# HG changeset patch # User zipi # Date 1369596875 -3600 # Node ID 81a51a0443e2e5627520accfbc89a244dddd975b # Parent e1ad5ccc13ae1c5481e47b943998304c6e641a87 small fix, dropping item diff -r e1ad5ccc13ae -r 81a51a0443e2 mm7_1.cpp --- a/mm7_1.cpp Sun May 26 23:19:49 2013 +0400 +++ b/mm7_1.cpp Sun May 26 20:34:35 2013 +0100 @@ -895,11 +895,11 @@ //POINT v25; // [sp+7Ch] [bp-10h]@3 POINT a2; // [sp+84h] [bp-8h]@3 + v1 = pMouse->GetCursorPos(&a2); if ( pRenderer->pRenderD3D ) v0 = pGame->pVisInstance->get_picked_object_zbuf_val(); else { - v1 = pMouse->GetCursorPos(&a2); v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[v1->y]]; }