changeset 268:0b58962bf229

done with DrawDialogUI
author Nomad
date Mon, 18 Feb 2013 11:29:55 +0200
parents ac44e716d051
children d5c41d5e01e0 1f0af5cac2dd
files mm7_3.cpp mm7_data.h
diffstat 2 files changed, 129 insertions(+), 131 deletions(-) [+]
line wrap: on
line diff
--- a/mm7_3.cpp	Mon Feb 18 10:55:38 2013 +0200
+++ b/mm7_3.cpp	Mon Feb 18 11:29:55 2013 +0200
@@ -15015,7 +15015,7 @@
 
 
 //----- (00445308) --------------------------------------------------------
-const char *__fastcall sub_445308(int a1)
+const char *GetProfessionActionText(int a1)
 {
   if ( a1 == 10
     || a1 == 11
@@ -15028,7 +15028,7 @@
     || a1 == 42
     || a1 == 43
     || a1 == 52 )
-    return (const char *)*(&pNPCStats->field_13A60 + 5 * a1);
+    return pNPCStats->pProfessions[a1 - 1].pActionText;
   else
     return pNPCTopics[407].pTopic;
 }
@@ -15051,11 +15051,11 @@
   int v12; // esi@39
   char *v13; // eax@41
   GUIButton *v14; // eax@43
-  GUIButton *v15; // edi@43
+  //GUIButton *v15; // edi@43
   signed int v16; // eax@44
-  unsigned int v23; // eax@53
-  const char *v24; // eax@59
-  unsigned __int16 v30; // cx@83
+  //unsigned int v23; // eax@53
+  //const char *v24; // eax@59
+  //unsigned __int16 v30; // cx@83
   int v31; // ecx@86
   int v32; // ebx@93
   unsigned int v33; // eax@93
@@ -15079,8 +15079,8 @@
   GUIWindow v51; // [sp+58h] [bp-BCh]@2
   GUIWindow v52; // [sp+ACh] [bp-68h]@42
   char *Str; // [sp+100h] [bp-14h]@104
-  int v54; // [sp+104h] [bp-10h]@2
-  unsigned __int16 *v55; // [sp+108h] [bp-Ch]@82
+  //int v54; // [sp+104h] [bp-10h]@2
+  //unsigned __int16 *v55; // [sp+108h] [bp-Ch]@82
   GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
   char *pInString=NULL; // [sp+110h] [bp-4h]@32
 
@@ -15091,7 +15091,7 @@
   v1 = sub_445C8B(uDialogue_SpeakingActorNPC_ID);
   v51.uFrameWidth -= 10;
   v51.uFrameZ -= 10;
-  v54 = v1;
+  //v54 = v1;
   GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
   GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u);
   v2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0x15u, 0x99u, 0xE9u);
@@ -15154,7 +15154,7 @@
       {
         pInString = (char *)ptr_F8B1E8;
       }
-      else if (v54 == 1)
+      else if (v1 == 1)
       {
         if (pNPC->greet)
         {
@@ -15164,7 +15164,7 @@
             pInString = pNPCStats->pNPCGreetings[pNPC->greet - 1].pGreeting1;
         }
       }
-      else if (v54 == 2)
+      else if (v1 == 2)
       {
         auto prof = pNPCStats->pProfessions + pNPC->uProfession - 1;
 
@@ -15199,143 +15199,141 @@
   v52.uFrameX = 483;
   v52.uFrameWidth = 148;
   v52.uFrameZ = 334;
-  for ( pOutString = (GUIFont *)v52.pStartingPosActiveItem;
-        (signed int)pOutString < v52.pStartingPosActiveItem + v52.pNumPresenceButton;
-        pOutString = (GUIFont *)((char *)pOutString + 1) )
-  {
-    v14 = v52.GetControl((unsigned int)pOutString);
-    v15 = v14;
+  for (int i = v52.pStartingPosActiveItem;
+       i < v52.pStartingPosActiveItem + v52.pNumPresenceButton; ++i)
+  {
+    v14 = v52.GetControl(i);
+    //v15 = v14;
     if ( !v14 )
       break;
     v16 = v14->uControlParam;
 
     if ( v16 > 88 )
-    {
-        v24 = "";
-    }
-	else if ( v16 == 88 )
-		v24 = pGlobalTXT_LocalizationStrings[581]; // Lord
-    else if ( v16 == 87 )
-	    v24 = pGlobalTXT_LocalizationStrings[580]; // Knight
-    else if ( v16 == 86 )
-	    v24 = pGlobalTXT_LocalizationStrings[579]; // Squire
-    else if ( v16 == 85 )
-		v24 = pGlobalTXT_LocalizationStrings[578]; // Page
-    else if ( v16 == 77 )
-        v24 = pGlobalTXT_LocalizationStrings[407]; // Details
-    else if ( v16 == 76 )
-    {
-		if (pNPC->Hired())
-		{
-			sprintf(pTmpBuf, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
-			v24 = pTmpBuf;
-		}
-		else
-			v24 = pGlobalTXT_LocalizationStrings[406]; // Hire
-    }
-	else if ( v16 == 24 )
-    {
-		v23 = pNPC->evtf;
-		v24 = pNPCTopics[v23-1].pTopic;//(&dword_721660)[8 * v23];
-		if ( !v24 )
-		{
-			v24 = "";
-			v15->uControlParam = 0;
-		}
-    }
-	else if ( v16 == 9 )
-		v24 = (const char *)sub_445308(pNPC->uProfession);
-	else if ( v16 == 19 )
+      v14->pButtonName[0] = 0;
+	else if (v16 == 88)
+      strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
+    else if (v16 == 87)
+      strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
+    else if (v16 == 86)
+      strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
+    else if (v16 == 85)
+      strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
+    else if (v16 == 77)
+      strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
+    else if (v16 == 76)
+    {
+      if (pNPC->Hired())
+        sprintf(v14->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
+      else
+        strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
+    }
+	else if (v16 == 24)
+    {
+      __debugbreak(); // learn conditions of this event
+      auto topic = pNPCTopics[pNPC->evtf - 1].pTopic;//(&dword_721660)[8 * v23];
+      if (!topic)
+      {
+        v14->pButtonName[0] = 0;
+        v14->uControlParam = 0;
+      }
+      else
+        strcpy(v14->pButtonName, topic);
+    }
+	else if (v16 == 9)
+      strcpy(v14->pButtonName, GetProfessionActionText(pNPC->uProfession));
+	else if (v16 == 19)
 	{
-		v23 = pNPC->bDrawSomeAnim;
-		v24 = pNPCTopics[v23-1].pTopic;//(&dword_721660)[8 * v23];
-		if ( !v24 )
-		{
-			v24 = "";
-			v15->uControlParam = 0;
-		}
+      __debugbreak(); // learn conditions of this event
+      auto topic = pNPCTopics[pNPC->bDrawSomeAnim - 1].pTopic;//(&dword_721660)[8 * v23];
+      if (!topic)
+      {
+        v14->pButtonName[0] = 0;
+        v14->uControlParam = 0;
+      }
+      else strcpy(v14->pButtonName, topic);
 	}
-	else if ( v16 == 20 )
+	else if (v16 == 20)
 	{
-		v23 = pNPC->_anim_current_time;
-		v24 = pNPCTopics[v23-1].pTopic;//(&dword_721660)[8 * v23];
-		if ( !v24 )
-		{
-			v24 = "";
-			v15->uControlParam = 0;
-		}
+      __debugbreak(); // learn conditions of this event
+      auto topic = pNPCTopics[pNPC->_anim_current_time - 1].pTopic;//(&dword_721660)[8 * v23];
+      if (!topic)
+      {
+        v14->pButtonName[0] = 0;
+        v14->uControlParam = 0;
+      }
+      else strcpy(v14->pButtonName, topic);
 	}
-	else if ( v16 == 21 )
+	else if (v16 == 21)
 	{
-		v23 = pNPC->_anim_end_time;
-		v24 = pNPCTopics[v23-1].pTopic;//(&dword_721660)[8 * v23];
-		if ( !v24 )
-		{
-			v24 = "";
-			v15->uControlParam = 0;
-		}
+      __debugbreak(); // learn conditions of this event
+      auto topic = pNPCTopics[pNPC->_anim_end_time - 1].pTopic;//(&dword_721660)[8 * v23];
+      if (!topic)
+      {
+        v14->pButtonName[0] = 0;
+        v14->uControlParam = 0;
+      }
+      else strcpy(v14->pButtonName, topic);
 	}
-	else if ( v16 == 22 )
+	else if (v16 == 22)
 	{
-		v23 = pNPC->evtd;
-		v24 = pNPCTopics[v23-1].pTopic;//(&dword_721660)[8 * v23];
-		if ( !v24 )
-		{
-			v24 = "";
-			v15->uControlParam = 0;
-		}
+      __debugbreak(); // learn conditions of this event
+      auto topic = pNPCTopics[pNPC->evtd - 1].pTopic;//(&dword_721660)[8 * v23];
+      if (!topic)
+      {
+        v14->pButtonName[0] = 0;
+        v14->uControlParam = 0;
+      }
+      else strcpy(v14->pButtonName, topic);
 	}
-	else if ( v16 == 23 )
+	else if (v16 == 23)
 	{
-		v23 = pNPC->evte;
-		v24 = pNPCTopics[v23-1].pTopic;//(&dword_721660)[8 * v23];
-		if ( !v24 )
-		{
-			v24 = "";
-			v15->uControlParam = 0;
-		}
+      __debugbreak(); // learn conditions of this event
+      auto topic = pNPCTopics[pNPC->evte - 1].pTopic;//(&dword_721660)[8 * v23];
+      if (!topic)
+      {
+        v14->pButtonName[0] = 0;
+        v14->uControlParam = 0;
+      }
+      else strcpy(v14->pButtonName, topic);
 	}
-	else if ( v16 == 13 )
+	else if (v16 == 13)
 	{
-		if (pNPC->Hired())
-		{
-			sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
-			v24 = pTmpBuf;
-		}
-		else
-			v24 = pGlobalTXT_LocalizationStrings[122]; // Join
+      if (pNPC->Hired())
+        sprintf(v14->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
+      else
+        strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
 	}
 	else
-		v24 = "";
+      v14->pButtonName[0] = 0;
 	
 
-    if ( pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1 )
-    {
+    if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
+    {
+      int num_dead_actors = 0;
       pInString = 0;
-      if ( (signed int)uNumActors > 0 )
-      {
-        v55 = (unsigned short *)&pActors[0].uAIState;
-        v54 = uNumActors;
-        do
-        {
-          v30 = *v55;
-          if ( *v55 == Dead || v30 == Removed || v30 == Disabled || (v31 = *((int *)v55 + 159)) != 0 && (v31 & 7) == OBJECT_Player)
-            ++pInString;
-          v55 += 418;
-          --v54;
-        }
-        while ( v54 );
-      }
-      if ( pInString == (char *)uNumActors )
-        v24 = pGlobalTXT_LocalizationStrings[658];
-    }
-    strcpy(v15->pButtonName, v24);
-  }
+      for (uint i = 0; i < uNumActors; ++i)
+      {
+        if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed ||
+            pActors[i].uAIState  == Disabled)
+          ++num_dead_actors;
+        else
+        {
+          int sumonner_type = pActors[i].uSummonerID & 7;;
+          if (sumonner_type == OBJECT_Player)
+            ++num_dead_actors;
+        }
+      }
+      if (num_dead_actors == uNumActors)
+        strcpy(v14->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
+    }
+  }
+
+
   v32 = 0;
-  pInString = (char *)GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
+  //pInString = (char *)GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
   v33 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u);
   v34 = pDialogueWindow;
-  v54 = v33;
+  //v54 = v33;
   v35 = pDialogueWindow->pStartingPosActiveItem;
   for ( i = v35 + pDialogueWindow->pNumPresenceButton; v35 < i; i = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem )
   {
@@ -15356,7 +15354,7 @@
     pOutString = (GUIFont *)((174 - v32) / v39);
     if ( (174 - v32) / v39 > 32 )
       pOutString = (GUIFont *)32;
-    v55 = (unsigned __int16 *)1;
+    int v55 = 1;
     v40 = 174 - (int)pOutString * v39 - v32;
     v41 = v34->pStartingPosActiveItem;
     v42 = v40 / 2 - (signed int)pOutString / 2 + 138;
@@ -15371,22 +15369,22 @@
         Str = v43->pButtonName;
         v44 = pFontArrus->CalcTextHeight(v43->pButtonName, &v52, 0, 0);
         v45 = v43->uY;
-        v46 = v55;
+        v46 = (unsigned short *)v55;
         v43->uHeight = v44;
         v42 = v45 + v44 - 1;
         v43->uW = v42;
-        v47 = (short)v54;
+        v47 = v33;
         if ( (unsigned __int16 *)pDialogueWindow->pCurrentPosActiveItem != v46 )
-          v47 = (unsigned __int16)pInString;
+          v47 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
         v52.DrawTitleText(pFontArrus, 0, v45, v47, Str, 3u);
         v34 = pDialogueWindow;
-        v55 = (unsigned __int16 *)((char *)v55 + 1);
+        ++v55;
         ++v41;
       }
       while ( (signed int)v41 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
     }
   }
-  pRenderer->DrawTextureIndexed(471, 445, (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0));
+  pRenderer->DrawTextureIndexed(471, 445, (Texture *)(uTextureID_506438 != -1 ? &pIcons_LOD->pTextures[uTextureID_506438] : 0));
 }
 
 //----- (004459F9) --------------------------------------------------------
--- a/mm7_data.h	Mon Feb 18 10:55:38 2013 +0200
+++ b/mm7_data.h	Mon Feb 18 11:29:55 2013 +0200
@@ -2019,7 +2019,7 @@
 void __cdecl DrawBranchlessDialogueUI();
 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4);
 void __cdecl sub_4452BB();
-const char *__fastcall sub_445308(int a1);
+const char *GetProfessionActionText(int a1);
 void __cdecl DrawDialogueUI();
 struct NPCData *__fastcall GetNPCData(unsigned int npcid);
 struct NPCData *__fastcall GetNewNPCData(signed int npcid, int a2);