Mercurial > mm7
changeset 945:0d96349d8c87
Restoring inlined methods
author | Nomad |
---|---|
date | Wed, 01 May 2013 14:09:49 +0200 |
parents | 4dd4184d4248 |
children | eb3bb0f2e1b9 |
files | Chest.cpp GUIWindow.cpp Indoor.cpp LOD.h mm7_1.cpp mm7_2.cpp mm7_3.cpp |
diffstat | 7 files changed, 30 insertions(+), 37 deletions(-) [+] |
line wrap: on
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--- a/Chest.cpp Wed May 01 13:54:46 2013 +0200 +++ b/Chest.cpp Wed May 01 14:09:49 2013 +0200 @@ -242,7 +242,7 @@ pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Chest, uChestID, 0); pChestWindow = pGUIWindow_CurrentMenu; pBtn_ExitCancel = pChestWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79],// Exit - (Texture *)(uExitCancelTextureId != -1 ? (int)&pIcons_LOD->pTextures[uExitCancelTextureId] : 0), 0); + pIcons_LOD->GetTexture(uExitCancelTextureId), 0); pChestWindow->CreateButton(7u, 8u, 460u, 343u, 1, 0, UIMSG_C, 0, 0, "", 0); pCurrentScreen = SCREEN_CHEST; pEventTimer->Pause(); @@ -282,7 +282,7 @@ chestHeghtCells = pChestHeightsByType[chestBitmapId]; sprintf(pTmpBuf, "chest%02d", pChestList->pChests[chestBitmapId].uTextureID); v5 = pIcons_LOD->LoadTexture(pTmpBuf, TEXTURE_16BIT_PALETTE); - pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v5 != -1 ? (int)&pIcons_LOD->pTextures[v5] : 0)); + pRenderer->DrawTextureIndexed(8u, 8u, pIcons_LOD->GetTexture(v5)); for (item_counter = 0; item_counter< chestWidthCells * chestHeghtCells; ++item_counter) { @@ -292,9 +292,9 @@ item_texture_id = pIcons_LOD->LoadTexture( //pItemsTable->pItems[*(int *)((char *)&pOtherOverlayList->pOverlays[49].field_4 + 36 * v6 + v3 * 5324)].pIconName, pItemsTable->pItems[pChests[uChestID].igChestItems[chest_item_index-1].uItemID].pIconName, TEXTURE_16BIT_PALETTE); - item_texture = (Texture *)(item_texture_id != -1 ? &pIcons_LOD->pTextures[item_texture_id] : 0); - itemPixelWidth = (item_texture_id != -1 ? pIcons_LOD->pTextures[item_texture_id].uTextureWidth : 24); - itemPixelHeght = (item_texture_id != -1 ? pIcons_LOD->pTextures[item_texture_id].uTextureHeight : 26); + item_texture = pIcons_LOD->GetTexture(item_texture_id); + itemPixelWidth = item_texture->uTextureWidth; + itemPixelHeght = item_texture->uTextureHeight; if ( itemPixelWidth < 14 ) itemPixelWidth = 14; v12 = itemPixelWidth - 14; @@ -309,8 +309,7 @@ sub_40F92A(&v16[itemPixelPosX + pSRZBufferLineOffsets[itemPixelPosY]], item_texture, item_counter + 1); } } - pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, - (Texture *)(uExitCancelTextureId != -1 ? (int)&pIcons_LOD->pTextures[uExitCancelTextureId] : 0)); + pRenderer->DrawTextureIndexed(pBtn_ExitCancel->uX, pBtn_ExitCancel->uY, pIcons_LOD->GetTexture(uExitCancelTextureId)); } @@ -336,8 +335,8 @@ chest_cell_heght = pChestHeightsByType[pChests[uChestID].uChestBitmapID]; chest_cell_width = pChestWidthsByType[pChests[uChestID].uChestBitmapID]; item_texture_id = pIcons_LOD->LoadTexture(pItemsTable->pItems[item_id].pIconName, TEXTURE_16BIT_PALETTE); - item_texture = (Texture *)(item_texture_id != -1 ? (int)&pIcons_LOD->pTextures[item_texture_id] : 0); - v6 = (item_texture_id != -1 ? pIcons_LOD->pTextures[item_texture_id].uTextureWidth : 24); + item_texture = pIcons_LOD->GetTexture(item_texture_id); + v6 = item_texture->uTextureWidth; if ( v6 < 14 ) v6 = 14; texture_cell_width = (v6 - 14 >> 5) + 1; @@ -417,7 +416,7 @@ int result; // eax@11 unsigned int v7; // eax@12 int v8; // edx@12 - int v9; // ecx@12 + Texture *v9; // ecx@12 signed int v10; // eax@12 signed int v11; // edi@14 unsigned int v12; // esi@14 @@ -464,11 +463,11 @@ } v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v4->uItemID].pIconName, TEXTURE_16BIT_PALETTE); HIWORD(v8) = 0; - v9 = v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0; - v10 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); + v9 = pIcons_LOD->GetTexture(v7); + v10 = v9->uTextureWidth; if ( v10 < 14 ) v10 = 14; - v11 = *(short *)(v9 + 26); + v11 = v9->uTextureHeight; v12 = ((v10 - 14) >> 5) + 1; if ( v11 < 14 ) v11 = 14; @@ -539,8 +538,8 @@ pChests[ uChestID].igChestItems[item_at_cell].uMaxCharges = v6; } v7 = pIcons_LOD->LoadTexture(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); - v8 = (Texture *)(v7 != -1 ? (int)&pIcons_LOD->pTextures[v7] : 0); - v9 = (v7 != -1 ? pIcons_LOD->pTextures[v7].uTextureWidth : 24); + v8 = pIcons_LOD->GetTexture(v7); + v9 = v8->uTextureWidth; if ( v9 < 14 ) v9 = 14; v10 = v8->uTextureHeight; @@ -773,8 +772,8 @@ //v17 = pChestWidthsByType[*(short *)((char *)v2 + (int)pChests)]; v17 = pChestWidthsByType[pChests[v20].uChestBitmapID]; v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[v3->uItemID].pIconName, TEXTURE_16BIT_PALETTE); - v5 = (Texture *)(v4 != -1 ? (int)&pIcons_LOD->pTextures[v4] : 0); - v6 = (v4 != -1 ? pIcons_LOD->pTextures[v4].uTextureWidth : 24); + v5 = pIcons_LOD->GetTexture(v4); + v6 = v5->uTextureWidth; if ( v6 < 14 ) v6 = 14; v7 = v6 - 14;
--- a/GUIWindow.cpp Wed May 01 13:54:46 2013 +0200 +++ b/GUIWindow.cpp Wed May 01 14:09:49 2013 +0200 @@ -1999,7 +1999,7 @@ { pMouse->SetCursorBitmap("MICON2"); pBtn_ExitCancel = pWindow->CreateButton(0x188u, 0x13Eu, 0x4Bu, 0x21u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],//Отмена - (Texture *)(uTextureID_BUTTDESC2 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_BUTTDESC2] : 0), 0); + pIcons_LOD->GetTexture(uTextureID_BUTTDESC2), 0); ShowStatusBarString(pGlobalTXT_LocalizationStrings[39], 2);//Выбрать цель ++pIcons_LOD->uTexturePacksCount; pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
--- a/Indoor.cpp Wed May 01 13:54:46 2013 +0200 +++ b/Indoor.cpp Wed May 01 14:09:49 2013 +0200 @@ -1206,7 +1206,7 @@ v1 = &pIndoor->pFaces[uFaceID]; v2 = &pIndoor->pFaceExtras[v1->uFaceExtraID]; - v3 = (Texture *)(v1->uBitmapID != -1 ? (int)&pBitmaps_LOD->pTextures[v1->uBitmapID] : 0); + v3 = pBitmaps_LOD->GetTexture(v1->uBitmapID); stru_F8AD28.pDeltaUV[0] = v2->sTextureDeltaU; stru_F8AD28.pDeltaUV[1] = v2->sTextureDeltaV; v4 = GetTickCount(); @@ -1619,7 +1619,7 @@ v1 = pTextureFrameTable->GetFrameTexture(this->uBitmapID, pBLVRenderParams->field_0_timer_); else v1 = uBitmapID; - return (Texture *)(v1 != -1 ? (int)&pBitmaps_LOD->pTextures[v1] : 0); + return pBitmaps_LOD->GetTexture(v1); } @@ -3705,7 +3705,7 @@ { v52 = v15->uBitmapID; if ( v52 != -1 ) - v28->sTextureDeltaV -= v82 + (v52 != -1 ? pBitmaps_LOD->pTextures[v52].uTextureHeight : 26); + v28->sTextureDeltaV -= v82 + pBitmaps_LOD->GetTexture(v52)->uTextureHeight; } } if ( BYTE2(v15->uAttributes) & 4 )
--- a/LOD.h Wed May 01 13:54:46 2013 +0200 +++ b/LOD.h Wed May 01 14:09:49 2013 +0200 @@ -162,8 +162,7 @@ inline Texture *GetTexture(int idx) { assert(idx < 1000); - if (idx == -1) - return nullptr; + if (idx == -1) return nullptr; // we need to return dummy texture here return pTextures + idx; }
--- a/mm7_1.cpp Wed May 01 13:54:46 2013 +0200 +++ b/mm7_1.cpp Wed May 01 14:09:49 2013 +0200 @@ -694,9 +694,8 @@ v2 = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell_InInventory, v1, 0); pCharacterScreen_ExitBtn = v2->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_A8, 0, 0, pGlobalTXT_LocalizationStrings[79], // Close - (Texture *)(papredoll_dbrds[2] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[2]] : 0), - papredoll_dbrds[1] != -1 ? (int)&pIcons_LOD->pTextures[papredoll_dbrds[1]] : 0, - 0); + pIcons_LOD->GetTexture(papredoll_dbrds[2]), + pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); v2->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); pCharacterScreen_DollBtn = v2->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); v2->CreateButton(61u, 424u, 0x1Fu, 0, 2, 94, UIMSG_SelectCharacter, 1u, 0x31u, "", 0); @@ -727,7 +726,7 @@ v0 = pIcons_LOD->LoadTexture( pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); - v1 = (Texture *)(v0 != -1 ? (int)&pIcons_LOD->pTextures[v0] : 0); + v1 = pIcons_LOD->GetTexture(v0); v11 = areWeLoadingTexture; if ( uActiveCharacter && (v2 = pPlayers[uActiveCharacter]->AddItem(0xFFFFFFFFu, pParty->pPickedItem.uItemID)) != 0 )
--- a/mm7_2.cpp Wed May 01 13:54:46 2013 +0200 +++ b/mm7_2.cpp Wed May 01 14:09:49 2013 +0200 @@ -290,7 +290,7 @@ pDialogueWindow->Release(); pDialogueWindow = GUIWindow::Create(0, 0, 640, 350, WINDOW_MainMenu, 0, 0); pBtn_ExitCancel = pDialogueWindow->CreateButton(471u, 445u, 169u, 35u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[34],// "Cancel" - (Texture *)(uExitCancelTextureId != -1 ? &pIcons_LOD->pTextures[uExitCancelTextureId] : 0), 0); + pIcons_LOD->GetTexture(uExitCancelTextureId), 0); pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, UIMSG_BuyInShop_Identify_Repair, 0, 0, "", 0); pDialogueWindow->CreateButton(480u, 160u, 140u, 30u, 1, 0, UIMSG_0, 0x53u, 0, "", 0); pDialogueWindow->_41D08F(1, 1, 0, 2); @@ -433,7 +433,7 @@ pDialogueWindow->pControlsTail = 0; pDialogueWindow->uNumControls = 0; pBtn_ExitCancel = pDialogueWindow->CreateButton(0x1D7u, 0x1BDu, 0xA9u, 0x23u, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], - (Texture *)(uExitCancelTextureId != -1 ? (int)&pIcons_LOD->pTextures[uExitCancelTextureId] : 0), 0); + pIcons_LOD->GetTexture(uExitCancelTextureId), 0); pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x55u, 0, "", 0); pDialogueWindow->CreateButton(0x1E0u, 0xBEu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x56u, 0, "", 0); pDialogueWindow->CreateButton(0x1E0u, 0xDCu, 0x8Cu, 0x1Eu, 1, 0, UIMSG_SelectNPCDialogueOption, 0x57u, 0, "", 0); @@ -578,12 +578,8 @@ pViewport->uViewportBR_Y - pViewport->uViewportTL_Y + 1, pRenderer->uTargetGMask | pRenderer->uTargetBMask); - auto pTex = (uTextureID_Leather != -1 ? &pIcons_LOD->pTextures[uTextureID_Leather] : nullptr); - pRenderer->_4A6A68( - 8u, - 352 - v0, - pTex, - (pTex ? pTex->uTextureHeight : 26) - v0); + auto pTex = pIcons_LOD->GetTexture(uTextureID_Leather); + pRenderer->_4A6A68(8, 352 - v0, pTex, pTex->uTextureHeight - v0); pRenderer->DrawTextureIndexed(8u, 347 - v0, pTexture_591428); v1 = FitTextInAWindow(pGlobalTXT_LocalizationStrings[575], pFontArrus, &window, 0xDu, 0);
--- a/mm7_3.cpp Wed May 01 13:54:46 2013 +0200 +++ b/mm7_3.cpp Wed May 01 14:09:49 2013 +0200 @@ -4548,9 +4548,9 @@ v48 = pTextureFrameTable->GetFrameTexture(v9, pEventTimer->uTotalGameTimeElapsed); v9 = v48; } - pFaceTexture = (Texture *)(v9 != -1 ? (int)&pBitmaps_LOD->pTextures[v9] : 0); + pFaceTexture = pBitmaps_LOD->GetTexture(v9); v7->pTexture = pFaceTexture; - v12 = (v9 != -1 ? pBitmaps_LOD->pTextures[v9].uTextureWidth : 24); + v12 = pFaceTexture->uTextureWidth; v49 = v12; v49 = pFaceTexture->uTextureHeight; v10 = (pFace->uAttributes & 0x10) == 0;