# HG changeset patch # User Ritor1 # Date 1387971739 -21600 # Node ID 5b654c03a11e81989530a922b41294f6d466600d # Parent f6e59446c133bb8b4a86a1a3325d51cada1b4000 for snow in house diff -r f6e59446c133 -r 5b654c03a11e Game.cpp --- a/Game.cpp Wed Dec 25 17:20:02 2013 +0600 +++ b/Game.cpp Wed Dec 25 17:42:19 2013 +0600 @@ -205,7 +205,8 @@ static uint frames_this_second = 0; static uint last_frame_time = GetTickCount(); static uint framerate_time_elapsed = 0; - pWeather->Draw();//Ritor1: my include + if ( pCurrentScreen == SCREEN_GAME ) + pWeather->Draw();//Ritor1: my include uint frame_dt = GetTickCount() - last_frame_time; last_frame_time = GetTickCount();