log GUI/GUIWindow.h @ 2554:f2a8ed07e921

age author description
Wed, 13 May 2015 11:31:58 +0200 a.parshin Game Main Menu separated from Game logic
Wed, 13 May 2015 01:33:20 +0200 a.parshin Load from MainMenu logic separated from MainMenu window
Tue, 12 May 2015 12:03:30 +0200 a.parshin MainMenu rendering moved from event loop to respective window class
Tue, 12 May 2015 11:28:22 +0200 a.parshin Chest UI refactored to a class
Tue, 12 May 2015 11:07:32 +0200 a.parshin Rest & Spelbook refactored into class
Tue, 12 May 2015 03:24:19 +0200 a.parshin All Books windows are refactored into respective classes
Tue, 12 May 2015 01:45:31 +0200 a.parshin * SaveLoad
Mon, 11 May 2015 17:45:02 +0200 a.parshin GameMenu logic moved to GUIWindow_GameMenu
Mon, 11 May 2015 16:43:46 +0200 a.parshin TravelUI init logic moved to GUIWindow_Travel
Mon, 11 May 2015 09:51:04 +0200 a.parshin GUIWindow switch logic refactored into behaviour classes
Sun, 10 May 2015 03:21:14 +0200 a.parshin GameOver h/cpp
Sun, 10 May 2015 02:04:52 +0200 a.parshin .
Sun, 10 May 2015 01:29:11 +0200 a.parshin 1. Renamed class Game to class Engine.
Mon, 13 Oct 2014 17:18:55 +0300 a.parshin GUIWindow::DrawText: cleaned
Mon, 13 Oct 2014 16:14:07 +0300 a.parshin GUIWindow::DrawText: some cleanings
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder