Mercurial > mm7
changeset 1318:0ec2f944fccc
Слияние
author | Ritor1 |
---|---|
date | Wed, 26 Jun 2013 14:22:02 +0600 |
parents | 66c625fd1113 (current diff) ae435824ac4d (diff) |
children | 2ddb0af0f437 |
files | |
diffstat | 7 files changed, 1870 insertions(+), 1786 deletions(-) [+] |
line wrap: on
line diff
--- a/GUIWindow.cpp Wed Jun 26 14:21:55 2013 +0600 +++ b/GUIWindow.cpp Wed Jun 26 14:22:02 2013 +0600 @@ -1970,7 +1970,7 @@ { if ( pCurrentScreen == SCREEN_CHEST ) { - Chest::DrawChestUI((unsigned int)pWindow->ptr_1C); + Chest::DrawChestUI(pWindow->par1C); } else if ( pCurrentScreen == SCREEN_CHEST_INVENTORY ) { @@ -1996,13 +1996,13 @@ pWindowList[pVisibleWindowsIdxs[i] - 1].HouseDialogManager(); if ( !window_SpeakInHouse ) continue; - if ( (signed int)window_SpeakInHouse->ptr_1C >= 53 ) + if ( window_SpeakInHouse->par1C >= 53 ) continue; - if ( pParty->field_3C._shop_ban_times[(signed int)window_SpeakInHouse->ptr_1C] <=pParty->uTimePlayed ) + if ( pParty->field_3C._shop_ban_times[window_SpeakInHouse->par1C] <=pParty->uTimePlayed ) { - if ( (signed int)window_SpeakInHouse->ptr_1C < 53 ) + if ( window_SpeakInHouse->par1C < 53 ) { - pParty->field_3C._shop_ban_times[(signed int)window_SpeakInHouse->ptr_1C] = 0; + pParty->field_3C._shop_ban_times[window_SpeakInHouse->par1C] = 0; } continue; } @@ -2345,170 +2345,14 @@ GUIWindow *pWindow; // ecx@1 pWindow = ptr_507BDC; - pMessageQueue_50CBD0->AddMessage((UIMessageType)(int)ptr_507BDC->ptr_1C, 0, 0); + pMessageQueue_50CBD0->AddMessage((UIMessageType)ptr_507BDC->par1C, 0, 0); pWindow->Release(); ptr_507BDC = 0; pCurrentScreen = dword_506F0C[0]; pEventTimer->Resume(); } -//----- (00410DEC) -------------------------------------------------------- -unsigned int __cdecl DrawLloydBeaconsScreen() -{ - Player *pPlayer; // esi@1 - char *v1; // eax@1 - unsigned __int16 v2; // ax@6 - unsigned int result; // eax@11 - unsigned int v4; // esi@13 - unsigned int v5; // ecx@13 - char v6; // zf@13 - LloydBeacon *v7; // esi@14 - int v8; // eax@14 - unsigned __int64 v9; // kr08_8@14 - unsigned int v10; // esi@14 - unsigned int v11; // eax@14 - char *v12; // eax@19 - char *v13; // ecx@22 - int v14; // eax@27 - Texture *v19; // [sp-4h] [bp-8Ch]@4 - GUIWindow pWindow; // [sp+Ch] [bp-7Ch]@1 - unsigned int v23; // [sp+64h] [bp-24h]@14 - __int64 v24; // [sp+68h] [bp-20h]@14 - unsigned int v25; // [sp+70h] [bp-18h]@13 - char *Str; // [sp+74h] [bp-14h]@14 - int v27; // [sp+78h] [bp-10h]@11 - LloydBeacon *v28; // [sp+7Ch] [bp-Ch]@12 - RGBTexture *v29; // [sp+80h] [bp-8h]@12 - int uNumMaxBeacons; // [sp+84h] [bp-4h]@6 - pPlayer = &pParty->pPlayers[_506348_current_lloyd_playerid]; - pRenderer->DrawTextureIndexed(8u, 8u, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]); - v1 = pGlobalTXT_LocalizationStrings[523]; // Recall Beacon - pWindow.uFrameX = game_viewport_x; - pWindow.uFrameY = game_viewport_y; - pWindow.uFrameWidth = 428; - pWindow.uFrameHeight = game_viewport_height; - pWindow.uFrameZ = 435; - pWindow.uFrameW = game_viewport_w; - if ( !bRecallingBeacon ) - v1 = pGlobalTXT_LocalizationStrings[375]; // Set Beacon - sprintf(pTmpBuf.data(), "%s", v1); - pWindow.DrawTitleText(pBook2Font, 0, 22u, 0, pTmpBuf.data(), 3u); - if ( bRecallingBeacon ) - { - pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6b__zoom_on); - v19 = pTex_tab_an_6a__zoom_off; - } - else - { - pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6a__zoom_off); - v19 = pTex_tab_an_6b__zoom_on; - } - pRenderer->DrawTextureTransparent(pBtn_Book_2->uX, pBtn_Book_2->uY, v19); - v2 = pPlayer->pActiveSkills[14]; - uNumMaxBeacons = 1; - if ( HIBYTE(v2) & 1 || (v2 & 0x80u) != 0 ) - { - uNumMaxBeacons = 5; - } - else - { - if ( v2 & 0x40 ) - uNumMaxBeacons = 3; - } - result = 0; - v27 = 0; - if ( uNumMaxBeacons > 0 ) - { - v29 = pSavegameThumbnails.data(); - v28 = pPlayer->pInstalledBeacons; - while ( 1 ) - { - pWindow.uFrameWidth = 92; - v4 = result; - pWindow.uFrameHeight = 68; - v5 = pLloydsBeaconsPreviewXs[result]; - pWindow.uFrameY = pLloydsBeaconsPreviewYs[result]; - v25 = pWindow.uFrameY; - pWindow.uFrameX = v5; - pWindow.uFrameW = pWindow.uFrameY + 67; - v6 = v29->pPixels == 0; - pWindow.uFrameZ = v5 + 91; - if ( !v6 ) - break; - if ( !bRecallingBeacon ) - { - pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook); - v14 = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0); - pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - v14 / 2, 1, pGlobalTXT_LocalizationStrings[19], 3); - } -LABEL_29: - ++v29; - ++v28; - result = v27++ + 1; - if ( v27 >= uNumMaxBeacons ) - goto LABEL_30; - } - pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook); - pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[v4], pLloydsBeaconsPreviewYs[v4], v29); - v7 = v28; - Str = pMapStats->pInfos[sub_410D99_get_map_index(HIWORD(v28->field_18))].pName; - v8 = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0); - pWindow.uFrameY += -6 - v8; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1u, Str, 3u); - v9 = v7->uBeaconTime - pParty->uTimePlayed; - LODWORD(v24) = LODWORD(v7->uBeaconTime) - LODWORD(pParty->uTimePlayed); - HIDWORD(v24) = HIDWORD(v9); - v23 = (unsigned __int64)((signed __int64)((double)v24 * 0.234375) / 60 / 60) >> 32; - v10 = (signed __int64)((double)v24 * 0.234375) / 60 / 60; - v11 = v10 / 0x18; - if ( (unsigned int)((signed __int64)((double)v24 * 0.234375) / 60 / 60) / 0x18 ) - { - v13 = pGlobalTXT_LocalizationStrings[57]; // Days - if ( v11 > 1 ) - { - sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13); - pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); - goto LABEL_29; - } - } - else - { - if ( (signed __int64)(__PAIR__(v23, v10) + 1) <= 23 ) - { - if ( (v23 & 0x80000000u) != 0 || (signed int)v23 <= 0 && v10 <= 1 ) - v12 = pGlobalTXT_LocalizationStrings[109];// Hour - else - v12 = pGlobalTXT_LocalizationStrings[110];// Hours - sprintf(pTmpBuf.data(), "%lu %s", v10 + 1, v12); - pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); - goto LABEL_29; - } - } - v13 = pGlobalTXT_LocalizationStrings[56]; // Day - sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13); - pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; - pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); - goto LABEL_29; - } -LABEL_30: - if ( byte_506360 ) - { - /*result = pMessageQueue_50CBD0->uNumMessages; - if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CloseAfterInstallBeacon; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; - result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; - *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ - pMessageQueue_50CBD0->AddMessage(UIMSG_CloseAfterInstallBeacon, 0, 0); - } - return result; -} //----- (00467FB6) -------------------------------------------------------- void CreateScrollWindow() { @@ -2522,7 +2366,7 @@ a1.uFrameX = 1; a1.uFrameY = 1; a1.uFrameWidth = 468; - v0 = pFontSmallnum->CalcTextHeight(pScrolls[(unsigned int)pGUIWindow_ScrollWindow->ptr_1C], &a1, 0, 0) + v0 = pFontSmallnum->CalcTextHeight(pScrolls[pGUIWindow_ScrollWindow->par1C], &a1, 0, 0) + 2 * LOBYTE(pFontCreate->uFontHeight) + 24; a1.uFrameHeight = v0;
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/UI/Books/UIMapBook.cpp Wed Jun 26 14:22:02 2013 +0600 @@ -0,0 +1,972 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + +#include <assert.h> + +#include "..\..\MM7.h" +#include "..\..\Render.h" +#include "..\..\Mouse.h" +#include "..\UIBooks.h" +#include "..\..\MapInfo.h" +#include "..\..\GUIWindow.h" +#include "..\..\GUIFont.h" +#include "..\..\Party.h" +#include "..\..\AudioPlayer.h" +#include "..\..\Outdoor.h" +#include "..\..\LOD.h" +#include "..\..\Allocator.h" +#include "..\..\Viewport.h" +#include "..\..\Math.h" +#include "..\..\texts.h" +// +#include "..\..\mm7_data.h" + +//__int16 word_4E1D3A[777]; // weak +std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390, 19}}; +std::array<__int16, 6> pTownPortalBook_ys = {{206, 84, 182, 239, 17, 283}}; +std::array<__int16, 6> pTownPortalBook_ws = {{ 80, 66, 68, 72, 67, 74}}; +std::array<__int16, 6> pTownPortalBook_hs = {{ 55, 56, 65, 67, 67, 59}}; + + +std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281, 61, 281, 171}}; // 004E249C +std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84, 84, 228, 228, 155}}; +std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}}; +std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}}; + + + + + + +//----- (00411150) -------------------------------------------------------- +void BookUI_DrawTownPortalMap() +{ + //signed int v0; // edi@1 + //__int16 v1; // dx@8 + //POINT *v2; // edi@17 + int v3; // edi@17 + //__int16 v4; // dx@24 + GUIWindow v6; // [sp+Ch] [bp-64h]@1 + //POINT v7; // [sp+60h] [bp-10h]@17 + POINT a2; // [sp+68h] [bp-8h]@17 + + pRenderer->ClearZBuffer(0, 479); + pRenderer->DrawTextureTransparent(8, 8, pTexture_CurrentBook); + pRenderer->DrawTextureTransparent(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId)); + + v6.uFrameX = game_viewport_x; + v6.uFrameY = game_viewport_y; + v6.uFrameWidth = game_viewport_width; + v6.uFrameHeight = game_viewport_height; + v6.uFrameZ = game_viewport_z; + v6.uFrameW = game_viewport_w; + + const uint fountain_bits_lut[] = {PARTY_QUEST_FOUNTAIN_HARMONDALE, + PARTY_QUEST_FOUNTAIN_PIERPONT, + PARTY_QUEST_FOUNTAIN_NIGHON, + PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE, + PARTY_QUEST_FOUNTAIN_CELESTIA, + PARTY_QUEST_FOUNTAIN_THE_PIT}; + for (uint i = 0; i < 6; ++i) + { + + if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[i])) + pRenderer->DrawMaskToZBuffer(pTownPortalBook_xs[i], + pTownPortalBook_ys[i], + pTexture_TownPortalIcons[i], i + 1); + } + +/* v0 = 0; + do + { + if ( !v0 ) + { + v1 = 206; +LABEL_14: + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v1) ) + goto LABEL_16; + goto LABEL_15; + } + if ( v0 == 1 ) + { + v1 = 208; + goto LABEL_14; + } + if ( v0 == 2 ) + { + v1 = 207; + goto LABEL_14; + } + if ( v0 == 3 ) + { + v1 = 211; + goto LABEL_14; + } + if ( v0 == 4 ) + { + v1 = 209; + goto LABEL_14; + } + if ( v0 == 5 ) + { + v1 = 210; + goto LABEL_14; + } +LABEL_15: + pRenderer->DrawMaskToZBuffer( + pTownPortalBook_xs[v0], + pTownPortalBook_ys[v0], + *(&pTexture_TownPortalHarmn + v0), + v0 + 1); +LABEL_16: + ++v0; + } + while ( v0 < 6 );*/ + + pMouse->GetCursorPos(&a2); + //v2 = pMouse->GetCursorPos(&a2); + v3 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; + + if (v3) + { + if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[v3 - 1])) + pRenderer->DrawTextureIndexed(pTownPortalBook_xs[v3 - 1], pTownPortalBook_ys[v3 - 1], pTexture_TownPortalIcons[v3 - 1]); + } + v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u); + + +/* if ( !v3 ) // Town Portal + { + v6.DrawTitleText(pBook2Font, 0, 22, 0, pGlobalTXT_LocalizationStrings[10], 3); // "Town Portal" + return; + } + if ( v3 == 1 ) + { + v4 = 206; +LABEL_30: + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) ) + goto LABEL_31; + v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u); // "Town Portal" + return; + } + if ( v3 == 2 ) + { + v4 = 208; + goto LABEL_30; + } + if ( v3 == 3 ) + { + v4 = 207; + goto LABEL_30; + } + if ( v3 == 4 ) + { + v4 = 211; + goto LABEL_30; + } + if ( v3 == 5 ) + { + v4 = 209; + goto LABEL_30; + } + if ( v3 == 6 ) + { + v4 = 210; + goto LABEL_30; + } +LABEL_31: + pRenderer->DrawTextureIndexed(word_4E1D3A[v3], pTownPortalBook_xs[v3 + 5], *(&pTex_tab_an_6b__zoom_on + v3)); + v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);*/ +} +// 4E1D3A: using guessed type __int16 word_4E1D3A[]; + +//----- (00410DEC) -------------------------------------------------------- +unsigned int __cdecl DrawLloydBeaconsScreen() +{ + Player *pPlayer; // esi@1 + char *v1; // eax@1 + unsigned __int16 v2; // ax@6 + unsigned int result; // eax@11 + unsigned int v4; // esi@13 + unsigned int v5; // ecx@13 + char v6; // zf@13 + LloydBeacon *v7; // esi@14 + int v8; // eax@14 + unsigned __int64 v9; // kr08_8@14 + unsigned int v10; // esi@14 + unsigned int v11; // eax@14 + char *v12; // eax@19 + char *v13; // ecx@22 + int v14; // eax@27 + Texture *v19; // [sp-4h] [bp-8Ch]@4 + GUIWindow pWindow; // [sp+Ch] [bp-7Ch]@1 + unsigned int v23; // [sp+64h] [bp-24h]@14 + __int64 v24; // [sp+68h] [bp-20h]@14 + unsigned int v25; // [sp+70h] [bp-18h]@13 + char *Str; // [sp+74h] [bp-14h]@14 + int v27; // [sp+78h] [bp-10h]@11 + LloydBeacon *v28; // [sp+7Ch] [bp-Ch]@12 + RGBTexture *v29; // [sp+80h] [bp-8h]@12 + int uNumMaxBeacons; // [sp+84h] [bp-4h]@6 + + pPlayer = &pParty->pPlayers[_506348_current_lloyd_playerid]; + pRenderer->DrawTextureIndexed(8u, 8u, pTexture_LloydBeacons[(unsigned __int8)bRecallingBeacon]); + v1 = pGlobalTXT_LocalizationStrings[523]; // Recall Beacon + pWindow.uFrameX = game_viewport_x; + pWindow.uFrameY = game_viewport_y; + pWindow.uFrameWidth = 428; + pWindow.uFrameHeight = game_viewport_height; + pWindow.uFrameZ = 435; + pWindow.uFrameW = game_viewport_w; + if ( !bRecallingBeacon ) + v1 = pGlobalTXT_LocalizationStrings[375]; // Set Beacon + sprintf(pTmpBuf.data(), "%s", v1); + pWindow.DrawTitleText(pBook2Font, 0, 22u, 0, pTmpBuf.data(), 3u); + if ( bRecallingBeacon ) + { + pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6b__zoom_on); + v19 = pTex_tab_an_6a__zoom_off; + } + else + { + pRenderer->DrawTextureTransparent(pBtn_Book_1->uX, pBtn_Book_1->uY, pTex_tab_an_6a__zoom_off); + v19 = pTex_tab_an_6b__zoom_on; + } + pRenderer->DrawTextureTransparent(pBtn_Book_2->uX, pBtn_Book_2->uY, v19); + v2 = pPlayer->pActiveSkills[14]; + uNumMaxBeacons = 1; + if ( HIBYTE(v2) & 1 || (v2 & 0x80u) != 0 ) + { + uNumMaxBeacons = 5; + } + else + { + if ( v2 & 0x40 ) + uNumMaxBeacons = 3; + } + result = 0; + v27 = 0; + if ( uNumMaxBeacons > 0 ) + { + v29 = pSavegameThumbnails.data(); + v28 = pPlayer->pInstalledBeacons; + while ( 1 ) + { + pWindow.uFrameWidth = 92; + v4 = result; + pWindow.uFrameHeight = 68; + v5 = pLloydsBeaconsPreviewXs[result]; + pWindow.uFrameY = pLloydsBeaconsPreviewYs[result]; + v25 = pWindow.uFrameY; + pWindow.uFrameX = v5; + pWindow.uFrameW = pWindow.uFrameY + 67; + v6 = v29->pPixels == 0; + pWindow.uFrameZ = v5 + 91; + if ( !v6 ) + break; + if ( !bRecallingBeacon ) + { + pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook); + v14 = pSpellFont->CalcTextHeight(pGlobalTXT_LocalizationStrings[19], &pWindow, 0, 0); + pWindow.DrawTitleText(pSpellFont, 0, (signed int)pWindow.uFrameHeight / 2 - v14 / 2, 1, pGlobalTXT_LocalizationStrings[19], 3); + } +LABEL_29: + ++v29; + ++v28; + result = v27++ + 1; + if ( v27 >= uNumMaxBeacons ) + goto LABEL_30; + } + pRenderer->DrawTextureTransparent(pLloydsBeacons_SomeXs[v4], pLloydsBeacons_SomeYs[v4], pTexture_CurrentBook); + pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[v4], pLloydsBeaconsPreviewYs[v4], v29); + v7 = v28; + Str = pMapStats->pInfos[sub_410D99_get_map_index(HIWORD(v28->field_18))].pName; + v8 = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0); + pWindow.uFrameY += -6 - v8; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1u, Str, 3u); + v9 = v7->uBeaconTime - pParty->uTimePlayed; + LODWORD(v24) = LODWORD(v7->uBeaconTime) - LODWORD(pParty->uTimePlayed); + HIDWORD(v24) = HIDWORD(v9); + v23 = (unsigned __int64)((signed __int64)((double)v24 * 0.234375) / 60 / 60) >> 32; + v10 = (signed __int64)((double)v24 * 0.234375) / 60 / 60; + v11 = v10 / 0x18; + if ( (unsigned int)((signed __int64)((double)v24 * 0.234375) / 60 / 60) / 0x18 ) + { + v13 = pGlobalTXT_LocalizationStrings[57]; // Days + if ( v11 > 1 ) + { + sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13); + pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); + goto LABEL_29; + } + } + else + { + if ( (signed __int64)(__PAIR__(v23, v10) + 1) <= 23 ) + { + if ( (v23 & 0x80000000u) != 0 || (signed int)v23 <= 0 && v10 <= 1 ) + v12 = pGlobalTXT_LocalizationStrings[109];// Hour + else + v12 = pGlobalTXT_LocalizationStrings[110];// Hours + sprintf(pTmpBuf.data(), "%lu %s", v10 + 1, v12); + pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); + goto LABEL_29; + } + } + v13 = pGlobalTXT_LocalizationStrings[56]; // Day + sprintf(pTmpBuf.data(), "%lu %s", v11 + 1, v13); + pWindow.uFrameY = v25 + pWindow.uFrameHeight + 4; + pWindow.DrawTitleText(pSpellFont, 0, 0, 1, pTmpBuf.data(), 3); + goto LABEL_29; + } +LABEL_30: + if ( byte_506360 ) + { + /*result = pMessageQueue_50CBD0->uNumMessages; + if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) + { + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CloseAfterInstallBeacon; + pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; + result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; + *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; + ++pMessageQueue_50CBD0->uNumMessages; + }*/ + pMessageQueue_50CBD0->AddMessage(UIMSG_CloseAfterInstallBeacon, 0, 0); + } + return result; +} + + +//----- (00413980) -------------------------------------------------------- +void BookUI_Map_Draw() + { + int v6; // eax@31 + unsigned int map_id; // eax@35 + Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3 + char party_coord[120]; // [sp+Ch] [bp-CCh]@37 + GUIWindow map_window; // [sp+84h] [bp-54h]@35 + unsigned int textrX, textrY; + + pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12); + if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 ) + { + buttnTxtr = pTex_tab_an_6a__zoom_off; + textrY = pViewport->uViewportTL_Y + 2; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTex_tab_an_6b__zoom_on; + textrY = pViewport->uViewportTL_Y + 1; + textrX = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 ) + { + buttnTxtr = pTex_tab_an_7a__zoot_off; + textrY = pViewport->uViewportTL_Y + 38; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTex_tab_an_7b__zoot_on; + textrY = pViewport->uViewportTL_Y + 38; + textrX = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn3_flag ) + { + buttnTxtr = pTexture_506390; + textrY = pViewport->uViewportTL_Y + 113; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTexture_506394; + textrY = pViewport->uViewportTL_Y + 113; + textrX = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn4_flag ) + { + buttnTxtr = pTexture_506388; + textrY = pViewport->uViewportTL_X + 150; + textrX = pViewport->uViewportTL_Y + 408; + } + else + { + buttnTxtr = pTexture_50638C; + textrY = pViewport->uViewportTL_X + 150; + textrX = pViewport->uViewportTL_Y + 399; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn5_flag ) + { + buttnTxtr = pTexture_506380; + textrY = pViewport->uViewportTL_Y + 188; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTexture_506384; + textrY = pViewport->uViewportTL_Y + 188; + textrX = pViewport->uViewportTL_X + 397; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( Book_PageBtn6_flag ) + { + buttnTxtr = pTexture_506378; + textrY = pViewport->uViewportTL_Y + 226; + textrX = pViewport->uViewportTL_X + 408; + } + else + { + buttnTxtr = pTexture_50637C; + textrY = pViewport->uViewportTL_Y + 226; + textrX = pViewport->uViewportTL_X + 397; + } + pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); + if ( BtnDown_flag ) + viewparams->CenterOnParty2(); + if ( BtnUp_flag ) + viewparams->CenterOnParty(); + if ( Book_PageBtn3_flag ) + viewparams->_443219(); + if ( Book_PageBtn4_flag ) + viewparams->_443231(); + if ( Book_PageBtn5_flag ) + viewparams->_44323D(); + if ( Book_PageBtn6_flag ) + viewparams->_443225(); + + if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag ) + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); + BtnUp_flag = 0; + BtnDown_flag = 0; + Book_PageBtn6_flag = 0; + Book_PageBtn5_flag = 0; + Book_PageBtn4_flag = 0; + Book_PageBtn3_flag = 0; + DrawBook_Map_sub(97, 49, 361, 313, 0); + pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr); + map_window.uFrameWidth = game_viewport_width; + map_window.uFrameHeight = game_viewport_height; + map_window.uFrameX = game_viewport_x; + map_window.uFrameY = game_viewport_y; + map_window.uFrameZ = game_viewport_z; + map_window.uFrameW = game_viewport_w; + map_id = pMapStats->GetMapInfo(pCurrentMapName.data()); + if ( map_id ) + map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3); + + map_window.uFrameX = 0; + sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d y: %d" + map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0); + } + +//----- (00442955) -------------------------------------------------------- +void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 ) + { + int v5; // ebx@1 + int v6; // edi@1 + BLVMapOutlines *v7; // eax@8 + unsigned __int8 v8; // zf@8 + unsigned __int8 v9; // sf@8 + int v10; // esi@10 + unsigned int v11; // edx@11 + __int16 v12; // cx@12 + signed int v13; // eax@15 + int v14; // eax@16 + Vec3_short_ *v15; // ecx@16 + int v16; // edx@16 + int v17; // ecx@16 + Vec3_short_ *v18; // eax@16 + int v19; // ecx@16 + int v20; // eax@16 + signed int v21; // esi@18 + int v22; // ecx@21 + BLVMapOutline *v23; // ecx@21 + Vec3_short_ *v24; // edx@21 + Vec3_short_ *v25; // eax@21 + int v26; // ecx@21 + unsigned __int16 *v27; // edi@21 + int v28; // edx@21 + int v29; // eax@21 + double v30; // st7@23 + signed __int64 v31; // qax@23 + unsigned short *v32; // edx@23 + int textr_width; // esi@23 + signed int v34; // eax@23 + signed int v35; // ecx@23 + int v36; // esi@27 + int v37; // ecx@27 + int v38; // edx@31 + unsigned int v39; // eax@33 + short *v40; // esi@33 + short *v41; // edi@33 + unsigned __int8 v42; // cf@33 + unsigned int v43; // ecx@33 + short *v44; // edi@33 + short *v45; // esi@33 + int v46; // ecx@33 + signed int v47; // esi@38 + signed int v48; // ecx@38 + int v49; // eax@38 + signed int v50; // edx@55 + unsigned int v51; // ecx@55 + int result; // eax@72 + int v53; // eax@75 + int v54; // esi@75 + int v55; // eax@75 + __int16 v56; // si@85 + double v57; // st7@85 + int v58; // ebx@85 + signed __int64 v59; // qax@85 + signed int v60; // edi@85 + signed __int64 v61; // qax@85 + signed int v62; // ebx@85 + signed int v63; // esi@85 + int v64; // eax@87 + unsigned int v65; // ebx@95 + unsigned short *v66; // edx@95 + unsigned __int16 *v67; // esi@96 + int v68; // edi@98 + unsigned __int16 v69; // cx@99 + unsigned int v70; // [sp-10h] [bp-48074h]@80 + unsigned int v71; // [sp-Ch] [bp-48070h]@80 + unsigned int v72; // [sp-8h] [bp-4806Ch]@80 + signed int v73; // [sp-4h] [bp-48068h]@59 + unsigned __int16 v74; // [sp-4h] [bp-48068h]@79 + unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23 + int v76; // [sp+4800Ch] [bp-58h]@23 + unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27 + unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23 + unsigned int surfPitch; // [sp+48018h] [bp-4Ch]@1 + + int v81; // [sp+48020h] [bp-44h]@23 + unsigned __int16* render16_data; + unsigned char* texture8_data; + unsigned char* curr_line; + int scale_increment; + int scaled_posX; + int scaled_posY; + int stepX_r; + int stepY_r; + + + unsigned int teal; // [sp+48028h] [bp-3Ch]@8 + int v84; // [sp+4802Ch] [bp-38h]@1 + int screenCenter_X; // [sp+48030h] [bp-34h]@1 + int v86; // [sp+48034h] [bp-30h]@1 + int v87; // [sp+48038h] [bp-2Ch]@16 + unsigned int v88; // [sp+4803Ch] [bp-28h]@16 + int black; // [sp+48040h] [bp-24h]@8 + int screenCenterY; // [sp+48044h] [bp-20h]@1 + unsigned int i; // [sp+48048h] [bp-1Ch]@9 + unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16 + unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16 + signed int screenWidth; // [sp+48054h] [bp-10h]@8 + unsigned int v95; // [sp+48058h] [bp-Ch]@16 + int v96; // [sp+4805Ch] [bp-8h]@10 + const void *v97; // [sp+48060h] [bp-4h]@16 + unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85 + int a5a; // [sp+48070h] [bp+Ch]@86 + + tl_x = tl_x; + tl_y = tl_y; + screenCenter_X = (signed int)(tl_x + br_x) >> 1; + screenCenterY = (signed int)(tl_y + br_y) >> 1; + surfPitch = pRenderer->uTargetSurfacePitch; + pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y); + v5 = viewparams->field_2C; + v6 = viewparams->sViewCenterX; + v86 = viewparams->sViewCenterX; + v84 = viewparams->sViewCenterY; + if ( viewparams->field_2C != 384 ) + { + if ( viewparams->field_2C == 768 ) + { + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) + v5 = 680; + } + } + else + { + v6 = viewparams->indoor_center_x; + v86 = viewparams->indoor_center_x; + v84 = viewparams->indoor_center_y; + if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) + v5 = viewparams->field_2C - 34; + } + if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) + { + screenWidth = br_x - tl_x + 1; + screenHeight = br_y - tl_y + 1; + render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch]; + texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask; + pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16; + scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / v5; + + v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2)); + + + teal = (unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16; + // v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16); + + // v32 = map_texture_16; + textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth; + stepY_r = (int)(signed __int64)((double)(- v84 - 22528 / (v5 / 384)+ 32768) / v30) << 16; + // v81 = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); + black = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); + + // v76 = textr_width; + scaled_posY = stepY_r >> 16; + //nearest neiborhood scaling + if ( texture8_data) + { + for(uint i=0; i<screenHeight;++i) + { + curr_line=&texture8_data[scaled_posY*textr_width]; + stepX_r=teal; + for(uint j=0; j<screenWidth;++j) + { + scaled_posX=stepX_r>>16; + map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)]; + stepX_r+=scale_increment; + } + stepY_r+=scale_increment; + scaled_posY=stepY_r>>16; + } + } + //move visible square to render + for(uint i=0; i<screenHeight;++i) + { + if ( screenWidth > 0 ) + { + memcpy((void*)&render16_data[surfPitch*i],(void*)&map_texture_16[i*screenWidth], screenWidth*2); + } + } + } + else + { + black = TargetColor(0, 0, 0); + teal = TargetColor(0, 0xFFu, 0xFFu); + v7 = pIndoor->pMapOutlines; + uNumBlueFacesInBLVMinimap = 0; + v8 = pIndoor->pMapOutlines->uNumOutlines == 0; + v9 = pIndoor->pMapOutlines->uNumOutlines < 0; + screenWidth = 0; + if ( !(v9 | v8) ) + { + i = 0; + do + { + v10 = (int)((char *)v7 + i + 4); + v96 = pIndoor->pFaces[*(short *)((char *)v7 + i + 8)].uAttributes; + if ( !(BYTE1(v96) & 0x20 || (v11 = pIndoor->pFaces[*(short *)((char *)v7 + i + 10)].uAttributes, BYTE1(v11) & 0x20) )) + { + v12 = *(short *)((char *)v7 + i + 14); + if ( !(v12 & 1) ) + { + if ( !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) + { + v96 = (signed int)screenWidth >> 3; + v13 = screenWidth; + *(short *)(v10 + 10) = v12 | 1; + pIndoor->_visible_outlines[v96] |= 1 << (7 - v13 % 8); + } + } + if ( (!(v12 & 1) && !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) || v12 & 1) + { + v14 = *(short *)v10; + v88 = v5; + v15 = &pIndoor->pVertices[v14]; + v16 = v15->x; + v17 = v15->y - v84; + v93 = (unsigned __int16 *)(v16 - v6); + screenHeight = v17; + v18 = &pIndoor->pVertices[*(short *)(v10 + 2)]; + v19 = v18->x; + v20 = v18->y - v84; + v95 = v19 - v6; + v97 = (const void *)v20; + v88 = (unsigned __int64)((v16 - v6) * (signed __int64)v5) >> 16; + v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)v5) >> 16; + v93 = (unsigned __int16 *)((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16); + screenHeight = (unsigned __int64)(v20 * (signed __int64)v5) >> 16; + pRenderer->RasterLine2D( + screenCenter_X + v88, + screenCenterY - v87, + screenCenter_X + ((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16), + screenCenterY - screenHeight, + black); + v7 = pIndoor->pMapOutlines; + } + } + ++screenWidth; + i += 12; + } + while ( screenWidth < (signed int)v7->uNumOutlines ); + } + v21 = 0; + if ( (signed int)uNumBlueFacesInBLVMinimap > 0 ) + { + while ( 1 ) + { + v22 = pBlueFacesInBLVMinimapIDs[v21]; + v87 = v5; + v23 = &v7->pOutlines[v22]; + v24 = &pIndoor->pVertices[v23->uVertex1ID]; + v25 = &pIndoor->pVertices[v23->uVertex2ID]; + v26 = v25->x; + v27 = (unsigned __int16 *)(v24->x - v86); + v28 = v24->y - v84; + v29 = v25->y - v84; + v93 = v27; + screenHeight = v28; + v97 = (const void *)v29; + v87 = (unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16; + v88 = (unsigned __int64)(v28 * (signed __int64)v5) >> 16; + i = (unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16; + v95 = (unsigned __int64)(v29 * (signed __int64)v5) >> 16; + pRenderer->RasterLine2D( + screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16), + screenCenterY - v88, + screenCenter_X + ((unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16), + screenCenterY - v95, + teal); + ++v21; + if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap ) + break; + v7 = pIndoor->pMapOutlines; + } + v6 = v86; + } + } + v47 = ((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 3; + v81 = pParty->vPosition.y - v84; + v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - v84) * (signed __int64)v5) >> 16); + v48 = 1; + v49 = screenCenterY - (int)v97 - 3; + if ( v47 >= (signed int)tl_x ) + { + if ( v47 > (signed int)br_x ) + { + if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 6) > (signed int)br_x ) + v48 = 0; + v47 = br_x; + } + } + else + { + if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X) < (signed int)tl_x ) + v48 = 0; + v47 = tl_x; + } + if ( v49 >= (signed int)tl_y ) + { + if ( v49 > br_y ) + { + if ( screenCenterY - (signed int)v97 - 6 > br_y ) + v48 = 0; + v49 = br_y; + } + } + else + { + if ( screenCenterY - (signed int)v97 < (signed int)tl_y ) + v48 = 0; + v49 = tl_y; + } + if ( v48 == 1 ) + { + v50 = 0; + v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask; + if ( (signed int)(pParty->sRotationY & stru_5C6E00->uDoublePiMask) >= 128 ) + { + if ( (signed int)v51 > 384 ) + { + if ( (signed int)v51 >= 640 ) + { + if ( (signed int)v51 > 896 ) + { + if ( (signed int)v51 >= 1152 ) + { + if ( (signed int)v51 > 1408 ) + { + if ( (signed int)v51 >= 1664 ) + { + if ( (signed int)v51 <= 1920 ) + v73 = 7; + } + else + { + v73 = 6; + } + } + else + { + v73 = 5; + } + } + else + { + v73 = 4; + } + } + else + { + v73 = 3; + } + } + else + { + v73 = 2; + } + if( (signed int)v51 <=1920) + v50 = v73; + } + else + v50 = 1; + } + pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50])); + } + result = TargetColor(0xFFu, 0xFFu, 0xFFu); + v95 = 0; + v86 = result; + if ( (signed int)uNumLevelDecorations > 0 ) + { + screenWidth = (unsigned int)&pLevelDecorations[0].vPosition; + do + { + if ( *(char *)(screenWidth - 2) & 8 ) + { + v53 = *(int *)(screenWidth + 4) - v84; + v93 = (unsigned __int16 *)(*(int *)screenWidth - v6); + screenHeight = v53; + v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X; + v97 = (const void *)((unsigned __int64)(v53 * (signed __int64)v5) >> 16); + v55 = screenCenterY - (int)v97; + if ( v54 >= pRenderer->raster_clip_x ) + { + if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w ) + { + v74 = v86; + if ( v5 > 512 ) + { + v96 = v55 + 1; + black = v55 - 1; + pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, v86); + pRenderer->RasterLine2D(v54, black, v54, v96, v86); + ++v54; + v74 = v86; + v72 = v96; + v71 = v54; + v70 = black; + } + else + { + v72 = screenCenterY - (int)v97; + v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X; + v70 = screenCenterY - (int)v97; + } + pRenderer->RasterLine2D(v54, v70, v71, v72, v74); + } + } + } + ++v95; + result = v95; + screenWidth += 32; + } + while ( (signed int)v95 < (signed int)uNumLevelDecorations ); + } + if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) + { + screenCenterY = br_x - tl_x + 1; + v95 = br_y - tl_y + 1; + v77 = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch]; + v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2; + black = (1 << (v56 + 16)) / v5; + v57 = (double)(1 << (16 - v56)); + v58 = 22528 / (v5 / 384); + v59 = (signed __int64)((double)(v6 - v58 + 32768) / v57); + v60 = (int)v59 << 16; + v97 = (const void *)((int)v59 << 16); + v61 = (signed __int64)((double)(32768 - v58 - v84) / v57); + pPalette_16 = (unsigned __int16 *)(v60 >> 16); + v62 = (int)v61 << 16; + teal = v60 >> 16; + v63 = (signed __int16)v61; + a4a = map_texture_16; + result = TargetColor(0xCu, 0xCu, 0xCu); + screenCenter_X = 0; + for ( i = result; screenCenter_X < (signed int)v95; result = screenCenter_X ) + { + a5a = 0; + if ( screenCenterY > 0 ) + { + v96 = (v63 - 80) / 4; + v64 = teal; + do + { + v81 = (v64 - 80) / 4; + if ( !pOutdoor->_47F04C(v81, v96) ) + { + if ( pOutdoor->_47F097(v81, v96) ) + { + if ( !((a5a + screenCenter_X) % 2) ) + *a4a = i; + } + else + { + *a4a = 0; + } + } + ++a4a; + v97 = (char *)v97 + black; + v64 = (signed int)v97 >> 16; + ++a5a; + } + while ( a5a < screenCenterY ); + } + v62 += black; + v97 = (const void *)v60; + a4a += screenCenterY - a5a; + v63 = v62 >> 16; + ++screenCenter_X; + teal = (unsigned int)pPalette_16; + } + v65 = v95; + v66 = map_texture_16; + if ( (signed int)v95 > 0 ) + { + v67 = v77; + result = 2 * (surfPitch - screenCenterY); + do + { + if ( screenCenterY > 0 ) + { + v68 = screenCenterY; + do + { + v69 = *(short *)v66; + if ( !*(short *)v66 || v69 == (short)i ) + *v67 = v69; + ++v66; + ++v67; + --v68; + } + while ( v68 ); + } + v67 = (unsigned __int16 *)((char *)v67 + result); + --v65; + } + while ( v65 ); + } + } + } + +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/UI/Books/UINotesBooks.cpp Wed Jun 26 14:22:02 2013 +0600 @@ -0,0 +1,654 @@ + +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + +#include <assert.h> + +#include "..\..\MM7.h" +#include "..\..\Render.h" +#include "..\..\Mouse.h" +#include "..\UIBooks.h" +#include "..\..\MapInfo.h" +#include "..\..\GUIWindow.h" +#include "..\..\GUIFont.h" +#include "..\..\Party.h" +#include "..\..\AudioPlayer.h" +//#include "..\Outdoor.h" +#include "..\..\LOD.h" +#include "..\..\Allocator.h" +#include "..\..\Viewport.h" +//#include "..\Math.h" +#include "..\..\Awards.h" +#include "..\..\Autonotes.h" +#include "..\..\StorylineTextTable.h" +#include "..\..\texts.h" +// +#include "..\..\mm7_data.h" + + + + +//----- (00413D3C) -------------------------------------------------------- +static const char *GetDayPart() + { + if (pParty->uCurrentHour <= 4) + return pGlobalTXT_LocalizationStrings[567]; // "Night" + else if (pParty->uCurrentHour == 5) + return pGlobalTXT_LocalizationStrings[55]; // "Dawn" + else if (pParty->uCurrentHour == 20) + return pGlobalTXT_LocalizationStrings[566]; // "Dusk" + else + return pGlobalTXT_LocalizationStrings[56]; // "Day" + } + + + + + +//----- (00413D6F) -------------------------------------------------------- +void BookUI_Calendar_Draw() + { + unsigned int v0; // esi@1 + //char *v1; // eax@5 + int v2; // ecx@5 + char *v3; // eax@6 + GUIWindow a1; // [sp+Ch] [bp-60h]@5 + unsigned int v6; // [sp+60h] [bp-Ch]@1 + //int v7; // [sp+64h] [bp-8h]@1 + //int a5; // [sp+68h] [bp-4h]@1 + + + static unsigned int pDayMoonPhase[28] = // 4E1B18 + { + 0, 0, 0, + 1, 1, 1, 1, + 2, 2, 2, + 3, 3, 3, 3, + 4, 4, 4, + 3, 3, 3, 3, + 2, 2, 2, + 1, 1, 1, 1 + }; + + + v0 = pParty->uCurrentHour; + pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_13); + if ( (signed int)v0 <= 12 ) + { + if ( !v0 ) + v0 = 12; + } + else + { + v0 -= 12; + } + a1.uFrameX = game_viewport_x; + a1.uFrameY = game_viewport_y; + a1.uFrameWidth = game_viewport_width; + a1.uFrameHeight = game_viewport_height; + a1.uFrameZ = game_viewport_z; + a1.uFrameW = game_viewport_w; + a1.DrawTitleText(pBook2Font, 0, 0x16u, ui_book_calendar_title_color, pGlobalTXT_LocalizationStrings[186], 3); // "Time in Erathia" + + v2 = 0; + if ( pParty->uCurrentHour >= 12 ) + { + if ( pParty->uCurrentHour >= 24 ) + v2=0; + else + v2=1; + } + + sprintf(pTmpBuf.data(), "%s\t100:\t110%d:%02d %s - %s", + pGlobalTXT_LocalizationStrings[526], // "Time" + v0, + pParty->uCurrentMinute, + aAMPMNames[v2], + GetDayPart()); + a1.DrawText(pBookFont, 70, 55, ui_book_calendar_time_color, pTmpBuf.data(), 0, 0, 0); + + sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s", + pGlobalTXT_LocalizationStrings[56], // "Day" + pParty->uDaysPlayed + 1, + aDayNames[pParty->uDaysPlayed % 7]); + a1.DrawText(pBookFont, 70, 2 * LOBYTE(pBookFont->uFontHeight) + 49, ui_book_calendar_day_color, pTmpBuf.data(), 0, 0, 0); + + sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s", + pGlobalTXT_LocalizationStrings[146], // "Month" + pParty->uCurrentMonth + 1, + aMonthNames[pParty->uCurrentMonth]); + a1.DrawText(pBookFont, 70, 4 * LOBYTE(pBookFont->uFontHeight) + 43, ui_book_calendar_month_color, pTmpBuf.data(), 0, 0, 0); + + sprintf(pTmpBuf.data(), "%s\t100:\t110%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); // "Year" + a1.DrawText(pBookFont, 70, 6 * LOBYTE(pBookFont->uFontHeight) + 37, ui_book_calendar_year_color, pTmpBuf.data(), 0, 0, 0); + + sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[530], aMoonPhaseNames[pDayMoonPhase[pParty->uDaysPlayed]]); // "Moon" + a1.DrawText(pBookFont, 70, 8 * LOBYTE(pBookFont->uFontHeight) + 31, ui_book_calendar_moon_color, pTmpBuf.data(), 0, 0, 0); + + v6 = pMapStats->GetMapInfo(pCurrentMapName.data()); + if ( v6 ) + v3 = pMapStats->pInfos[v6].pName; + else + v3 = "Unknown"; + sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[531], v3); // "Location" + a1.DrawText(pBookFont, 70, 10 * LOBYTE(pBookFont->uFontHeight) + 25, ui_book_calendar_location_color, pTmpBuf.data(), 0, 0, 0); + } + + + + + +//----- (00413126) -------------------------------------------------------- +void BookUI_Questbook_Draw() + { + unsigned int v0; // eax@3 + unsigned int v1; // eax@7 + int v2; // ecx@11 + int v3; // ebx@16 + int v4; // eax@19 + const char *v5; // edi@19 + int v6; // eax@19 + unsigned int v7; // edi@19 + unsigned int v8; // [sp-8h] [bp-68h]@3 + unsigned int v9; // [sp-8h] [bp-68h]@7 + Texture *v10; // [sp-4h] [bp-64h]@3 + Texture *v11; // [sp-4h] [bp-64h]@7 + GUIWindow a1; // [sp+Ch] [bp-54h]@9 + + pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook); + if ( BtnUp_flag || !dword_506528 ) + { + v10 = pTex_tab_an_6a__zoom_off; + v8 = pViewport->uViewportTL_Y + 2; + v0 = pViewport->uViewportTL_X + 407; + } + else + { + v10 = pTex_tab_an_6b__zoom_on; + v8 = pViewport->uViewportTL_Y + 1; + v0 = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(v0, v8, v10); + if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 ) + { + v11 = pTex_tab_an_7a__zoot_off; + v9 = pViewport->uViewportTL_Y + 38; + v1 = pViewport->uViewportTL_X + 407; + } + else + { + v11 = pTex_tab_an_7b__zoot_on; + v9 = pViewport->uViewportTL_Y + 38; + v1 = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(v1, v9, v11); + a1.uFrameWidth = game_viewport_width; + a1.uFrameHeight = game_viewport_height; + a1.uFrameX = game_viewport_x; + a1.uFrameY = game_viewport_y; + a1.uFrameZ = game_viewport_z; + a1.uFrameW = game_viewport_w; + a1.DrawTitleText(pBook2Font, 0, 22, ui_book_quests_title_color, pGlobalTXT_LocalizationStrings[174], 3); //"Current Quests" + + a1.uFrameX = 48; + a1.uFrameY = 70; + a1.uFrameWidth = 360; + a1.uFrameHeight = 264; + a1.uFrameZ = 407; + a1.uFrameW = 333; + if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 ) + { + pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); + v2 = dword_50651C++; + dword_506528 += num_achieved_awards; + byte_506130[v2] = num_achieved_awards; + } + if ( BtnUp_flag && dword_50651C ) + { + pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); + --dword_50651C; + dword_506528 -= (unsigned __int8)byte_506130[dword_50651C]; + } + if ( !num_achieved_awards || (v3 = dword_506528, dword_506528 < 1) ) + { + v3 = 0; + dword_50651C = 0; + dword_506528 = 0; + } + BtnDown_flag = 0; + BtnUp_flag = 0; + num_achieved_awards = 0; + while ( v3 < num_achieved_awards_2 ) + { + v4 = achieved_awards[v3]; + ++num_achieved_awards; + v5 = pQuestTable[v4];//(&dword_722F10)[4 * v4]; + a1.DrawText(pAutonoteFont, 1, 0, ui_book_quests_text_color, pQuestTable[v4], 0, 0, 0);//(&dword_722F10)[4 * v4], 0, 0, 0); + v6 = pAutonoteFont->CalcTextHeight(v5, &a1, 1, 0); + v7 = a1.uFrameY + v6; + if ( (signed int)(a1.uFrameY + v6) > (signed int)a1.uFrameHeight ) + break; + pRenderer->DrawTextureTransparent(100, v7 + 12, pSpellBookPagesTextr_10); + ++v3; + a1.uFrameY = v7 + 24; + } + } + + +//----- (0041338E) -------------------------------------------------------- +void BookUI_Autonotes_Draw() + { + unsigned int v0; // eax@3 + unsigned int v1; // eax@7 + signed int v2; // ebp@11 + unsigned int v3; // eax@18 + unsigned int v4; // eax@24 + unsigned int v5; // eax@30 + unsigned int v6; // eax@36 + unsigned int v7; // eax@42 + signed int v8; // ebp@47 + int v9; // eax@52 + int v10; // eax@56 + int v11; // edx@57 + int v12; // ebp@64 + int v13; // eax@65 + const char *v14; // edi@65 + int v15; // eax@65 + unsigned int v16; // edi@65 + unsigned int v17; // [sp-8h] [bp-70h]@3 + unsigned int v18; // [sp-8h] [bp-70h]@7 + unsigned int v19; // [sp-8h] [bp-70h]@18 + unsigned int v20; // [sp-8h] [bp-70h]@24 + unsigned int v21; // [sp-8h] [bp-70h]@30 + unsigned int v22; // [sp-8h] [bp-70h]@36 + unsigned int v23; // [sp-8h] [bp-70h]@42 + Texture *v24; // [sp-4h] [bp-6Ch]@3 + Texture *v25; // [sp-4h] [bp-6Ch]@7 + Texture *v26; // [sp-4h] [bp-6Ch]@18 + Texture *v27; // [sp-4h] [bp-6Ch]@24 + Texture *v28; // [sp-4h] [bp-6Ch]@30 + Texture *v29; // [sp-4h] [bp-6Ch]@36 + Texture *v30; // [sp-4h] [bp-6Ch]@42 + signed __int16 v31; // [sp+10h] [bp-58h]@1 + char *v32; // [sp+10h] [bp-58h]@49 + GUIWindow a1; // [sp+14h] [bp-54h]@46 + + v31 = 0; + pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_AutonotesBook); + if ( BtnUp_flag || !dword_506528 ) + { + v24 = pTex_tab_an_6a__zoom_off; + v17 = pViewport->uViewportTL_Y + 2; + v0 = pViewport->uViewportTL_X + 407; + } + else + { + v24 = pTex_tab_an_6b__zoom_on; + v17 = pViewport->uViewportTL_Y + 1; + v0 = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(v0, v17, v24); + if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 ) + { + v25 = pTex_tab_an_7a__zoot_off; + v18 = pViewport->uViewportTL_Y + 38; + v1 = pViewport->uViewportTL_X + 407; + } + else + { + v25 = pTex_tab_an_7b__zoot_on; + v18 = pViewport->uViewportTL_Y + 38; + v1 = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(v1, v18, v25); + if ( !Book_PageBtn3_flag )//Potions_page_flag + { + if (_506568_autonote_type != AUTONOTE_POTION_RECEPIE) + { + pRenderer->DrawTextureTransparent( + pViewport->uViewportTL_X + 408, + pViewport->uViewportTL_Y + 113, + pTexture_506390); + v2 = 1; + goto LABEL_16; + } + goto LABEL_14; + } + if (_506568_autonote_type == AUTONOTE_POTION_RECEPIE) + { +LABEL_14: + v2 = 1; + goto LABEL_15; + } + v2 = 1; + v31 = 1; + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); +LABEL_15: + _506568_autonote_type = AUTONOTE_POTION_RECEPIE; + pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTexture_506394); +LABEL_16: + if ( Book_PageBtn4_flag )//Fontains_page_flag + { + if ( _506568_autonote_type != v2 ) + { + v31 = v2; + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); + } + } + else + { + if ( _506568_autonote_type != v2 ) + { + v26 = pTexture_506388; + v19 = pViewport->uViewportTL_Y + 150; + v3 = pViewport->uViewportTL_X + 408; + goto LABEL_22; + } + } + v26 = pTexture_50638C; + _506568_autonote_type = v2; + v19 = pViewport->uViewportTL_Y + 150; + v3 = pViewport->uViewportTL_X + 399; +LABEL_22: + pRenderer->DrawTextureTransparent(v3, v19, v26); + if ( Book_PageBtn5_flag )//Autonotes_Obelisks_page_flag + { + if ( _506568_autonote_type != AUTONOTE_OBELISK) + { + v31 = v2; + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); + } + } + else + { + if ( _506568_autonote_type != AUTONOTE_OBELISK) + { + v27 = pTexture_506380; + v20 = pViewport->uViewportTL_Y + 188; + v4 = pViewport->uViewportTL_X + 408; + goto LABEL_28; + } + } + v27 = pTexture_506384; + _506568_autonote_type = AUTONOTE_OBELISK; + v20 = pViewport->uViewportTL_Y + 188; + v4 = pViewport->uViewportTL_X + 397; +LABEL_28: + pRenderer->DrawTextureTransparent(v4, v20, v27); + if ( Book_PageBtn6_flag )//Autonotes_Seer_page_flag + { + if ( _506568_autonote_type != AUTONOTE_SEER) + { + v31 = v2; + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); + } + } + else + { + if ( _506568_autonote_type != AUTONOTE_SEER) + { + v28 = pTexture_506378; + v21 = pViewport->uViewportTL_Y + 226; + v5 = pViewport->uViewportTL_X + 408; + goto LABEL_34; + } + } + v28 = pTexture_50637C; + _506568_autonote_type = AUTONOTE_SEER; + v21 = pViewport->uViewportTL_Y + 226; + v5 = pViewport->uViewportTL_X + 397; +LABEL_34: + pRenderer->DrawTextureTransparent(v5, v21, v28); + if ( Autonotes_Misc_page_flag ) + { + if ( _506568_autonote_type != AUTONOTE_MISC) + { + v31 = v2; + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); + } + } + else + { + if ( _506568_autonote_type != AUTONOTE_MISC) + { + v29 = pTexture_506370; + v22 = pViewport->uViewportTL_Y + 263; + v6 = pViewport->uViewportTL_X + 408; + goto LABEL_40; + } + } + v29 = pTexture_506374; + _506568_autonote_type = AUTONOTE_MISC; + v22 = pViewport->uViewportTL_Y + 264; + v6 = pViewport->uViewportTL_X + 397; +LABEL_40: + pRenderer->DrawTextureTransparent(v6, v22, v29); + if ( Autonotes_Instructors_page_flag ) + { + if ( _506568_autonote_type != AUTONOTE_TEACHER) + { + v31 = v2; + pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); + } + } + else + { + if ( _506568_autonote_type != AUTONOTE_TEACHER) + { + v30 = pTexture_506368; + v23 = pViewport->uViewportTL_Y + 302; + v7 = pViewport->uViewportTL_X + 408; + goto LABEL_46; + } + } + v30 = pTexture_50636C; + _506568_autonote_type = AUTONOTE_TEACHER; + v23 = pViewport->uViewportTL_Y + 302; + v7 = pViewport->uViewportTL_X + 397; +LABEL_46: + pRenderer->DrawTextureTransparent(v7, v23, v30); + a1.uFrameWidth = game_viewport_width; + a1.uFrameHeight = game_viewport_height; + a1.uFrameX = game_viewport_x; + a1.uFrameY = game_viewport_y; + a1.uFrameZ = game_viewport_z; + a1.uFrameW = game_viewport_w; + a1.DrawTitleText(pBook2Font, 0, 22, ui_book_autonotes_title_color, pGlobalTXT_LocalizationStrings[154], 3); // "Auto notes" + + a1.uFrameX = 48; + a1.uFrameY = 70; + a1.uFrameWidth = 360; + a1.uFrameHeight = 264; + a1.uFrameZ = 407; + a1.uFrameW = 333; + if ( v31 ) + { + num_achieved_awards_2 = 0; + dword_506528 = 0; + dword_50651C = 0; + num_achieved_awards = 0; + v8 = 0; + do + { + //if ( dword_72371C[2 * v8] == dword_506568 ) + if ( pAutonoteTxt[v8].eType == _506568_autonote_type ) + { + //v32 = (&dword_723718_autonote_related)[8 * (signed __int16)v8]; + v32 = (char *)pAutonoteTxt[v8].pText; + if ( (short)v8 ) + { + if ( (unsigned __int16)_449B57_test_bit(pParty->_autonote_bits, v8) && v32 ) + { + v9 = num_achieved_awards++; + achieved_awards[v9] = (AwardType)v8; + } + } + } + ++v8; + } + while ( v8 < 196 ); + num_achieved_awards_2 = num_achieved_awards; + } + else + { + if ( BtnDown_flag ) + { + v10 = num_achieved_awards + dword_506528; + if ( num_achieved_awards + dword_506528 < num_achieved_awards_2 ) + { + v11 = dword_50651C++; + byte_506130[v11] = num_achieved_awards; + dword_506528 = v10; + pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); + } + } + if ( BtnUp_flag && dword_50651C ) + { + --dword_50651C; + dword_506528 -= (unsigned __int8)byte_506130[dword_50651C]; + pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); + } + if ( !num_achieved_awards || dword_506528 < 1 ) + { + dword_506528 = 0; + dword_50651C = 0; + } + } + v12 = dword_506528; + Autonotes_Instructors_page_flag = 0; + BtnDown_flag = 0; + BtnUp_flag = 0; + num_achieved_awards = 0; + Autonotes_Misc_page_flag = 0; + Book_PageBtn6_flag = 0;//Autonotes_Seer_page_flag + Book_PageBtn5_flag = 0;//Autonotes_Obelisks_page_flag + Book_PageBtn4_flag = 0;//Fontains_page_flag + Book_PageBtn3_flag = 0;//Potions_page_flag + while ( v12 < num_achieved_awards_2 ) + { + v13 = achieved_awards[v12]; + ++num_achieved_awards; + //v14 = (&dword_723718_autonote_related)[8 * v13]; + v14 = pAutonoteTxt[v13].pText; + //a1.DrawText(pAutonoteFont, 1, 0, 0, (&dword_723718_autonote_related)[8 * v13], 0, 0, 0); + a1.DrawText(pAutonoteFont, 1, 0, ui_book_autonotes_text_color, pAutonoteTxt[v13].pText, 0, 0, 0); + v15 = pAutonoteFont->CalcTextHeight(v14, &a1, 1, 0); + v16 = a1.uFrameY + v15; + if ( (signed int)(a1.uFrameY + v15) > (signed int)a1.uFrameHeight ) + break; + pRenderer->DrawTextureTransparent(0x64u, v16 + 12, pSpellBookPagesTextr_10); + ++v12; + a1.uFrameY = v16 + 24; + } + } + + //----- (00412E85) -------------------------------------------------------- +void BookUI_Journal_Draw() +{ + unsigned int v0; // eax@3 + unsigned int v1; // eax@7 + int v2; // eax@10 + const char *v3; // eax@10 + signed int v4; // ecx@12 + int v5; // ecx@14 + int v6; // eax@21 + int v7; // esi@21 + char *v8; // eax@21 + char* v9; // eax@22 + unsigned int v11; // [sp-8h] [bp-64h]@3 + unsigned int v12; // [sp-8h] [bp-64h]@7 + Texture *v13; // [sp-4h] [bp-60h]@3 + Texture *v14; // [sp-4h] [bp-60h]@7 + GUIWindow a1; // [sp+8h] [bp-54h]@10 + + pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_11); + if ( BtnUp_flag || !dword_506528 ) + { + v13 = pTex_tab_an_6a__zoom_off; + v11 = pViewport->uViewportTL_Y + 2; + v0 = pViewport->uViewportTL_X + 407; + } + else + { + v13 = pTex_tab_an_6b__zoom_on; + v11 = pViewport->uViewportTL_Y + 1; + v0 = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(v0, v11, v13); + + if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 ) + { + v14 = pTex_tab_an_7a__zoot_off; + v12 = pViewport->uViewportTL_Y + 38; + v1 = pViewport->uViewportTL_X + 407; + } + else + { + v14 = pTex_tab_an_7b__zoot_on; + v12 = pViewport->uViewportTL_Y + 38; + v1 = pViewport->uViewportTL_X + 398; + } + pRenderer->DrawTextureTransparent(v1, v12, v14); + + if ( !byte_5C6D50[dword_506528] ) + { + v2 = achieved_awards[dword_506528]; + a1.uFrameWidth = game_viewport_width; + a1.uFrameX = game_viewport_x; + a1.uFrameY = game_viewport_y; + a1.uFrameHeight = game_viewport_height; + v3 = (const char *)pStorylineText->StoreLine[v2].pPageTitle;//field_4[]; + a1.uFrameZ = game_viewport_z; + a1.uFrameW = game_viewport_w; + if ( v3 ) + a1.DrawTitleText(pBook2Font, 0, 22, ui_book_journal_title_color, v3, 3); + } + + a1.uFrameX = 48; + a1.uFrameY = 70; + a1.uFrameWidth = 360; + a1.uFrameHeight = 264; + v4 = LOBYTE(pAutonoteFont->uFontHeight) - 3; + a1.uFrameZ = 407; + a1.uFrameHeight = v4 * 264 / v4; + a1.uFrameW = a1.uFrameHeight + 69; + if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 ) + { + pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); + v5 = dword_50651C++; + dword_506528 += num_achieved_awards; + byte_506130[v5] = num_achieved_awards; + } + if ( BtnUp_flag && dword_50651C ) + { + pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); + --dword_50651C; + dword_506528 -= (unsigned __int8)byte_506130[dword_50651C]; + } + if ( !num_achieved_awards || dword_506528 < 1 ) + { + dword_506528 = 0; + dword_50651C = 0; + } + BtnDown_flag = 0; + v6 = achieved_awards[dword_506528]; + BtnUp_flag = 0; + num_achieved_awards = 0; + //v7 = *pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6); + v7 = (int)pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6); + v8 = BuilDialogueString( + pStorylineText->StoreLine[v6].pText, + uActiveCharacter - 1, + 0, + 0, + 0, + (__int64 *)&pParty->field_3C._s_times[ v6 + 21]); + if ( v7 ) + { + v9 = pAutonoteFont->_44C6C2(v8, &a1, 1u, (unsigned __int8)byte_5C6D50[dword_506528]); + a1.DrawText(pAutonoteFont, 1, 0, ui_book_journal_text_color, (const char *)v9, 0, a1.uFrameY + a1.uFrameHeight, ui_book_journal_text_shadow); + ++num_achieved_awards; + } +} +
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/UI/Books/UISpellBook.cpp Wed Jun 26 14:22:02 2013 +0600 @@ -0,0 +1,233 @@ +#ifdef _MSC_VER +#define _CRT_SECURE_NO_WARNINGS +#endif + +#include <assert.h> + +#include "..\..\MM7.h" +#include "..\..\Render.h" +#include "..\..\Mouse.h" +#include "..\UIBooks.h" +#include "..\..\GUIWindow.h" +#include "..\..\GUIFont.h" +#include "..\..\Party.h" +#include "..\..\AudioPlayer.h" +#include "..\..\LOD.h" +#include "..\..\Allocator.h" +#include "..\..\Viewport.h" +#include "..\..\texts.h" +// +#include "..\..\mm7_data.h" + + +std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak + +//----- (00411300) -------------------------------------------------------- +void LoadSpellbook(unsigned int spell_school) + { + //unsigned int v1; // esi@1 + Player *pPlayer; // ecx@1 + char v3; // al@1 + //int v4; // edi@5 + //Texture *result; // eax@6 + //unsigned char *v6; // edi@7 + //unsigned int v7; // eax@7 + //unsigned __int8 v8; // sf@8 + //unsigned __int8 v9; // of@8 + char pContainer[20]; // [sp+Ch] [bp-1Ch]@7 + //Texture *v11; // [sp+20h] [bp-8h]@5 + //int v12; // [sp+24h] [bp-4h]@5 + + byte_506550 = 0; + //v1 = uID; + pPlayer = pPlayers[uActiveCharacter]; + v3 = pPlayer->uQuickSpell; + if ( v3 && (unsigned __int8)v3 / 11 == spell_school ) + quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school; + else + quick_spell_at_page = 0; + + for (uint i = 1; i < 12; ++i) + { + if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1]) + { + sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); + dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); + + sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); + dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); + } + } + } + + + +//----- (00411597) -------------------------------------------------------- +void OnCloseSpellBook() + { + pAllocator->FreeChunk(pSpellFont); + pSpellFont = nullptr; + pAllocator->FreeChunk(pBookFont); + pBookFont = nullptr; + pAllocator->FreeChunk(pBook2Font); + pBook2Font = nullptr; + pAllocator->FreeChunk(pAutonoteFont); + pAutonoteFont = nullptr; + pTexture_mapbordr->Release(); + pAudioPlayer->PlaySound(SOUND_CloseBook, 0, 0, -1, 0, 0, 0, 0); + pIcons_LOD->_4114F2(); + dword_506364 = 0; + } + + + +//----- (00412AF9) -------------------------------------------------------- +static void BookUI_Spellbook_DrawCurrentSchoolBackground() +{ + int v0; // ecx@1 + + v0 = 0; + if ( uActiveCharacter ) + v0 = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2); + pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[v0]); + pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C); + pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448); +} + + + + + +//----- (00412B58) -------------------------------------------------------- +void DrawSpellBookContent(Player *player) +{ + //Player *v0; // ebx@1 + int v1; // ebp@1 + //unsigned int v2; // eax@1 + Texture *v3; // edi@1 + int v4; // esi@1 + Texture *v5; // eax@3 + Texture *v6; // edx@5 + int v7; // eax@8 + int v8; // eax@11 + POINT *v9; // esi@13 + int v10; // eax@13 + Texture *v11; // edx@14 + int v12; // eax@15 + signed int v13; // ecx@18 + unsigned int v14; // esi@18 + unsigned int v15; // edi@18 + Texture *pPageTexture; // eax@21 + unsigned int v17; // [sp-Ch] [bp-2Ch]@8 + unsigned int v18; // [sp-Ch] [bp-2Ch]@15 + unsigned int v19; // [sp-8h] [bp-28h]@8 + unsigned int v20; // [sp-8h] [bp-28h]@15 + Texture *v21; // [sp-4h] [bp-24h]@15 + signed int v22; // [sp-4h] [bp-24h]@22 + Texture *v23; // [sp+10h] [bp-10h]@5 + POINT a2; // [sp+18h] [bp-8h]@13 + POINT v24; + int v25; + + static unsigned int texture_tab_coord1[9][2]= + {{406, 9}, {406, 46}, {406, 84}, {406,121}, {407,158}, {405, 196}, {405, 234}, {405, 272}, {405,309} }; + + static unsigned int texture_tab_coord0[9][2]= + {{415, 10}, {415, 46}, {415, 83}, {415,121}, {415,158}, {416, 196}, {416, 234}, {416, 271}, {416,307} }; + + BookUI_Spellbook_DrawCurrentSchoolBackground(); + + //v0 = pPlayers[uActiveCharacter]; + v1 = 11 * player->lastOpenedSpellbookPage; + //v2 = pIcons_LOD->FindTextureByName("Pending"); + v3 = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending")); + pRenderer->ClearZBuffer(0, 479); + v4 = 1; + if ( __OFSUB__(v1, v1 + 11) ^ 1 ) + { + do + { + if ( *(&player->_guilds_member_bits[v1 + 63] + v4) ) + { + v5 = (Texture *)dword_506408[v4]; + if ( v5 != v3 ) + { + if ( quick_spell_at_page == v4 ) + { + v6 = dword_5063D8[v4]; + v23 = dword_5063D8[v4]; + } + else + { + v23 = dword_506408[v4]; + v6 = v5; + } + if ( v6->pLevelOfDetail0_prolly_alpha_mask ) + { + v7 = player->lastOpenedSpellbookPage; + // v7 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]); + v19 = pViewport->uViewportTL_Y + pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos; + v17 = pViewport->uViewportTL_X + pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos; + if ( BYTE1(v6->pBits) & 2 ) + pRenderer->DrawTextureTransparent(v17, v19, v6); + else + pRenderer->DrawTextureIndexed(v17, v19, v6); + pRenderer->DrawMaskToZBuffer(pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos, + pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos, v23, v4); + } + } + } + ++v4; + } + while ( v4 - 1 < 11 ); + } + + + v9 = pMouse->GetCursorPos(&a2); + v10 = pRenderer->pActiveZBuffer[v9->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF; + if ( v10 ) + { + v11 = dword_5063D8[v10]; + if ( v11->pLevelOfDetail0_prolly_alpha_mask ) + { + v21 = dword_5063D8[v10]; + v12 = player->lastOpenedSpellbookPage; + // v12 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]); + v20 = pViewport->uViewportTL_Y + pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Ypos; + v18 = pViewport->uViewportTL_X + pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Xpos; + if ( BYTE1(v11->pBits) & 2 ) + pRenderer->DrawTextureTransparent(v18, v20, v21); + else + pRenderer->DrawTextureIndexed(v18, v20, v21); + } + } + v13 = 0; + a2.x = (LONG)&player->pActiveSkills[12]; + v14 = (unsigned int)&player->pActiveSkills[12]; + v15 = (unsigned int)&player->pActiveSkills[12]; + v25 = 0; + do + { + if ( *(short *)a2.x ) + { + if ( player->lastOpenedSpellbookPage == v13 ) + { + pPageTexture = pTextures_tabs[v13][1]; + v14=texture_tab_coord1[v13][0]; + v15=texture_tab_coord1[v13][1]; + } + else + { + pPageTexture = pTextures_tabs[v13][0]; + v14=texture_tab_coord0[v13][0]; + v15=texture_tab_coord0[v13][1]; + } + pRenderer->DrawTextureTransparent(v14, v15, pPageTexture); + v13 = v25; + } + a2.x += 2; + ++v13; + v25 = v13; + } + while ( v13 < 9 ); +} \ No newline at end of file
--- a/UI/UIBooks.cpp Wed Jun 26 14:21:55 2013 +0600 +++ b/UI/UIBooks.cpp Wed Jun 26 14:22:02 2013 +0600 @@ -6,184 +6,19 @@ #include "..\MM7.h" -#include "..\Mouse.h" #include "UIBooks.h" -#include "..\MapInfo.h" +#include "..\Render.h" #include "..\GUIWindow.h" #include "..\GUIFont.h" -#include "..\Party.h" #include "..\AudioPlayer.h" -#include "..\Outdoor.h" #include "..\LOD.h" #include "..\Allocator.h" -#include "..\Viewport.h" -#include "..\Math.h" -#include "..\Awards.h" -#include "..\Autonotes.h" -#include "..\StorylineTextTable.h" -#include "..\texts.h" + #include "..\mm7_data.h" -std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; // weak -//__int16 word_4E1D3A[777]; // weak -std::array<__int16, 6> pTownPortalBook_xs = {{260, 324, 147, 385, 390, 19}}; -std::array<__int16, 6> pTownPortalBook_ys = {{206, 84, 182, 239, 17, 283}}; -std::array<__int16, 6> pTownPortalBook_ws = {{ 80, 66, 68, 72, 67, 74}}; -std::array<__int16, 6> pTownPortalBook_hs = {{ 55, 56, 65, 67, 67, 59}}; - - -std::array<unsigned int, 5> pLloydsBeaconsPreviewXs = {{61, 281, 61, 281, 171}}; // 004E249C -std::array<unsigned int, 5> pLloydsBeaconsPreviewYs = {{84, 84, 228, 228, 155}}; -std::array<unsigned int, 5> pLloydsBeacons_SomeXs = {{59, 279, 59, 279, 169}}; -std::array<unsigned int, 5> pLloydsBeacons_SomeYs = {{82, 82, 226, 226, 153}}; - - - -//----- (00411150) -------------------------------------------------------- -void BookUI_DrawTownPortalMap() -{ - //signed int v0; // edi@1 - //__int16 v1; // dx@8 - //POINT *v2; // edi@17 - int v3; // edi@17 - //__int16 v4; // dx@24 - GUIWindow v6; // [sp+Ch] [bp-64h]@1 - //POINT v7; // [sp+60h] [bp-10h]@17 - POINT a2; // [sp+68h] [bp-8h]@17 - - pRenderer->ClearZBuffer(0, 479); - pRenderer->DrawTextureTransparent(8, 8, pTexture_CurrentBook); - pRenderer->DrawTextureTransparent(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId)); - - v6.uFrameX = game_viewport_x; - v6.uFrameY = game_viewport_y; - v6.uFrameWidth = game_viewport_width; - v6.uFrameHeight = game_viewport_height; - v6.uFrameZ = game_viewport_z; - v6.uFrameW = game_viewport_w; - - const uint fountain_bits_lut[] = {PARTY_QUEST_FOUNTAIN_HARMONDALE, - PARTY_QUEST_FOUNTAIN_PIERPONT, - PARTY_QUEST_FOUNTAIN_NIGHON, - PARTY_QUEST_FOUNTAIN_EVENMORN_ISLE, - PARTY_QUEST_FOUNTAIN_CELESTIA, - PARTY_QUEST_FOUNTAIN_THE_PIT}; - for (uint i = 0; i < 6; ++i) - { - - if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[i])) - pRenderer->DrawMaskToZBuffer(pTownPortalBook_xs[i], - pTownPortalBook_ys[i], - pTexture_TownPortalIcons[i], i + 1); - } - -/* v0 = 0; - do - { - if ( !v0 ) - { - v1 = 206; -LABEL_14: - if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v1) ) - goto LABEL_16; - goto LABEL_15; - } - if ( v0 == 1 ) - { - v1 = 208; - goto LABEL_14; - } - if ( v0 == 2 ) - { - v1 = 207; - goto LABEL_14; - } - if ( v0 == 3 ) - { - v1 = 211; - goto LABEL_14; - } - if ( v0 == 4 ) - { - v1 = 209; - goto LABEL_14; - } - if ( v0 == 5 ) - { - v1 = 210; - goto LABEL_14; - } -LABEL_15: - pRenderer->DrawMaskToZBuffer( - pTownPortalBook_xs[v0], - pTownPortalBook_ys[v0], - *(&pTexture_TownPortalHarmn + v0), - v0 + 1); -LABEL_16: - ++v0; - } - while ( v0 < 6 );*/ - - pMouse->GetCursorPos(&a2); - //v2 = pMouse->GetCursorPos(&a2); - v3 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; - - if (v3) - { - if (_449B57_test_bit(pParty->_quest_bits, fountain_bits_lut[v3 - 1])) - pRenderer->DrawTextureIndexed(pTownPortalBook_xs[v3 - 1], pTownPortalBook_ys[v3 - 1], pTexture_TownPortalIcons[v3 - 1]); - } - v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u); - - -/* if ( !v3 ) // Town Portal - { - v6.DrawTitleText(pBook2Font, 0, 22, 0, pGlobalTXT_LocalizationStrings[10], 3); // "Town Portal" - return; - } - if ( v3 == 1 ) - { - v4 = 206; -LABEL_30: - if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) ) - goto LABEL_31; - v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u); // "Town Portal" - return; - } - if ( v3 == 2 ) - { - v4 = 208; - goto LABEL_30; - } - if ( v3 == 3 ) - { - v4 = 207; - goto LABEL_30; - } - if ( v3 == 4 ) - { - v4 = 211; - goto LABEL_30; - } - if ( v3 == 5 ) - { - v4 = 209; - goto LABEL_30; - } - if ( v3 == 6 ) - { - v4 = 210; - goto LABEL_30; - } -LABEL_31: - pRenderer->DrawTextureIndexed(word_4E1D3A[v3], pTownPortalBook_xs[v3 + 5], *(&pTex_tab_an_6b__zoom_on + v3)); - v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u);*/ -} -// 4E1D3A: using guessed type __int16 word_4E1D3A[]; - @@ -206,111 +41,9 @@ -//----- (00413D3C) -------------------------------------------------------- -static const char *GetDayPart() -{ - if (pParty->uCurrentHour <= 4) - return pGlobalTXT_LocalizationStrings[567]; // "Night" - else if (pParty->uCurrentHour == 5) - return pGlobalTXT_LocalizationStrings[55]; // "Dawn" - else if (pParty->uCurrentHour == 20) - return pGlobalTXT_LocalizationStrings[566]; // "Dusk" - else - return pGlobalTXT_LocalizationStrings[56]; // "Day" -} -//----- (00413D6F) -------------------------------------------------------- -void BookUI_Calendar_Draw() -{ - unsigned int v0; // esi@1 - //char *v1; // eax@5 - int v2; // ecx@5 - char *v3; // eax@6 - GUIWindow a1; // [sp+Ch] [bp-60h]@5 - unsigned int v6; // [sp+60h] [bp-Ch]@1 - //int v7; // [sp+64h] [bp-8h]@1 - //int a5; // [sp+68h] [bp-4h]@1 - - - static unsigned int pDayMoonPhase[28] = // 4E1B18 - { - 0, 0, 0, - 1, 1, 1, 1, - 2, 2, 2, - 3, 3, 3, 3, - 4, 4, 4, - 3, 3, 3, 3, - 2, 2, 2, - 1, 1, 1, 1 - }; - - - v0 = pParty->uCurrentHour; - pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_13); - if ( (signed int)v0 <= 12 ) - { - if ( !v0 ) - v0 = 12; - } - else - { - v0 -= 12; - } - a1.uFrameX = game_viewport_x; - a1.uFrameY = game_viewport_y; - a1.uFrameWidth = game_viewport_width; - a1.uFrameHeight = game_viewport_height; - a1.uFrameZ = game_viewport_z; - a1.uFrameW = game_viewport_w; - a1.DrawTitleText(pBook2Font, 0, 0x16u, ui_book_calendar_title_color, pGlobalTXT_LocalizationStrings[186], 3); // "Time in Erathia" - - v2 = 0; - if ( pParty->uCurrentHour >= 12 ) - { - if ( pParty->uCurrentHour >= 24 ) - v2=0; - else - v2=1; - } - - sprintf(pTmpBuf.data(), "%s\t100:\t110%d:%02d %s - %s", - pGlobalTXT_LocalizationStrings[526], // "Time" - v0, - pParty->uCurrentMinute, - aAMPMNames[v2], - GetDayPart()); - a1.DrawText(pBookFont, 70, 55, ui_book_calendar_time_color, pTmpBuf.data(), 0, 0, 0); - - sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s", - pGlobalTXT_LocalizationStrings[56], // "Day" - pParty->uDaysPlayed + 1, - aDayNames[pParty->uDaysPlayed % 7]); - a1.DrawText(pBookFont, 70, 2 * LOBYTE(pBookFont->uFontHeight) + 49, ui_book_calendar_day_color, pTmpBuf.data(), 0, 0, 0); - - sprintf(pTmpBuf.data(), "%s\t100:\t110%d - %s", - pGlobalTXT_LocalizationStrings[146], // "Month" - pParty->uCurrentMonth + 1, - aMonthNames[pParty->uCurrentMonth]); - a1.DrawText(pBookFont, 70, 4 * LOBYTE(pBookFont->uFontHeight) + 43, ui_book_calendar_month_color, pTmpBuf.data(), 0, 0, 0); - - sprintf(pTmpBuf.data(), "%s\t100:\t110%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); // "Year" - a1.DrawText(pBookFont, 70, 6 * LOBYTE(pBookFont->uFontHeight) + 37, ui_book_calendar_year_color, pTmpBuf.data(), 0, 0, 0); - - sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[530], aMoonPhaseNames[pDayMoonPhase[pParty->uDaysPlayed]]); // "Moon" - a1.DrawText(pBookFont, 70, 8 * LOBYTE(pBookFont->uFontHeight) + 31, ui_book_calendar_moon_color, pTmpBuf.data(), 0, 0, 0); - - v6 = pMapStats->GetMapInfo(pCurrentMapName.data()); - if ( v6 ) - v3 = pMapStats->pInfos[v6].pName; - else - v3 = "Unknown"; - sprintf(pTmpBuf.data(), "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[531], v3); // "Location" - a1.DrawText(pBookFont, 70, 10 * LOBYTE(pBookFont->uFontHeight) + 25, ui_book_calendar_location_color, pTmpBuf.data(), 0, 0, 0); -} - - //----- (0041192C) -------------------------------------------------------- void InitializeBookTextures() @@ -371,43 +104,6 @@ -//----- (00411300) -------------------------------------------------------- -void LoadSpellbook(unsigned int spell_school) -{ - //unsigned int v1; // esi@1 - Player *pPlayer; // ecx@1 - char v3; // al@1 - //int v4; // edi@5 - //Texture *result; // eax@6 - //unsigned char *v6; // edi@7 - //unsigned int v7; // eax@7 - //unsigned __int8 v8; // sf@8 - //unsigned __int8 v9; // of@8 - char pContainer[20]; // [sp+Ch] [bp-1Ch]@7 - //Texture *v11; // [sp+20h] [bp-8h]@5 - //int v12; // [sp+24h] [bp-4h]@5 - - byte_506550 = 0; - //v1 = uID; - pPlayer = pPlayers[uActiveCharacter]; - v3 = pPlayer->uQuickSpell; - if ( v3 && (unsigned __int8)v3 / 11 == spell_school ) - quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school; - else - quick_spell_at_page = 0; - - for (uint i = 1; i < 12; ++i) - { - if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1]) - { - sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); - dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); - - sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); - dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); - } - } -} //----- (0041140B) -------------------------------------------------------- void sub_41140B() @@ -458,1324 +154,9 @@ } -//----- (00411597) -------------------------------------------------------- -void OnCloseSpellBook() -{ - pAllocator->FreeChunk(pSpellFont); - pSpellFont = nullptr; - pAllocator->FreeChunk(pBookFont); - pBookFont = nullptr; - pAllocator->FreeChunk(pBook2Font); - pBook2Font = nullptr; - pAllocator->FreeChunk(pAutonoteFont); - pAutonoteFont = nullptr; - pTexture_mapbordr->Release(); - pAudioPlayer->PlaySound(SOUND_CloseBook, 0, 0, -1, 0, 0, 0, 0); - pIcons_LOD->_4114F2(); - dword_506364 = 0; -} - -//----- (00412E85) -------------------------------------------------------- -void BookUI_Journal_Draw() -{ - unsigned int v0; // eax@3 - unsigned int v1; // eax@7 - int v2; // eax@10 - const char *v3; // eax@10 - signed int v4; // ecx@12 - int v5; // ecx@14 - int v6; // eax@21 - int v7; // esi@21 - char *v8; // eax@21 - char* v9; // eax@22 - unsigned int v11; // [sp-8h] [bp-64h]@3 - unsigned int v12; // [sp-8h] [bp-64h]@7 - Texture *v13; // [sp-4h] [bp-60h]@3 - Texture *v14; // [sp-4h] [bp-60h]@7 - GUIWindow a1; // [sp+8h] [bp-54h]@10 - - pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_11); - if ( BtnUp_flag || !dword_506528 ) - { - v13 = pTex_tab_an_6a__zoom_off; - v11 = pViewport->uViewportTL_Y + 2; - v0 = pViewport->uViewportTL_X + 407; - } - else - { - v13 = pTex_tab_an_6b__zoom_on; - v11 = pViewport->uViewportTL_Y + 1; - v0 = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(v0, v11, v13); - - if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 ) - { - v14 = pTex_tab_an_7a__zoot_off; - v12 = pViewport->uViewportTL_Y + 38; - v1 = pViewport->uViewportTL_X + 407; - } - else - { - v14 = pTex_tab_an_7b__zoot_on; - v12 = pViewport->uViewportTL_Y + 38; - v1 = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(v1, v12, v14); - - if ( !byte_5C6D50[dword_506528] ) - { - v2 = achieved_awards[dword_506528]; - a1.uFrameWidth = game_viewport_width; - a1.uFrameX = game_viewport_x; - a1.uFrameY = game_viewport_y; - a1.uFrameHeight = game_viewport_height; - v3 = (const char *)pStorylineText->StoreLine[v2].pPageTitle;//field_4[]; - a1.uFrameZ = game_viewport_z; - a1.uFrameW = game_viewport_w; - if ( v3 ) - a1.DrawTitleText(pBook2Font, 0, 22, ui_book_journal_title_color, v3, 3); - } - - a1.uFrameX = 48; - a1.uFrameY = 70; - a1.uFrameWidth = 360; - a1.uFrameHeight = 264; - v4 = LOBYTE(pAutonoteFont->uFontHeight) - 3; - a1.uFrameZ = 407; - a1.uFrameHeight = v4 * 264 / v4; - a1.uFrameW = a1.uFrameHeight + 69; - if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 ) - { - pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); - v5 = dword_50651C++; - dword_506528 += num_achieved_awards; - byte_506130[v5] = num_achieved_awards; - } - if ( BtnUp_flag && dword_50651C ) - { - pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); - --dword_50651C; - dword_506528 -= (unsigned __int8)byte_506130[dword_50651C]; - } - if ( !num_achieved_awards || dword_506528 < 1 ) - { - dword_506528 = 0; - dword_50651C = 0; - } - BtnDown_flag = 0; - v6 = achieved_awards[dword_506528]; - BtnUp_flag = 0; - num_achieved_awards = 0; - //v7 = *pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6); - v7 = (int)pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6); - v8 = BuilDialogueString( - pStorylineText->StoreLine[v6].pText, - uActiveCharacter - 1, - 0, - 0, - 0, - (__int64 *)&pParty->field_3C._s_times[ v6 + 21]); - if ( v7 ) - { - v9 = pAutonoteFont->_44C6C2(v8, &a1, 1u, (unsigned __int8)byte_5C6D50[dword_506528]); - a1.DrawText(pAutonoteFont, 1, 0, ui_book_journal_text_color, (const char *)v9, 0, a1.uFrameY + a1.uFrameHeight, ui_book_journal_text_shadow); - ++num_achieved_awards; - } -} - - -//----- (00413126) -------------------------------------------------------- -void BookUI_Questbook_Draw() -{ - unsigned int v0; // eax@3 - unsigned int v1; // eax@7 - int v2; // ecx@11 - int v3; // ebx@16 - int v4; // eax@19 - const char *v5; // edi@19 - int v6; // eax@19 - unsigned int v7; // edi@19 - unsigned int v8; // [sp-8h] [bp-68h]@3 - unsigned int v9; // [sp-8h] [bp-68h]@7 - Texture *v10; // [sp-4h] [bp-64h]@3 - Texture *v11; // [sp-4h] [bp-64h]@7 - GUIWindow a1; // [sp+Ch] [bp-54h]@9 - - pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook); - if ( BtnUp_flag || !dword_506528 ) - { - v10 = pTex_tab_an_6a__zoom_off; - v8 = pViewport->uViewportTL_Y + 2; - v0 = pViewport->uViewportTL_X + 407; - } - else - { - v10 = pTex_tab_an_6b__zoom_on; - v8 = pViewport->uViewportTL_Y + 1; - v0 = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(v0, v8, v10); - if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 ) - { - v11 = pTex_tab_an_7a__zoot_off; - v9 = pViewport->uViewportTL_Y + 38; - v1 = pViewport->uViewportTL_X + 407; - } - else - { - v11 = pTex_tab_an_7b__zoot_on; - v9 = pViewport->uViewportTL_Y + 38; - v1 = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(v1, v9, v11); - a1.uFrameWidth = game_viewport_width; - a1.uFrameHeight = game_viewport_height; - a1.uFrameX = game_viewport_x; - a1.uFrameY = game_viewport_y; - a1.uFrameZ = game_viewport_z; - a1.uFrameW = game_viewport_w; - a1.DrawTitleText(pBook2Font, 0, 22, ui_book_quests_title_color, pGlobalTXT_LocalizationStrings[174], 3); //"Current Quests" - - a1.uFrameX = 48; - a1.uFrameY = 70; - a1.uFrameWidth = 360; - a1.uFrameHeight = 264; - a1.uFrameZ = 407; - a1.uFrameW = 333; - if ( BtnDown_flag && dword_506528 + num_achieved_awards < num_achieved_awards_2 ) - { - pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); - v2 = dword_50651C++; - dword_506528 += num_achieved_awards; - byte_506130[v2] = num_achieved_awards; - } - if ( BtnUp_flag && dword_50651C ) - { - pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); - --dword_50651C; - dword_506528 -= (unsigned __int8)byte_506130[dword_50651C]; - } - if ( !num_achieved_awards || (v3 = dword_506528, dword_506528 < 1) ) - { - v3 = 0; - dword_50651C = 0; - dword_506528 = 0; - } - BtnDown_flag = 0; - BtnUp_flag = 0; - num_achieved_awards = 0; - while ( v3 < num_achieved_awards_2 ) - { - v4 = achieved_awards[v3]; - ++num_achieved_awards; - v5 = pQuestTable[v4];//(&dword_722F10)[4 * v4]; - a1.DrawText(pAutonoteFont, 1, 0, ui_book_quests_text_color, pQuestTable[v4], 0, 0, 0);//(&dword_722F10)[4 * v4], 0, 0, 0); - v6 = pAutonoteFont->CalcTextHeight(v5, &a1, 1, 0); - v7 = a1.uFrameY + v6; - if ( (signed int)(a1.uFrameY + v6) > (signed int)a1.uFrameHeight ) - break; - pRenderer->DrawTextureTransparent(100, v7 + 12, pSpellBookPagesTextr_10); - ++v3; - a1.uFrameY = v7 + 24; - } -} - - -//----- (0041338E) -------------------------------------------------------- -void BookUI_Autonotes_Draw() -{ - unsigned int v0; // eax@3 - unsigned int v1; // eax@7 - signed int v2; // ebp@11 - unsigned int v3; // eax@18 - unsigned int v4; // eax@24 - unsigned int v5; // eax@30 - unsigned int v6; // eax@36 - unsigned int v7; // eax@42 - signed int v8; // ebp@47 - int v9; // eax@52 - int v10; // eax@56 - int v11; // edx@57 - int v12; // ebp@64 - int v13; // eax@65 - const char *v14; // edi@65 - int v15; // eax@65 - unsigned int v16; // edi@65 - unsigned int v17; // [sp-8h] [bp-70h]@3 - unsigned int v18; // [sp-8h] [bp-70h]@7 - unsigned int v19; // [sp-8h] [bp-70h]@18 - unsigned int v20; // [sp-8h] [bp-70h]@24 - unsigned int v21; // [sp-8h] [bp-70h]@30 - unsigned int v22; // [sp-8h] [bp-70h]@36 - unsigned int v23; // [sp-8h] [bp-70h]@42 - Texture *v24; // [sp-4h] [bp-6Ch]@3 - Texture *v25; // [sp-4h] [bp-6Ch]@7 - Texture *v26; // [sp-4h] [bp-6Ch]@18 - Texture *v27; // [sp-4h] [bp-6Ch]@24 - Texture *v28; // [sp-4h] [bp-6Ch]@30 - Texture *v29; // [sp-4h] [bp-6Ch]@36 - Texture *v30; // [sp-4h] [bp-6Ch]@42 - signed __int16 v31; // [sp+10h] [bp-58h]@1 - char *v32; // [sp+10h] [bp-58h]@49 - GUIWindow a1; // [sp+14h] [bp-54h]@46 - - v31 = 0; - pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_AutonotesBook); - if ( BtnUp_flag || !dword_506528 ) - { - v24 = pTex_tab_an_6a__zoom_off; - v17 = pViewport->uViewportTL_Y + 2; - v0 = pViewport->uViewportTL_X + 407; - } - else - { - v24 = pTex_tab_an_6b__zoom_on; - v17 = pViewport->uViewportTL_Y + 1; - v0 = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(v0, v17, v24); - if ( BtnDown_flag || dword_506528 + num_achieved_awards >= num_achieved_awards_2 ) - { - v25 = pTex_tab_an_7a__zoot_off; - v18 = pViewport->uViewportTL_Y + 38; - v1 = pViewport->uViewportTL_X + 407; - } - else - { - v25 = pTex_tab_an_7b__zoot_on; - v18 = pViewport->uViewportTL_Y + 38; - v1 = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(v1, v18, v25); - if ( !Book_PageBtn3_flag )//Potions_page_flag - { - if (_506568_autonote_type != AUTONOTE_POTION_RECEPIE) - { - pRenderer->DrawTextureTransparent( - pViewport->uViewportTL_X + 408, - pViewport->uViewportTL_Y + 113, - pTexture_506390); - v2 = 1; - goto LABEL_16; - } - goto LABEL_14; - } - if (_506568_autonote_type == AUTONOTE_POTION_RECEPIE) - { -LABEL_14: - v2 = 1; - goto LABEL_15; - } - v2 = 1; - v31 = 1; - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); -LABEL_15: - _506568_autonote_type = AUTONOTE_POTION_RECEPIE; - pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTexture_506394); -LABEL_16: - if ( Book_PageBtn4_flag )//Fontains_page_flag - { - if ( _506568_autonote_type != v2 ) - { - v31 = v2; - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); - } - } - else - { - if ( _506568_autonote_type != v2 ) - { - v26 = pTexture_506388; - v19 = pViewport->uViewportTL_Y + 150; - v3 = pViewport->uViewportTL_X + 408; - goto LABEL_22; - } - } - v26 = pTexture_50638C; - _506568_autonote_type = v2; - v19 = pViewport->uViewportTL_Y + 150; - v3 = pViewport->uViewportTL_X + 399; -LABEL_22: - pRenderer->DrawTextureTransparent(v3, v19, v26); - if ( Book_PageBtn5_flag )//Autonotes_Obelisks_page_flag - { - if ( _506568_autonote_type != AUTONOTE_OBELISK) - { - v31 = v2; - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); - } - } - else - { - if ( _506568_autonote_type != AUTONOTE_OBELISK) - { - v27 = pTexture_506380; - v20 = pViewport->uViewportTL_Y + 188; - v4 = pViewport->uViewportTL_X + 408; - goto LABEL_28; - } - } - v27 = pTexture_506384; - _506568_autonote_type = AUTONOTE_OBELISK; - v20 = pViewport->uViewportTL_Y + 188; - v4 = pViewport->uViewportTL_X + 397; -LABEL_28: - pRenderer->DrawTextureTransparent(v4, v20, v27); - if ( Book_PageBtn6_flag )//Autonotes_Seer_page_flag - { - if ( _506568_autonote_type != AUTONOTE_SEER) - { - v31 = v2; - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); - } - } - else - { - if ( _506568_autonote_type != AUTONOTE_SEER) - { - v28 = pTexture_506378; - v21 = pViewport->uViewportTL_Y + 226; - v5 = pViewport->uViewportTL_X + 408; - goto LABEL_34; - } - } - v28 = pTexture_50637C; - _506568_autonote_type = AUTONOTE_SEER; - v21 = pViewport->uViewportTL_Y + 226; - v5 = pViewport->uViewportTL_X + 397; -LABEL_34: - pRenderer->DrawTextureTransparent(v5, v21, v28); - if ( Autonotes_Misc_page_flag ) - { - if ( _506568_autonote_type != AUTONOTE_MISC) - { - v31 = v2; - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); - } - } - else - { - if ( _506568_autonote_type != AUTONOTE_MISC) - { - v29 = pTexture_506370; - v22 = pViewport->uViewportTL_Y + 263; - v6 = pViewport->uViewportTL_X + 408; - goto LABEL_40; - } - } - v29 = pTexture_506374; - _506568_autonote_type = AUTONOTE_MISC; - v22 = pViewport->uViewportTL_Y + 264; - v6 = pViewport->uViewportTL_X + 397; -LABEL_40: - pRenderer->DrawTextureTransparent(v6, v22, v29); - if ( Autonotes_Instructors_page_flag ) - { - if ( _506568_autonote_type != AUTONOTE_TEACHER) - { - v31 = v2; - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); - } - } - else - { - if ( _506568_autonote_type != AUTONOTE_TEACHER) - { - v30 = pTexture_506368; - v23 = pViewport->uViewportTL_Y + 302; - v7 = pViewport->uViewportTL_X + 408; - goto LABEL_46; - } - } - v30 = pTexture_50636C; - _506568_autonote_type = AUTONOTE_TEACHER; - v23 = pViewport->uViewportTL_Y + 302; - v7 = pViewport->uViewportTL_X + 397; -LABEL_46: - pRenderer->DrawTextureTransparent(v7, v23, v30); - a1.uFrameWidth = game_viewport_width; - a1.uFrameHeight = game_viewport_height; - a1.uFrameX = game_viewport_x; - a1.uFrameY = game_viewport_y; - a1.uFrameZ = game_viewport_z; - a1.uFrameW = game_viewport_w; - a1.DrawTitleText(pBook2Font, 0, 22, ui_book_autonotes_title_color, pGlobalTXT_LocalizationStrings[154], 3); // "Auto notes" - - a1.uFrameX = 48; - a1.uFrameY = 70; - a1.uFrameWidth = 360; - a1.uFrameHeight = 264; - a1.uFrameZ = 407; - a1.uFrameW = 333; - if ( v31 ) - { - num_achieved_awards_2 = 0; - dword_506528 = 0; - dword_50651C = 0; - num_achieved_awards = 0; - v8 = 0; - do - { - //if ( dword_72371C[2 * v8] == dword_506568 ) - if ( pAutonoteTxt[v8].eType == _506568_autonote_type ) - { - //v32 = (&dword_723718_autonote_related)[8 * (signed __int16)v8]; - v32 = (char *)pAutonoteTxt[v8].pText; - if ( (short)v8 ) - { - if ( (unsigned __int16)_449B57_test_bit(pParty->_autonote_bits, v8) && v32 ) - { - v9 = num_achieved_awards++; - achieved_awards[v9] = (AwardType)v8; - } - } - } - ++v8; - } - while ( v8 < 196 ); - num_achieved_awards_2 = num_achieved_awards; - } - else - { - if ( BtnDown_flag ) - { - v10 = num_achieved_awards + dword_506528; - if ( num_achieved_awards + dword_506528 < num_achieved_awards_2 ) - { - v11 = dword_50651C++; - byte_506130[v11] = num_achieved_awards; - dword_506528 = v10; - pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); - } - } - if ( BtnUp_flag && dword_50651C ) - { - --dword_50651C; - dword_506528 -= (unsigned __int8)byte_506130[dword_50651C]; - pAudioPlayer->PlaySound(SOUND_OpenBook, 0, 0, -1, 0, 0, 0, 0); - } - if ( !num_achieved_awards || dword_506528 < 1 ) - { - dword_506528 = 0; - dword_50651C = 0; - } - } - v12 = dword_506528; - Autonotes_Instructors_page_flag = 0; - BtnDown_flag = 0; - BtnUp_flag = 0; - num_achieved_awards = 0; - Autonotes_Misc_page_flag = 0; - Book_PageBtn6_flag = 0;//Autonotes_Seer_page_flag - Book_PageBtn5_flag = 0;//Autonotes_Obelisks_page_flag - Book_PageBtn4_flag = 0;//Fontains_page_flag - Book_PageBtn3_flag = 0;//Potions_page_flag - while ( v12 < num_achieved_awards_2 ) - { - v13 = achieved_awards[v12]; - ++num_achieved_awards; - //v14 = (&dword_723718_autonote_related)[8 * v13]; - v14 = pAutonoteTxt[v13].pText; - //a1.DrawText(pAutonoteFont, 1, 0, 0, (&dword_723718_autonote_related)[8 * v13], 0, 0, 0); - a1.DrawText(pAutonoteFont, 1, 0, ui_book_autonotes_text_color, pAutonoteTxt[v13].pText, 0, 0, 0); - v15 = pAutonoteFont->CalcTextHeight(v14, &a1, 1, 0); - v16 = a1.uFrameY + v15; - if ( (signed int)(a1.uFrameY + v15) > (signed int)a1.uFrameHeight ) - break; - pRenderer->DrawTextureTransparent(0x64u, v16 + 12, pSpellBookPagesTextr_10); - ++v12; - a1.uFrameY = v16 + 24; - } -} - - -//----- (00413980) -------------------------------------------------------- -void BookUI_Map_Draw() -{ - int v6; // eax@31 - unsigned int map_id; // eax@35 - Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3 - char party_coord[120]; // [sp+Ch] [bp-CCh]@37 - GUIWindow map_window; // [sp+84h] [bp-54h]@35 - unsigned int textrX, textrY; - - pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12); - if ( BtnUp_flag || viewparams->field_2C / 128 >= 12 ) - { - buttnTxtr = pTex_tab_an_6a__zoom_off; - textrY = pViewport->uViewportTL_Y + 2; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTex_tab_an_6b__zoom_on; - textrY = pViewport->uViewportTL_Y + 1; - textrX = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( BtnDown_flag || viewparams->field_2C / 128 <= 3 ) - { - buttnTxtr = pTex_tab_an_7a__zoot_off; - textrY = pViewport->uViewportTL_Y + 38; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTex_tab_an_7b__zoot_on; - textrY = pViewport->uViewportTL_Y + 38; - textrX = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn3_flag ) - { - buttnTxtr = pTexture_506390; - textrY = pViewport->uViewportTL_Y + 113; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTexture_506394; - textrY = pViewport->uViewportTL_Y + 113; - textrX = pViewport->uViewportTL_X + 398; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn4_flag ) - { - buttnTxtr = pTexture_506388; - textrY = pViewport->uViewportTL_X + 150; - textrX = pViewport->uViewportTL_Y + 408; - } - else - { - buttnTxtr = pTexture_50638C; - textrY = pViewport->uViewportTL_X + 150; - textrX = pViewport->uViewportTL_Y + 399; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn5_flag ) - { - buttnTxtr = pTexture_506380; - textrY = pViewport->uViewportTL_Y + 188; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTexture_506384; - textrY = pViewport->uViewportTL_Y + 188; - textrX = pViewport->uViewportTL_X + 397; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( Book_PageBtn6_flag ) - { - buttnTxtr = pTexture_506378; - textrY = pViewport->uViewportTL_Y + 226; - textrX = pViewport->uViewportTL_X + 408; - } - else - { - buttnTxtr = pTexture_50637C; - textrY = pViewport->uViewportTL_Y + 226; - textrX = pViewport->uViewportTL_X + 397; - } - pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr); - if ( BtnDown_flag ) - viewparams->CenterOnParty2(); - if ( BtnUp_flag ) - viewparams->CenterOnParty(); - if ( Book_PageBtn3_flag ) - viewparams->_443219(); - if ( Book_PageBtn4_flag ) - viewparams->_443231(); - if ( Book_PageBtn5_flag ) - viewparams->_44323D(); - if ( Book_PageBtn6_flag ) - viewparams->_443225(); - - if ( BtnUp_flag | BtnDown_flag | Book_PageBtn3_flag | Book_PageBtn4_flag | Book_PageBtn5_flag | Book_PageBtn6_flag ) - pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0); - BtnUp_flag = 0; - BtnDown_flag = 0; - Book_PageBtn6_flag = 0; - Book_PageBtn5_flag = 0; - Book_PageBtn4_flag = 0; - Book_PageBtn3_flag = 0; - DrawBook_Map_sub(97, 49, 361, 313, 0); - pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr); - map_window.uFrameWidth = game_viewport_width; - map_window.uFrameHeight = game_viewport_height; - map_window.uFrameX = game_viewport_x; - map_window.uFrameY = game_viewport_y; - map_window.uFrameZ = game_viewport_z; - map_window.uFrameW = game_viewport_w; - map_id = pMapStats->GetMapInfo(pCurrentMapName.data()); - if ( map_id ) - map_window.DrawTitleText(pBook2Font, -14, 12, ui_book_map_title_color, pMapStats->pInfos[map_id].pName, 3); - - map_window.uFrameX = 0; - sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d y: %d" - map_window.DrawTitleText(pFontComic, 0, 320, ui_book_map_coordinates_color, party_coord, 0); -} - -//----- (00442955) -------------------------------------------------------- -void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 ) - { - int v5; // ebx@1 - int v6; // edi@1 - BLVMapOutlines *v7; // eax@8 - unsigned __int8 v8; // zf@8 - unsigned __int8 v9; // sf@8 - int v10; // esi@10 - unsigned int v11; // edx@11 - __int16 v12; // cx@12 - signed int v13; // eax@15 - int v14; // eax@16 - Vec3_short_ *v15; // ecx@16 - int v16; // edx@16 - int v17; // ecx@16 - Vec3_short_ *v18; // eax@16 - int v19; // ecx@16 - int v20; // eax@16 - signed int v21; // esi@18 - int v22; // ecx@21 - BLVMapOutline *v23; // ecx@21 - Vec3_short_ *v24; // edx@21 - Vec3_short_ *v25; // eax@21 - int v26; // ecx@21 - unsigned __int16 *v27; // edi@21 - int v28; // edx@21 - int v29; // eax@21 - double v30; // st7@23 - signed __int64 v31; // qax@23 - unsigned short *v32; // edx@23 - int textr_width; // esi@23 - signed int v34; // eax@23 - signed int v35; // ecx@23 - int v36; // esi@27 - int v37; // ecx@27 - int v38; // edx@31 - unsigned int v39; // eax@33 - short *v40; // esi@33 - short *v41; // edi@33 - unsigned __int8 v42; // cf@33 - unsigned int v43; // ecx@33 - short *v44; // edi@33 - short *v45; // esi@33 - int v46; // ecx@33 - signed int v47; // esi@38 - signed int v48; // ecx@38 - int v49; // eax@38 - signed int v50; // edx@55 - unsigned int v51; // ecx@55 - int result; // eax@72 - int v53; // eax@75 - int v54; // esi@75 - int v55; // eax@75 - __int16 v56; // si@85 - double v57; // st7@85 - int v58; // ebx@85 - signed __int64 v59; // qax@85 - signed int v60; // edi@85 - signed __int64 v61; // qax@85 - signed int v62; // ebx@85 - signed int v63; // esi@85 - int v64; // eax@87 - unsigned int v65; // ebx@95 - unsigned short *v66; // edx@95 - unsigned __int16 *v67; // esi@96 - int v68; // edi@98 - unsigned __int16 v69; // cx@99 - unsigned int v70; // [sp-10h] [bp-48074h]@80 - unsigned int v71; // [sp-Ch] [bp-48070h]@80 - unsigned int v72; // [sp-8h] [bp-4806Ch]@80 - signed int v73; // [sp-4h] [bp-48068h]@59 - unsigned __int16 v74; // [sp-4h] [bp-48068h]@79 - unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23 - int v76; // [sp+4800Ch] [bp-58h]@23 - unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27 - unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23 - unsigned int surfPitch; // [sp+48018h] [bp-4Ch]@1 - - int v81; // [sp+48020h] [bp-44h]@23 - unsigned __int16* render16_data; - unsigned char* texture8_data; - unsigned char* curr_line; - int scale_increment; - int scaled_posX; - int scaled_posY; - int stepX_r; - int stepY_r; - - - unsigned int teal; // [sp+48028h] [bp-3Ch]@8 - int v84; // [sp+4802Ch] [bp-38h]@1 - int screenCenter_X; // [sp+48030h] [bp-34h]@1 - int v86; // [sp+48034h] [bp-30h]@1 - int v87; // [sp+48038h] [bp-2Ch]@16 - unsigned int v88; // [sp+4803Ch] [bp-28h]@16 - int black; // [sp+48040h] [bp-24h]@8 - int screenCenterY; // [sp+48044h] [bp-20h]@1 - unsigned int i; // [sp+48048h] [bp-1Ch]@9 - unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16 - unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16 - signed int screenWidth; // [sp+48054h] [bp-10h]@8 - unsigned int v95; // [sp+48058h] [bp-Ch]@16 - int v96; // [sp+4805Ch] [bp-8h]@10 - const void *v97; // [sp+48060h] [bp-4h]@16 - unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85 - int a5a; // [sp+48070h] [bp+Ch]@86 - - tl_x = tl_x; - tl_y = tl_y; - screenCenter_X = (signed int)(tl_x + br_x) >> 1; - screenCenterY = (signed int)(tl_y + br_y) >> 1; - surfPitch = pRenderer->uTargetSurfacePitch; - pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y); - v5 = viewparams->field_2C; - v6 = viewparams->sViewCenterX; - v86 = viewparams->sViewCenterX; - v84 = viewparams->sViewCenterY; - if ( viewparams->field_2C != 384 ) - { - if ( viewparams->field_2C == 768 ) - { - if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) - v5 = 680; - } - } - else - { - v6 = viewparams->indoor_center_x; - v86 = viewparams->indoor_center_x; - v84 = viewparams->indoor_center_y; - if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) - v5 = viewparams->field_2C - 34; - } - if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) - { - screenWidth = br_x - tl_x + 1; - screenHeight = br_y - tl_y + 1; - render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch]; - texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask; - pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16; - scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / v5; - - v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2)); - - - teal = (unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16; - // v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16); - - // v32 = map_texture_16; - textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth; - stepY_r = (int)(signed __int64)((double)(- v84 - 22528 / (v5 / 384)+ 32768) / v30) << 16; - // v81 = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); - black = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30); - - // v76 = textr_width; - scaled_posY = stepY_r >> 16; - //nearest neiborhood scaling - if ( texture8_data) - { - for(uint i=0; i<screenHeight;++i) - { - curr_line=&texture8_data[scaled_posY*textr_width]; - stepX_r=teal; - for(uint j=0; j<screenWidth;++j) - { - scaled_posX=stepX_r>>16; - map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)]; - stepX_r+=scale_increment; - } - stepY_r+=scale_increment; - scaled_posY=stepY_r>>16; - } - } - //move visible square to render - for(uint i=0; i<screenHeight;++i) - { - if ( screenWidth > 0 ) - { - memcpy((void*)&render16_data[surfPitch*i],(void*)&map_texture_16[i*screenWidth], screenWidth*2); - } - } - } - else - { - black = TargetColor(0, 0, 0); - teal = TargetColor(0, 0xFFu, 0xFFu); - v7 = pIndoor->pMapOutlines; - uNumBlueFacesInBLVMinimap = 0; - v8 = pIndoor->pMapOutlines->uNumOutlines == 0; - v9 = pIndoor->pMapOutlines->uNumOutlines < 0; - screenWidth = 0; - if ( !(v9 | v8) ) - { - i = 0; - do - { - v10 = (int)((char *)v7 + i + 4); - v96 = pIndoor->pFaces[*(short *)((char *)v7 + i + 8)].uAttributes; - if ( !(BYTE1(v96) & 0x20 || (v11 = pIndoor->pFaces[*(short *)((char *)v7 + i + 10)].uAttributes, BYTE1(v11) & 0x20) )) - { - v12 = *(short *)((char *)v7 + i + 14); - if ( !(v12 & 1) ) - { - if ( !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) - { - v96 = (signed int)screenWidth >> 3; - v13 = screenWidth; - *(short *)(v10 + 10) = v12 | 1; - pIndoor->_visible_outlines[v96] |= 1 << (7 - v13 % 8); - } - } - if ( (!(v12 & 1) && !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) || v12 & 1) - { - v14 = *(short *)v10; - v88 = v5; - v15 = &pIndoor->pVertices[v14]; - v16 = v15->x; - v17 = v15->y - v84; - v93 = (unsigned __int16 *)(v16 - v6); - screenHeight = v17; - v18 = &pIndoor->pVertices[*(short *)(v10 + 2)]; - v19 = v18->x; - v20 = v18->y - v84; - v95 = v19 - v6; - v97 = (const void *)v20; - v88 = (unsigned __int64)((v16 - v6) * (signed __int64)v5) >> 16; - v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)v5) >> 16; - v93 = (unsigned __int16 *)((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16); - screenHeight = (unsigned __int64)(v20 * (signed __int64)v5) >> 16; - pRenderer->RasterLine2D( - screenCenter_X + v88, - screenCenterY - v87, - screenCenter_X + ((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16), - screenCenterY - screenHeight, - black); - v7 = pIndoor->pMapOutlines; - } - } - ++screenWidth; - i += 12; - } - while ( screenWidth < (signed int)v7->uNumOutlines ); - } - v21 = 0; - if ( (signed int)uNumBlueFacesInBLVMinimap > 0 ) - { - while ( 1 ) - { - v22 = pBlueFacesInBLVMinimapIDs[v21]; - v87 = v5; - v23 = &v7->pOutlines[v22]; - v24 = &pIndoor->pVertices[v23->uVertex1ID]; - v25 = &pIndoor->pVertices[v23->uVertex2ID]; - v26 = v25->x; - v27 = (unsigned __int16 *)(v24->x - v86); - v28 = v24->y - v84; - v29 = v25->y - v84; - v93 = v27; - screenHeight = v28; - v97 = (const void *)v29; - v87 = (unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16; - v88 = (unsigned __int64)(v28 * (signed __int64)v5) >> 16; - i = (unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16; - v95 = (unsigned __int64)(v29 * (signed __int64)v5) >> 16; - pRenderer->RasterLine2D( - screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16), - screenCenterY - v88, - screenCenter_X + ((unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16), - screenCenterY - v95, - teal); - ++v21; - if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap ) - break; - v7 = pIndoor->pMapOutlines; - } - v6 = v86; - } - } - v47 = ((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 3; - v81 = pParty->vPosition.y - v84; - v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - v84) * (signed __int64)v5) >> 16); - v48 = 1; - v49 = screenCenterY - (int)v97 - 3; - if ( v47 >= (signed int)tl_x ) - { - if ( v47 > (signed int)br_x ) - { - if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 6) > (signed int)br_x ) - v48 = 0; - v47 = br_x; - } - } - else - { - if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X) < (signed int)tl_x ) - v48 = 0; - v47 = tl_x; - } - if ( v49 >= (signed int)tl_y ) - { - if ( v49 > br_y ) - { - if ( screenCenterY - (signed int)v97 - 6 > br_y ) - v48 = 0; - v49 = br_y; - } - } - else - { - if ( screenCenterY - (signed int)v97 < (signed int)tl_y ) - v48 = 0; - v49 = tl_y; - } - if ( v48 == 1 ) - { - v50 = 0; - v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask; - if ( (signed int)(pParty->sRotationY & stru_5C6E00->uDoublePiMask) >= 128 ) - { - if ( (signed int)v51 > 384 ) - { - if ( (signed int)v51 >= 640 ) - { - if ( (signed int)v51 > 896 ) - { - if ( (signed int)v51 >= 1152 ) - { - if ( (signed int)v51 > 1408 ) - { - if ( (signed int)v51 >= 1664 ) - { - if ( (signed int)v51 <= 1920 ) - v73 = 7; - } - else - { - v73 = 6; - } - } - else - { - v73 = 5; - } - } - else - { - v73 = 4; - } - } - else - { - v73 = 3; - } - } - else - { - v73 = 2; - } - if( (signed int)v51 <=1920) - v50 = v73; - } - else - v50 = 1; - } - pRenderer->DrawTransparentRedShade(v47, v49, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[v50])); - } - result = TargetColor(0xFFu, 0xFFu, 0xFFu); - v95 = 0; - v86 = result; - if ( (signed int)uNumLevelDecorations > 0 ) - { - screenWidth = (unsigned int)&pLevelDecorations[0].vPosition; - do - { - if ( *(char *)(screenWidth - 2) & 8 ) - { - v53 = *(int *)(screenWidth + 4) - v84; - v93 = (unsigned __int16 *)(*(int *)screenWidth - v6); - screenHeight = v53; - v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X; - v97 = (const void *)((unsigned __int64)(v53 * (signed __int64)v5) >> 16); - v55 = screenCenterY - (int)v97; - if ( v54 >= pRenderer->raster_clip_x ) - { - if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w ) - { - v74 = v86; - if ( v5 > 512 ) - { - v96 = v55 + 1; - black = v55 - 1; - pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, v86); - pRenderer->RasterLine2D(v54, black, v54, v96, v86); - ++v54; - v74 = v86; - v72 = v96; - v71 = v54; - v70 = black; - } - else - { - v72 = screenCenterY - (int)v97; - v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X; - v70 = screenCenterY - (int)v97; - } - pRenderer->RasterLine2D(v54, v70, v71, v72, v74); - } - } - } - ++v95; - result = v95; - screenWidth += 32; - } - while ( (signed int)v95 < (signed int)uNumLevelDecorations ); - } - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) - { - screenCenterY = br_x - tl_x + 1; - v95 = br_y - tl_y + 1; - v77 = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch]; - v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2; - black = (1 << (v56 + 16)) / v5; - v57 = (double)(1 << (16 - v56)); - v58 = 22528 / (v5 / 384); - v59 = (signed __int64)((double)(v6 - v58 + 32768) / v57); - v60 = (int)v59 << 16; - v97 = (const void *)((int)v59 << 16); - v61 = (signed __int64)((double)(32768 - v58 - v84) / v57); - pPalette_16 = (unsigned __int16 *)(v60 >> 16); - v62 = (int)v61 << 16; - teal = v60 >> 16; - v63 = (signed __int16)v61; - a4a = map_texture_16; - result = TargetColor(0xCu, 0xCu, 0xCu); - screenCenter_X = 0; - for ( i = result; screenCenter_X < (signed int)v95; result = screenCenter_X ) - { - a5a = 0; - if ( screenCenterY > 0 ) - { - v96 = (v63 - 80) / 4; - v64 = teal; - do - { - v81 = (v64 - 80) / 4; - if ( !pOutdoor->_47F04C(v81, v96) ) - { - if ( pOutdoor->_47F097(v81, v96) ) - { - if ( !((a5a + screenCenter_X) % 2) ) - *a4a = i; - } - else - { - *a4a = 0; - } - } - ++a4a; - v97 = (char *)v97 + black; - v64 = (signed int)v97 >> 16; - ++a5a; - } - while ( a5a < screenCenterY ); - } - v62 += black; - v97 = (const void *)v60; - a4a += screenCenterY - a5a; - v63 = v62 >> 16; - ++screenCenter_X; - teal = (unsigned int)pPalette_16; - } - v65 = v95; - v66 = map_texture_16; - if ( (signed int)v95 > 0 ) - { - v67 = v77; - result = 2 * (surfPitch - screenCenterY); - do - { - if ( screenCenterY > 0 ) - { - v68 = screenCenterY; - do - { - v69 = *(short *)v66; - if ( !*(short *)v66 || v69 == (short)i ) - *v67 = v69; - ++v66; - ++v67; - --v68; - } - while ( v68 ); - } - v67 = (unsigned __int16 *)((char *)v67 + result); - --v65; - } - while ( v65 ); - } - } - } - - - - - -//----- (00412AF9) -------------------------------------------------------- -static void BookUI_Spellbook_DrawCurrentSchoolBackground() -{ - int v0; // ecx@1 - - v0 = 0; - if ( uActiveCharacter ) - v0 = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2); - pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[v0]); - pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C); - pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448); -} - - - - - -//----- (00412B58) -------------------------------------------------------- -void DrawSpellBookContent(Player *player) -{ - //Player *v0; // ebx@1 - int v1; // ebp@1 - //unsigned int v2; // eax@1 - Texture *v3; // edi@1 - int v4; // esi@1 - Texture *v5; // eax@3 - Texture *v6; // edx@5 - int v7; // eax@8 - int v8; // eax@11 - POINT *v9; // esi@13 - int v10; // eax@13 - Texture *v11; // edx@14 - int v12; // eax@15 - signed int v13; // ecx@18 - unsigned int v14; // esi@18 - unsigned int v15; // edi@18 - Texture *pPageTexture; // eax@21 - unsigned int v17; // [sp-Ch] [bp-2Ch]@8 - unsigned int v18; // [sp-Ch] [bp-2Ch]@15 - unsigned int v19; // [sp-8h] [bp-28h]@8 - unsigned int v20; // [sp-8h] [bp-28h]@15 - Texture *v21; // [sp-4h] [bp-24h]@15 - signed int v22; // [sp-4h] [bp-24h]@22 - Texture *v23; // [sp+10h] [bp-10h]@5 - POINT a2; // [sp+18h] [bp-8h]@13 - POINT v24; - int v25; - - static unsigned int texture_tab_coord1[9][2]= - {{406, 9}, {406, 46}, {406, 84}, {406,121}, {407,158}, {405, 196}, {405, 234}, {405, 272}, {405,309} }; - - static unsigned int texture_tab_coord0[9][2]= - {{415, 10}, {415, 46}, {415, 83}, {415,121}, {415,158}, {416, 196}, {416, 234}, {416, 271}, {416,307} }; - - BookUI_Spellbook_DrawCurrentSchoolBackground(); - - //v0 = pPlayers[uActiveCharacter]; - v1 = 11 * player->lastOpenedSpellbookPage; - //v2 = pIcons_LOD->FindTextureByName("Pending"); - v3 = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending")); - pRenderer->ClearZBuffer(0, 479); - v4 = 1; - if ( __OFSUB__(v1, v1 + 11) ^ 1 ) - { - do - { - if ( *(&player->_guilds_member_bits[v1 + 63] + v4) ) - { - v5 = (Texture *)dword_506408[v4]; - if ( v5 != v3 ) - { - if ( quick_spell_at_page == v4 ) - { - v6 = dword_5063D8[v4]; - v23 = dword_5063D8[v4]; - } - else - { - v23 = dword_506408[v4]; - v6 = v5; - } - if ( v6->pLevelOfDetail0_prolly_alpha_mask ) - { - v7 = player->lastOpenedSpellbookPage; - // v7 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]); - v19 = pViewport->uViewportTL_Y + pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos; - v17 = pViewport->uViewportTL_X + pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos; - if ( BYTE1(v6->pBits) & 2 ) - pRenderer->DrawTextureTransparent(v17, v19, v6); - else - pRenderer->DrawTextureIndexed(v17, v19, v6); - pRenderer->DrawMaskToZBuffer(pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos, - pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos, v23, v4); - } - } - } - ++v4; - } - while ( v4 - 1 < 11 ); - } - - - v9 = pMouse->GetCursorPos(&a2); - v10 = pRenderer->pActiveZBuffer[v9->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF; - if ( v10 ) - { - v11 = dword_5063D8[v10]; - if ( v11->pLevelOfDetail0_prolly_alpha_mask ) - { - v21 = dword_5063D8[v10]; - v12 = player->lastOpenedSpellbookPage; - // v12 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]); - v20 = pViewport->uViewportTL_Y + pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Ypos; - v18 = pViewport->uViewportTL_X + pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Xpos; - if ( BYTE1(v11->pBits) & 2 ) - pRenderer->DrawTextureTransparent(v18, v20, v21); - else - pRenderer->DrawTextureIndexed(v18, v20, v21); - } - } - v13 = 0; - a2.x = (LONG)&player->pActiveSkills[12]; - v14 = (unsigned int)&player->pActiveSkills[12]; - v15 = (unsigned int)&player->pActiveSkills[12]; - v25 = 0; - do - { - if ( *(short *)a2.x ) - { - if ( player->lastOpenedSpellbookPage == v13 ) - { - pPageTexture = pTextures_tabs[v13][1]; - v14=texture_tab_coord1[v13][0]; - v15=texture_tab_coord1[v13][1]; - } - else - { - pPageTexture = pTextures_tabs[v13][0]; - v14=texture_tab_coord0[v13][0]; - v15=texture_tab_coord0[v13][1]; - } - pRenderer->DrawTextureTransparent(v14, v15, pPageTexture); - v13 = v25; - } - a2.x += 2; - ++v13; - v25 = v13; - } - while ( v13 < 9 ); -} \ No newline at end of file
--- a/mm7_4.cpp Wed Jun 26 14:21:55 2013 +0600 +++ b/mm7_4.cpp Wed Jun 26 14:22:02 2013 +0600 @@ -5079,7 +5079,7 @@ v1 = *_this - 399; v2 = (*_this - 400) % 11 + 1; v11 = 4 * (*_this - 400) / 11; - sprintf(pTmpBuf.data(), "%s%03d", spellbook_texture_filename_suffices[v11 / 4], v2); + // sprintf(pTmpBuf.data(), "%s%03d", spellbook_texture_filename_suffices[v11 / 4], v2); not used if ( pMouse->GetCursorPos(&a2)->y <= 320 ) v3 = pMouse->GetCursorPos(&a2)->y + 30; else
--- a/mm7_data.h Wed Jun 26 14:21:55 2013 +0600 +++ b/mm7_data.h Wed Jun 26 14:22:02 2013 +0600 @@ -331,7 +331,7 @@ extern char aIcons[]; // idb extern char aPending[]; // idb extern char aCanTFindS[]; // idb -extern std::array<char *, 9> spellbook_texture_filename_suffices; // weak + extern __int16 word_4E1D3A[]; // weak extern std::array<char, 7> aSbwb00; // weak