log Player.cpp @ 1537:fed56133bf8a

age author description
Sat, 07 Sep 2013 05:01:12 +0200 Grumpy7 Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Sat, 07 Sep 2013 04:15:06 +0200 Grumpy7 Player:GetSkillBonus cleanup, undoing part of previous changeset to better track file modifications
Sat, 07 Sep 2013 04:13:22 +0200 Grumpy7 Player::GetSkillBonus continuing cleanup
Sat, 07 Sep 2013 02:42:54 +0200 Grumpy7 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Fri, 06 Sep 2013 03:36:08 +0200 Grumpy7 Player::GetSkillBonus fixing indentation
Mon, 02 Sep 2013 17:30:50 +0600 Ritor1 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Wed, 21 Aug 2013 20:59:16 +0400 Gloval Merge
Wed, 21 Aug 2013 20:58:36 +0400 Gloval renaming _guilds_member_bits to _achieved_awards_bits
Wed, 21 Aug 2013 16:06:50 +0200 Nomad Function names
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Fri, 09 Aug 2013 17:30:33 +0600 Ritor1 DrawPaperdoll cleaning
Thu, 08 Aug 2013 16:34:19 +0600 Ritor1 GetDayPart and Journal_Draw
Tue, 06 Aug 2013 00:56:33 +0400 Gloval Merge
Tue, 06 Aug 2013 00:52:46 +0400 Gloval some turn engine renaming
Fri, 02 Aug 2013 19:28:59 +0200 Nomad Merge
Fri, 02 Aug 2013 19:28:36 +0200 Nomad .
Fri, 02 Aug 2013 13:48:57 +0600 Ritor1 LloydBeacons
Tue, 30 Jul 2013 15:14:46 +0600 Ritor1 fall to the water
Fri, 26 Jul 2013 23:35:34 +0200 Nomad +InitializaDialogueOptions
Fri, 26 Jul 2013 21:16:51 +0200 Nomad Highlighted locations with "using uninitialized variable" warning.
Tue, 23 Jul 2013 16:34:00 +0600 Ritor1 PlayerSpeechID and uSpeakingCharacter
Tue, 23 Jul 2013 15:41:45 +0600 Ritor1 Explosion Traps fix
Mon, 22 Jul 2013 15:23:43 +0600 Ritor1 RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Mon, 22 Jul 2013 14:49:12 +0600 Ritor1 ClearTextureList
Thu, 18 Jul 2013 16:11:57 +0200 Nomad More hardcoded UI colors moved to varibables.
Wed, 17 Jul 2013 00:39:37 +0200 Grumpy7 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Wed, 17 Jul 2013 00:29:58 +0200 Grumpy7 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Wed, 17 Jul 2013 00:19:33 +0200 Grumpy7 Player::SelectPhrasesTransaction redone
Tue, 16 Jul 2013 23:35:40 +0200 Grumpy7 Player::AddItem and Player::AddItem2 fixed my bug
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Tue, 16 Jul 2013 00:40:01 +0200 Grumpy7 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Tue, 16 Jul 2013 00:20:17 +0200 Grumpy7 Player::AddItem2, Player::CreateItemInInventory2 cleanup