# HG changeset patch # User zipi # Date 1369421734 -3600 # Node ID e32e2287d491dc0f5848c56eff8f34fc0c912f65 # Parent 6cbf4eb0f953abc880b503137b0b1528aba2b720 minor fixes diff -r 6cbf4eb0f953 -r e32e2287d491 Player.cpp --- a/Player.cpp Fri May 24 16:58:43 2013 +0100 +++ b/Player.cpp Fri May 24 19:55:34 2013 +0100 @@ -5828,7 +5828,7 @@ v58 = v56 & 0x3F; for ( j = 0; j < (signed int)v57; ++j ) { - if ( lvl_avl[i] ) + if ( lvl_avl[j] ) v70 += v58; } } diff -r 6cbf4eb0f953 -r e32e2287d491 SpriteObject.cpp --- a/SpriteObject.cpp Fri May 24 16:58:43 2013 +0100 +++ b/SpriteObject.cpp Fri May 24 19:55:34 2013 +0100 @@ -740,7 +740,7 @@ v39b = pActors;//[0].word_000086_some_monster_id; do { - _46DF1A_collide_against_actor(v42++, *((short *)&pMonsterList->pMonsters[*(short *)v39b] - 73)); + _46DF1A_collide_against_actor(v42++, *((short *)&pMonsterList->pMonsters[v39b->word_000086_some_monster_id] - 73)); ++v39b; } while ( v42 < (signed int)uNumActors );