# HG changeset patch # User Ritor1 # Date 1370751370 -21600 # Node ID 513a7893aa29f61a5008be4c3d0524265fa1b0a7 # Parent eb419a6d48fe8e2266419678a100b8da0e099371 m diff -r eb419a6d48fe -r 513a7893aa29 Indoor.cpp --- a/Indoor.cpp Sat Jun 08 15:45:44 2013 +0600 +++ b/Indoor.cpp Sun Jun 09 10:16:10 2013 +0600 @@ -1381,7 +1381,7 @@ //savegame: qw , 0Bh and 0x1D4h //problem here when standing near/on portal, condition is false because of face_min_screenspace_x > p->uViewportZ if (face_max_screenspace_x >= p->uViewportX && -// face_min_screenspace_x <= p->uViewportZ && + face_min_screenspace_x <= p->uViewportZ && face_max_screenspace_y >= p->uViewportY && face_min_screenspace_y <= p->uViewportW && sub_424829(num_vertices, &nodes[num_nodes].field_C, &p->field_C, uFaceID))