# HG changeset patch # User Ritor1 # Date 1378121636 -21600 # Node ID 9c1838b78ffcbc7eb9ac2ba8cf3181ca68d6ce2f # Parent 4b300ff1ba5ea3b4920527951d2cad55ab8bb8fd m diff -r 4b300ff1ba5e -r 9c1838b78ffc UI/UiGame.cpp --- a/UI/UiGame.cpp Mon Sep 02 17:31:12 2013 +0600 +++ b/UI/UiGame.cpp Mon Sep 02 17:33:56 2013 +0600 @@ -2149,7 +2149,6 @@ for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i) { - //v16 = (uint *)&pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[uZb]]; auto pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]]; pRenderer->RasterLine2D(uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16), uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16),