# HG changeset patch
# User Ritor1
# Date 1378035660 -21600
# Node ID 5e601a07010db46c833e6573def64f2b86d20d94
# Parent  fd6c580a02b72497fa4477281e8e52d878344384
UIGame.cpp cleaning(continue)

diff -r fd6c580a02b7 -r 5e601a07010d UI/UiGame.cpp
--- a/UI/UiGame.cpp	Sun Sep 01 17:36:29 2013 +0600
+++ b/UI/UiGame.cpp	Sun Sep 01 17:41:00 2013 +0600
@@ -1263,8 +1263,7 @@
       if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
       {
         v22 = pSpriteObjects[v30].stru_24.GetDisplayName();
-        v26 = v22;
-        GameUI_SetFooterString(v26);
+        GameUI_SetFooterString(v22);
         if ( pMouse->uPointingObjectID == 0 )
         {
           if ( uLastPointedObjectID != 0 )
@@ -1321,8 +1320,7 @@
             uLastPointedObjectID = pMouse->uPointingObjectID;
             return;
           }
-          v26 = v22;
-          GameUI_SetFooterString(v26);
+          GameUI_SetFooterString(v22);
           if ( pMouse->uPointingObjectID == 0 )
           {
             if ( uLastPointedObjectID != 0 )
@@ -1340,7 +1338,7 @@
           {
             if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
             {
-			  v18b = (signed int)(unsigned __int16)v18 >> 9;
+              v18b = (signed int)(unsigned __int16)v18 >> 9;
               v21 = pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID;
               if ( !v21 || (v22 = GetEventHintString(v21)) == 0 )
               {
@@ -1357,8 +1355,7 @@
                 uLastPointedObjectID = pMouse->uPointingObjectID;
                 return;
               }
-              v26 = v22;
-              GameUI_SetFooterString(v26);
+              GameUI_SetFooterString(v22);
               if ( pMouse->uPointingObjectID == 0 )
               {
                 if ( uLastPointedObjectID != 0 )
@@ -1389,8 +1386,7 @@
                 uLastPointedObjectID = pMouse->uPointingObjectID;
                 return;
               }
-              v26 = v22;
-              GameUI_SetFooterString(v26);
+              GameUI_SetFooterString(v22);
               if ( pMouse->uPointingObjectID == 0 )
               {
                 if ( uLastPointedObjectID != 0 )