Fri, 22 Feb 2013 08:20:59 +0400 |
Gloval |
items
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Fri, 22 Feb 2013 01:20:30 +0400 |
Gloval |
fixed missing dagger
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Wed, 20 Feb 2013 01:17:13 +0200 |
Nomad |
Some 0041D895 GameUI_DrawItemInfo overhaul
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Tue, 19 Feb 2013 21:50:33 +0200 |
Nomad |
MonsterPopup_Draw crash fix
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Tue, 19 Feb 2013 13:29:02 +0200 |
Nomad |
sub_42ECB5
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Mon, 18 Feb 2013 13:07:25 +0200 |
Nomad |
_42ECB5_PlayerAttacksActor
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Sun, 17 Feb 2013 17:18:45 +0400 |
Gloval |
Merge
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Sun, 17 Feb 2013 17:07:52 +0400 |
Gloval |
m
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Sun, 17 Feb 2013 15:45:46 +0200 |
Nomad |
Item generation doesn't crash (thou still generates weird stuff)
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Sun, 17 Feb 2013 14:46:05 +0400 |
Gloval |
items init refactored
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Sun, 17 Feb 2013 11:41:44 +0400 |
Gloval |
Merge
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Sun, 17 Feb 2013 11:29:10 +0400 |
Gloval |
more item init fixing
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Sun, 17 Feb 2013 00:16:48 +0200 |
Nomad |
On Items
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Sat, 16 Feb 2013 18:46:59 +0400 |
Gloval |
fixed potion data parsing. Somehow 3d render was affected
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Sat, 12 Jan 2013 09:45:18 +0600 |
Ritor1 |
init
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