# HG changeset patch # User Nomad # Date 1367410216 -7200 # Node ID eb3bb0f2e1b9eb630d2272e781b2d2ffd6eda85e # Parent 0d96349d8c87359805377f816fd96ec9958c1491# Parent 7cbe4f80e3221bba1d85d0a51c45cc832014b1f4 Merge diff -r 0d96349d8c87 -r eb3bb0f2e1b9 mm7_2.cpp --- a/mm7_2.cpp Wed May 01 14:09:49 2013 +0200 +++ b/mm7_2.cpp Wed May 01 14:10:16 2013 +0200 @@ -6860,6 +6860,79 @@ for (uint i = 0; i < 4; ++i) pParty->pPlayers[i].uSkillPoints = 50; return 0; + + case 40044://condition Afraid/fear + pPlayers[uActiveCharacter]->pConditions[3] = 1; + return 0; + + case 40043://condition Asleep + pPlayers[uActiveCharacter]->pConditions[2] = 1; + return 0; + + case 40037://condition Curse + pPlayers[uActiveCharacter]->pConditions[0] = 1; + return 0; + + case 40036://condition Disease1 + pPlayers[uActiveCharacter]->pConditions[7] = 1; + return 0; + + case 40035://condition Disease2 + pPlayers[uActiveCharacter]->pConditions[9] = 1; + return 0; + + case 40034://condition Disease3 + pPlayers[uActiveCharacter]->pConditions[11] = 1; + return 0; + + case 40041://condition Dead + pPlayers[uActiveCharacter]->pConditions[14] = 1; + return 0; + + case 40039://condition Drunk + pPlayers[uActiveCharacter]->pConditions[4] = 1; + return 0; + + case 40042://condition Eradicated + pPlayers[uActiveCharacter]->pConditions[16] = 1; + return 0; + + case 40038://condition Isane + pPlayers[uActiveCharacter]->pConditions[5] = 1; + return 0; + + case 40045://condition Paralized + pPlayers[uActiveCharacter]->pConditions[12] = 1; + return 0; + + case 40033://condition Poison1 + pPlayers[uActiveCharacter]->pConditions[6] = 1; + return 0; + + case 40032://condition Poison2 + pPlayers[uActiveCharacter]->pConditions[8] = 1; + return 0; + + case 40031://condition Poison3 + pPlayers[uActiveCharacter]->pConditions[10] = 1; + return 0; + + case 40029://condition Stone + pPlayers[uActiveCharacter]->pConditions[15] = 1; + return 0; + + case 40040://condition Unconscious + pPlayers[uActiveCharacter]->pConditions[13] = 1; + return 0; + + case 40030://condition Weak + pPlayers[uActiveCharacter]->pConditions[1] = 1; + return 0; + + case 40073://condition Zombie + pPlayers[uActiveCharacter]->pConditions[17] = 1; + return 0; + } } return DefWindowProcA(hWnd, Msg, wParam, lParam);