# HG changeset patch # User Ritor1 # Date 1362920344 -21600 # Node ID 483b5ecb4005185b6977dbee94cc23fa0f0a5a73 # Parent 7e13a40b271896b59bae80ba9d7ef1182ea5d07e WeaponShop little clean diff -r 7e13a40b2718 -r 483b5ecb4005 mm7_2.cpp --- a/mm7_2.cpp Sat Mar 09 00:35:19 2013 +0600 +++ b/mm7_2.cpp Sun Mar 10 18:59:04 2013 +0600 @@ -979,14 +979,14 @@ void __cdecl WeaponShopDialog() { //Player *v0; // ebx@1 - char *result; // eax@6 + int pNumActiveItem; // eax@6 signed int v2; // esi@8 unsigned int v3; // ebx@10 ItemGen *v4; // eax@11 char *v5; // ecx@12 unsigned __int8 v6; // dl@13 char *v7; // edx@14 - int v8; // eax@15 + //int v8; // eax@15 int v9; // ST08_4@16 int v10; // eax@16 signed int v11; // esi@18 @@ -999,9 +999,9 @@ int v18; // edx@25 int v19; // edi@25 unsigned __int8 v20; // sf@25 - GUIButton *v21; // esi@27 - const char **v22; // eax@27 - int v23; // eax@27 + GUIButton *pButton; // esi@27 + int pNewItem; // eax@27 + //int v23; // eax@27 unsigned int v24; // ecx@27 int v25; // edx@27 unsigned __int16 v26; // ax@27 @@ -1020,7 +1020,7 @@ GUIButton *v39; // esi@53 int v40; // eax@53 char *v41; // eax@55 - int v42; // eax@55 + //int v42; // eax@55 unsigned int v43; // ecx@55 const char **v44; // edx@55 int v45; // eax@55 @@ -1049,9 +1049,9 @@ GUIWindow *v68; // ecx@98 int v69; // edx@98 int v70; // edi@98 - GUIButton *v71; // esi@100 + //GUIButton *pButton; // esi@100 const char **v72; // eax@100 - int v73; // eax@100 + int pTextHeight; // eax@100 unsigned int v74; // ecx@100 Player *v75; // edx@100 unsigned __int16 v76; // ax@100 @@ -1086,9 +1086,10 @@ int pColorWhite; // [sp+DCh] [bp-1Ch]@1 POINT v106; // [sp+E0h] [bp-18h]@8 Player *pPlayer; // [sp+E8h] [bp-10h]@1 - int v108; // [sp+ECh] [bp-Ch]@26 + int pItemNum; // [sp+ECh] [bp-Ch]@26 const char **v109; // [sp+F0h] [bp-8h]@26 unsigned __int8 v110; // [sp+F7h] [bp-1h]@16 + int pNumString; //v0 = pPlayers[uActiveCharacter]; pPlayer = pPlayers[uActiveCharacter]; @@ -1100,560 +1101,423 @@ pColor2 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xE1u, 0xCDu, 0x23u); switch(dialog_menu_id) { - case DIALOG_SHOP_DISPLAY_EQUIPMENT: - { - draw_leather(); - CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); - pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];//sell - pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];//identify - pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];//repair + case DIALOG_SHOP_MAIN: + { + pNumActiveItem = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); + if ( pNumActiveItem ) + { + pShopOptions[0] = pGlobalTXT_LocalizationStrings[134]; + pShopOptions[1] = pGlobalTXT_LocalizationStrings[152]; + pShopOptions[2] = pGlobalTXT_LocalizationStrings[159]; + pShopOptions[3] = pGlobalTXT_LocalizationStrings[160]; all_text_height = 0; - for(int i = 0; i < 3; ++i) - all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); - v68 = pDialogueWindow; - v109 = (const char **)((174 - all_text_height) / 3); - result = (char *)pDialogueWindow->pStartingPosActiveItem; - v69 = (int)&result[pDialogueWindow->pNumPresenceButton]; - v70 = (3 * (58 - (signed int)v109) - all_text_height) / 2 - ((174 - all_text_height) / 3) / 2 + 138; - v20 = -pDialogueWindow->pNumPresenceButton < 0; - v106.y = pDialogueWindow->pStartingPosActiveItem; - if ( v20 ^ __OFSUB__((int)result, (int)v69) ) - { - pPlayer = (Player *)2; - v108 = (int)pShopOptions; - do - { - v71 = v68->GetControl(v106.y); - v72 = (const char **)v108; - v71->uY = (unsigned int)((char *)v109 + v70); - v73 = pFontArrus->CalcTextHeight(*v72, &dialog_window, 0, 0); - v74 = v71->uY; - v75 = pPlayer; - v71->uHeight = v73; - v70 = v73 + v74 - 1; - v71->uW = v70; - v76 = pColor2; - if ( (Player *)pDialogueWindow->pCurrentPosActiveItem != v75 ) - v76 = pColorWhite; - dialog_window.DrawTitleText(pFontArrus, 0, v74, v76, *(const char **)v108, 3u); - v68 = pDialogueWindow; - pPlayer = (Player *)((char *)pPlayer + 1); - v108 += 4; - ++v106.y; - result = (char *)(pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem); - } - while ( v106.y < (signed int)result ); - } - break; - } - case DIALOG_SHOP_SKILLS: - { - result = (char *)sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) - { - v30 = pDialogueWindow; - v3 = 0; - v31 = window_SpeakInHouse->ptr_1C; - v106.y = 0; - //v32 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v31] * 500.0); - v32 = (signed __int64)(p2DEvents[(signed int)v31 - 1].flt_24 * 500.0); - v108 = v32 * (100 - pPlayer->GetMerchant()) / 100; - if ( v108 < v32 / 3 ) - v108 = v32 / 3; - v33 = v30->pStartingPosActiveItem; - v34 = v33 + v30->pNumPresenceButton; - v109 = 0; - if ( (signed int)v33 >= v34 ) - { - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); - strcat(pTmpBuf, "\n \n"); - strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); - v7 = pTmpBuf; - v86 = 3; - v84 = pTmpBuf; - v82 = pColor2; - v80 = 0; - v78 = 0; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } + for (int i = 0; i < 4; ++i)//while ( (signed int)v15 < (signed int)&unk_F8B1C8 ); + all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); + v103 = (174 - all_text_height) / 4; + pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; + v18 = pNumActiveItem + pDialogueWindow->pNumPresenceButton; + v19 = (174 - 4 * (174 - all_text_height) / 4 - all_text_height) / 2 - (174 - all_text_height) / 4 / 2 + 138; + v20 = -pDialogueWindow->pNumPresenceButton < 0; + if ( v20 ^ pNumActiveItem > v18 ) + { + pItemNum = 2; + pNumString = 0; do { - v35 = v30->GetControl(v33)->uControlParam - 36; - if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v35] && !pPlayer->pActiveSkills[v35] ) - { - v36 = pFontArrus->CalcTextHeight(pSkillNames[v35], &dialog_window, 0, 0); - v106.y += v36; - v109 = (const char **)((char *)v109 + 1); - } - ++v33; - } - while ( (signed int)v33 < v30->pNumPresenceButton + v30->pStartingPosActiveItem ); - if ( !v109 ) - { -//LABEL_105: - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); - strcat(pTmpBuf, "\n \n"); - strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); - v7 = pTmpBuf; - v86 = 3; - v84 = pTmpBuf; - v82 = pColor2; - v80 = 0; - v78 = 0; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v108); - dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); - v108 = (149 - v106.y) / (signed int)v109; - if ( (149 - v106.y) / (signed int)v109 > 32 ) - v108 = 32; - result = (char *)v30->pStartingPosActiveItem; - v37 = (149 - (signed int)v109 * v108 - v106.y) / 2 - v108 / 2 + 162; - v106.y = (LONG)result; - v103 = v37; - if ( (signed int)result < (signed int)&result[v30->pNumPresenceButton] ) - { - v109 = (const char **)2; - do - { - v38 = v30->GetControl(v106.y); - v39 = v38; - v40 = v38->uControlParam - 36; - if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v40] || pPlayer->pActiveSkills[v40] ) - { - v39->uW = 0; - v39->uHeight = 0; - v39->uY = 0; - } - else - { - v41 = pSkillNames[v40]; - v39->uY = v108 + v103; - Str = v41; - v42 = pFontArrus->CalcTextHeight(v41, &dialog_window, 0, 0); - v43 = v39->uY; - v44 = v109; - v39->uHeight = v42; - v45 = v43 + v42 - 1; - v39->uW = v45; - v103 = v45; - v46 = pColor2; - if ( (const char **)pDialogueWindow->pCurrentPosActiveItem != v44 ) - v46 = pColorWhite; - dialog_window.DrawTitleText(pFontArrus, 0, v43, v46, Str, 3u); - } - v47 = v30->pStartingPosActiveItem; - ++v106.y; - result = (char *)(v30->pNumPresenceButton + v47); - v109 = (const char **)((char *)v109 + 1); - } - while ( v106.y < (signed int)result ); - } - } - break; - } - case DIALOG_SHOP_BUY_SPECIAL: - { - pRenderer->DrawTextureIndexed(8u, 8u, ShopTexture); - v3 = 0; - v109 = 0; - v108 = 0; - do - { - // if ( pParty->field_C59C[9 * (int)&v109[3 * (unsigned int)window_SpeakInHouse->ptr_1C] + 724] ) - if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(signed int)v109].uItemID) - { - v52 = word_F8B158[(signed int)v109] + 30; - v53 = ItemsInShopTexture[(signed int)v109]; - v54 = 60 - ((signed int)v53->uTextureWidth >> 1); - pRenderer->DrawTextureTransparent(v54 + v108, word_F8B158[(signed int)v109] + 30, v53); - sub_40F92A( - &pRenderer->pActiveZBuffer[v54 + v108 + 640 * v52], - ItemsInShopTexture[(signed int)v109], - (int)((char *)v109 + 1)); - } - v109 = (const char **)((char *)v109 + 1); - v108 += 70; - } - while ( (signed int)v109 < 6 ); - result = (char *)sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) - { - v55 = 0; - v106.x = 0; - do - { - // if ( pParty->field_C59C[9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] ) - if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v55].uItemID) - ++v106.x; - ++v55; - } - while ( v55 < 6 ); - v56 = GetAsyncKeyState(17); - v57 = pPlayer->CanSteal(); - Str = (char *)v57; - if ( v56 && v57 ) - { - v58 = pGlobalTXT_LocalizationStrings[185]; - } - else - { - v58 = pGlobalTXT_LocalizationStrings[195]; - if ( dialog_menu_id != 2 ) - v58 = pGlobalTXT_LocalizationStrings[196]; - } - DrawTextAtStatusBar(v58, 0); - if ( v106.x ) - { - v59 = pMouse->GetCursorPos(&v91); - result = (char *)(v59->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v89)->y]); - if ( pRenderer->pActiveZBuffer[(int)result] & 0xFFFF ) - { - v60 = (pRenderer->pActiveZBuffer[(int)result] & 0xFFFF) - 1; - v106.x = v60; - v61 = (int)window_SpeakInHouse->ptr_1C; - // v62 = 9 * (v60 + 12 * v61); - v63 = (ItemGen *)&pParty->StandartItemsInShops[(int)v61][v60]; - if ( dialog_menu_id != 2 ) - v63 = &pParty->SpecialItemsInShops[(int)v61][v60];//v63 = (ItemGen *)&pParty->field_C59C[v62 + 724]; - if ( !v56 || !Str ) - { - v85 = 0; - v83 = 2; - v81 = window_SpeakInHouse->ptr_1C; - v79 = v63; - v110 = uActiveCharacter - 1; - v64 = pPlayer->_490EEE(v63, 1, v61, 2); - v6 = v110; - v5 = (char *)pMerchantsBuyPhrases[v64]; - v7 = BuilDialogueString(v5, v6, v79, (char *)v81, v83, v85); - v86 = 3; - v84 = v7; - v82 = pColorWhite; - v80 = v3; - v78 = v3; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - v5 = pGlobalTXT_LocalizationStrings[181]; - v85 = 0; - v83 = 2; - v81 = window_SpeakInHouse->ptr_1C; - v79 = v63; - v6 = uActiveCharacter - 1; - v7 = BuilDialogueString(v5, v6, v79, (char *)v81, v83, v85); - v86 = 3; - v84 = v7; - v82 = pColorWhite; - v80 = v3; - v78 = v3; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - } - else - { - dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); - result =0; //added - } - } - break; - } - case DIALOG_SHOP_BUY_STANDART: - { - pRenderer->DrawTextureIndexed(8u, 8u, ShopTexture); - v3 = 0; - v48 = 0; - v108 = 0; - v109 = 0; - do - { - // if ( pParty->field_777C[9 * (int)&v48[3 * (unsigned int)window_SpeakInHouse->ptr_1C]] ) - if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(int)v48].uItemID); - { - v49 = word_F8B158[(signed int)v48]; - v50 = ItemsInShopTexture[(signed int)v48]; - v49 += 30; - v51 = 60 - ((signed int)v50->uTextureWidth >> 1); - pRenderer->DrawTextureTransparent(v51 + v108, v49, v50); - sub_40F92A( - &pRenderer->pActiveZBuffer[v51 + v108 + 640 * v49], - ItemsInShopTexture[(signed int)v109], - (int)((char *)v109 + 1)); - v48 = v109; - } - v108 += 70; - v48 = (const char **)((char *)v48 + 1); - v109 = v48; - } - while ( (signed int)v48 < 6 ); - result = (char *)sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) - { - v55 = 0; - v106.x = 0; - v106.x = 0; - do - { - if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v55].uItemID);//9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] ) - ++v106.x; - ++v55; - } - while ( v55 < 6 ); - v56 = GetAsyncKeyState(17); - v57 = pPlayer->CanSteal(); - Str = (char *)v57; - if ( v56 && v57 ) - { - v58 = pGlobalTXT_LocalizationStrings[185]; - } - else - { - v58 = pGlobalTXT_LocalizationStrings[195]; - if ( dialog_menu_id != 2 ) - v58 = pGlobalTXT_LocalizationStrings[196]; - } - DrawTextAtStatusBar(v58, 0); - if ( v106.x ) - { - v59 = pMouse->GetCursorPos(&v91); - result = (char *)(v59->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v89)->y]); - if ( pRenderer->pActiveZBuffer[(int)result] & 0xFFFF ) - { - v60 = (pRenderer->pActiveZBuffer[(int)result] & 0xFFFF) - 1; - v106.x = v60; - v61 = (int)window_SpeakInHouse->ptr_1C; - // v62 = 9 * (v60 + 12 * v61); - v63 = (ItemGen *)&pParty->StandartItemsInShops[(int)v61][v60]; - if ( dialog_menu_id != 2 ) - v63 = &pParty->SpecialItemsInShops[(int)v61][v60];//v63 = (ItemGen *)&pParty->field_C59C[v62 + 724]; - if ( !v56 || !Str ) - { - v85 = 0; - v83 = 2; - v81 = window_SpeakInHouse->ptr_1C; - v79 = v63; - v110 = uActiveCharacter - 1; - v64 = pPlayer->_490EEE(v63, 1, v61, 2); - v6 = v110; - v5 = (char *)pMerchantsBuyPhrases[v64]; - v7 = BuilDialogueString(v5, v6, v79, (char *)v81, v83, v85); - v86 = 3; - v84 = v7; - v82 = pColorWhite; - v80 = v3; - v78 = v3; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - v5 = pGlobalTXT_LocalizationStrings[181]; - v85 = 0; - v83 = 2; - v81 = window_SpeakInHouse->ptr_1C; - v79 = v63; - v6 = uActiveCharacter - 1; - v7 = BuilDialogueString(v5, v6, v79, (char *)v81, v83, v85); - v86 = 3; - v84 = v7; - v82 = pColorWhite; - v80 = v3; - v78 = v3; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - } - else - { - dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); - result =0; //added - } - } - break; - } - case DIALOG_SHOP_SELL: - { - draw_leather(); - CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); - DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0); - result = (char *)sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) - { - v11 = pMouse->GetCursorPos(&v96)->x - 14; - v106.x = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v88)->y - 17) >> 5); - result = (char *)pMouse->GetCursorPos(&v94); - if ( *(int *)result > 13 ) - { - result = (char *)pMouse->GetCursorPos(&v90); - if ( *(int *)result < 462 ) - { - result = (char *)pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x); - v3 = 0; - if ( result ) - { - v85 = 0; - v83 = 3; - v81 = window_SpeakInHouse->ptr_1C; - v79 = (ItemGen *)&pPlayer->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * (int)result + 5]; - v12 = (int)window_SpeakInHouse->ptr_1C; - v110 = uActiveCharacter - 1; - v13 = pPlayer->_490EEE(v79, 1, v12, 3); - v6 = v110; - v5 = (char *)pMerchantsSellPhrases[v13]; - v7 = BuilDialogueString(v5, v6, v79, (char *)v81, v83, v85); - v86 = 3; - v84 = v7; - v82 = pColorWhite; - v80 = v3; - v78 = v3; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - } - } - } - break; - } - case DIALOG_SHOP_IDENTIFY: - { - draw_leather(); - CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); - DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0); - result = (char *)sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) - { - v2 = pMouse->GetCursorPos(&a2)->x - 14; - v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5); - result = (char *)pMouse->GetCursorPos(&v100); - if ( *(int *)result > 13 ) - { - result = (char *)pMouse->GetCursorPos(&v92); - if ( *(int *)result < 462 ) - { - result = (char *)pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x); - v3 = 0; - if ( result ) - { - v85 = 0; - v83 = 4; - v4 = (ItemGen *)&pPlayer->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * (int)result + 5]; - if (!v4->Identified()) - { - v81 = window_SpeakInHouse->ptr_1C; - v79 = v4; - v9 = (int)window_SpeakInHouse->ptr_1C; - v110 = uActiveCharacter - 1; - v10 = pPlayer->_490EEE(v4, 1, v9, 4); - v6 = v110; - v5 = (char *)pMerchantsIdentifyPhrases[v10]; - v7 = BuilDialogueString(v5, v6, v79, (char *)v81, v83, v85); - v86 = 3; - v84 = v7; - v82 = pColorWhite; - v80 = v3; - v78 = v3; - v77 = &dialog_window; - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - v81 = window_SpeakInHouse->ptr_1C; - v5 = "%24"; - v79 = v4; - //LABEL_13: - v6 = uActiveCharacter - 1; - //LABEL_14: - v7 = BuilDialogueString(v5, v6, v79, (char *)v81, v83, v85); - v86 = 3; - v84 = v7; - v82 = pColorWhite; - v80 = v3; - v78 = v3; - v77 = &dialog_window; - //LABEL_15: - v8 = pFontArrus->CalcTextHeight(v7, v77, v78, v80); - dialog_window.DrawTitleText(pFontArrus, v3, (174 - v8) / 2 + 138, v82, v84, v86); - } - } - } - } - break; - } - case DIALOG_SHOP_MAIN: - { - result = (char *)sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) - { - pShopOptions[0] = pGlobalTXT_LocalizationStrings[134]; - pShopOptions[1] = pGlobalTXT_LocalizationStrings[152]; - pShopOptions[2] = pGlobalTXT_LocalizationStrings[159]; - //v14 = 0; - pShopOptions[3] = pGlobalTXT_LocalizationStrings[160]; - all_text_height = 0; - /*v15 = pShopOptions; - do - { - v16 = pFontArrus->CalcTextHeight(*v15, &dialog_window, 0, 0); - ++v15; - v14 += v16; - } - while ( (signed int)v15 < (signed int)&unk_F8B1C8 );*/ - for(int i =0; i < 4; ++i) - all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); - v17 = pDialogueWindow; - v103 = (174 - all_text_height) / 4; - result = (char *)pDialogueWindow->pStartingPosActiveItem; - v18 = (int)&result[pDialogueWindow->pNumPresenceButton]; - v19 = (174 - 4 * (174 - all_text_height) / 4 - all_text_height) / 2 - (174 - all_text_height) / 4 / 2 + 138; - v20 = -pDialogueWindow->pNumPresenceButton < 0; - pPlayer = (Player *)pDialogueWindow->pStartingPosActiveItem; - if ( v20 ^ __OFSUB__((int)result, v18) ) - { - v108 = 2; - v109 = (const char **)pShopOptions; - do - { - v21 = v17->GetControl((unsigned int)pPlayer); - v22 = v109; - v21->uY = v103 + v19; - v23 = pFontArrus->CalcTextHeight(*v22, &dialog_window, 0, 0); - v24 = v21->uY; - v25 = v108; - v21->uHeight = v23; - v19 = v24 + v23 - 1; - v21->uW = v19; - v26 = pColor2; - if ( pDialogueWindow->pCurrentPosActiveItem != v25 ) - v26 = pColorWhite; - dialog_window.DrawTitleText(pFontArrus, 0, v24, v26, *v109, 3u); - v17 = pDialogueWindow; - ++v108; - ++v109; - pPlayer = (Player *)((char *)pPlayer + 1); - result = (char *)(pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem); - } - while ( (signed int)pPlayer < (signed int)result ); - } - } - break; - } - default: - { - if( dialog_menu_id > 5 ) - result = (char *)(dialog_menu_id - 96); - else - result = (char *)(dialog_menu_id - 4); - break; - } - } -} + pButton = pDialogueWindow->GetControl(pItemNum); + pButton->uY = v103 + v19; + pTextHeight = pFontArrus->CalcTextHeight((const char *)pShopOptions[pNumString], &dialog_window, 0, 0); + pButton->uHeight = pTextHeight; + v19 = pButton->uY + pTextHeight - 1; + pButton->uW = v19; + v26 = pColor2; + if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) + v26 = pColorWhite; + dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, v26, (const char *)pShopOptions[pNumString], 3); + ++pItemNum; + ++pNumString; + pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; + } + while ( pItemNum < pNumActiveItem ); + } + } + break; + } + case DIALOG_SHOP_BUY_STANDART: + { + pRenderer->DrawTextureIndexed(8, 8, ShopTexture); + v3 = 0; + v48 = 0; + pItemNum = 0; + v109 = 0; + do + { + // if ( pParty->field_777C[9 * (int)&v48[3 * (unsigned int)window_SpeakInHouse->ptr_1C]] ) + if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(int)v48].uItemID); + { + v49 = word_F8B158[(signed int)v48]; + v50 = ItemsInShopTexture[(signed int)v48]; + v49 += 30; + v51 = 60 - ((signed int)v50->uTextureWidth >> 1); + pRenderer->DrawTextureTransparent(v51 + pItemNum, v49, v50); + sub_40F92A(&pRenderer->pActiveZBuffer[v51 + pItemNum + 640 * v49], ItemsInShopTexture[(signed int)v109], (int)((char *)v109 + 1)); + v48 = v109; + } + pItemNum += 70; + v48 = (const char **)((char *)v48 + 1); + v109 = v48; + } + while ( (signed int)v48 < 6 ); + pNumActiveItem = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); + if ( pNumActiveItem ) + { + v55 = 0; + v106.x = 0; + v106.x = 0; + do + { + if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v55].uItemID);//9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] ) + ++v106.x; + ++v55; + } + while ( v55 < 6 ); + v56 = GetAsyncKeyState(17); + v57 = pPlayer->CanSteal(); + Str = (char *)v57; + if ( v56 && v57 ) + { + v58 = pGlobalTXT_LocalizationStrings[185]; + } + else + { + v58 = pGlobalTXT_LocalizationStrings[195]; + if ( dialog_menu_id != 2 ) + v58 = pGlobalTXT_LocalizationStrings[196]; + } + DrawTextAtStatusBar(v58, 0); + if ( v106.x ) + { + v59 = pMouse->GetCursorPos(&v91); + pNumActiveItem = v59->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v89)->y]; + if ( pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF ) + { + v60 = (pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF) - 1; + v106.x = v60; + v61 = (int)window_SpeakInHouse->ptr_1C; + // v62 = 9 * (v60 + 12 * v61); + v63 = (ItemGen *)&pParty->StandartItemsInShops[(int)v61][v60]; + if ( dialog_menu_id != 2 ) + v63 = &pParty->SpecialItemsInShops[(int)v61][v60];//v63 = (ItemGen *)&pParty->field_C59C[v62 + 724]; + if ( !v56 || !Str ) + { + v64 = pPlayer->_490EEE(v63, 1, v61, 2); + v7 = BuilDialogueString((char *)pMerchantsBuyPhrases[v64], uActiveCharacter - 1, v63, (char *)window_SpeakInHouse->ptr_1C, 2, 0); + pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, v3, v3); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); + } + else + { + v7 = BuilDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, v63, (char *)window_SpeakInHouse->ptr_1C, 2, 0); + pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, v3, v3); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); + } + } + } + else + { + dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); + pNumActiveItem = 0; //added + } + } + break; + } + case DIALOG_SHOP_SELL: + { + draw_leather(); + CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); + DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0); + if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + return; + if((v11 = pMouse->GetCursorPos(&v96)->x - 14, v106.x = (v11 >> 5) + 14 * ((pMouse->GetCursorPos(&v88)->y - 17) >> 5), + pMouse->GetCursorPos(&v94)->x <= 13) || pMouse->GetCursorPos(&v90)->x >= 462 + || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), v3 = 0, !pNumActiveItem) ) + return; + v79 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; + v13 = pPlayer->_490EEE(v79, 1, (int)window_SpeakInHouse->ptr_1C, 3); + v7 = BuilDialogueString((char *)pMerchantsSellPhrases[v13], uActiveCharacter - 1, v79, (char *)window_SpeakInHouse->ptr_1C, 3, 0); + pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, v3, v3); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); + break; + } + case DIALOG_SHOP_IDENTIFY: + { + draw_leather(); + CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); + DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[197], 0); + if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + return; + if((v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), + pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 + || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), v3 = 0, !pNumActiveItem) ) + return; + v4 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; + if (!v4->Identified()) + { + v10 = pPlayer->_490EEE(v4, 1, (int)window_SpeakInHouse->ptr_1C, 4); + v7 = BuilDialogueString((char *)pMerchantsIdentifyPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0); + pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, v3, v3); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); + } + v7 = BuilDialogueString("%24", uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 4, 0); + pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, v3, v3); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); + break; + } + case DIALOG_SHOP_REPAIR: + { + draw_leather(); + CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); + DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[198], 0); + if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) + return; + if( (v2 = pMouse->GetCursorPos(&a2)->x - 14, v106.x = (v2 >> 5) + 14 * ((pMouse->GetCursorPos(&v87)->y - 17) >> 5), + pMouse->GetCursorPos(&v100)->x <= 13) || pMouse->GetCursorPos(&v92)->x >= 462 + || (pNumActiveItem = pPlayer->GetItemIDAtInventoryIndex((int *)&v106.x), v3 = 0, !pNumActiveItem) + || (pNumActiveItem = 9 * pNumActiveItem, !(pPlayer->field_1F5[4 * pNumActiveItem + 15] & 2)) ) + return; + v4 = (ItemGen *)&pPlayer->pInventoryItems[pNumActiveItem - 1]; + v10 = pPlayer->_490EEE(v4, 2, (int)window_SpeakInHouse->ptr_1C, 5); + v7 = BuilDialogueString((char *)pMerchantsRepairPhrases[v10], uActiveCharacter - 1, v4, (char *)window_SpeakInHouse->ptr_1C, 5, 0); + pTextHeight = (174 - pFontArrus->CalcTextHeight(v7, &dialog_window, 0, 0)) / 2 + 138; + dialog_window.DrawTitleText(pFontArrus, 0, pTextHeight, pColorWhite, v7, 3); + return; + } + break; + case DIALOG_SHOP_DISPLAY_EQUIPMENT: + { + draw_leather(); + CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); + pShopOptions[0] = pGlobalTXT_LocalizationStrings[200];//sell + pShopOptions[1] = pGlobalTXT_LocalizationStrings[113];//identify + pShopOptions[2] = pGlobalTXT_LocalizationStrings[179];//repair + all_text_height = 0; + for ( int i = 0; i < 3; ++i ) + all_text_height += pFontArrus->CalcTextHeight(pShopOptions[i], &dialog_window, 0, 0); + v103 = (174 - all_text_height) / 3; + pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; + v18 = pNumActiveItem + pDialogueWindow->pNumPresenceButton; + v70 = (3 * (58 - (signed int)v103) - all_text_height) / 2 - ((174 - all_text_height) / 3) / 2 + 138; + v20 = -pDialogueWindow->pNumPresenceButton < 0; + if ( v20 ^ pNumActiveItem > v18 ) + { + pItemNum = 2; + pNumString = 0; + do + { + pButton = pDialogueWindow->GetControl(pItemNum); + pButton->uY = v103 + v70; + pTextHeight = pFontArrus->CalcTextHeight((const char *)pShopOptions[pNumString], &dialog_window, 0, 0); + pButton->uHeight = pTextHeight; + v70 = pButton->uY + pTextHeight - 1; + pButton->uW = v70; + v76 = pColor2; + if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) + v76 = pColorWhite; + dialog_window.DrawTitleText(pFontArrus, 0, pButton->uY, v76, (const char *)pShopOptions[pNumString], 3); + ++pItemNum; + ++pNumString; + pNumActiveItem = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; + } + while ( pItemNum < pNumActiveItem ); + } + break; + } + case DIALOG_SHOP_BUY_SPECIAL: + { + pRenderer->DrawTextureIndexed(8, 8, ShopTexture); + v3 = 0; + v109 = 0; + pItemNum = 0; + do + { + // if ( pParty->field_C59C[9 * (int)&v109[3 * (unsigned int)window_SpeakInHouse->ptr_1C] + 724] ) + if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][(signed int)v109].uItemID) + { + v52 = word_F8B158[(signed int)v109] + 30; + v53 = ItemsInShopTexture[(signed int)v109]; + v54 = 60 - ((signed int)v53->uTextureWidth >> 1); + pRenderer->DrawTextureTransparent(v54 + pItemNum, word_F8B158[(signed int)v109] + 30, v53); + sub_40F92A(&pRenderer->pActiveZBuffer[v54 + pItemNum + 640 * v52], ItemsInShopTexture[(signed int)v109], (int)((char *)v109 + 1)); + } + v109 = (const char **)((char *)v109 + 1); + pItemNum += 70; + } + while ( (signed int)v109 < 6 ); + pNumActiveItem = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); + if ( pNumActiveItem ) + { + v55 = 0; + v106.x = 0; + do + { + // if ( pParty->field_C59C[9 * (v55 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] ) + if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v55].uItemID) + ++v106.x; + ++v55; + } + while ( v55 < 6 ); + v56 = GetAsyncKeyState(17); + v57 = pPlayer->CanSteal(); + Str = (char *)v57; + if ( v56 && v57 ) + { + v58 = pGlobalTXT_LocalizationStrings[185]; + } + else + { + v58 = pGlobalTXT_LocalizationStrings[195]; + if ( dialog_menu_id != 2 ) + v58 = pGlobalTXT_LocalizationStrings[196]; + } + DrawTextAtStatusBar(v58, 0); + if ( v106.x ) + { + v59 = pMouse->GetCursorPos(&v91); + pNumActiveItem = v59->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v89)->y]; + if ( pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF ) + { + v60 = (pRenderer->pActiveZBuffer[pNumActiveItem] & 0xFFFF) - 1; + v106.x = v60; + v61 = (int)window_SpeakInHouse->ptr_1C; + // v62 = 9 * (v60 + 12 * v61); + v63 = (ItemGen *)&pParty->StandartItemsInShops[(int)v61][v60]; + if ( dialog_menu_id != 2 ) + v63 = &pParty->SpecialItemsInShops[(int)v61][v60];//v63 = (ItemGen *)&pParty->field_C59C[v62 + 724]; + if ( !v56 || !Str ) + { + v64 = pPlayer->_490EEE(v63, 1, v61, 2); + v7 = BuilDialogueString((char *)pMerchantsBuyPhrases[v64], uActiveCharacter - 1, v63, (char *)window_SpeakInHouse->ptr_1C, 2, 0); + pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, v3, v3); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); + } + else + { + v7 = BuilDialogueString(pGlobalTXT_LocalizationStrings[181], uActiveCharacter - 1, v63, (char *)window_SpeakInHouse->ptr_1C, 2, 0); + pTextHeight = pFontArrus->CalcTextHeight(v7, &dialog_window, v3, v3); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColorWhite, v7, 3); + } + } + } + else + { + dialog_window.DrawCurrentTime( pParty->field_3C.field_50[(unsigned int)window_SpeakInHouse->ptr_1C] - pParty->uTimePlayed); + pNumActiveItem = 0; //added + } + } + break; + } + case DIALOG_SHOP_SKILLS: + { + pNumActiveItem = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); + if ( pNumActiveItem ) + { + v3 = 0; + v31 = window_SpeakInHouse->ptr_1C; + v106.y = 0; + //v32 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (signed int)v31] * 500.0); + v32 = (signed __int64)(p2DEvents[(signed int)v31 - 1].flt_24 * 500.0); + pItemNum = v32 * (100 - pPlayer->GetMerchant()) / 100; + if ( pItemNum < v32 / 3 ) + pItemNum = v32 / 3; + pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; + v34 = pNumActiveItem + pDialogueWindow->pNumPresenceButton; + v109 = 0; + if ( pNumActiveItem >= v34 ) + { + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); + strcat(pTmpBuf, "\n \n"); + strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); + pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf, &dialog_window, 0, 0); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColor2, pTmpBuf, 3); + } + do + { + v35 = pDialogueWindow->GetControl(pNumActiveItem)->uControlParam - 36; + if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v35] && !pPlayer->pActiveSkills[v35] ) + { + pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v35], &dialog_window, 0, 0); + v106.y += pTextHeight; + v109 = (const char **)((char *)v109 + 1); + } + ++pNumActiveItem; + } + while ( pNumActiveItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); + if ( !v109 ) + { + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayer->pName, pClassNames[pPlayer->classType]); + strcat(pTmpBuf, "\n \n"); + strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); + pTextHeight = pFontArrus->CalcTextHeight(pTmpBuf, &dialog_window, 0, 0); + dialog_window.DrawTitleText(pFontArrus, v3, (174 - pTextHeight) / 2 + 138, pColor2, pTmpBuf, 3); + } + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], pItemNum); + dialog_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3); + pItemNum = (149 - v106.y) / (signed int)v109; + if ( (149 - v106.y) / (signed int)v109 > 32 ) + pItemNum = 32; + pNumActiveItem = pDialogueWindow->pStartingPosActiveItem; + v37 = (149 - (signed int)v109 * pItemNum - v106.y) / 2 - pItemNum / 2 + 162; + v106.y = (LONG)pNumActiveItem; + v103 = v37; + if ( pNumActiveItem < pNumActiveItem + pDialogueWindow->pNumPresenceButton ) + { + v109 = (const char **)2; + do + { + pButton = pDialogueWindow->GetControl(v106.y); + v40 = pButton->uControlParam - 36; + if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayer->classType][v40] || pPlayer->pActiveSkills[v40] ) + { + pButton->uW = 0; + pButton->uHeight = 0; + pButton->uY = 0; + } + else + { + pButton->uY = pItemNum + v103; + pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v40], &dialog_window, 0, 0); + v43 = pButton->uY; + v44 = v109; + pButton->uHeight = pTextHeight; + v45 = v43 + pTextHeight - 1; + pButton->uW = v45; + v103 = v45; + v46 = pColor2; + if ( (const char **)pDialogueWindow->pCurrentPosActiveItem != v44 ) + v46 = pColorWhite; + dialog_window.DrawTitleText(pFontArrus, 0, v43, v46, pSkillNames[v40], 3); + } + v47 = pDialogueWindow->pStartingPosActiveItem; + ++v106.y; + pNumActiveItem = pDialogueWindow->pNumPresenceButton + v47; + v109 = (const char **)((char *)v109 + 1); + } + while ( v106.y < pNumActiveItem ); + } + } + break; + } + default: + { + if( dialog_menu_id > 5 ) + pNumActiveItem = dialog_menu_id - 96; + else + pNumActiveItem = dialog_menu_id - 4; + break; + } + } +} + //----- (004B9CC6) -------------------------------------------------------- @@ -2643,32 +2507,27 @@ } break; case DIALOG_SHOP_SELL: - { - draw_leather(); - CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); - DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);//"Select the Item to Sell" - if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) - return; - - if((v9 = pMouse->GetCursorPos(&v139)->x - 14, - v149 = (v9 >> 5) + 14 * ((pMouse->GetCursorPos(&v133)->y - 17) >> 5), - pMouse->GetCursorPos(&v137)->x <= 13) - || pMouse->GetCursorPos(&v129)->x >= 462 - || (v10 = v0->GetItemIDAtInventoryIndex((int *)&v149), v11 = 0, !v10) ) - return; + { + draw_leather(); + CharacterUI_InventoryTab_Draw(uActiveCharacter, 1); + DrawTextAtStatusBar(pGlobalTXT_LocalizationStrings[199], 0);//"Select the Item to Sell" + if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win()) + return; + + if((v9 = pMouse->GetCursorPos(&v139)->x - 14, v149 = (v9 >> 5) + 14 * ((pMouse->GetCursorPos(&v133)->y - 17) >> 5), + pMouse->GetCursorPos(&v137)->x <= 13) || pMouse->GetCursorPos(&v129)->x >= 462 + || (v10 = v0->GetItemIDAtInventoryIndex((int *)&v149), v11 = 0, !v10) ) + return; - v116 = (ItemGen *)&v0->pInventoryItems[v10-1]; - - v13 = v0->_490EEE(v116, 2, window_SpeakInHouse->par1C, 3); - - v15 = (char *)pMerchantsSellPhrases[v0->_490EEE(v116, 2, window_SpeakInHouse->par1C, 3)]; - v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *) window_SpeakInHouse->par1C, 3, 0); - - v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; - dialog_window.DrawTitleText(pFontArrus, 0, v115, m_text_color, v36, 3); - return; - } - break; + v116 = (ItemGen *)&v0->pInventoryItems[v10-1]; + v13 = v0->_490EEE(v116, 2, window_SpeakInHouse->par1C, 3); + v15 = (char *)pMerchantsSellPhrases[v0->_490EEE(v116, 2, window_SpeakInHouse->par1C, 3)]; + v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *) window_SpeakInHouse->par1C, 3, 0); + v115 = (174 - pFontArrus->CalcTextHeight(v36, &dialog_window, 0, 0)) / 2 + 138; + dialog_window.DrawTitleText(pFontArrus, 0, v115, m_text_color, v36, 3); + return; + } + break; case DIALOG_SHOP_IDENTIFY: { draw_leather();