Wed, 20 Feb 2013 08:23:12 +0200 |
Nomad |
Very basic picking & entering houses
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Wed, 20 Feb 2013 04:36:14 +0200 |
Nomad |
Killing friendly peasants subs
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Wed, 20 Feb 2013 01:17:13 +0200 |
Nomad |
Some 0041D895 GameUI_DrawItemInfo overhaul
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Tue, 19 Feb 2013 15:39:50 +0200 |
Nomad |
DamageMonsterFromParty
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Tue, 19 Feb 2013 13:31:50 +0200 |
Nomad |
Merge
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Tue, 19 Feb 2013 13:29:02 +0200 |
Nomad |
sub_42ECB5
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Tue, 19 Feb 2013 01:23:04 +0400 |
Gloval |
little fix npc gen
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Tue, 19 Feb 2013 00:34:15 +0400 |
Gloval |
NPC mostly done
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Mon, 18 Feb 2013 13:07:25 +0200 |
Nomad |
_42ECB5_PlayerAttacksActor
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Mon, 18 Feb 2013 10:55:38 +0200 |
Nomad |
DrawDialogueUI logic restored
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Mon, 18 Feb 2013 12:38:38 +0600 |
Ritor1 |
Слияние
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Mon, 18 Feb 2013 12:38:07 +0600 |
Ritor1 |
m
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Mon, 18 Feb 2013 09:20:47 +0200 |
Nomad |
Merge
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Mon, 18 Feb 2013 09:16:47 +0200 |
Nomad |
-novideo command arg
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Mon, 18 Feb 2013 08:48:23 +0200 |
Nomad |
BuilDialogueString: replaces %xx in dialogue strings by appropriate values
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Mon, 18 Feb 2013 08:47:21 +0400 |
Gloval |
Npc related stuff separated
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Mon, 18 Feb 2013 03:59:31 +0200 |
Nomad |
Merge
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Mon, 18 Feb 2013 03:58:08 +0200 |
Nomad |
sprintfex
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Mon, 18 Feb 2013 00:47:36 +0400 |
Gloval |
more text parsers refactor
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Sun, 17 Feb 2013 18:50:35 +0400 |
Gloval |
Merge
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Sun, 17 Feb 2013 18:48:03 +0400 |
Gloval |
store_line
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Sun, 17 Feb 2013 15:04:56 +0100 |
zipi |
inventory indexing fixed
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Sun, 17 Feb 2013 05:27:56 +0200 |
Nomad |
Voices work (at least in party creation screen)
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Sun, 17 Feb 2013 00:16:48 +0200 |
Nomad |
On Items
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Sat, 16 Feb 2013 20:24:02 +0200 |
Nomad |
More picking stuff
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Sat, 16 Feb 2013 18:32:37 +0200 |
Nomad |
Vis overhaul; sprites can be picked by mouse
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Sat, 16 Feb 2013 00:44:38 +0400 |
Gloval |
Merge
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Sat, 16 Feb 2013 00:33:21 +0400 |
Gloval |
new texts file, fix text rendender error
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Fri, 15 Feb 2013 22:38:05 +0200 |
Nomad |
On player voices
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Fri, 15 Feb 2013 19:53:40 +0200 |
Nomad |
D3D constants, shore tiles, camera flags
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Fri, 15 Feb 2013 18:34:53 +0600 |
Ritor1 |
Слияние
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Fri, 15 Feb 2013 18:34:31 +0600 |
Ritor1 |
m
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