# HG changeset patch # User zipi # Date 1364767542 -3600 # Node ID 54f191fc5e1e7bcf03ceb71d06da1888fa73ba45 # Parent 7bd9beae3b8df853b1d1227701c6c43b50eecf6b missed file diff -r 7bd9beae3b8d -r 54f191fc5e1e UiGame.cpp --- a/UiGame.cpp Sun Mar 31 23:01:10 2013 +0100 +++ b/UiGame.cpp Sun Mar 31 23:05:42 2013 +0100 @@ -516,6 +516,7 @@ int v16; // ecx@46 const char *v17; // eax@49 signed int v18; // eax@55 + signed int v18b; signed int v19; // ecx@63 BLVFace *pFace; // eax@69 __int16 v21; // ax@70 @@ -690,7 +691,8 @@ { if ( uCurrentlyLoadedLevelType != LEVEL_Indoor) { - v21 = pOutdoor->pBModels[(signed int)(unsigned __int16)v18 >> 9].pFaces[v19 & 0x3F].sCogTriggeredID; + v18b = (signed int)(unsigned __int16)v18 >> 9; + v21 = pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID; //goto LABEL_71; if ( !v21 || (v22 = GetEventHintString(v21)) == 0 ) //goto LABEL_73;