log mm7_data.h @ 2449:e40805af239b

age author description
Wed, 23 Jul 2014 16:06:17 +0600 Ritor1 Hot key for mm7 main menu
Mon, 23 Jun 2014 23:45:14 +0600 Ritor1 MapsLongTimer.h
Sun, 01 Jun 2014 18:37:09 +0600 Ritor1 add UIArena.cpp and UIArena.h and other
Fri, 21 Mar 2014 01:12:52 +0600 Ritor1 draw terrain distance
Sun, 16 Mar 2014 03:08:26 +0100 Grumpy7 byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
Sat, 15 Mar 2014 12:24:20 +0100 Grumpy7 sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
Fri, 14 Mar 2014 13:58:51 +0600 Ritor1 submenu Other
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Sun, 23 Feb 2014 15:54:00 +0100 Grumpy7 dword_F8B1B0 to dword_F8B1B0_MasteryBeingTaught, some final touches to _4B254D_SkillMasteryTeacher
Sat, 22 Feb 2014 18:25:18 +0100 Grumpy7 dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
Mon, 27 Jan 2014 00:13:01 +0600 Ritor1 CastSpell continue
Thu, 23 Jan 2014 17:31:12 +0600 Ritor1 _46А6АС_GetActorsInViewport
Thu, 09 Jan 2014 14:36:48 +0200 Nomad Render decoupling.
Thu, 09 Jan 2014 01:37:34 +0200 Nomad Removed DirectDraw2 compatibility.
Wed, 08 Jan 2014 22:29:11 +0200 Nomad Cleaned some variables.
Thu, 02 Jan 2014 17:57:09 +0600 Ritor1 Слияние
Thu, 02 Jan 2014 17:56:55 +0600 Ritor1 drawing items in the dragon's cave and GetFloorLevel for BModels
Wed, 01 Jan 2014 13:43:09 +0000 zipi libavcodec playing movies and houses, loops not working yet
Sun, 29 Dec 2013 01:26:15 +0600 Ritor1 SavePCXScreenshot() continue
Thu, 26 Dec 2013 22:46:49 +0000 zipi house animations working
Mon, 23 Dec 2013 17:30:22 +0600 Ritor1 _42FB5C_check_spell cleaned
Fri, 20 Dec 2013 01:28:39 +0100 Grumpy7 Merge
Fri, 20 Dec 2013 01:25:52 +0100 Grumpy7 sub_427769_spell to sub_427769_isSpellQuickCastableOnShiftClick
Mon, 16 Dec 2013 18:43:42 +0600 Ritor1 RasterLine2D fix and etc.
Wed, 11 Dec 2013 23:28:05 +0600 Ritor1 Слияние
Wed, 11 Dec 2013 23:12:54 +0600 Ritor1 Door_switch_animation
Wed, 04 Dec 2013 15:40:38 +0600 Ritor1 Слияние
Wed, 04 Dec 2013 15:40:27 +0600 Ritor1 ODM_GetFloorLevel() check height
Tue, 03 Dec 2013 21:30:40 +0200 Nomad Merge
Tue, 03 Dec 2013 20:18:17 +0200 Nomad 32bits almost there
Tue, 03 Dec 2013 16:35:57 +0600 Ritor1 ODM_GetFloorLevel small fix
Mon, 02 Dec 2013 15:13:49 +0200 Nomad GAME_SETTINGS_* defines introduced
Mon, 02 Dec 2013 17:00:58 +0600 Ritor1 _493938_regenerate()
Sun, 01 Dec 2013 23:43:03 +0600 Ritor1 AttackerInfo, MerchandiseTest
Sun, 01 Dec 2013 20:13:48 +0600 Ritor1 AgressorAtackInfo
Sat, 30 Nov 2013 21:00:37 +0200 Nomad Player.swig
Tue, 26 Nov 2013 17:49:42 +0600 Ritor1 int max_flight_height and GetCeilingHeight function
Fri, 08 Nov 2013 12:46:51 +0000 zipi moving sub_4C023F constructor, after pRendererD3D initialization
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Tue, 05 Nov 2013 21:55:52 +0000 zipi constructor functions
Sun, 03 Nov 2013 14:29:45 +0000 zipi sound id fix
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Thu, 24 Oct 2013 15:31:22 +0600 Ritor1 Слияние
Thu, 24 Oct 2013 15:24:14 +0600 Ritor1 MSVS 2010 project file
Wed, 23 Oct 2013 23:15:08 -0700 Grumpy7 moving _4BBF61_summon_actor under Actor
Wed, 23 Oct 2013 10:24:38 +0600 Ritor1 Tavern rest fix
Tue, 22 Oct 2013 17:36:12 +0600 Ritor1 Arena_SelectionFightLevel
Mon, 21 Oct 2013 17:24:10 +0600 Ritor1 Слияние
Mon, 21 Oct 2013 17:08:14 +0600 Ritor1 ODM_NearClip and ODM_FarClip
Sun, 20 Oct 2013 22:58:27 -0700 Grumpy7 _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Sun, 20 Oct 2013 02:52:48 -0700 Grumpy7 renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
Sun, 20 Oct 2013 02:30:36 -0700 Grumpy7 Actor::_44FD29 cleanup 1
Fri, 11 Oct 2013 09:19:40 +0200 Grumpy7 changing global char* vars to const char* vars
Fri, 11 Oct 2013 07:29:14 +0200 Grumpy7 sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
Fri, 11 Oct 2013 07:04:19 +0200 Grumpy7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Fri, 11 Oct 2013 05:49:39 +0200 Grumpy7 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Wed, 09 Oct 2013 08:39:49 +0200 Grumpy7 cancelEventProcessing to dword_5B65C4_cancelEventProcessing
Wed, 09 Oct 2013 08:09:48 +0200 Grumpy7 Merge
Tue, 08 Oct 2013 07:41:00 +0200 Grumpy7 dword_5B65C4 to cancelEventProcessing
Mon, 07 Oct 2013 11:55:35 +0200 Nomad Merge