Mercurial > mm7
changeset 508:00ce82758c72
Слияние
author | Ritor1 |
---|---|
date | Wed, 27 Feb 2013 23:24:17 +0600 |
parents | 542ea7a55b17 (current diff) b6bdfaa3ae0f (diff) |
children | dddedef7a98e |
files | Player.cpp mm7_1.cpp mm7_4.cpp |
diffstat | 19 files changed, 380 insertions(+), 422 deletions(-) [+] |
line wrap: on
line diff
--- a/Actor.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/Actor.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -2169,17 +2169,17 @@ { if ( v1 == 6 || v1 == 7 ) { - _449B57_test_bit(pParty->_award_bits, 99); - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 100) ) + _449B57_test_bit(pParty->_quest_bits, 99); + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 100) ) return; goto LABEL_12; } if ( v1 != 8 ) goto LABEL_12; } - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 99) ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 99) ) v3 = 0; - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 100) ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 100) ) v3 = 1; if ( v3 ) { @@ -2207,8 +2207,8 @@ { if ( pParty->uFine ) { - if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->field_152, 1) ) - _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->field_152, 1, 1u); + if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)(*ppPlayers)->_guilds_member_bits, 1) ) + _449B7E_toggle_bit((unsigned char *)(*ppPlayers)->_guilds_member_bits, 1, 1u); } ++ppPlayers; }
--- a/Arcomage.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/Arcomage.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -5667,8 +5667,8 @@ } while ( v10 <= 120 ); if ( v10 == 121 ) - _449B7E_toggle_bit(pParty->_award_bits, 238, 1u); - v11 = pParty->pPlayers[0].field_152; + _449B7E_toggle_bit(pParty->_quest_bits, 238, 1u); + v11 = pParty->pPlayers[0]._guilds_member_bits; do { if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v11, 1) ) @@ -5682,7 +5682,7 @@ } else { - v12 = pParty->pPlayers[0].field_152; + v12 = pParty->pPlayers[0]._guilds_member_bits; do { if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v12, 1) )
--- a/Events.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/Events.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -380,7 +380,7 @@ if ( v128 == 3 ) pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen; if ( v128 == 13 ) - pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); + pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].video_name, 1u); } if (pAsyncMouse) pAsyncMouse->Resume(); @@ -403,7 +403,7 @@ if ( v128 == 3 ) pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen; if ( v128 == 13 ) - pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); + pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].video_name, 1u); } if (pAsyncMouse) pAsyncMouse->Resume(); @@ -427,7 +427,7 @@ if ( v128 == 3 ) pGameLoadingUI_ProgressBar->uType = GUIProgressBar::TYPE_Fullscreen; if ( v128 == 13 ) - pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); + pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].video_name, 1u); } if (pAsyncMouse) pAsyncMouse->Resume(); @@ -822,70 +822,65 @@ //v7 = ""; break; case EVENT_Compare://_evt->_e_type == 14 cmp in Global.evt event 6 - pValue = _evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8); - if ( player_choose == 5 ) + pValue = EVT_DWORD(_evt->v7); + if ( player_choose <= 3 ) { - v130 = 0; - pPlayer = pParty->pPlayers; - while ( 1 ) + if ( pPlayers[player_choose]->CompareVariable((enum VariableType)EVT_WORD(_evt->v5), pValue) ) { - v60 = pPlayer->CompareVariable((enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), pValue); - if ( v60 ) - break; - ++v130; - ++pPlayer; - if ( (signed int)pPlayer >= (signed int)pParty->pHirelings ) - { - ++curr_seq_num; - v4 = v124; - - //v6 = v123; - //v7 = ""; - break; - } - } -LABEL_129: - v11 = _evt->v11; - goto LABEL_130; + v124 = -1; + curr_seq_num = _evt->v11 - 1; + }; } - if ( player_choose < 0 ) - goto LABEL_139; - v61 = player_choose; - if ( player_choose <= 3 ) - goto LABEL_137; - if ( player_choose == 4 ) + else if ( player_choose == 4 ) //active { if ( uActiveCharacter ) { - v6 = pPlayers[uActiveCharacter]; - goto LABEL_138; + if ( pPlayers[uActiveCharacter]->CompareVariable((enum VariableType)EVT_WORD(_evt->v5), pValue) ) + { + v124 = -1; + curr_seq_num = _evt->v11 - 1; + }; } } - else + else if ( player_choose == 5 )//all { - if ( player_choose != 6 ) - goto LABEL_139; + v130=0; + for(int i=0; i<4; ++i) + { + if ( pPlayers[i]->CompareVariable((enum VariableType)EVT_WORD(_evt->v5), pValue) ) + { + v124 = -1; + curr_seq_num = _evt->v11 - 1; + break; + }; + + ++v130; + } + } - v61 = rand() % 4; - -LABEL_137: - v6 = &pParty->pPlayers[v61]; -LABEL_138: - //v123 = v6; -LABEL_139: - v62 = ((Player *)v6)->CompareVariable((enum VariableType)(_evt->v5 + ((uint)_evt->v6 << 8)), pValue); -LABEL_140: - if ( v62 ) - goto LABEL_129; + else if ( player_choose == 6 ) //random + { + if ( pPlayers[rand() % 4]->CompareVariable((enum VariableType)EVT_WORD(_evt->v5), pValue) ) + { + v124 = -1; + curr_seq_num = _evt->v11 - 1; + } + } + ++curr_seq_num; v4 = v124; - //v6 = v123; //v7 = ""; break; case EVENT_IsActorAlive: - v62 = IsActorAlive(_evt->v5, _evt->v6 + ((_evt->v7 + ((_evt->v8 + ((uint)_evt->v9 << 8)) << 8)) << 8), _evt->v10); - goto LABEL_140; + if (IsActorAlive(EVT_BYTE(_evt->v5), EVT_DWORD(_evt->v6), EVT_BYTE(_evt->v10))) + { + v124 = -1; + curr_seq_num = _evt->v11 - 1; + } + ++curr_seq_num; + v4 = v124; + break; case EVENT_Substract: v63 = (void *)(_evt->v7 + ((_evt->v8 + ((_evt->v9 + ((uint)_evt->v10 << 8)) << 8)) << 8)); if ( _evt->v5 + ((uint)_evt->v6 << 8) == VAR_PlayerItemInHands ) @@ -1564,7 +1559,9 @@ v105 = curr_seq_num + 1; goto LABEL_295; case EVENT_Exit: - goto LABEL_301; + if ( v133 == 1 ) + OnMapLeave(); + return; default: ++curr_seq_num; v4 = v124;
--- a/GUIWindow.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/GUIWindow.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -563,7 +563,7 @@ for ( i = dword_506528; i < 512; ++i ) { v14 = (char *)pQuestTable[i-1];//(&dword_722F10)[4 * i]; - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, i) && v14 ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, i) && v14 ) { v15 = dword_506520++; pStru179.field_0[v15] = i; @@ -1070,7 +1070,7 @@ v18.uFrameZ += 8; if ( !pDialogueNPCCount ) { - if ( in_current_bilding_type == BildingType_Jail ) + if ( in_current_building_type == BildingType_Jail ) { JailDialog(); goto LABEL_58; @@ -1151,7 +1151,7 @@ //p2DEvents_minus1__10[13 * (unsigned int)ptr_507BC0->ptr_1C]); p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].pProprieterTitle); v18.DrawTitleText(pFontCreate, 0x1E3u, 0x71u, v19, pTmpBuf, 3u); - switch ( in_current_bilding_type ) + switch ( in_current_building_type ) { case BildingType_WeaponShop: WeaponShopDialog();
--- a/Game.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/Game.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -429,7 +429,7 @@ uActiveCharacter = 1; } // while ( (signed int)pHealth < (signed int)&pParty->field_871C[567] ); - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 136) ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 136) ) { pParty->vPosition.x = -17331; // respawn in harmondale pParty->vPosition.y = 12547;
--- a/Items.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/Items.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -1695,13 +1695,13 @@ v16 = 0; v56 = 0; do - v56 += pParty->field_7BA[v16++]; + v56 += pParty->pIsArtifactFound[v16++]; while ( v16 < 29 ); v17 = rand() % 29; - if ( v6 == 5 && rand() % 100 < 5 && !pParty->field_7BA[v17] && v56 < 13 ) + if ( v6 == 5 && rand() % 100 < 5 && !pParty->pIsArtifactFound[v17] && v56 < 13 ) { - pParty->field_7BA[v17] = 1; + pParty->pIsArtifactFound[v17] = 1; out_item->uAttributes = 0; out_item->uItemID = v17 + 500; SetSpecialBonus(out_item); @@ -1732,7 +1732,7 @@ out_item->uEncantmentType = out_item->uEncantmentType * treasure_level; } if ( v4->uItemID == ITEM_SPELLBOOK_LIGHT_DIVINE_INTERVENTION - && !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, 239) ) + && !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) v4->uItemID = ITEM_SPELLBOOK_LIGHT_SUN_BURST; if ( pItemsTable->pItems[v4->uItemID + 1].uItemID_Rep_St ) v4->uAttributes = 0; @@ -1921,7 +1921,7 @@ uNumArtifactsNotFound = 0; for (int i=500;i<529;++i) - if ( !pParty->field_3C.pIsArtifactFound[i] ) + if ( !pParty->pIsArtifactFound[i-500] ) artifacts_list[uNumArtifactsNotFound++] = i; Reset();
--- a/Party.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/Party.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -761,14 +761,14 @@ pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 100; uFlags = 0; - - memset(_award_bits, 0, 64); - _449B7E_toggle_bit(_award_bits, 1, 1); - _449B7E_toggle_bit(_award_bits, 2, 1); - _449B7E_toggle_bit(_award_bits, 3, 1); - _449B7E_toggle_bit(_award_bits, 4, 1); - _449B7E_toggle_bit(_award_bits, 5, 1); - _449B7E_toggle_bit(_award_bits, 6, 1); + memset(_autonote_bits, 0, 12); + memset(_quest_bits, 0, 64); + _449B7E_toggle_bit(_quest_bits, 1, 1); + _449B7E_toggle_bit(_quest_bits, 2, 1); + _449B7E_toggle_bit(_quest_bits, 3, 1); + _449B7E_toggle_bit(_quest_bits, 4, 1); + _449B7E_toggle_bit(_quest_bits, 5, 1); + _449B7E_toggle_bit(_quest_bits, 6, 1); memcpy(pNPCStats->pNewNPCData, pNPCStats->pNPCData, 0x94BCu);
--- a/Party.h Wed Feb 27 23:23:56 2013 +0600 +++ b/Party.h Wed Feb 27 23:24:17 2013 +0600 @@ -115,11 +115,12 @@ int field_0[20]; // int field_50[170]; __int64 field_50[85]; - int _shop_ban_times[82]; - int field_440[44]; + __int64 _shop_ban_times[53]; + int field_4A0[20]; int field_4F0[38]; char field_588[2]; - char pIsArtifactFound[238]; + __int64 _s_times[21]; //5d8 440h+8*51 + // char pIsArtifactFound[8]; }; #pragma pack(pop) @@ -250,15 +251,15 @@ __int16 field_750[5]; __int16 field_75A[5]; char field_764; // num hours resting or some sort of. - unsigned __int8 _award_bits[64]; + unsigned __int8 _quest_bits[64]; unsigned __int8 pArcomageWins[16]; char field_7B5_in_arena_quest; char uNumArenaPageWins; char uNumArenaSquireWins; char uNumArenaKnightWins; char uNumArenaLordWins; - char field_7BA[12]; - char pArtifactsFound[56]; + char pIsArtifactFound[68]; //7ba + //char pArtifactsFound[56]; unsigned char _autonote_bits[12]; char field_80A[74]; char field_854[32];
--- a/Player.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/Player.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -756,7 +756,7 @@ v7 = 1; goto LABEL_4; case 1u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 17) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 17) || _49327B(2u, a3) ) goto LABEL_84; v8 = a3; @@ -773,7 +773,7 @@ v7 = 5; goto LABEL_4; case 5u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 11) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 11) || _49327B(6u, a3) ) goto LABEL_84; v8 = a3; @@ -794,7 +794,7 @@ v7 = 9; goto LABEL_4; case 9u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 23) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 23) || _49327B(0xAu, a3) ) goto LABEL_84; v8 = a3; @@ -815,7 +815,7 @@ v7 = 13; goto LABEL_4; case 0xDu: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 41) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 41) || _49327B(0xEu, a3) ) goto LABEL_84; v8 = a3; @@ -836,7 +836,7 @@ v7 = 17; goto LABEL_4; case 0x11u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 35) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 35) || _49327B(0x12u, a3) ) goto LABEL_84; v8 = a3; @@ -855,7 +855,7 @@ v7 = 21; goto LABEL_4; case 0x15u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 29) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 29) || _49327B(0x16u, a3) ) goto LABEL_84; v8 = a3; @@ -877,7 +877,7 @@ break; case 0x19u: LABEL_56: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->field_152, 63) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)v3->_guilds_member_bits, 63) || _49327B(0x1Au, a3) ) goto LABEL_84; v8 = a3; @@ -898,7 +898,7 @@ v7 = 29; goto LABEL_4; case 0x1Du: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 69) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 69) || _49327B(0x1Eu, a3) ) goto LABEL_84; v8 = a3; @@ -919,7 +919,7 @@ v7 = 33; goto LABEL_4; case 0x21u: - if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, 73) + if ( a3 && (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, 73) || _49327B(0x22u, a3) ) goto LABEL_84; v8 = a3; @@ -937,7 +937,7 @@ { v5 = 79; LABEL_82: - v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->field_152, v5) == 0; + v4 = (unsigned __int16)_449B57_test_bit((unsigned __int8 *)this->_guilds_member_bits, v5) == 0; LABEL_83: if ( !v4 ) goto LABEL_84; @@ -1062,7 +1062,7 @@ LABEL_13: v4 = 99; LABEL_15: - v5 = (unsigned __int16)_449B57_test_bit(pParty->_award_bits, v4) == 0; + v5 = (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) == 0; LABEL_23: if ( !v5 ) return 1; @@ -6486,7 +6486,7 @@ uExperience = 251 + rand() % 100; uBirthYear = 1147 - rand() % 6; memset(pActiveSkills, 0, sizeof(pActiveSkills)); - memset(field_152, 0, 64); + memset(_guilds_member_bits, 0, 64); memset(&spellbook, 0, sizeof(PlayerSpells)); for (uint i = 0; i < 37; ++i) @@ -7701,8 +7701,8 @@ //----- (00449BB4) -------------------------------------------------------- -char Player::CompareVariable(enum VariableType VarNum, signed int pValue) -{ +bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) + { Player *v3; // esi@1 signed int v4; // edi@1 unsigned int v5; // eax@8 @@ -7713,8 +7713,8 @@ unsigned __int8 v10; // of@17 int v11; // eax@19 unsigned int v12; // eax@20 - unsigned int v13; // eax@25 - unsigned __int8 v14; // cl@25 + unsigned int test_bit_value; // eax@25 + unsigned __int8 our_bit_value; // cl@25 signed int v15; // ecx@28 ItemGen *v16; // eax@28 char v17; // zf@31 @@ -7739,10 +7739,9 @@ switch ( VarNum ) { case VAR_Invisible: - if ( SHIDWORD(pParty->pPartyBuffs[11].uExpireTime) >= 0 - && (SHIDWORD(pParty->pPartyBuffs[11].uExpireTime) > 0 || LODWORD(pParty->pPartyBuffs[11].uExpireTime) > 0) ) + if ( pParty->pPartyBuffs[11].uExpireTime >0 ) return true; - return v4 >= pValue; + return false; case VAR_NumDeaths: v4 = pParty->uNumDeaths; return v4 >= pValue; @@ -7829,8 +7828,7 @@ return v6; case VAR_IsFlying: if ( pParty->bFlying - && SHIDWORD(pParty->pPartyBuffs[7].uExpireTime) >= 0 - && (SHIDWORD(pParty->pPartyBuffs[7].uExpireTime) > 0 || LODWORD(pParty->pPartyBuffs[7].uExpireTime) > 0) ) + && (pParty->pPartyBuffs[7].uExpireTime> 0) ) return true; return false; case VAR_HiredNPCHasSpeciality: @@ -7839,9 +7837,9 @@ case VAR_NPCs2: return pNPCStats->pNewNPCData[pValue].Hired(); case VAR_MonthEquals|VAR_CurrentSP: - v13 = 0x80u >> ((signed __int16)a1 - 1) % 8; - v14 = this->field_1A50[((signed __int16)a1 - 1) >> 3]; - if ( !((unsigned __int8)v13 & v14) ) + test_bit_value = 0x80u >> ((signed __int16)a1 - 1) % 8; + our_bit_value = this->field_1A50[((signed __int16)a1 - 1)/8]; + if ( !((unsigned __int8)test_bit_value & our_bit_value) ) return v4 >= pValue; v4 = pValue; return v4 >= pValue; @@ -7901,12 +7899,11 @@ } if ( VarNum == VAR_AutoNotes ) { - v13 = 0x80u >> ((signed __int16)(a1 - 1) - 1) % 8; - v14 = pParty->_autonote_bits[((signed __int16)(a1 - 1) - 1) >> 3]; - if ( !((unsigned __int8)v13 & v14) ) - return v4 >= pValue; - v4 = pValue; - return v4 >= pValue; + test_bit_value = 0x80u >> ((signed __int16)(a1 - 1) - 1) % 8; + our_bit_value = pParty->_autonote_bits[((signed __int16)(a1 - 1) - 1) /8]; + if ( !((unsigned __int8)test_bit_value & our_bit_value) ) + return false; + return true; } if ( VarNum <= VAR_BaseLuck ) { @@ -7972,19 +7969,18 @@ v12 = GetActualAge(); goto _j_cmp_against_arg; case VAR_Award: - v13 = 0x80u >> ((signed __int16)a1 - 1) % 8; - v14 = this->field_152[((signed __int16)a1 - 1) >> 3]; - if ( !((unsigned __int8)v13 & v14) ) - return v4 >= pValue; - v4 = pValue; - return v4 >= pValue; + test_bit_value = 0x80u >> ((signed __int16)a1 - 1) % 8; + our_bit_value = this->_guilds_member_bits[((signed __int16)a1 - 1) /8]; + if ( !((unsigned __int8)test_bit_value & our_bit_value) ) + return true; + return false; case VAR_Experience: v4 = LODWORD(this->uExperience); return v4 >= pValue; case VAR_QBits_QuestsDone: - v13 = 0x80u >> (pValue - 1) % 8; - v14 = pParty->_award_bits[(pValue - 1) >> 3]; - if ( v13 & v14 ) + test_bit_value = 0x80u >> (pValue - 1) % 8; + our_bit_value = pParty->_quest_bits[(pValue - 1)/8]; + if ( test_bit_value & our_bit_value ) return true; return false; case VAR_PlayerItemInHands: @@ -8441,7 +8437,7 @@ this->sAgeModifier = a3; return; case VAR_Award: - if ( !((unsigned __int8)(0x80u >> ((signed __int16)a3 - 1) % 8) & pPlayers[v3 + 1]->field_152[((signed __int16)a3 - 1) >> 3]) + if ( !((unsigned __int8)(0x80u >> ((signed __int16)a3 - 1) % 8) & pPlayers[v3 + 1]->_guilds_member_bits[((signed __int16)a3 - 1) >> 3]) //&& dword_723E80_award_related[2 * a3] ) && pAwards[a3-1].pText ) { @@ -8450,13 +8446,13 @@ v31 = 1; v12->PlaySound(SPEECH_96, 0); } - v13 = v4->field_152; + v13 = v4->_guilds_member_bits; goto LABEL_51; case VAR_Experience: this->uExperience = a3; goto LABEL_124; case VAR_QBits_QuestsDone: - if ( !((unsigned __int8)(0x80u >> ((signed __int16)a3 - 1) % 8) & pParty->_award_bits[((signed __int16)a3 - 1) >> 3]) + if ( !((unsigned __int8)(0x80u >> ((signed __int16)a3 - 1) % 8) & pParty->_quest_bits[((signed __int16)a3 - 1) >> 3]) // && (&dword_722F10)[4 * a3] ) && pQuestTable[a3-1] ) { @@ -8466,7 +8462,7 @@ v31 = 1; v14->PlaySound(SPEECH_93, 0); } - v13 = (char *)pParty->_award_bits; + v13 = (char *)pParty->_quest_bits; LABEL_51: _449B7E_toggle_bit((unsigned char *)v13, a3, 1u); goto LABEL_168; @@ -8477,7 +8473,7 @@ item.uAttributes = 1; pParty->SetHoldingItem(&item); if ( a3 >= ITEM_ARTIFACT_PUCK && a3 <= ITEM_RELIC_MEKORIGS_HAMMER ) - pParty->field_3C.pIsArtifactFound[a3] = 1; + pParty->pIsArtifactFound[a3-500] = 1; return; case VAR_FixedGold: Party::SetGold(a3); @@ -8860,7 +8856,7 @@ case VAR_Award: v13 = pPlayers[uPlayerIdx + 1]; v33 = 0x80u >> ((signed __int16)val - 1) % 8; - if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & v13->field_152[((signed __int16)val - 1) >> 3]) + if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & v13->_guilds_member_bits[((signed __int16)val - 1) >> 3]) //&& dword_723E80_award_related[2 * val] ) && pAwards[val-1].pText ) { @@ -8869,7 +8865,7 @@ v3 = 1; v14->PlaySound(SPEECH_96, 0); } - v15 = v4->field_152; + v15 = v4->_guilds_member_bits; goto LABEL_44; case VAR_Experience: v16 = __CFADD__(val, LODWORD(Dst->uExperience)); @@ -8879,7 +8875,7 @@ Dst->uExperience = 4000000000i64; goto _play_anim_and_exit; case VAR_QBits_QuestsDone: - if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_award_bits[((signed __int16)val - 1) >> 3]) + if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3]) //&& (&dword_722F10)[4 * val] ) && pQuestTable[val-1] ) { @@ -8889,7 +8885,7 @@ v3 = 1; v17->PlaySound(SPEECH_93, 0); } - v15 = (char *)pParty->_award_bits; + v15 = (char *)pParty->_quest_bits; LABEL_44: _449B7E_toggle_bit((unsigned char *)v15, val, 1u); goto LABEL_173; @@ -8899,7 +8895,7 @@ item.uAttributes = 1; item.uItemID = val; if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) - pParty->field_3C.pIsArtifactFound[val] = 1; + pParty->pIsArtifactFound[val-500] = 1; if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) { item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1; @@ -9487,7 +9483,7 @@ this->sAgeModifier -= (signed __int16)a3; return; case VAR_Award: - v11 = this->field_152; + v11 = this->_guilds_member_bits; goto LABEL_112; case VAR_Experience: v12 = (char *)&this->uExperience; @@ -9497,7 +9493,7 @@ *((int *)v12 + 1) -= v14 + HIDWORD(v13); goto LABEL_17; case VAR_QBits_QuestsDone: - _449B7E_toggle_bit(pParty->_award_bits, (__int16)a3, 0); + _449B7E_toggle_bit(pParty->_quest_bits, (__int16)a3, 0); pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0); return; case VAR_PlayerItemInHands:
--- a/Player.h Wed Feb 27 23:23:56 2013 +0600 +++ b/Player.h Wed Feb 27 23:24:17 2013 +0600 @@ -444,7 +444,7 @@ void SetVariable(enum VariableType var, signed int a3); void AddVariable(enum VariableType var, signed int val); void SubtractVariable(enum VariableType var, void *a3); - char CompareVariable(enum VariableType VarNum, signed int pValue); + bool CompareVariable(enum VariableType VarNum, signed int pValue); void UseItem_DrinkPotion_etc(signed int a2, int a3); bool AddItem(struct ItemGen *pItem); int GetBaseStrength(); @@ -647,7 +647,7 @@ }; unsigned __int16 pActiveSkills[37]; }; - char field_152[64]; + char _guilds_member_bits[64]; PlayerSpells spellbook; char field_1F5[30]; // used to be [31] ItemGen pInventoryItems[126];
--- a/mm7_1.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_1.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -3618,7 +3618,7 @@ --uRestUI_FoodRequiredToRest; if ( uRestUI_FoodRequiredToRest < 1 ) uRestUI_FoodRequiredToRest = 1; - if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 98) ) + if ( !_strcmpi(pCurrentMapName, "d29.blv") && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 98) ) uRestUI_FoodRequiredToRest = 0; ++pIcons_LOD->uTexturePacksCount; if ( !pIcons_LOD->uNumPrevLoadedFiles ) @@ -5245,9 +5245,9 @@ sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName); ShowStatusBarString(pTmpBuf2, 2u); if ( v22->uItemID == 506 ) - _449B7E_toggle_bit(pParty->_award_bits, 184, 1u); + _449B7E_toggle_bit(pParty->_quest_bits, 184, 1u); if ( v22->uItemID == 455 ) - _449B7E_toggle_bit(pParty->_award_bits, 185, 1u); + _449B7E_toggle_bit(pParty->_quest_bits, 185, 1u); if ( !pParty->AddItem(v22) ) pParty->SetHoldingItem(v22); }
--- a/mm7_2.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_2.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -91,7 +91,7 @@ v3 = 8 * *((char *)v2 + v1); if ( *(&byte_4F09B1[pParty->uDaysPlayed % 7] + v3 * 4) ) { - if ( !dword_4F09CC[v3] || (unsigned __int16)_449B57_test_bit(pParty->_award_bits, LOWORD(dword_4F09CC[v3])) ) + if ( !dword_4F09CC[v3] || (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, LOWORD(dword_4F09CC[v3])) ) break; } ++v1; @@ -3659,7 +3659,7 @@ LABEL_12: if ( v0 == 487 ) { - if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, 239) ) + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) v0 = 486; } v5 = window_SpeakInHouse; @@ -3757,7 +3757,7 @@ //v3 = dword_F8B198; if ( dword_F8B19C != 1 ) goto LABEL_13; - if ( in_current_bilding_type == BildingType_Training ) + if ( in_current_building_type == BildingType_Training ) { if ( uMessageParam == 17 ) { @@ -3778,9 +3778,9 @@ goto LABEL_9; } v8 = window_SpeakInHouse; - if ( (in_current_bilding_type == BildingType_Stables || in_current_bilding_type == BildingType_Boats) + if ( (in_current_building_type == BildingType_Stables || in_current_building_type == BildingType_Boats) && (v1 = 0, *(&byte_4F09B1[32 * (unsigned __int8)*(&byte_4F0CCF[4 * (unsigned int)window_SpeakInHouse->ptr_1C] + uMessageParam)] + pParty->uDaysPlayed % 7)) - || in_current_bilding_type != BildingType_Temple || uMessageParam != BildingType_MindGuild ) + || in_current_building_type != BildingType_Temple || uMessageParam != BildingType_MindGuild ) { LABEL_9: pDialogueWindow->Release(); @@ -3801,34 +3801,34 @@ } LABEL_11: dword_F8B19C = uMessageParam; - if ( in_current_bilding_type < BildingType_19 ) - { - v9 = pIcons_LOD->LoadTexture(off_4F03B8[in_current_bilding_type], TEXTURE_16BIT_PALETTE); + if ( in_current_building_type < BildingType_19 ) + { + v9 = pIcons_LOD->LoadTexture(off_4F03B8[in_current_building_type], TEXTURE_16BIT_PALETTE); //v3 = dword_F8B198; dword_F8B164 = &pIcons_LOD->pTextures[v9]; LABEL_13: v8 = window_SpeakInHouse; } - if ( in_current_bilding_type > BildingType_Tavern ) - { - if ( in_current_bilding_type == BildingType_Bank ) + if ( in_current_building_type > BildingType_Tavern ) + { + if ( in_current_building_type == BildingType_Bank ) { if ( dword_F8B19C >= 7 && dword_F8B19C <= 8 ) pKeyActionMap->EnterText(1, 10, v8); return; } - if ( in_current_bilding_type != BildingType_Temple && in_current_bilding_type != BildingType_Training ) + if ( in_current_building_type != BildingType_Temple && in_current_building_type != BildingType_Training ) return; } else { - if ( in_current_bilding_type != BildingType_Tavern ) - { - if ( in_current_bilding_type <= (signed int)v1 ) + if ( in_current_building_type != BildingType_Tavern ) + { + if ( in_current_building_type <= (signed int)v1 ) return; - if ( in_current_bilding_type > BildingType_AlchemistShop ) - { - if ( in_current_bilding_type <= BildingType_16 ) + if ( in_current_building_type > BildingType_AlchemistShop ) + { + if ( in_current_building_type <= BildingType_16 ) { if ( (signed __int64)__PAIR__( *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)v8->ptr_1C + 44472], @@ -3862,7 +3862,7 @@ } return; } - if ( in_current_bilding_type != BildingType_TownHall ) + if ( in_current_building_type != BildingType_TownHall ) return; if ( uMessageParam == 99 ) { @@ -4078,12 +4078,12 @@ case 96: pDialogueWindow->eWindowType = WINDOW_MainMenu; UI_CreateEndConversationButton(); - FillAviableSkillsToTeach(in_current_bilding_type); + FillAviableSkillsToTeach(in_current_building_type); break; case 101: pDialogueWindow->eWindowType = WINDOW_MainMenu; UI_CreateEndConversationButton(); - sub_4B3A72(in_current_bilding_type); + sub_4B3A72(in_current_building_type); break; case 102: dword_F8B19C = 102; @@ -4148,7 +4148,7 @@ if ( pParty->uNumGold < v37 ) { ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); - if ( in_current_bilding_type == BildingType_Training || in_current_bilding_type == BildingType_Tavern ) + if ( in_current_building_type == BildingType_Training || in_current_building_type == BildingType_Tavern ) v39 = 4; else v39 = 2; @@ -4170,7 +4170,7 @@ { pDialogueWindow->eWindowType = WINDOW_MainMenu; UI_CreateEndConversationButton(); - sub_4B3AD4(in_current_bilding_type); + sub_4B3AD4(in_current_building_type); } } } @@ -4220,7 +4220,7 @@ //while ( v43 < (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ); while ( v43 < (unsigned __int8)uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType] ); } - if ( in_current_bilding_type == BildingType_WeaponShop ) + if ( in_current_building_type == BildingType_WeaponShop ) { v47 = v8->ptr_1C; v48 = 0; @@ -4265,7 +4265,7 @@ //while ( v43 < (unsigned __int8)_4F063C_smthn_by_2da_uType[p2DEvents_minus1___00[26 * (unsigned int)v8->ptr_1C]] ); while ( v43 < (unsigned __int8)uItemsAmountPerShopType[p2DEvents[(unsigned int)v8->ptr_1C - 1].uType] ); } - if ( in_current_bilding_type == BildingType_WeaponShop ) + if ( in_current_building_type == BildingType_WeaponShop ) { v52 = v8->ptr_1C; v53 = 0; @@ -4334,7 +4334,7 @@ { UI_CreateEndConversationButton(); dword_F8B19C = 94; - sub_4B3AD4(in_current_bilding_type); + sub_4B3AD4(in_current_building_type); } else { @@ -4343,13 +4343,13 @@ pVideoPlayer->_4BF5B2(); LABEL_28: dword_F8B19C = 1; - sub_4B3B42(in_current_bilding_type); + sub_4B3B42(in_current_building_type); return 1; } pVideoPlayer->_4BF5B2(); UI_CreateEndConversationButton(); dword_F8B19C = 101; - sub_4B3A72(in_current_bilding_type); + sub_4B3A72(in_current_building_type); } return 1; } @@ -4512,7 +4512,7 @@ { ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u);// "You don't have enough gold" v13 = window_SpeakInHouse->ptr_1C; - if ( in_current_bilding_type == BildingType_Training ) + if ( in_current_building_type == BildingType_Training ) v55 = 4; else v55 = 2; @@ -5037,7 +5037,7 @@ pRenderer->EndScene(); pRenderer->Present(); pVideoPlayer->pResetflag = 0; - _449B57_test_bit(pParty->_award_bits, 99); + _449B57_test_bit(pParty->_quest_bits, 99); _this.Load("winbg.pcx", 2); pRenderer->BeginScene(); pRenderer->DrawTextureRGB(0, 0, &_this); @@ -5052,13 +5052,13 @@ pWindow.uFrameZ = 543; pWindow.uFrameW = 397; pFont = LoadFont("endgame.fnt", "FONTPAL", NULL); - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 99) ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 99) ) { v1 = pGlobalTXT_LocalizationStrings[675]; } else { - result = _449B57_test_bit(pParty->_award_bits, 100); + result = _449B57_test_bit(pParty->_quest_bits, 100); if ( !(short)result ) return result; v1 = pGlobalTXT_LocalizationStrings[676]; @@ -14954,9 +14954,9 @@ sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], v24); ShowStatusBarString(pTmpBuf2, 2u); if ( v19->uItemID == 506 ) - _449B7E_toggle_bit(pParty->_award_bits, 184, 1u); + _449B7E_toggle_bit(pParty->_quest_bits, 184, 1u); if ( v19->uItemID == 455 ) - _449B7E_toggle_bit(pParty->_award_bits, 185, 1u); + _449B7E_toggle_bit(pParty->_quest_bits, 185, 1u); if ( !pParty->AddItem(v19) ) pParty->SetHoldingItem(v19); v21 = v26;
--- a/mm7_3.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_3.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -3173,7 +3173,8 @@ bWaterWalk = 1; *(short *)&stru_5E4C90._decor_events[20 * pParty->pPartyBuffs[18].uOverlayID + 119] |= 1u; if (!(pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags & 1) && - pParty->pPlayers[pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uCaster-1].sMana <= 0 )//*(int *)&pParty->pArtifactsFound[6972 * pParty->pPartyBuffs[18].uCaster + 10] <= 0 ) + pParty->pPlayers[pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uCaster-1].sMana <= 0 ) + //*(int *)&pParty->pArtifactsFound[6972 * pParty->pPartyBuffs[18].uCaster + 10] <= 0 ) bWaterWalk = 0; } v3 = sub_46D49E_prolly_get_world_y_under_party(v116, v117, v123, pParty->uPartyHeight, &v130, &v108, bWaterWalk); @@ -7596,26 +7597,26 @@ v1 = 0; v2 = this; - if ( pParty->uCurrentHour >= 1 || (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 178) ) + if ( pParty->uCurrentHour >= 1 || (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 178) ) { v1 = 0; } else { - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 164) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 165) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 166) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 167) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 168) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 169) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 170) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 171) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 172) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 173) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 174) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 175) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 176) - && (unsigned __int16)_449B57_test_bit(pParty->_award_bits, 177) ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 164) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 165) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 166) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 167) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 168) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 169) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 170) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 171) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 172) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 173) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 174) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 175) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 176) + && (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 177) ) { v1 = 1; LOBYTE(v2->field_2) &= 0xDFu; @@ -15134,7 +15135,7 @@ } else if (v16 == 21) { - __debugbreak(); // learn conditions of this event + //__debugbreak(); // learn conditions of this event auto topic = pNPCTopics[pNPC->evt_C - 1].pTopic;//(&dword_721660)[8 * v23]; if (!topic) { @@ -15145,7 +15146,7 @@ } else if (v16 == 22) { - __debugbreak(); // learn conditions of this event + //__debugbreak(); // learn conditions of this event auto topic = pNPCTopics[pNPC->evt_D - 1].pTopic;//(&dword_721660)[8 * v23]; if (!topic) { @@ -15156,7 +15157,7 @@ } else if (v16 == 23) { - __debugbreak(); // learn conditions of this event + //__debugbreak(); // learn conditions of this event auto topic = pNPCTopics[pNPC->evt_E - 1].pTopic;//(&dword_721660)[8 * v23]; if (!topic) {
--- a/mm7_4.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_4.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -4989,7 +4989,7 @@ case 8: v19 = 0; v63 = 0; - v20 = (unsigned __int8 *)pPlayer->field_152; + v20 = (unsigned __int8 *)pPlayer->_guilds_member_bits; do { if ( (unsigned __int16)_449B57_test_bit(v20, word_4EE150[v19]) ) @@ -5258,8 +5258,8 @@ goto _continue_strncpy; if ( v17 - 51 >= 20 ) goto _continue_strcat; - HIDWORD(v49) = pParty->field_3C.field_440[2 * v17 + 1]; - LODWORD(v49) = pParty->field_3C.field_440[2 * v17]; + v49 = pParty->field_3C._s_times[v17-51]; + sub_493F79(&v56, v49); v54 = v56.field_18_expire_year; v53 = v56.field_C_expire_day + 1; @@ -8938,8 +8938,8 @@ result = *v8; if ( pParty->uFine ) { - v10 = result->field_152; - result = (Player *)_449B57_test_bit((unsigned __int8 *)result->field_152, 1); + v10 = result->_guilds_member_bits; + result = (Player *)_449B57_test_bit((unsigned __int8 *)result->_guilds_member_bits, 1); if ( !(short)result ) result = (Player *)_449B7E_toggle_bit((unsigned char *)v10, 1, 1u); } @@ -9080,9 +9080,9 @@ int v18; // [sp+48h] [bp-4h]@5 //v0 = pPlayers[uActiveCharacter]; - if ( in_current_bilding_type <= 0 ) + if ( in_current_building_type <= 0 ) return; - if ( in_current_bilding_type <= BildingType_AlchemistShop ) + if ( in_current_building_type <= BildingType_AlchemistShop ) { if ( dword_F8B19C != 2 ) { @@ -9116,7 +9116,7 @@ v7 =&pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v5]; goto LABEL_15; } - if ( in_current_bilding_type <= BildingType_16 && dword_F8B19C == BildingType_18 ) + if ( in_current_building_type <= BildingType_16 && dword_F8B19C == BildingType_18 ) { v1 = pMouse->GetCursorPos(&a2); v2 = v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v16)->y]; @@ -9180,19 +9180,19 @@ int v6; // esi@20 int v7[4]; // [sp+Ch] [bp-10h]@12 - if ( in_current_bilding_type > 0 ) + if ( in_current_building_type > 0 ) { v0 = 3; - if ( in_current_bilding_type > BildingType_MagicShop ) - { - if ( in_current_bilding_type == BildingType_Bank ) + if ( in_current_building_type > BildingType_MagicShop ) + { + if ( in_current_building_type == BildingType_Bank ) { if ( !dword_F8B1E4 ) return; } else { - if ( in_current_bilding_type != BildingType_Temple ) + if ( in_current_building_type != BildingType_Temple ) return; } v1 = (unsigned int)window_SpeakInHouse->ptr_1C; @@ -9201,7 +9201,7 @@ return; } v1 = (unsigned int)window_SpeakInHouse->ptr_1C; - if ( (signed __int64)__PAIR__(pParty->field_3C._shop_ban_times[2 * v1 + 1], pParty->field_3C._shop_ban_times[2 * v1]) <= (signed __int64)pParty->uTimePlayed ) + if ( (signed __int64)pParty->field_3C._shop_ban_times[v1 ]<= (signed __int64)pParty->uTimePlayed ) { if ( pParty->uNumGold <= 0x2710 ) { @@ -9262,10 +9262,10 @@ void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2) { //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) ) - if ( BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_C) ) + if ( BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].uBuildingType) ) pAudioPlayer->PlaySound( //(SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) + 300)), - (SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_C) + 300)), + (SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].uBuildingType) + 300)), 806, 0, -1, @@ -9292,14 +9292,14 @@ int v11; // [sp+14h] [bp-4h]@1 Player *v12; // [sp+14h] [bp-4h]@11 - dword_F8B1A8 = 0; + contract_approved = 0; v11 = 0; uDialogueType = 84; ptr_F8B1E8 = (char *)pNPCTopics[667].pText; v0 = _4F0882_evt_VAR_PlayerItemInHands_vals; while ( 1 ) { - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, *v0) ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, *v0) ) { v1 = 0; v2 = pParty->pPlayers; @@ -9324,10 +9324,10 @@ { ptr_F8B1E8 = (char *)pNPCTopics[666].pText; v4 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; - dword_F8B1A8 = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; + contract_approved = _4F0882_evt_VAR_PlayerItemInHands_vals[2 * v11]; pParty->pPlayers[0].AddVariable(VAR_PlayerItemInHands, v4); } - if ( dword_F8B1A8 == 601 ) + if ( contract_approved == 601 ) { v5 = 0; v12 = pParty->pPlayers;//[0].uClass; @@ -9499,7 +9499,7 @@ { if ( uMessageParam == 79 ) { - if ( dword_F8B1A8 ) + if ( contract_approved ) { Party::TakeGold(gold_transaction_amount); if ( uActiveCharacter ) @@ -9535,7 +9535,7 @@ } else { - if ( uMessageParam == 82 && dword_F8B1A8 ) + if ( uMessageParam == 82 && contract_approved ) { Party::TakeGold(gold_transaction_amount); v4 = pParty->pPlayers; @@ -9695,7 +9695,7 @@ char *v35; // [sp+28h] [bp-4h]@1 v1 = pPlayers[uActiveCharacter]; - dword_F8B1A8 = 0; + contract_approved = 0; v2 = (_this - 200) % 3; v3 = (_this - 200) / 3; v4 = v2; @@ -9816,7 +9816,7 @@ case 20: v19 = 110; LABEL_57: - if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, v19) ) + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v19) ) return v35; goto LABEL_40; case 22: @@ -9958,7 +9958,7 @@ if ( gold_transaction_amount > pParty->uNumGold ) return (char *)pNPCTopics[124].pText; LABEL_79: - dword_F8B1A8 = 1; + contract_approved = 1; if ( v34 == 2 ) { v27 = gold_transaction_amount; @@ -9989,12 +9989,12 @@ //----- (004B29F2) -------------------------------------------------------- const char *__fastcall ContractSelectText(int pEventNumber) { - dword_F8B1A8 = 0; + contract_approved = 0; dword_F8B1AC_something_todo_with_awards = pEventNumber + 50; - gold_transaction_amount = dword_4F08EC[pEventNumber]; + gold_transaction_amount = price_for_membership[pEventNumber]; if ( pPlayers[uActiveCharacter]->CanAct() ) { - if ( (unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->field_152, dword_F8B1AC_something_todo_with_awards) ) + if ( (unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->_guilds_member_bits, dword_F8B1AC_something_todo_with_awards) ) { return pNPCTopics[123].pText; } @@ -10002,18 +10002,18 @@ { if ( gold_transaction_amount <= pParty->uNumGold ) { - dword_F8B1A8 = 1; + contract_approved = 1; return pNPCTopics[pEventNumber + 110].pText; } else { - return pNPCTopics[124].pText; + return pNPCTopics[124].pText; } } } else { - return pNPCTopics[122].pText; + return pNPCTopics[122].pText; } } @@ -10233,7 +10233,7 @@ } if ( uDialogueType != 84 ) goto LABEL_49; - sprintf(pTmpBuf, format_4E2D80, v55, pItemsTable->pItems[dword_F8B1A8].pUnidentifiedName); + sprintf(pTmpBuf, format_4E2D80, v55, pItemsTable->pItems[contract_approved].pUnidentifiedName); sprintf(pTmpBuf2, ptr_F8B1E8, pTmpBuf); ptr_F8B1E8 = pTmpBuf2; goto LABEL_45; @@ -10666,7 +10666,7 @@ (Texture *)(uTextureID_506438 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_506438] : 0), 0); pDialogueWindow->CreateButton(0, 0, 0, 0, 1, 0, 0x51u, 0, 0, "", 0); - if ( dword_F8B1A8 ) + if ( contract_approved ) v2 = pGlobalTXT_LocalizationStrings[535]; pDialogueWindow->CreateButton(0x1E0u, 0xA0u, 0x8Cu, 0x1Eu, 1, 0, 0xAFu, 0x4Fu, 0, v2, 0); pDialogueWindow->_41D08F(1, 1, 0, 2); @@ -10781,7 +10781,7 @@ pDialogueWindow->CreateButton(8u, 8u, 0x1C2u, 0x140u, 1, 0, 0x51u, 0, 0, "", 0); if ( pDialogueNPCCount == 1 && dword_591080 ) { - sub_4B3B42(in_current_bilding_type); + sub_4B3B42(in_current_building_type); } else { @@ -12498,8 +12498,8 @@ return result; } if ( !(unsigned __int16)_449B57_test_bit( - (unsigned __int8 *)v1->field_152, - word_4F0704[2 * (unsigned int)window_SpeakInHouse->ptr_1C]) ) + (unsigned __int8 *)v1->_guilds_member_bits, + word_4F0704[(unsigned int)window_SpeakInHouse->ptr_1C-139]) ) { v36 = pNPCTopics[121].pText; v37 = v57; @@ -13134,7 +13134,7 @@ pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v5); return result; // void func } - if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v1->field_152, word_4F0754[2 * (unsigned int)window_SpeakInHouse->ptr_1C]) ) + if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)v1->_guilds_member_bits, word_4F0754[2 * (unsigned int)window_SpeakInHouse->ptr_1C]) ) { v24 = pNPCTopics[171].pText; v25 = v31; @@ -13358,7 +13358,7 @@ + pParty->uDaysPlayed % 7)), v25 && ((v26 = 8 * (int)v23, !dword_4F09CC[v26]) - || (unsigned __int16)_449B57_test_bit(pParty->_award_bits, LOWORD(dword_4F09CC[v26])))) ) + || (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, LOWORD(dword_4F09CC[v26])))) ) { v58 = v61; v27 = (const char *)v56; @@ -14163,7 +14163,7 @@ { if ( !v23 ) //pVideoPlayer->_4BF28F(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_0, 1u); - pVideoPlayer->_4BF28F(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_0, 1u); + pVideoPlayer->_4BF28F(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].video_name, 1u); } else { @@ -14198,7 +14198,7 @@ LABEL_20: pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, (enum WindowType)26, 0, (int)sHouseName); //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_C) ) - if ( BYTE1(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_C) ) + if ( BYTE1(pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].uBuildingType) ) HousePlaySomeSound(v9, 1); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0); @@ -14248,7 +14248,7 @@ if ( uExitMapID > 0 ) { //v17 = (unsigned int *)(uExitMapID - 1); - if ( !((unsigned __int8)(0x80u >> (uExitMapID - 1) % 8) & pParty->_award_bits[(uExitMapID - 1) >> 3]) ) + if ( !((unsigned __int8)(0x80u >> (uExitMapID - 1) % 8) & pParty->_quest_bits[(uExitMapID - 1) >> 3]) ) { //uExitPic = 0; uHouse_ExitPic = 0; @@ -14332,16 +14332,16 @@ //----- (0044622E) -------------------------------------------------------- -bool __fastcall EnterHouse(enum HOUSE_ID uHouseID) +bool EnterHouse(enum HOUSE_ID uHouseID) { //enum HOUSE_ID v1; // edi@1 //int v2; // edi@5 - unsigned int uOpenTime; // eax@5 - int uCloseTime; // esi@5 + signed int uOpenTime; // eax@5 + signed int uCloseTime; // esi@5 unsigned int v5; // esi@5 int v6; // edx@5 - signed int v7; // ecx@10 - signed int v8; // eax@10 + signed int am_pm_flag_open; // ecx@10 + signed int am_pm_flag_close; // eax@10 int v9; // esi@10 //unsigned int v10; // esi@16 int v11; // ecx@17 @@ -14365,169 +14365,131 @@ pStatusBarString[0] = 0; ShowStatusBarString("", 2u); if ( pMessageQueue_50CBD0->uNumMessages ) - pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; + pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; viewparams->bRedrawGameUI = 1; uDialogueType = 0; pKeyActionMap->_459ED1(3); pKeyActionMap->ResetKeys(); if (uHouseID == HOUSE_600 || uHouseID == HOUSE_601) - { - GameOverMenu(0); - return 0; - } - //v2 = 26 * v1; - //uOpenTime = p2DEvents_minus1_::uOpenTime[v2]; + { + GameOverMenu(0); + return 0; + } uOpenTime = p2DEvents[uHouseID - 1].uOpenTime; - //uCloseTime = p2DEvents_minus1_::uCloseTime[v2]; uCloseTime = p2DEvents[uHouseID - 1].uCloseTime; ptr_F8B1E8 = 0; - v24 = uOpenTime; - v5 = uCloseTime - 1; dword_F8B1E4 = 0; dword_F8B1F4 = 0; - memset(byte_F8B1F0, 0, 4u); - memset(byte_F8B148, 0, 0x10u); + memset(byte_F8B1F0, 0, 4); + memset(byte_F8B148, 0, 16); pRenderer->ClearZBuffer(0, 479); - v6 = v24; - if ( (signed int)v5 <= (signed int)v24 ) - { - if ( pParty->uCurrentHour >= v24 ) - goto LABEL_16; - } + if ( uCloseTime - 1 <= uOpenTime ) + { + if ( pParty->uCurrentHour >= uOpenTime ) + { + //v10 = uHouseID; + if ( (signed int)uHouseID < 53 ) + { + if ( !(pParty->field_3C._shop_ban_times[uHouseID]) + || (pParty->field_3C._shop_ban_times[uHouseID] <= pParty->uTimePlayed) ) + { + pParty->field_3C._shop_ban_times[uHouseID] = 0; + + } + else + { + ShowStatusBarString(pGlobalTXT_LocalizationStrings[191], 2u);// "You've been banned from this shop!" + return 0; + } + } + if ( !start_event_seq_number ) + pAudioPlayer->StopChannels(-1, -1); + + uCurrentHouse_Animation = p2DEvents[uHouseID - 1].uAnimationID; + in_current_building_type = pAnimatedRooms[uCurrentHouse_Animation].uBuildingType; + if ( in_current_building_type == BildingType_20 && pParty->uFine ) // going 2 jail + { + uCurrentHouse_Animation = (signed __int16)p2DEvents[186].uAnimationID; + uHouseID = HOUSE_JAIL; + pParty->uTimePlayed = pParty->uTimePlayed+ 0x7620000; + in_current_building_type = pAnimatedRooms[p2DEvents[HOUSE_LORD_AND_JUDGE].uAnimationID].uBuildingType; + ++pParty->uNumPrisonTerms; + pParty->uFine = 0; + for (uint i = 0; i < 4; ++i) + { + pParty->pPlayers[i].uTimeToRecovery = 0; + pParty->pPlayers[i].uNumDivineInterventionCastsThisDay = 0; + pParty->pPlayers[i].SetVariable(VAR_Award, 87); + } + } + ++pIcons_LOD->uTexturePacksCount; + if ( !pIcons_LOD->uNumPrevLoadedFiles ) + pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; + + switch (pParty->alignment) + { + case PartyAlignment_Good: sprintf(pContainer, "evt%02d-b", const_2()); break; + case PartyAlignment_Neutral: sprintf(pContainer, "evt%02d", const_2()); break; + case PartyAlignment_Evil: sprintf(pContainer, "evt%02d-c", const_2()); break; + default: assert(false); + } + + v17 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); + pDialogueNPCCount = 0; + pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v17]; + uTextureID_507B04 = uTextureID_right_panel; + PrepareHouse(uHouseID); + v18 = 1; + uTextureID_507B04 = uTextureID_right_panel; + if ( uNumDialogueNPCPortraits == 1 ) + pDialogueNPCCount = 1; + pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].video_name, 1u); + dword_5C35D4 = 1; + if ( (signed int)uHouseID < 139 || (signed int)uHouseID > 172 ) + { + if ( (signed int)uHouseID >= 54 && (signed int)uHouseID <= 73 && !sub_4B68EA(uHouseID - 54) ) + { + return 1; + } + } + else + { //guilds + v19 = word_4F0704[uHouseID-139] - 1; //some gild flag check + //v20 = uHouseID; + if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->_guilds_member_bits[v19 /8]) ) + { + HousePlaySomeSound(uHouseID, 3); + return 1; + } + } + HousePlaySomeSound(uHouseID, 1); + dword_5C35D4 = 1; + return 1; + } + } else - { - if ( pParty->uCurrentHour < v24 ) - { -LABEL_10: - v7 = 0; - v8 = 0; - v9 = v5 + 1; - if ( (signed int)v24 > 12 ) - { - v6 = v24 - 12; - v7 = 1; - } - if ( v9 > 12 ) - { - v9 -= 12; - v8 = 1; - } - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[414], v6, aAMPMNames[v7], v9, aAMPMNames[v8]); - ShowStatusBarString(pTmpBuf, 2u); - if ( uActiveCharacter ) - pPlayers[uActiveCharacter]->PlaySound(SPEECH_3, 0); - return 0; - } - } - if ( pParty->uCurrentHour > v5 ) - goto LABEL_10; -LABEL_16: - //v10 = uHouseID; - if ( (signed int)uHouseID >= 53 ) - goto LABEL_21; - v11 = pParty->field_3C._shop_ban_times[2 * uHouseID + 1]; - if ( !(v11 | pParty->field_3C._shop_ban_times[2 * uHouseID]) - || (signed __int64)__PAIR__(v11, pParty->field_3C._shop_ban_times[2 * uHouseID]) <= (signed __int64)pParty->uTimePlayed ) - { - pParty->field_3C._shop_ban_times[2 * uHouseID] = 0; - pParty->field_3C._shop_ban_times[2 * uHouseID + 1] = 0; -LABEL_21: - if ( !start_event_seq_number ) - pAudioPlayer->StopChannels(-1, -1); - //uCurrentHouse_Animation = p2DEvents_minus1___02[v2]; - uCurrentHouse_Animation = p2DEvents[uHouseID - 1].uAnimationID; - in_current_bilding_type = LOBYTE(pAnimatedRooms[uCurrentHouse_Animation].field_C); - if ( in_current_bilding_type == BildingType_20 && pParty->uFine ) // going 2 jail - { - uCurrentHouse_Animation = (signed __int16)p2DEvents[186].uAnimationID; - //v25 = HOUSE_187; - uHouseID = HOUSE_JAIL; - v12 = LODWORD(pParty->uTimePlayed); - LODWORD(pParty->uTimePlayed) += 0x7620000u; - v14 = LOBYTE(pAnimatedRooms[(signed __int16)p2DEvents[HOUSE_LORD_AND_JUDGE].uAnimationID].field_C); - pParty->uTimePlayed = __PAIR__(HIDWORD(pParty->uTimePlayed), v12) + 0x7620000; - in_current_bilding_type = v14; - //v13 = pParty->pPlayers;//[0].uNumDivineInterventionCastsThisDay; - //do - ++pParty->uNumPrisonTerms; - pParty->uFine = 0; - for (uint i = 0; i < 4; ++i) - { - pParty->pPlayers[i].uTimeToRecovery = 0; - pParty->pPlayers[i].uNumDivineInterventionCastsThisDay = 0; - pParty->pPlayers[i].SetVariable(VAR_Award, 87); - //v13->uTimeToRecovery = 0; - //memset(&v13->uTimeToRecovery, 0, 4u); - //++v13; - } - //while ( v13 <= &pParty->pPlayers[3] ); - /*v15 = pParty->pPlayers; - do - { - ++v15; - } - while ( v15 <= &pParty->pPlayers[3] );*/ - //v10 = v25; - } - ++pIcons_LOD->uTexturePacksCount; - if ( !pIcons_LOD->uNumPrevLoadedFiles ) - pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; - - /*v16 = const_2(); - sprintf(pContainer, "evt%02d", v16); - if ( pParty->uAlignment ) - { - if ( pParty->uAlignment != 2 ) - goto LABEL_37; - v22 = "-c"; - } - else - { - v22 = "-b"; - } - strcat(pContainer, v22);*/ -//LABEL_37: - switch (pParty->alignment) - { - case PartyAlignment_Good: sprintf(pContainer, "evt%02d-b", const_2()); break; - case PartyAlignment_Neutral: sprintf(pContainer, "evt%02d", const_2()); break; - case PartyAlignment_Evil: sprintf(pContainer, "evt%02d-c", const_2()); break; - default: assert(false); - } - - v17 = pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE); - pDialogueNPCCount = 0; - pTexture_Dialogue_Background = &pIcons_LOD->pTextures[v17]; - uTextureID_507B04 = uTextureID_right_panel; - PrepareHouse(uHouseID); - v18 = 1; - uTextureID_507B04 = uTextureID_right_panel; - if ( uNumDialogueNPCPortraits == 1 ) - pDialogueNPCCount = 1; - pVideoPlayer->_4BF28F(pAnimatedRooms[uCurrentHouse_Animation].field_0, 1u); - if ( (signed int)uHouseID < 139 || (signed int)uHouseID > 172 ) - { - if ( (signed int)uHouseID >= 54 && (signed int)uHouseID <= 73 && !sub_4B68EA(uHouseID - 54) ) - goto LABEL_49; - //v20 = uHouseID; - } - else - { - v19 = word_4F0704[2 * uHouseID] - 1; - //v20 = uHouseID; - if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->field_152[v19 >> 3]) ) - { - HousePlaySomeSound(uHouseID, 3); - v18 = 1; -LABEL_49: - dword_5C35D4 = v18; - return v18; - } - v18 = 1; - } - HousePlaySomeSound(uHouseID, v18); - goto LABEL_49; - } - ShowStatusBarString(pGlobalTXT_LocalizationStrings[191], 2u);// "You've been banned from this shop!" - return 0; -} + { + if (( pParty->uCurrentHour < uOpenTime)||( pParty->uCurrentHour > uCloseTime - 1 )) + { + am_pm_flag_open = 0; + am_pm_flag_close = 0; + if (uOpenTime > 12 ) + { + uOpenTime -= 12; + am_pm_flag_open = 1; + } + if ( uCloseTime > 12 ) + { + uCloseTime -= 12; + am_pm_flag_close = 1; + } + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[414], uOpenTime, aAMPMNames[am_pm_flag_open], + uCloseTime, aAMPMNames[am_pm_flag_close]); //"This place is open from %d%s to %d%s" + ShowStatusBarString(pTmpBuf, 2u); + if ( uActiveCharacter ) + pPlayers[uActiveCharacter]->PlaySound(SPEECH_3, 0); + return 0; + } + } + +}
--- a/mm7_5.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_5.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -2159,7 +2159,7 @@ { v63 = 206; } - if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, v63) ) + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v63) ) return; goto LABEL_486; case UIMSG_B6: @@ -2227,7 +2227,7 @@ { v68 = 206; } - if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, v68) ) + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v68) ) { pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar); continue; @@ -12093,9 +12093,9 @@ v8 = 1; if ( !_strcmpi(pCurrentMapName, "d26.blv") ) v6 = 1; - if (_449B57_test_bit(pParty->_award_bits, 99)) + if (_449B57_test_bit(pParty->_quest_bits, 99)) v7 = 1; - if (_449B57_test_bit(pParty->_award_bits, 100)) + if (_449B57_test_bit(pParty->_quest_bits, 100)) v5 = 1; Log::Warning(L"%S %S %u", __FILE__, __FUNCTION__, __LINE__); // ai_near_actors_targets_pid[i] for AI_Stand seems always 0; original code behaviour is identical @@ -13152,7 +13152,7 @@ { v1 = 206; LABEL_14: - if ( !(unsigned __int16)_449B57_test_bit(pParty->_award_bits, v1) ) + if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v1) ) goto LABEL_16; goto LABEL_15; } @@ -13199,7 +13199,7 @@ { v4 = 206; LABEL_30: - if ( (unsigned __int16)_449B57_test_bit(pParty->_award_bits, v4) ) + if ( (unsigned __int16)_449B57_test_bit(pParty->_quest_bits, v4) ) goto LABEL_31; return v6.DrawTitleText(pBook2Font, 0, 22u, 0, pGlobalTXT_LocalizationStrings[10], 3u); } @@ -13421,7 +13421,7 @@ { do { - if ( *(&v0->field_152[v1 + 63] + v4) ) + if ( *(&v0->_guilds_member_bits[v1 + 63] + v4) ) { v5 = (Texture *)dword_506408[v4]; if ( v5 != v3 ) @@ -13679,7 +13679,7 @@ 0, 0, 0, - (__int64 *)&pParty->field_3C.field_440[2 * v6 + 42]); + (__int64 *)&pParty->field_3C._s_times[ v6 + 21]); if ( v7 ) { v9 = pAutonoteFont->_44C6C2(v8, &a1, 1u, (unsigned __int8)byte_5C6D50[dword_506528]); @@ -13779,7 +13779,7 @@ v7 = a1.uFrameY + v6; if ( (signed int)(a1.uFrameY + v6) > (signed int)a1.uFrameHeight ) break; - pRenderer->DrawTextureTransparent(0x64u, v7 + 12, pTextures_5064A0[10]); + pRenderer->DrawTextureTransparent(100, v7 + 12, pTextures_5064A0[10]); ++v3; a1.uFrameY = v7 + 24; } @@ -15528,16 +15528,14 @@ v10 = window_SpeakInHouse->ptr_1C; if ( (signed int)v10 >= 53 ) continue; - v11 = pParty->field_3C._shop_ban_times[2 * (_DWORD)v10 + 1]; - if ( !__PAIR__(v11, pParty->field_3C._shop_ban_times[2 * (_DWORD)v10]) - || v11 < SHIDWORD(pParty->uTimePlayed) - || v11 <= SHIDWORD(pParty->uTimePlayed) - && (unsigned int)pParty->field_3C._shop_ban_times[2 * (_DWORD)v10] <= LODWORD(pParty->uTimePlayed) ) + if ( pParty->field_3C._shop_ban_times[(signed int)v10] <=pParty->uTimePlayed ) { if ( (signed int)v10 < 53 ) { - pParty->field_3C._shop_ban_times[2 * (_DWORD)v10] = 0; - pParty->field_3C._shop_ban_times[2 * (_DWORD)v10 + 1] = 0; + + + pParty->field_3C._shop_ban_times[(signed int)v10] = 0; + } continue; } @@ -17700,7 +17698,7 @@ dword_506520 = 0; dword_50651C = 0; dword_506528 = 0; - v2 = (unsigned __int8 *)pPlayer->field_152; + v2 = (unsigned __int8 *)pPlayer->_guilds_member_bits; do { v13 = (char *)pAwards[v1-1].pText;//dword_723E80_award_related[2 * v1];
--- a/mm7_6.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_6.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -7900,7 +7900,7 @@ //----- (0042EB8D) -------------------------------------------------------- void GUIMessageQueue::AddMessageImpl(UIMessageType msg, int param, unsigned int a4, const char *file, int line) { - Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line); + //Log::Warning(L"%s @ (%S %u)", UIMessage2String(msg), file, line); if (uNumMessages < 40) { files[uNumMessages] = file;
--- a/mm7_data.cpp Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_data.cpp Wed Feb 27 23:24:17 2013 +0600 @@ -1663,7 +1663,10 @@ //__int16 word_4F063E[290]; //__int16 word_4F06D8[22]; -__int16 word_4F0704[40]; +int word_4F0704[32]={ + 54, 54, 54, 54, 52, 52, 52, 52, 55, 55, 55, 55, 53, 53, + 53, 53, 58, 58, 58, 58, 57, 57, 57, 57, 56, 56, + 56, 56, 59, 59, 60, 60}; __int16 word_4F0754[49]; //__int16 word_4F07B6[88]; __int16 word_4F0866[14]; @@ -1677,7 +1680,7 @@ 0x0EB, 0x25C, 0x0EC, 0x25D, 0x0ED, 0x259, 0x0F1, 0x21E } ; -int dword_4F08EC[777]; // weak +int price_for_membership[777]; // weak char byte_4F09B0[777]; // weak char byte_4F09B1[777]; // weak char byte_4F09B8[777]; // weak @@ -2341,11 +2344,11 @@ __int16 word_F8B158[777]; // weak struct Texture *dword_F8B164; // idb struct Texture *ItemsInShopTexture[12]; -int in_current_bilding_type; // 0xF8B198 +int in_current_building_type; // 0xF8B198 int dword_F8B19C; // weak __int16 word_F8B1A0; // weak const char *dword_F8B1A4; // idb -int dword_F8B1A8; // weak +int contract_approved; // weak int dword_F8B1AC_something_todo_with_awards; // idb int dword_F8B1B0; // weak int gold_transaction_amount; // F8B1B4
--- a/mm7_data.h Wed Feb 27 23:23:56 2013 +0600 +++ b/mm7_data.h Wed Feb 27 23:24:17 2013 +0600 @@ -1008,12 +1008,12 @@ extern char uItemsAmountPerShopType[]; // weak //extern __int16 word_4F063E[290]; //extern __int16 word_4F06D8[22]; -extern __int16 word_4F0704[40]; +extern int word_4F0704[32]; extern __int16 word_4F0754[49]; //extern __int16 word_4F07B6[88]; extern __int16 word_4F0866[14]; extern __int16 _4F0882_evt_VAR_PlayerItemInHands_vals[54]; -extern int dword_4F08EC[]; // weak +extern int price_for_membership[]; // weak extern char byte_4F09B0[]; // weak extern char byte_4F09B1[]; // weak extern char byte_4F09B8[]; // weak @@ -1686,11 +1686,11 @@ extern __int16 word_F8B158[]; // weak extern struct Texture *dword_F8B164; // idb extern struct Texture *ItemsInShopTexture[12]; -extern int in_current_bilding_type; // weak +extern int in_current_building_type; // weak extern int dword_F8B19C; // weak extern __int16 word_F8B1A0; // weak extern const char *dword_F8B1A4; // idb -extern int dword_F8B1A8; // weak +extern int contract_approved; // weak extern int dword_F8B1AC_something_todo_with_awards; // idb extern int dword_F8B1B0; // weak extern int gold_transaction_amount; // F8B1B4 @@ -2026,7 +2026,7 @@ int __fastcall sub_445C8B(signed int a1); void __cdecl sub_44603D(); void PrepareHouse(enum HOUSE_ID house); // idb -bool __fastcall EnterHouse(enum HOUSE_ID uHouseID); +bool EnterHouse(enum HOUSE_ID uHouseID); int sub_4465DF_check_season(int a1); int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb // void __cdecl crt_construct_5773C4();
--- a/stru159.h Wed Feb 27 23:23:56 2013 +0600 +++ b/stru159.h Wed Feb 27 23:24:17 2013 +0600 @@ -6,10 +6,10 @@ #pragma pack(push, 1) struct stru159 { - char *field_0; + char *video_name; int field_4; int field_8; - int field_C; + int uBuildingType; }; #pragma pack(pop) extern stru159 pAnimatedRooms[196]; \ No newline at end of file