# HG changeset patch # User Ritor1 # Date 1364532233 -21600 # Node ID 1b88950ff369b7a5a56ecd60580fde87f0fc70ca # Parent 6dd2b94efce797352425b478757ec6a684d951c1# Parent ae8f83e1b0cfbdabcc33496a8900357b36a0a9db Слияние diff -r 6dd2b94efce7 -r 1b88950ff369 MM7.h --- a/MM7.h Fri Mar 29 10:43:46 2013 +0600 +++ b/MM7.h Fri Mar 29 10:43:53 2013 +0600 @@ -66,33 +66,6 @@ - - - - -/* 154 */ -#pragma pack(push, 1) -struct stru161 -{ - Vec3_int_ pos; - __int16 rot_y; - __int16 rot_x; - unsigned __int16 uMapInfoID; - __int16 field_12; -}; -#pragma pack(pop) -extern stru161 stru_4ECBB8[6]; // weak - - - - - - - - - - - /* 285 */ #pragma pack(push, 1) struct stru289 diff -r 6dd2b94efce7 -r 1b88950ff369 Spells.cpp --- a/Spells.cpp Fri Mar 29 10:43:46 2013 +0600 +++ b/Spells.cpp Fri Mar 29 10:43:53 2013 +0600 @@ -12,6 +12,15 @@ +TownPortalData TownPortalList[6] = //4ECBB8 +{ + {Vec3_int_(-5121, 2107, 1), 1536, 0, 21, 0}, + {Vec3_int_(-15148, -10240, 1473), 0, 0, 4, 0}, + {Vec3_int_(-10519, 5375, 753), 512, 0, 3, 0}, + {Vec3_int_(3114, -11055, 513), 0, 0, 10, 0}, + {Vec3_int_(-158, 7624, 1), 512, 0, 7, 0}, + {Vec3_int_(-1837, -4247, 65), 65, 0, 8, 0} +} ; struct SpellStats *pSpellStats; diff -r 6dd2b94efce7 -r 1b88950ff369 Spells.h --- a/Spells.h Fri Mar 29 10:43:46 2013 +0600 +++ b/Spells.h Fri Mar 29 10:43:53 2013 +0600 @@ -1,6 +1,6 @@ #pragma once - +#include "VectorTypes.h" /* 360 */ enum SPELL_TYPE @@ -256,6 +256,19 @@ #pragma pack(pop) +/* 154 */ +#pragma pack(push, 1) +struct TownPortalData +{ + Vec3_int_ pos; + __int16 rot_y; + __int16 rot_x; + unsigned __int16 uMapInfoID; + __int16 field_12; +}; +#pragma pack(pop) +extern TownPortalData TownPortalList[6]; //4ECBB8 + extern struct SpellStats *pSpellStats; diff -r 6dd2b94efce7 -r 1b88950ff369 mm7_5.cpp --- a/mm7_5.cpp Fri Mar 29 10:43:46 2013 +0600 +++ b/mm7_5.cpp Fri Mar 29 10:43:53 2013 +0600 @@ -2087,14 +2087,14 @@ SaveGame(v0, 0); v64 = pMapStats->GetMapInfo(pCurrentMapName); v65 = uMessageParam; - if ( v64 == stru_4ECBB8[uMessageParam].uMapInfoID ) + if ( v64 == TownPortalList[uMessageParam].uMapInfoID ) { - pParty->vPosition.x = stru_4ECBB8[v65].pos.x; - pParty->vPosition.y = stru_4ECBB8[v65].pos.y; - pParty->vPosition.z = stru_4ECBB8[v65].pos.z; + pParty->vPosition.x = TownPortalList[v65].pos.x; + pParty->vPosition.y = TownPortalList[v65].pos.y; + pParty->vPosition.z = TownPortalList[v65].pos.z; pParty->uFallStartY = pParty->vPosition.z; - pParty->sRotationY = stru_4ECBB8[v65].rot_y; - pParty->sRotationX = stru_4ECBB8[v65].rot_x; + pParty->sRotationY = TownPortalList[v65].rot_y; + pParty->sRotationX = TownPortalList[v65].rot_x; } else { @@ -2102,13 +2102,13 @@ OnMapLeave(); dword_6BE364_game_settings_1 |= v0; uGameState = 2; - strcpy(pCurrentMapName, pMapStats->pInfos[stru_4ECBB8[uMessageParam].uMapInfoID].pFilename); + strcpy(pCurrentMapName, pMapStats->pInfos[TownPortalList[uMessageParam].uMapInfoID].pFilename); dword_5B65C0 = v0; - _5B65A8_npcdata_uflags_or_other = stru_4ECBB8[uMessageParam].pos.x; - _5B65AC_npcdata_fame_or_other = stru_4ECBB8[uMessageParam].pos.y; - _5B65B0_npcdata_rep_or_other = stru_4ECBB8[uMessageParam].pos.z; - v66 = stru_4ECBB8[uMessageParam].rot_x; - _5B65B4_npcdata_loword_house_or_other = stru_4ECBB8[uMessageParam].rot_y; + _5B65A8_npcdata_uflags_or_other = TownPortalList[uMessageParam].pos.x; + _5B65AC_npcdata_fame_or_other = TownPortalList[uMessageParam].pos.y; + _5B65B0_npcdata_rep_or_other = TownPortalList[uMessageParam].pos.z; + v66 = TownPortalList[uMessageParam].rot_x; + _5B65B4_npcdata_loword_house_or_other = TownPortalList[uMessageParam].rot_y; _5B65B8_npcdata_hiword_house_or_other = v66; InitializeActors(); } diff -r 6dd2b94efce7 -r 1b88950ff369 mm7_data.cpp --- a/mm7_data.cpp Fri Mar 29 10:43:46 2013 +0600 +++ b/mm7_data.cpp Fri Mar 29 10:43:53 2013 +0600 @@ -279,7 +279,7 @@ struct PlayerFrameTable *pPlayerFrameTable; // idb #include "MM7.h" -stru161 stru_4ECBB8[6]; + stru289 stru_6BE158; int paperdoll_Weapon[4][16][2] = {//4E4C30 0x80, 0xCD, 0x1E, 0x90, 0x58, 0x55, 0, 0, 0, 0, 0, 0, 0x11, 0x68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,