log Actor.cpp @ 1881:fa3d4b400b8d

age author description
Fri, 18 Oct 2013 09:31:35 +0200 Grumpy7 Actor::AI_RandomMove minor cleanup
Thu, 17 Oct 2013 10:23:36 +0200 Grumpy7 Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
Thu, 17 Oct 2013 10:00:57 +0200 Grumpy7 Actor::AI_SpellAttack1 cleaned up
Thu, 17 Oct 2013 09:50:25 +0200 Grumpy7 Actor::AI_SpellAttack2 cleaned up
Thu, 17 Oct 2013 09:10:18 +0200 Grumpy7 Actor::StealFrom changed signature to void, minor cleanup
Thu, 17 Oct 2013 09:00:11 +0200 Grumpy7 Actor::_43B3E0_CalcDamage changed to non-static
Thu, 17 Oct 2013 08:55:28 +0200 Grumpy7 Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
Thu, 17 Oct 2013 07:57:01 +0200 Grumpy7 Actor::AddBloodsplatOnDamageOverlay cleaned up
Thu, 17 Oct 2013 07:46:11 +0200 Grumpy7 Actor::ApplyFineForKillingPeasant cleaned up
Thu, 17 Oct 2013 03:47:21 +0200 Grumpy7 Actor::AI_MeleeAttack cleaned up
Wed, 16 Oct 2013 05:59:21 +0200 Grumpy7 Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
Mon, 14 Oct 2013 08:22:12 +0200 Grumpy7 Actor::AI_FaceObject cleanup
Mon, 14 Oct 2013 08:00:30 +0200 Grumpy7 Actor::GetDirectionInfo some minor changes
Mon, 14 Oct 2013 07:40:44 +0200 Grumpy7 Actor::Explode cleaned up
Mon, 14 Oct 2013 07:32:04 +0200 Grumpy7 Actor::AI_RangedAttack cleaned up
Mon, 14 Oct 2013 06:32:30 +0200 Grumpy7 changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
Mon, 14 Oct 2013 03:22:34 +0200 Grumpy7 fixing some warnings in actor.cpp
Mon, 14 Oct 2013 03:17:25 +0200 Grumpy7 Actor::AI_SpellAttack finishing cleanup
Mon, 14 Oct 2013 02:12:01 +0200 Grumpy7 Actor::AI_SpellAttack removing unnecessary temporary vars
Mon, 14 Oct 2013 00:58:05 +0200 Grumpy7 Actor::AI_SpellAttack moved spells into a huge case
Mon, 14 Oct 2013 00:46:09 +0200 Grumpy7 Actor::AI_SpellAttack label 159 removed
Mon, 14 Oct 2013 00:40:25 +0200 Grumpy7 Actor::AI_SpellAttack preparing to remove label 159
Mon, 14 Oct 2013 00:24:28 +0200 Grumpy7 Actor::AI_SpellAttack unnesting ifs, simplifying cycles
Sun, 13 Oct 2013 11:44:15 +0200 Grumpy7 Actor::AI_SpellAttack, extracting common code from different mastery levels
Sun, 13 Oct 2013 11:17:09 +0200 Grumpy7 Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
Sun, 13 Oct 2013 10:45:48 +0200 Grumpy7 sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
Sun, 13 Oct 2013 08:03:14 +0200 Grumpy7 Actor::ToggleFlag, sub_448518_npc_set_item cleanup
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Mon, 07 Oct 2013 06:37:49 +0200 Grumpy7 Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
Tue, 01 Oct 2013 10:44:02 +0600 Ritor1 Слияние
Tue, 01 Oct 2013 10:43:46 +0600 Ritor1 m
Tue, 01 Oct 2013 09:33:29 +0600 Ritor1 m
Tue, 01 Oct 2013 06:17:32 +0200 Grumpy7 fixing some itemarray zero accesses
Tue, 24 Sep 2013 07:29:55 +0200 Grumpy7 ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
Tue, 17 Sep 2013 19:24:23 +0100 zipi fixpoint functions renaming
Tue, 17 Sep 2013 17:40:59 +0200 Nomad Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
Tue, 17 Sep 2013 15:40:09 +0200 Nomad class IndoorCamera split into BLVRenderParams and ODMRenderParams
Thu, 12 Sep 2013 09:58:07 +0200 Grumpy7 Merge
Tue, 10 Sep 2013 04:16:54 +0200 Grumpy7 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye
Sat, 07 Sep 2013 21:14:48 +0200 Grumpy7 Merge
Sat, 07 Sep 2013 09:45:09 +0200 Grumpy7 Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Sat, 07 Sep 2013 21:55:02 +0200 Nomad stru141 & misc cleaning
Sat, 07 Sep 2013 20:05:20 +0200 Nomad assert, Abortf, AbortWithError -> Assert, Error
Fri, 06 Sep 2013 16:42:23 +0600 Ritor1 bountyHunting fix
Wed, 04 Sep 2013 16:00:15 +0200 yoctozepto Clean CastSpellInfo. (2)
Wed, 04 Sep 2013 14:34:59 +0200 yoctozepto Clean CastSpellInfo. (1)
Mon, 02 Sep 2013 08:38:41 +0200 yoctozepto Fix types.
Fri, 30 Aug 2013 22:23:54 +0100 zipi player detection partly working
Wed, 28 Aug 2013 18:43:07 +0200 Nomad * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Wed, 21 Aug 2013 20:59:16 +0400 Gloval Merge
Wed, 21 Aug 2013 20:58:36 +0400 Gloval renaming _guilds_member_bits to _achieved_awards_bits
Wed, 21 Aug 2013 14:26:36 +0200 Nomad ModalWindow
Wed, 14 Aug 2013 00:40:23 +0400 Gloval TE mostly working
Wed, 07 Aug 2013 08:55:34 +0400 Gloval more renaming TE
Tue, 06 Aug 2013 00:56:33 +0400 Gloval Merge
Tue, 06 Aug 2013 00:52:46 +0400 Gloval some turn engine renaming
Fri, 26 Jul 2013 18:11:36 +0600 Ritor1 FindSound
Tue, 16 Jul 2013 20:51:29 +0200 Grumpy7 changed a few member variables in Player to slightly less confusing names
Mon, 15 Jul 2013 00:42:50 +0200 Grumpy7 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Sat, 13 Jul 2013 17:13:45 +0200 Grumpy7 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Sat, 06 Jul 2013 00:29:29 +0400 Gloval turnengine refactoring continue
Thu, 04 Jul 2013 09:21:40 +0600 Ritor1 m
Mon, 01 Jul 2013 22:42:09 +0200 Grumpy7 removed weather.h from indoor.h
Sun, 23 Jun 2013 14:27:57 +0600 Ritor1 Слияние
Sun, 23 Jun 2013 14:02:07 +0600 Ritor1 m
Wed, 19 Jun 2013 17:06:58 +0600 Ritor1 moving files mm7_x ending
Mon, 17 Jun 2013 17:34:01 +0600 Ritor1 moving files
Tue, 11 Jun 2013 18:52:42 +0200 Grumpy7 included header cleanup
Sun, 09 Jun 2013 00:30:48 +0200 Grumpy7 arrays to std::arrays phase 2 - mm7_data.h converted
Sat, 08 Jun 2013 21:33:22 +0200 Grumpy7 arrays to std::arrays phase 1
Tue, 04 Jun 2013 03:21:21 +0200 Grumpy7 temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
Wed, 29 May 2013 03:19:12 +0200 Grumpy7 wrong IsNotAlive() condition fix
Tue, 28 May 2013 00:49:43 +0200 Grumpy7 fixing bad bitwise operator fix
Mon, 27 May 2013 23:05:32 +0200 Grumpy7 bitwise operator ambiguity reduced
Sun, 26 May 2013 00:40:43 +0100 zipi mistake in GetDirectionInfo
Sat, 25 May 2013 18:46:48 +0100 zipi DecalBuilder, AI_SpellAttack sparkles
Thu, 23 May 2013 20:51:27 +0100 zipi some AI cleaning
Thu, 23 May 2013 18:26:05 +0200 Nomad -nomarg
Wed, 22 May 2013 22:25:44 +0400 Gloval player recieve damage
Tue, 21 May 2013 23:44:51 +0200 Nomad * UI cleans and moves
Tue, 21 May 2013 02:24:31 +0200 Grumpy7 Merge
Sun, 19 May 2013 17:55:19 +0200 Grumpy7 Included header files cleanup
Sun, 19 May 2013 12:13:42 +0400 Gloval second msg_queue returned
Tue, 14 May 2013 12:35:06 +0200 Nomad GameUI clean
Wed, 08 May 2013 19:54:19 +0200 Nomad Some inqury on selecting Knight bug.
Fri, 03 May 2013 17:38:30 +0600 Ritor1 ExitCharacterWindow and other
Wed, 01 May 2013 17:31:10 +0200 Nomad Code cleaning.
Wed, 01 May 2013 14:50:52 +0600 Ritor1 CastSpellInfo
Mon, 22 Apr 2013 17:34:36 +0600 Ritor1 Rings
Sun, 31 Mar 2013 17:40:31 +0100 zipi * AI fixed
Sun, 31 Mar 2013 13:20:58 +0100 zipi * PID mistake fixed
Sun, 31 Mar 2013 12:49:45 +0100 zipi more AI function renames
Sun, 31 Mar 2013 12:39:29 +0100 zipi * AI function renames
Sun, 31 Mar 2013 12:01:31 +0100 zipi mistake
Sun, 31 Mar 2013 11:46:28 +0100 zipi * PID replaces
Sun, 31 Mar 2013 10:44:43 +0100 zipi * AI fixed (temporary)
Wed, 27 Mar 2013 19:50:37 +0200 Nomad Hotkeys fixed
Wed, 27 Mar 2013 00:27:38 +0200 Nomad Massive refactors of spells + PID (packed id) macros introduced.
Tue, 26 Mar 2013 20:05:57 +0200 Nomad More spell renames
Tue, 26 Mar 2013 17:56:24 +0200 Nomad Named SpriteObject spell-related fields.
Sun, 24 Mar 2013 01:27:34 +0000 zipi tidy, code moving
Sat, 23 Mar 2013 17:02:14 +0400 Gloval some outdoor cleaning
Thu, 21 Mar 2013 16:09:44 +0600 Ritor1 ODM_GetFloorLevel & BLV_GetFloorLevel
Sun, 17 Mar 2013 12:47:19 +0400 Gloval monster table init rework started
Tue, 12 Mar 2013 04:45:38 +0200 Nomad * Some fixes to TravelByTransport
Wed, 06 Mar 2013 23:26:46 +0000 zipi Margaret working
Mon, 04 Mar 2013 20:29:31 +0200 Nomad Merge
Mon, 04 Mar 2013 20:28:08 +0200 Nomad Actor::UpdateAnimation fix
Sun, 03 Mar 2013 01:55:57 +0400 Gloval Chest working, but items are not laid correctly
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Wed, 27 Feb 2013 22:15:30 +0200 Nomad Spells
Wed, 27 Feb 2013 02:25:31 +0400 Gloval avard quest guild bits
Sun, 24 Feb 2013 20:39:03 +0600 Ritor1 m
Sat, 23 Feb 2013 19:31:56 +0200 Nomad Actor::SelectTarget & ai_near_actors_targets_pid
Sat, 23 Feb 2013 17:15:36 +0200 Nomad AI_Bored
Sat, 23 Feb 2013 16:39:32 +0200 Nomad AI_Stand
Sat, 23 Feb 2013 15:10:34 +0600 Ritor1 Слияние
Sat, 23 Feb 2013 09:57:34 +0600 Ritor1 m