log Monsters.cpp @ 2494:de8c5c223e9c

age author description
Tue, 16 Sep 2014 17:48:58 +0600 Ritor1 for ACTOR_
Mon, 15 Sep 2014 17:30:19 +0600 Ritor1 BelongsToSupertype() clear
Sun, 20 Jul 2014 22:38:31 +0600 Ritor1 LOD.cpp cleaned and search memory corrupt
Mon, 12 May 2014 01:50:32 +0200 Grumpy7 removing non-nullptr conditions before frees, chaning 0 and NULL assignmnets to pointers to nullptr assignments
Sat, 05 Apr 2014 20:27:09 +0200 Grumpy7 Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Wed, 02 Apr 2014 23:21:34 +0200 Grumpy7 header file include cleanup
Wed, 02 Apr 2014 21:05:19 +0600 Ritor1 unused local variables I commented
Wed, 26 Feb 2014 23:35:23 +0100 Grumpy7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Tue, 28 Jan 2014 17:25:58 +0600 Ritor1 CastSpell continue
Thu, 09 Jan 2014 02:34:20 +0200 Nomad Some Render decoupling.
Wed, 06 Nov 2013 13:06:02 +0000 zipi signed fixes
Wed, 30 Oct 2013 00:47:37 -0700 Grumpy7 changing most of auto types to their actual types
Sun, 22 Sep 2013 10:44:42 +0200 Grumpy7 Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
Sun, 22 Sep 2013 10:04:00 +0200 Grumpy7 Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
Tue, 10 Sep 2013 21:07:07 +0200 Nomad Allocator (CMemory) bye-bye