# HG changeset patch # User Ritor1 # Date 1360601803 -21600 # Node ID 96f68985c64ca8ae74ff7873ade2bb6aaedd1a3d # Parent b8856f5d7149d6e46894d1b5866e666c510bbc94# Parent 3ee983b8082b006c2d362d8023a9e89cb8985040 Слияние diff -r 3ee983b8082b -r 96f68985c64c Game.cpp --- a/Game.cpp Mon Feb 11 19:42:28 2013 +0200 +++ b/Game.cpp Mon Feb 11 22:56:43 2013 +0600 @@ -150,8 +150,8 @@ pOtherOverlayList->field_3EC = 0; viewparams->bRedrawGameUI = v5; GameUI_DrawPartySpells(); - //if (v4 || pParty->pHirelings[0].evtc || pParty->pHirelings[1].evtc ) - //DrawHiredNPCs();//Ritor1: it's temporarily + if (v4 || pParty->pHirelings[0].evtc || pParty->pHirelings[1].evtc ) + DrawHiredNPCs();//Ritor1: it's temporarily GameUI_DrawPortraits(v4); GameUI_DrawLifeManaBars(); GameUI_DrawCharacterSelectionFrame();