Tue, 10 Sep 2013 12:54:07 +0200 |
Nomad |
More OnInventoryItemRightClick (not finished)
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Mon, 09 Sep 2013 20:09:01 +0200 |
Nomad |
OnInventoryItemRightClick
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Mon, 09 Sep 2013 17:17:53 +0200 |
Nomad |
Here and there cleanings.
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Sat, 07 Sep 2013 21:55:02 +0200 |
Nomad |
stru141 & misc cleaning
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Sat, 07 Sep 2013 20:05:20 +0200 |
Nomad |
assert, Abortf, AbortWithError -> Assert, Error
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Sat, 07 Sep 2013 15:20:57 +0200 |
Nomad |
stru149
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Sat, 07 Sep 2013 13:03:18 +0200 |
Nomad |
Merge
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Sat, 07 Sep 2013 12:51:06 +0200 |
Nomad |
mm8 icons
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Fri, 06 Sep 2013 16:32:08 +0200 |
yoctozepto |
Fix and clean aWinProc and related
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Fri, 06 Sep 2013 16:42:23 +0600 |
Ritor1 |
bountyHunting fix
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Wed, 04 Sep 2013 16:00:15 +0200 |
yoctozepto |
Clean CastSpellInfo. (2)
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Wed, 04 Sep 2013 15:27:01 +0200 |
yoctozepto |
Fix size of byte_5111F6, it must include unk_511206 (as byte).
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Tue, 03 Sep 2013 15:29:09 +0200 |
yoctozepto |
Clean :-)
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Mon, 02 Sep 2013 22:08:21 +0200 |
yoctozepto |
Clean and decouple. (2)
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Mon, 02 Sep 2013 17:31:12 +0600 |
Ritor1 |
Слияние
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Mon, 02 Sep 2013 17:30:50 +0600 |
Ritor1 |
UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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Mon, 02 Sep 2013 08:38:41 +0200 |
yoctozepto |
Fix types.
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Fri, 30 Aug 2013 22:23:54 +0100 |
zipi |
player detection partly working
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Wed, 28 Aug 2013 18:43:07 +0200 |
Nomad |
* LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
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Mon, 26 Aug 2013 19:11:55 +0100 |
zipi |
footer array fix
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Wed, 21 Aug 2013 16:06:50 +0200 |
Nomad |
Function names
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Wed, 21 Aug 2013 14:26:36 +0200 |
Nomad |
ModalWindow
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Fri, 09 Aug 2013 17:30:33 +0600 |
Ritor1 |
DrawPaperdoll cleaning
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Thu, 08 Aug 2013 16:34:19 +0600 |
Ritor1 |
GetDayPart and Journal_Draw
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Tue, 06 Aug 2013 09:26:17 +0600 |
Ritor1 |
Слияние
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Tue, 06 Aug 2013 09:26:06 +0600 |
Ritor1 |
m
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Mon, 05 Aug 2013 22:31:12 +0600 |
Ritor1 |
Questbook_Draw
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Sat, 27 Jul 2013 22:21:09 +0200 |
Nomad |
LevelDecoration::GetGlobalEvent
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Sat, 27 Jul 2013 16:32:20 +0200 |
Nomad |
ChestUI_WritePointedObjectStatusString
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Sat, 27 Jul 2013 16:09:00 +0200 |
Nomad |
UseNPCSkill
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