# HG changeset patch # User Grumpy7 # Date 1379866184 -7200 # Node ID ef42788fef1d6e442ddce4ee48381dbc063c75e1 # Parent 7d99124bccd8560b2b0b979f17e13fb85765a0c0 adding comments diff -r 7d99124bccd8 -r ef42788fef1d Player.cpp --- a/Player.cpp Sun Sep 22 10:51:08 2013 +0200 +++ b/Player.cpp Sun Sep 22 18:09:44 2013 +0200 @@ -60,9 +60,9 @@ -std::array StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 +std::array StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one std::array StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 -std::array StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 +std::array StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 //the zeroth element isn't accessed, it just helps avoid -1 indexing, originally 4 element array off by one