Wed, 27 Mar 2013 00:27:38 +0200 |
Nomad |
Massive refactors of spells + PID (packed id) macros introduced.
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Tue, 26 Mar 2013 17:56:24 +0200 |
Nomad |
Named SpriteObject spell-related fields.
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Tue, 26 Mar 2013 00:57:54 +0400 |
Gloval |
savegame refactoring
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Sun, 24 Mar 2013 01:27:34 +0000 |
zipi |
tidy, code moving
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Thu, 21 Mar 2013 16:09:44 +0600 |
Ritor1 |
ODM_GetFloorLevel & BLV_GetFloorLevel
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Mon, 18 Mar 2013 01:50:50 +0600 |
Ritor1 |
m
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Fri, 08 Mar 2013 17:08:08 +0200 |
Nomad |
ParticleEngine crash in temple
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Fri, 01 Mar 2013 21:13:12 +0200 |
Nomad |
LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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