log Render.cpp @ 693:e0a1fccc89b1

age author description
Sun, 17 Mar 2013 01:50:34 +0400 Gloval map render fixes
Sat, 16 Mar 2013 01:11:39 +0400 Gloval some ui cleanup
Fri, 15 Mar 2013 01:51:51 +0400 Gloval fixed decorations animation
Wed, 13 Mar 2013 01:29:33 +0200 Nomad RenderBillboard member rename
Tue, 12 Mar 2013 08:30:17 +0200 Nomad Blv light levels
Mon, 11 Mar 2013 22:20:05 +0200 Nomad Decoration animations
Mon, 11 Mar 2013 21:43:26 +0200 Nomad GetActorTintColor fixed
Mon, 11 Mar 2013 17:07:51 +0200 Nomad .
Mon, 11 Mar 2013 16:54:56 +0200 Nomad Season change affects vegetation;
Fri, 08 Mar 2013 17:08:08 +0200 Nomad ParticleEngine crash in temple
Fri, 08 Mar 2013 15:52:47 +0200 Nomad Billboards are now rendered in BLV
Wed, 06 Mar 2013 16:51:23 +0200 Nomad Cave textures
Tue, 05 Mar 2013 10:45:29 +0600 Ritor1 m
Fri, 01 Mar 2013 21:13:12 +0200 Nomad LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Sun, 24 Feb 2013 00:54:25 +0200 Nomad Objects are drawn (items, spells sfx)
Fri, 22 Feb 2013 18:40:38 +0200 Nomad Interface reloading fix & party alignment enum
Thu, 21 Feb 2013 02:12:29 +0200 Nomad GetActorTintColor
Wed, 20 Feb 2013 08:23:12 +0200 Nomad Very basic picking & entering houses
Wed, 20 Feb 2013 01:17:13 +0200 Nomad Some 0041D895 GameUI_DrawItemInfo overhaul
Mon, 18 Feb 2013 10:04:47 +0200 Nomad Render overflows
Sat, 16 Feb 2013 00:44:38 +0400 Gloval Merge
Sat, 16 Feb 2013 00:33:21 +0400 Gloval new texts file, fix text rendender error
Fri, 15 Feb 2013 19:53:40 +0200 Nomad D3D constants, shore tiles, camera flags
Fri, 15 Feb 2013 17:14:24 +0600 Ritor1 15.02.13 Water
Thu, 14 Feb 2013 14:03:17 +0200 Nomad Merge
Thu, 14 Feb 2013 13:58:34 +0200 Nomad New sky (turn on -new_sky console command)
Wed, 13 Feb 2013 09:52:33 +0600 Ritor1 13.02.13
Tue, 12 Feb 2013 15:28:36 +0600 Ritor1 Слияние