-        teal = v60 >> 16;
-        v63 = (signed __int16)v61;
-        a4a = map_texture_16;
-        result = TargetColor(0xCu, 0xCu, 0xCu);
-        screenCenter_X = 0;
-        for ( i = result; screenCenter_X < (signed int)v95; result = screenCenter_X )
-            {
-            a5a = 0;
-            if ( screenCenterY > 0 )
-                {
-                v96 = (v63 - 80) / 4;
-                v64 = teal;
-                do
-                    {
-                    v81 = (v64 - 80) / 4;
-                    if ( !pOutdoor->_47F04C(v81, v96) )
-                        {
-                        if ( pOutdoor->_47F097(v81, v96) )
-                            {
-                            if ( !((a5a + screenCenter_X) % 2) )
-                                *a4a = i;
-                            }
-                        else
-                            {
-                            *a4a = 0;
-                            }
-                        }
-                    ++a4a;
-                    v97 = (char *)v97 + black;
-                    v64 = (signed int)v97 >> 16;
-                    ++a5a;
-                    }
-                    while ( a5a < screenCenterY );
-                }
-            v62 += black;
-            v97 = (const void *)v60;
-            a4a += screenCenterY - a5a;
-            v63 = v62 >> 16;
-            ++screenCenter_X;
-            teal = (unsigned int)pPalette_16;
-            }
-        v65 = v95;
-        v66 = map_texture_16;
-        if ( (signed int)v95 > 0 )
-            {
-            v67 = v77;
-            result = 2 * (surfPitch - screenCenterY);
-            do
-                {
-                if ( screenCenterY > 0 )
-                    {
-                    v68 = screenCenterY;
-                    do
-                        {
-                        v69 = *(short *)v66;
-                        if ( !*(short *)v66 || v69 == (short)i )
-                            *v67 = v69;
-                        ++v66;
-                        ++v67;
-                        --v68;
-                        }
-                        while ( v68 );
-                    }
-                v67 = (unsigned __int16 *)((char *)v67 + result);
-                --v65;
-                }
-                while ( v65 );
-            }
-        }
-    }
-
-
-
-
-
-//----- (00412AF9) --------------------------------------------------------
-static void BookUI_Spellbook_DrawCurrentSchoolBackground()
-{
-  int v0; // ecx@1
-
-  v0 = 0;
-  if ( uActiveCharacter )
-	  v0 = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2);
-  pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[v0]);
-  pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C);
-  pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448);
-}
-
-
-
-
-
-//----- (00412B58) --------------------------------------------------------
-void DrawSpellBookContent(Player *player)
-{
-  //Player *v0; // ebx@1
-  int v1; // ebp@1
-  //unsigned int v2; // eax@1
-  Texture *v3; // edi@1
-  int v4; // esi@1
-  Texture *v5; // eax@3
-  Texture *v6; // edx@5
-  int v7; // eax@8
-  int v8; // eax@11
-  POINT *v9; // esi@13
-  int v10; // eax@13
-  Texture *v11; // edx@14
-  int v12; // eax@15
-  signed int v13; // ecx@18
-  unsigned int v14; // esi@18
-  unsigned int v15; // edi@18
-  Texture *pPageTexture; // eax@21
-  unsigned int v17; // [sp-Ch] [bp-2Ch]@8
-  unsigned int v18; // [sp-Ch] [bp-2Ch]@15
-  unsigned int v19; // [sp-8h] [bp-28h]@8
-  unsigned int v20; // [sp-8h] [bp-28h]@15
-  Texture *v21; // [sp-4h] [bp-24h]@15
-  signed int v22; // [sp-4h] [bp-24h]@22
-  Texture *v23; // [sp+10h] [bp-10h]@5
-  POINT a2; // [sp+18h] [bp-8h]@13
-  POINT v24;
-  int v25;
-
-  static unsigned int texture_tab_coord1[9][2]=
-      {{406, 9}, {406, 46}, {406, 84}, {406,121}, {407,158}, {405, 196}, {405, 234}, {405, 272}, {405,309} };
-
-  static unsigned int texture_tab_coord0[9][2]=
-      {{415, 10}, {415, 46}, {415, 83}, {415,121}, {415,158}, {416, 196}, {416, 234}, {416, 271}, {416,307} };
-
-  BookUI_Spellbook_DrawCurrentSchoolBackground();
-
-  //v0 = pPlayers[uActiveCharacter];
-  v1 = 11 * player->lastOpenedSpellbookPage;
-  //v2 = pIcons_LOD->FindTextureByName("Pending");
-  v3 = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending"));
-  pRenderer->ClearZBuffer(0, 479);
-  v4 = 1;
-  if ( __OFSUB__(v1, v1 + 11) ^ 1 )
-  {
-    do
-    {
-      if ( *(&player->_guilds_member_bits[v1 + 63] + v4) )
-      {
-        v5 = (Texture *)dword_506408[v4];
-        if ( v5 != v3 )
-        {
-          if ( quick_spell_at_page == v4 )
-          {
-            v6 = dword_5063D8[v4];
-            v23 = dword_5063D8[v4];
-          }
-          else
-          {
-            v23 = dword_506408[v4];
-            v6 = v5;
-          }
-          if ( v6->pLevelOfDetail0_prolly_alpha_mask )
-          {
-			v7 = player->lastOpenedSpellbookPage;
-           // v7 =  (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]);
-            v19 = pViewport->uViewportTL_Y +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos;
-            v17 = pViewport->uViewportTL_X +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos;
-            if ( BYTE1(v6->pBits) & 2 )
-              pRenderer->DrawTextureTransparent(v17, v19, v6);
-            else
-              pRenderer->DrawTextureIndexed(v17, v19, v6);
-            pRenderer->DrawMaskToZBuffer(pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos,
-				               pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos, v23, v4);
-          }
-        }
-      }
-      ++v4;
-    }
-    while ( v4 - 1 < 11 );
-  }
-
-
-  v9 = pMouse->GetCursorPos(&a2);
-  v10 = pRenderer->pActiveZBuffer[v9->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF;
-  if ( v10 )
-  {
-    v11 = dword_5063D8[v10];
-    if ( v11->pLevelOfDetail0_prolly_alpha_mask )
-    {
-      v21 = dword_5063D8[v10];
-	  v12 = player->lastOpenedSpellbookPage;
-    //  v12 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]);
-      v20 = pViewport->uViewportTL_Y +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Ypos;
-      v18 = pViewport->uViewportTL_X +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Xpos;
-      if ( BYTE1(v11->pBits) & 2 )
-        pRenderer->DrawTextureTransparent(v18, v20, v21);
-      else
-        pRenderer->DrawTextureIndexed(v18, v20, v21);
-    }
-  }
-  v13 = 0;
-  a2.x = (LONG)&player->pActiveSkills[12];
-  v14 = (unsigned int)&player->pActiveSkills[12];
-  v15 = (unsigned int)&player->pActiveSkills[12];
-  v25 = 0;
-  do
-  {
-    if ( *(short *)a2.x )
-    {
-      if ( player->lastOpenedSpellbookPage == v13 )
-      {
-        pPageTexture = pTextures_tabs[v13][1];
-       v14=texture_tab_coord1[v13][0];
-       v15=texture_tab_coord1[v13][1];
-      }
-      else
-      {
-        pPageTexture = pTextures_tabs[v13][0];
-        v14=texture_tab_coord0[v13][0];
-        v15=texture_tab_coord0[v13][1];
-      }
-      pRenderer->DrawTextureTransparent(v14, v15, pPageTexture);
-      v13 = v25;
-    }
-    a2.x += 2;
-    ++v13;
-    v25 = v13;
-  }
-  while ( v13 < 9 );
-}
\ No newline at end of file
--- a/mm7_4.cpp	Wed Jun 26 14:21:55 2013 +0600
+++ b/mm7_4.cpp	Wed Jun 26 14:22:02 2013 +0600
@@ -5079,7 +5079,7 @@
   v1 = *_this - 399;
   v2 = (*_this - 400) % 11 + 1;
   v11 = 4 * (*_this - 400) / 11;
-  sprintf(pTmpBuf.data(), "%s%03d", spellbook_texture_filename_suffices[v11 / 4], v2);
+ // sprintf(pTmpBuf.data(), "%s%03d", spellbook_texture_filename_suffices[v11 / 4], v2); not used
   if ( pMouse->GetCursorPos(&a2)->y <= 320 )
     v3 = pMouse->GetCursorPos(&a2)->y + 30;
   else
--- a/mm7_data.h	Wed Jun 26 14:21:55 2013 +0600
+++ b/mm7_data.h	Wed Jun 26 14:22:02 2013 +0600
@@ -331,7 +331,7 @@
 extern char aIcons[]; // idb
 extern char aPending[]; // idb
 extern char aCanTFindS[]; // idb
-extern std::array<char *, 9> spellbook_texture_filename_suffices; // weak
+
 extern __int16 word_4E1D3A[]; // weak
 
 extern std::array<char, 7> aSbwb00; // weak