# HG changeset patch # User Ritor1 # Date 1377778253 -21600 # Node ID 58d43397b827de973c73aa9cdcd1b66fabc2db5f # Parent 62c7f07bc05a9cceddbbd1a0bd343cdd8111d422 m diff -r 62c7f07bc05a -r 58d43397b827 UI/UICharacter.cpp --- a/UI/UICharacter.cpp Thu Aug 29 18:08:02 2013 +0600 +++ b/UI/UICharacter.cpp Thu Aug 29 18:10:53 2013 +0600 @@ -2470,7 +2470,7 @@ pParty->pPickedItem.Reset(); pParty->SetHoldingItem(&pPlayers[uActiveCharacter]->pInventoryItemList[v52]);//(ItemGen *)(v10 + 532) _this.uBodyAnchor = 16; - memcpy((void *)(v10 + 532), &_this, 0x24u); + memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v52], &_this, 0x24u); pPlayers[uActiveCharacter]->pEquipment.uRings[6] = v52 + 1; } return;