# HG changeset patch # User Ritor1 # Date 1372086310 -21600 # Node ID 995d2f8ad71b68d94465509172a700fd68623d3b # Parent ad903bb5b7029482d945c1a15e608d7e1d6165e8 small fix diff -r ad903bb5b702 -r 995d2f8ad71b Indoor.cpp --- a/Indoor.cpp Mon Jun 24 18:59:39 2013 +0600 +++ b/Indoor.cpp Mon Jun 24 21:05:10 2013 +0600 @@ -1304,17 +1304,7 @@ auto pFace = &pIndoor->pFaces[uFaceID]; auto p = &nodes[node_id]; -for (int i = 0; i < pIndoor->uNumFaces; ++i) -{ - if (pIndoor->pFaces[i].Portal()) - { - if ( pIndoor->pFaces[i].uSectorID == nodes[0].uSectorID ) - { - Log::Warning(L"portal id = %u", i); - //pIndoor->pFaces[i].uBitmapID = 9; - } - } -} + if (!pFace->Portal()) { if (num_faces < 1000) diff -r ad903bb5b702 -r 995d2f8ad71b mm7_2.cpp --- a/mm7_2.cpp Mon Jun 24 18:59:39 2013 +0600 +++ b/mm7_2.cpp Mon Jun 24 21:05:10 2013 +0600 @@ -4299,35 +4299,6 @@ pIcons_LOD->_4114F2(); } -void set_stru1_field_8_InArcomage(int inValue) -{ - switch(inValue) - { - case 91:LOBYTE(pArcomageGame->stru1.field_8) = 123;break; - case 92:LOBYTE(pArcomageGame->stru1.field_8) = 124;break; - case 93:LOBYTE(pArcomageGame->stru1.field_8) = 125;break; - case 96:LOBYTE(pArcomageGame->stru1.field_8) = 126;break; - case 61:LOBYTE(pArcomageGame->stru1.field_8) = 43;break; - case 55:LOBYTE(pArcomageGame->stru1.field_8) = 38;break; - case 56:LOBYTE(pArcomageGame->stru1.field_8) = 42;break; - case 57:LOBYTE(pArcomageGame->stru1.field_8) = 40;break; - case 59:LOBYTE(pArcomageGame->stru1.field_8) = 58;break; - case 54:LOBYTE(pArcomageGame->stru1.field_8) = 94;break; - case 50:LOBYTE(pArcomageGame->stru1.field_8) = 64;break; - case 51:LOBYTE(pArcomageGame->stru1.field_8) = 35;break; - case 52:LOBYTE(pArcomageGame->stru1.field_8) = 36;break; - case 53:LOBYTE(pArcomageGame->stru1.field_8) = 37;break; - case 49:LOBYTE(pArcomageGame->stru1.field_8) = 33;break; - case 39:LOBYTE(pArcomageGame->stru1.field_8) = 34;break; - case 44:LOBYTE(pArcomageGame->stru1.field_8) = 60;break; - case 46:LOBYTE(pArcomageGame->stru1.field_8) = 62;break; - case 47:LOBYTE(pArcomageGame->stru1.field_8) = 63;break; - case 48:LOBYTE(pArcomageGame->stru1.field_8) = 41;break; - default:LOBYTE(pArcomageGame->stru1.field_8) = inValue;break; - } -} - - //----- (004637EB) -------------------------------------------------------- int __stdcall aWinProc(HWND hWnd, UINT Msg, WPARAM wParam, unsigned int lParam) {