log Indoor.cpp @ 2449:e40805af239b

age author description
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Mon, 14 Jul 2014 10:03:44 +0600 Ritor1 included directx 11
Fri, 04 Jul 2014 09:26:50 +0600 Ritor1 Слияние
Fri, 04 Jul 2014 09:26:25 +0600 Ritor1 delete stru176.h for MVS 2010 MMT project
Thu, 03 Jul 2014 23:27:27 +0100 zipi area_of_effect_damage_evaluate - fixed spells radius problem
Mon, 30 Jun 2014 10:22:31 +0100 zipi sub_407A1C - changing some variables to signed
Sun, 22 Jun 2014 15:14:10 +0100 zipi sub_407A1C - fixed wrong refactoring of condition
Sun, 22 Jun 2014 14:57:47 +0100 zipi sub_407A1C - removed unused variables and commented lines
Sun, 22 Jun 2014 14:39:50 +0100 zipi sub_407A1C - refactoring min-max
Sun, 22 Jun 2014 13:58:46 +0100 zipi sub_407A1C - fixing wrongly identified structure variable
Sun, 22 Jun 2014 12:56:25 +0100 zipi Feather fall check fixed
Mon, 12 May 2014 01:50:32 +0200 Grumpy7 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Thu, 01 May 2014 12:59:27 +0200 Grumpy7 some more function shuffling
Wed, 09 Apr 2014 21:51:06 +0200 Grumpy7 Moving zlib wrappers to separate headers
Wed, 09 Apr 2014 21:22:06 +0200 Grumpy7 Created header files for UI cpp files
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Fri, 28 Mar 2014 12:32:18 +0600 Ritor1 for bloodsplat
Thu, 20 Mar 2014 17:38:29 +0600 Ritor1 far_clip and near_clip for draw terrain
Fri, 14 Mar 2014 23:55:50 +0600 Ritor1 AI_RandomMove cleaned
Fri, 14 Mar 2014 10:47:22 +0600 Ritor1 ActorHasItems
Fri, 14 Mar 2014 02:03:41 +0600 Ritor1 FindIcon cleaned
Wed, 26 Feb 2014 23:35:46 +0100 Grumpy7 Merge
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Wed, 26 Feb 2014 20:10:43 +0600 Ritor1 for StackLight_TerrainFace
Mon, 24 Feb 2014 16:19:01 +0600 Ritor1 for NextTurn()
Sun, 23 Feb 2014 03:07:46 +0100 Grumpy7 adding int_get_vector_length calls where the calls were inlined
Thu, 20 Feb 2014 12:20:49 +0600 Ritor1 occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
Wed, 19 Feb 2014 22:30:39 +0100 Grumpy7 Merge