Sun, 09 Jun 2013 21:48:34 +0600 |
Ritor1 |
m
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Sun, 09 Jun 2013 21:10:18 +0600 |
Ritor1 |
m
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Sun, 09 Jun 2013 01:30:36 +0200 |
Grumpy7 |
arrays to std::arrays phase 3 - finishing global arrays
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Sun, 09 Jun 2013 01:10:49 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - some more arrays converted
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Sun, 09 Jun 2013 00:30:48 +0200 |
Grumpy7 |
arrays to std::arrays phase 2 - mm7_data.h converted
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Sat, 08 Jun 2013 21:33:22 +0200 |
Grumpy7 |
arrays to std::arrays phase 1
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Tue, 04 Jun 2013 18:29:35 +0200 |
Grumpy7 |
pPartyBuffs - change plain numbers to enums
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Tue, 04 Jun 2013 03:21:21 +0200 |
Grumpy7 |
temporary _CRT_SECURE_NO_WARNINGS to remove some warnings
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Tue, 04 Jun 2013 01:37:23 +0400 |
Gloval |
font cleaning
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Wed, 29 May 2013 22:51:00 +0100 |
zipi |
* dark spells working
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Wed, 29 May 2013 19:55:25 +0100 |
zipi |
* stru6_stru1_indoor_sw_billboard::sub_47802A() cleaned, fireball working
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Tue, 28 May 2013 00:19:45 +0200 |
Grumpy7 |
something to bool cast (performance warning) mostly fixed
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Mon, 27 May 2013 23:29:39 +0200 |
Grumpy7 |
condition refactoring fix
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Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
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Sun, 26 May 2013 02:44:58 +0100 |
zipi |
a few spells fixed
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Sat, 25 May 2013 22:28:13 +0100 |
zipi |
pointer cleaning
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Sat, 25 May 2013 23:50:56 +0400 |
Gloval |
getskillbonus continue cleaning
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Sat, 25 May 2013 11:24:10 +0100 |
zipi |
pointer cleaning
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Fri, 24 May 2013 20:33:37 +0100 |
zipi |
previous mistake in ODM_ProcessPartyActions fixed
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Fri, 24 May 2013 00:44:51 +0100 |
zipi |
some BYTE errors fixed
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Thu, 23 May 2013 22:07:17 +0100 |
zipi |
ODM_ProcessPartyActions cleaned of labels
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Thu, 23 May 2013 20:51:27 +0100 |
zipi |
some AI cleaning
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Thu, 23 May 2013 19:03:36 +0200 |
Nomad |
BLV picky-blicky
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Thu, 23 May 2013 18:26:05 +0200 |
Nomad |
-nomarg
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Wed, 22 May 2013 22:26:31 +0400 |
Gloval |
Merge
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Wed, 22 May 2013 22:25:44 +0400 |
Gloval |
player recieve damage
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Wed, 22 May 2013 14:12:51 +0200 |
Nomad |
004C1EE5 & other stuff
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