Fri, 18 Oct 2013 09:31:35 +0200 |
Grumpy7 |
Actor::AI_RandomMove minor cleanup
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Thu, 17 Oct 2013 10:23:36 +0200 |
Grumpy7 |
Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
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Thu, 17 Oct 2013 10:00:57 +0200 |
Grumpy7 |
Actor::AI_SpellAttack1 cleaned up
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Thu, 17 Oct 2013 09:50:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack2 cleaned up
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Thu, 17 Oct 2013 09:10:18 +0200 |
Grumpy7 |
Actor::StealFrom changed signature to void, minor cleanup
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Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
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Thu, 17 Oct 2013 08:55:28 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
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Thu, 17 Oct 2013 07:57:01 +0200 |
Grumpy7 |
Actor::AddBloodsplatOnDamageOverlay cleaned up
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Thu, 17 Oct 2013 07:46:11 +0200 |
Grumpy7 |
Actor::ApplyFineForKillingPeasant cleaned up
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Thu, 17 Oct 2013 03:47:21 +0200 |
Grumpy7 |
Actor::AI_MeleeAttack cleaned up
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Wed, 16 Oct 2013 05:59:21 +0200 |
Grumpy7 |
Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
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Mon, 14 Oct 2013 08:22:12 +0200 |
Grumpy7 |
Actor::AI_FaceObject cleanup
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Mon, 14 Oct 2013 08:00:30 +0200 |
Grumpy7 |
Actor::GetDirectionInfo some minor changes
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Mon, 14 Oct 2013 07:40:44 +0200 |
Grumpy7 |
Actor::Explode cleaned up
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Mon, 14 Oct 2013 07:32:04 +0200 |
Grumpy7 |
Actor::AI_RangedAttack cleaned up
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Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
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Mon, 14 Oct 2013 03:22:34 +0200 |
Grumpy7 |
fixing some warnings in actor.cpp
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Mon, 14 Oct 2013 03:17:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack finishing cleanup
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Mon, 14 Oct 2013 02:12:01 +0200 |
Grumpy7 |
Actor::AI_SpellAttack removing unnecessary temporary vars
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Mon, 14 Oct 2013 00:58:05 +0200 |
Grumpy7 |
Actor::AI_SpellAttack moved spells into a huge case
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Mon, 14 Oct 2013 00:46:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack label 159 removed
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Mon, 14 Oct 2013 00:40:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack preparing to remove label 159
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Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
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Sun, 13 Oct 2013 11:44:15 +0200 |
Grumpy7 |
Actor::AI_SpellAttack, extracting common code from different mastery levels
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Sun, 13 Oct 2013 11:17:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
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Sun, 13 Oct 2013 10:45:48 +0200 |
Grumpy7 |
sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
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Sun, 13 Oct 2013 08:03:14 +0200 |
Grumpy7 |
Actor::ToggleFlag, sub_448518_npc_set_item cleanup
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
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Mon, 07 Oct 2013 06:37:49 +0200 |
Grumpy7 |
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
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Tue, 01 Oct 2013 10:44:02 +0600 |
Ritor1 |
Слияние
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Tue, 01 Oct 2013 10:43:46 +0600 |
Ritor1 |
m
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