Mon, 23 Dec 2013 15:17:50 +0100 |
Grumpy7 |
Fixing hireling prices
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Tue, 17 Dec 2013 21:34:20 +0600 |
Ritor1 |
RasterLine2D, DIALOGUE_EVT_A etc.
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Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
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Fri, 13 Dec 2013 11:51:51 +0600 |
Ritor1 |
Minimap fix
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Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
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Wed, 04 Dec 2013 08:50:24 +0400 |
Gloval |
some text rendering fix
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Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
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Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
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Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
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Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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Sun, 17 Nov 2013 23:26:44 +0600 |
Ritor1 |
History book fix
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Mon, 11 Nov 2013 23:57:02 +0600 |
Ritor1 |
monster_info_distance_limit
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Mon, 11 Nov 2013 22:03:16 +0600 |
Ritor1 |
WritePointedObjectStatusString() clear
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Mon, 11 Nov 2013 21:01:54 +0600 |
Ritor1 |
WritePointedObjectStatusString() fix
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Mon, 11 Nov 2013 19:05:44 +0600 |
Ritor1 |
ChestUI_WritePointedObjectStatusString() fix
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Mon, 11 Nov 2013 17:37:38 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)2
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Sun, 10 Nov 2013 23:08:20 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)
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Sun, 10 Nov 2013 21:13:29 +0600 |
Ritor1 |
m
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Sat, 09 Nov 2013 00:15:18 +0600 |
Ritor1 |
Footer text for items fix
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Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
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Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
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Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
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Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
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Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
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Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
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Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
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Wed, 09 Oct 2013 08:09:48 +0200 |
Grumpy7 |
Merge
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Wed, 09 Oct 2013 08:06:26 +0200 |
Grumpy7 |
Finishing Player.cpp, fixing some bugs
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Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
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Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
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Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
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Mon, 30 Sep 2013 23:38:28 +0600 |
Ritor1 |
DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
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Fri, 27 Sep 2013 10:04:45 +0200 |
Grumpy7 |
Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
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Wed, 25 Sep 2013 11:12:49 +0600 |
Ritor1 |
m
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Sun, 22 Sep 2013 16:45:46 +0600 |
Ritor1 |
Merge
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Sun, 22 Sep 2013 16:45:25 +0600 |
Ritor1 |
m
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Fri, 20 Sep 2013 10:51:42 +0200 |
Grumpy7 |
Fixing a few warnings in Players.cpp
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Wed, 18 Sep 2013 20:36:18 +0600 |
Ritor1 |
GameUI_DrawDialogue()
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Wed, 18 Sep 2013 16:20:15 +0600 |
Ritor1 |
MainMenuUI_Create() cleared
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Wed, 18 Sep 2013 14:20:00 +0600 |
Ritor1 |
Слияние
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Wed, 18 Sep 2013 14:19:37 +0600 |
Ritor1 |
NPCTopics
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Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
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Wed, 18 Sep 2013 11:04:47 +0600 |
Ritor1 |
NPCGreetings
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Tue, 17 Sep 2013 22:10:06 +0200 |
Nomad |
Scavenger Hunt dialogue crash fix.
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Sun, 15 Sep 2013 00:41:51 +0600 |
Ritor1 |
Слияние
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Sat, 14 Sep 2013 10:28:13 +0600 |
Ritor1 |
m
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Sat, 14 Sep 2013 06:46:12 +0200 |
Grumpy7 |
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Thu, 05 Sep 2013 18:05:50 +0600 |
Ritor1 |
UIHouses.cpp cleaning(continue)
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Thu, 05 Sep 2013 13:31:15 +0600 |
Ritor1 |
Слияние
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Thu, 05 Sep 2013 13:12:30 +0600 |
Ritor1 |
interaction_distance_limit for 3DModel in DrawStatusText
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Tue, 03 Sep 2013 15:09:07 +0200 |
yoctozepto |
Rename LevelDecoration::field_16_event_id to LevelDecoration::uEventID.
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Mon, 02 Sep 2013 17:33:56 +0600 |
Ritor1 |
m
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Mon, 02 Sep 2013 12:03:40 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 12:03:25 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) wizard_eye
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Sun, 01 Sep 2013 17:41:00 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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Sun, 01 Sep 2013 17:36:29 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:14:42 +0600 |
Ritor1 |
m
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Sun, 01 Sep 2013 17:10:29 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue)
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