# HG changeset patch
# User a.parshin
# Date 1443997153 -7200
# Node ID cf29f444ddd7c0b9f110c4677995096f002abb30
# Parent 4d199006c7161a1218df1de1ddf81c17db1c32a6
VS 2015 project
diff -r 4d199006c716 -r cf29f444ddd7 Build/Visual Studio 2015/World of Might and Magic.sln
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Build/Visual Studio 2015/World of Might and Magic.sln Mon Oct 05 00:19:13 2015 +0200
@@ -0,0 +1,19 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "World of Might and Magic", "World of Might and Magic.vcxproj", "{5DA49362-EF43-4753-85DC-88CC41F26764}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {5DA49362-EF43-4753-85DC-88CC41F26764}.Debug|Win32.ActiveCfg = Debug|Win32
+ {5DA49362-EF43-4753-85DC-88CC41F26764}.Debug|Win32.Build.0 = Debug|Win32
+ {5DA49362-EF43-4753-85DC-88CC41F26764}.Release|Win32.ActiveCfg = Release|Win32
+ {5DA49362-EF43-4753-85DC-88CC41F26764}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff -r 4d199006c716 -r cf29f444ddd7 Build/Visual Studio 2015/World of Might and Magic.vcxproj
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Build/Visual Studio 2015/World of Might and Magic.vcxproj Mon Oct 05 00:19:13 2015 +0200
@@ -0,0 +1,561 @@
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diff -r 4d199006c716 -r cf29f444ddd7 Build/Visual Studio 2015/World of Might and Magic.vcxproj.filters
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Build/Visual Studio 2015/World of Might and Magic.vcxproj.filters Mon Oct 05 00:19:13 2015 +0200
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+ lib\legacy_dx
+
+
+ lib\legacy_dx
+
+
+ lib\legacy_dx
+
+
+ lib\legacy_dx
+
+
+ lib\legacy_dx
+
+
+ lib\legacy_dx
+
+
+ lib\legacy_dx
+
+
+ lib\libpng
+
+
+ lib\libpng
+
+
+ lib\libpng
+
+
+ lib\libpng
+
+
+ lib\libpng
+
+
+ lib\libpng
+
+
+ lib\libpng
+
+
+
+
+
+ Arcomage
+
+
+ Engine\Graphics\Level
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Graphics
+
+
+ Engine\Objects
+
+
+ Engine\Objects
+
+
+ Engine\Objects
+
+
+ Engine\Objects
+
+
+ Engine\Objects
+
+
+ Engine\Objects
+
+
+ Engine\Objects
+
+
+ Engine\Objects
+
+
+ Engine\Spells
+
+
+ Engine\Spells
+
+
+ Engine\Tables
+
+
+ Engine\Tables
+
+
+ Engine\Tables
+
+
+ Engine\Tables
+
+
+ Engine\Tables
+
+
+ Engine\Tables
+
+
+ Engine\TurnEngine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ Engine
+
+
+ GUI\NewUI\Core
+
+
+ GUI\NewUI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI
+
+
+ GUI
+
+
+ GUI
+
+
+ GUI
+
+
+ IO
+
+
+ IO
+
+
+ Media\Audio
+
+
+ Media\Audio
+
+
+ Media\Audio
+
+
+ Media\Video
+
+
+ Media
+
+
+ Game
+
+
+ Engine
+
+
+ Game
+
+
+ Game
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ GUI\UI\Books
+
+
+ GUI\UI\Books
+
+
+ GUI\UI\Books
+
+
+ GUI\UI\Books
+
+
+ GUI\UI\Books
+
+
+ GUI\UI\Books
+
+
+ GUI\UI\Books
+
+
+ GUI\UI
+
+
+ GUI\UI
+
+
+ Game
+
+
+ Game
+
+
+ Game
+
+
+ Engine\Serialization
+
+
+ Engine
+
+
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\legacy_dx
+
+
+ lib
+
+
+ Engine\Objects
+
+
+ GUI\NewUI\Core
+
+
+ Engine\Graphics\Shaders
+
+
+
+
+ lib\OpenAL\lib\OpenAL
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\OpenAL\lib\x86
+
+
+ lib\legacy_dx\lib
+
+
+ lib\legacy_dx\lib
+
+
+ lib\legacy_dx\lib
+
+
+ lib\legacy_dx\lib
+
+
+ lib\legacy_dx\lib
+
+
+
\ No newline at end of file
diff -r 4d199006c716 -r cf29f444ddd7 Build/Visual Studio 2015/World of Might and Magic.vcxproj.user
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Build/Visual Studio 2015/World of Might and Magic.vcxproj.user Mon Oct 05 00:19:13 2015 +0200
@@ -0,0 +1,9 @@
+
+
+
+ $(OutDir)$(TargetName)$(TargetExt)
+ $(OutDir)
+ WindowsLocalDebugger
+ -nomarg -window -nointro -nologo -nocd
+
+
\ No newline at end of file